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Ji-Rong Wen

Publications and source records attributed to Ji-Rong Wen.

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SUDER: Self-Improving Unified Large Multimodal Models for Understanding and Generation with Dual Self-Rewards

Building upon large language models (LLMs), recent large multimodal models (LMMs) unify cross-model understanding and generation into a single framework. However, LMMs still struggle to achieve accurate vision-language alignment, prone to generating text responses contradicting the visual input or failing to follow the text-to-image prompts. Current solutions require external supervision (e.g., human feedback or reward models) and only address unidirectional tasks-either understanding or generation. In this work, based on the observation that understanding and generation are naturally inverse dual tasks, we propose \textbf{SUDER} (\textbf{S}elf-improving \textbf{U}nified LMMs with \textbf{D}ual s\textbf{E}lf-\textbf{R}ewards), a framework reinforcing the understanding and generation capabilities of LMMs with a self-supervised dual reward mechanism. SUDER leverages the inherent duality between understanding and generation tasks to provide self-supervised optimization signals for each other. Specifically, we sample multiple outputs for a given input in one task domain, then reverse the input-output pairs to compute the dual likelihood within the model as self-rewards for optimization. Extensive experimental results on visual understanding and generation benchmarks demonstrate that our method can effectively enhance the performance of the model without any external supervision, especially achieving remarkable improvements in text-to-image tasks.

cs.AI

Sticker-TTS: Learn to Utilize Historical Experience with a Sticker-driven Test-Time Scaling Framework

Large reasoning models (LRMs) have exhibited strong performance on complex reasoning tasks, with further gains achievable through increased computational budgets at inference. However, current test-time scaling methods predominantly rely on redundant sampling, ignoring the historical experience utilization, thereby limiting computational efficiency. To overcome this limitation, we propose Sticker-TTS, a novel test-time scaling framework that coordinates three collaborative LRMs to iteratively explore and refine solutions guided by historical attempts. At the core of our framework are distilled key conditions-termed stickers-which drive the extraction, refinement, and reuse of critical information across multiple rounds of reasoning. To further enhance the efficiency and performance of our framework, we introduce a two-stage optimization strategy that combines imitation learning with self-improvement, enabling progressive refinement. Extensive evaluations on three challenging mathematical reasoning benchmarks, including AIME-24, AIME-25, and OlymMATH, demonstrate that Sticker-TTS consistently surpasses strong baselines, including self-consistency and advanced reinforcement learning approaches, under comparable inference budgets. These results highlight the effectiveness of sticker-guided historical experience utilization. Our code and data are available at https://github.com/RUCAIBox/Sticker-TTS.

cs.AI

Extracting and Combining Abilities For Building Multi-lingual Ability-enhanced Large Language Models

Multi-lingual ability transfer has become increasingly important for the broad application of large language models (LLMs). Existing work highly relies on training with the multi-lingual ability-related data, which may not be available for low-resource languages. To solve it, we propose a Multi-lingual Abilities Extraction and Combination approach, named as MAEC. Our key idea is to decompose and extract language-agnostic ability-related weights from LLMs, and combine them across different languages by simple addition and subtraction operations without training. Specifically, our MAEC consists of the extraction and combination stages. In the extraction stage, we firstly locate key neurons that are highly related to specific abilities, and then employ them to extract the transferable ability-related weights. In the combination stage, we further select the ability-related tensors that mitigate the linguistic effects, and design a combining strategy based on them and the language-specific weights, to build the multi-lingual ability-enhanced LLM. To assess the effectiveness of our approach, we conduct extensive experiments on LLaMA-3 8B on mathematical and scientific tasks in both high-resource and low-resource lingual scenarios. Experiment results have shown that MAEC can effectively and efficiently extract and combine the advanced abilities, achieving comparable performance with PaLM. Resources are available at https://github.com/RUCAIBox/MAET.

cs.CL

Investigating the Robustness of Counterfactual Learning to Rank Models: A Reproducibility Study

Counterfactual learning to rank (CLTR) has attracted extensive attention in the IR community for its ability to leverage massive logged user interaction data to train ranking models. While the CLTR models can be theoretically unbiased when the user behavior assumption is correct and the propensity estimation is accurate, their effectiveness is usually empirically evaluated via simulation-based experiments due to a lack of widely available, large-scale, real click logs. However, many previous simulation-based experiments are somewhat limited because they may have one or more of the following deficiencies: 1) using a weak production ranker to generate initial ranked lists, 2) relying on a simplified user simulation model to simulate user clicks, and 3) generating a fixed number of synthetic click logs. As a result, the robustness of CLTR models in complex and diverse situations is largely unknown and needs further investigation. To address this problem, in this paper, we aim to investigate the robustness of existing CLTR models in a reproducibility study with extensive simulation-based experiments that (1) use production rankers with different ranking performance, (2) leverage multiple user simulation models with different user behavior assumptions, and (3) generate different numbers of synthetic sessions for the training queries. We find that the IPS-DCM, DLA-PBM, and UPE models show better robustness under various simulation settings than other CLTR models. Moreover, existing CLTR models often fail to outperform naive click baselines when the production ranker is strong and the number of training sessions is limited, indicating a pressing need for new CLTR algorithms tailored to these conditions.

cs.LG

Addressing Personalized Bias for Unbiased Learning to Rank

Unbiased learning to rank (ULTR), which aims to learn unbiased ranking models from biased user behavior logs, plays an important role in Web search. Previous research on ULTR has studied a variety of biases in users' clicks, such as position bias, presentation bias, and outlier bias. However, existing work often assumes that the behavior logs are collected from an ``average'' user, neglecting the differences between different users in their search and browsing behaviors. In this paper, we introduce personalized factors into the ULTR framework, which we term the user-aware ULTR problem. Through a formal causal analysis of this problem, we demonstrate that existing user-oblivious methods are biased when different users have different preferences over queries and personalized propensities of examining documents. To address such a personalized bias, we propose a novel user-aware inverse-propensity-score estimator for learning-to-rank objectives. Specifically, our approach models the distribution of user browsing behaviors for each query and aggregates user-weighted examination probabilities to determine propensities. We theoretically prove that the user-aware estimator is unbiased under some mild assumptions and shows lower variance compared to the straightforward way of calculating a user-dependent propensity for each impression. Finally, we empirically verify the effectiveness of our user-aware estimator by conducting extensive experiments on two semi-synthetic datasets and a real-world dataset.

cs.IR

YuLan-OneSim: Towards the Next Generation of Social Simulator with Large Language Models

Leveraging large language model (LLM) based agents to simulate human social behaviors has recently gained significant attention. In this paper, we introduce a novel social simulator called YuLan-OneSim. Compared to previous works, YuLan-OneSim distinguishes itself in five key aspects: (1) Code-free scenario construction: Users can simply describe and refine their simulation scenarios through natural language interactions with our simulator. All simulation code is automatically generated, significantly reducing the need for programming expertise. (2) Comprehensive default scenarios: We implement 50 default simulation scenarios spanning 8 domains, including economics, sociology, politics, psychology, organization, demographics, law, and communication, broadening access for a diverse range of social researchers. (3) Evolvable simulation: Our simulator is capable of receiving external feedback and automatically fine-tuning the backbone LLMs, significantly enhancing the simulation quality. (4) Large-scale simulation: By developing a fully responsive agent framework and a distributed simulation architecture, our simulator can handle up to 100,000 agents, ensuring more stable and reliable simulation results. (5) AI social researcher: Leveraging the above features, we develop an AI social researcher. Users only need to propose a research topic, and the AI researcher will automatically analyze the input, construct simulation environments, summarize results, generate technical reports, review and refine the reports--completing the social science research loop. To demonstrate the advantages of YuLan-OneSim, we conduct experiments to evaluate the quality of the automatically generated scenarios, the reliability, efficiency, and scalability of the simulation process, as well as the performance of the AI social researcher.

cs.AI

From Trial-and-Error to Improvement: A Systematic Analysis of LLM Exploration Mechanisms in RLVR

Reinforcement learning with verifiable rewards (RLVR) has emerged as a powerful paradigm for enhancing the reasoning capabilities of large language models (LLMs). Unlike traditional RL approaches, RLVR leverages rule-based feedback to guide LLMs in generating and refining complex reasoning chains -- a process critically dependent on effective exploration strategies. While prior work has demonstrated RLVR's empirical success, the fundamental mechanisms governing LLMs' exploration behaviors remain underexplored. This technical report presents a systematic investigation of exploration capacities in RLVR, covering four main aspects: (1) exploration space shaping, where we develop quantitative metrics to characterize LLMs' capability boundaries; (2) entropy-performance exchange, analyzed across training stages, individual instances, and token-level patterns; and (3) RL performance optimization, examining methods to effectively translate exploration gains into measurable improvements. By unifying previously identified insights with new empirical evidence, this work aims to provide a foundational framework for advancing RLVR systems.

cs.CL

HierSearch: A Hierarchical Enterprise Deep Search Framework Integrating Local and Web Searches

Recently, large reasoning models have demonstrated strong mathematical and coding abilities, and deep search leverages their reasoning capabilities in challenging information retrieval tasks. Existing deep search works are generally limited to a single knowledge source, either local or the Web. However, enterprises often require private deep search systems that can leverage search tools over both local and the Web corpus. Simply training an agent equipped with multiple search tools using flat reinforcement learning (RL) is a straightforward idea, but it has problems such as low training data efficiency and poor mastery of complex tools. To address the above issue, we propose a hierarchical agentic deep search framework, HierSearch, trained with hierarchical RL. At the low level, a local deep search agent and a Web deep search agent are trained to retrieve evidence from their corresponding domains. At the high level, a planner agent coordinates low-level agents and provides the final answer. Moreover, to prevent direct answer copying and error propagation, we design a knowledge refiner that filters out hallucinations and irrelevant evidence returned by low-level agents. Experiments show that HierSearch achieves better performance compared to flat RL, and outperforms various deep search and multi-source retrieval-augmented generation baselines in six benchmarks across general, finance, and medical domains.

cs.IR

Analyzing and Mitigating Object Hallucination: A Training Bias Perspective

As scaling up training data has significantly improved the general multimodal capabilities of Large Vision-Language Models (LVLMs), they still suffer from the hallucination issue, generating text that is inconsistent with the visual input. This phenomenon motivates us to systematically investigate the role of training data in hallucination. We introduce a new benchmark, POPEv2, which consists of counterfactual images collected from the training data of LVLMs with certain objects masked. Through comprehensive evaluation on POPEv2, we find that current LVLMs suffer from training bias: they fail to fully leverage their training data and hallucinate more frequently on images seen during training. Specifically, they perform poorly on counterfactual images, often incorrectly answering ``Yes'' to questions about masked objects. To understand this issue, we conduct probing experiments on the models' internal components, revealing that this training bias is primarily located in the language modeling (LM) head. Based on these findings, we propose Obliviate, an efficient and lightweight unlearning method designed to mitigate object hallucination via training bias unlearning. Obliviate identifies the discrepancy between ground-truth labels and model outputs on the training data as a proxy for bias and adopts a parameter- and data-efficient fine-tuning strategy that only updates the LM head. Extensive experiments demonstrate the effectiveness of our approach. While only reusing the training data and updating approximately 2\% of the parameters, Obliviate significantly reduces hallucination across both discriminative and generative tasks. Furthermore, it demonstrates strong scalability with respect to both model size (2B to 72B) and training data volume, and exhibits promising generalization to hallucination types beyond object-level hallucination. Our code and data will be publicly released.

cs.CV

Decomposing the Entropy-Performance Exchange: The Missing Keys to Unlocking Effective Reinforcement Learning

Recently, reinforcement learning with verifiable rewards (RLVR) has been widely used for enhancing the reasoning abilities of large language models (LLMs). A core challenge in RLVR involves managing the exchange between entropy and performance of policies. Despite the importance of this exchange, a fine-grained understanding of when and how this exchange operates most effectively remains limited. To bridge this gap, we conduct a systematic empirical analysis of the entropy-performance exchange mechanism of RLVR across different levels of granularity. Specifically, we first divide the training process into two distinct stages based on entropy dynamics, i.e., rising stage and plateau stage, and then systematically investigate how this mechanism varies across stage-level, instance-level, and token-level granularitiess. Our analysis reveals that, in the rising stage, entropy reduction in negative samples facilitates the learning of effective reasoning patterns, which in turn drives rapid performance gains. Moreover, in the plateau stage, learning efficiency strongly correlates with high-entropy tokens present in low-perplexity samples and those located at the end of sequences. Motivated by these findings, we propose two methods that dynamically adjust the reward signal using perplexity and positional information to focus RL updates on tokens that exhibit high learning potential, achieving improvements compared to the baseline methods on various LLMs.

cs.CL

Agentic Reinforced Policy Optimization

Large-scale reinforcement learning with verifiable rewards (RLVR) has demonstrated its effectiveness in harnessing the potential of large language models (LLMs) for single-turn reasoning tasks. In realistic reasoning scenarios, LLMs can often utilize external tools to assist in task-solving processes. However, current RL algorithms inadequately balance the models' intrinsic long-horizon reasoning capabilities and their proficiency in multi-turn tool interactions. To bridge this gap, we propose Agentic Reinforced Policy Optimization (ARPO), a novel agentic RL algorithm tailored for training multi-turn LLM-based agents. Through preliminary experiments, we observe that LLMs tend to exhibit highly uncertain behavior, characterized by an increase in the entropy distribution of generated tokens, immediately following interactions with external tools. Motivated by this observation, ARPO incorporates an entropy-based adaptive rollout mechanism, dynamically balancing global trajectory sampling and step-level sampling, thereby promoting exploration at steps with high uncertainty after tool usage. By integrating an advantage attribution estimation, ARPO enables LLMs to internalize advantage differences in stepwise tool-use interactions. Our experiments across 13 challenging benchmarks in computational reasoning, knowledge reasoning, and deep search domains demonstrate ARPO's superiority over trajectory-level RL algorithms. Remarkably, ARPO achieves improved performance using only half of the tool-use budget required by existing methods, offering a scalable solution for aligning LLM-based agents with real-time dynamic environments. Our code and datasets are released at https://github.com/dongguanting/ARPO

cs.LG

Enhancing Reward Models for High-quality Image Generation: Beyond Text-Image Alignment

Contemporary image generation systems have achieved high fidelity and superior aesthetic quality beyond basic text-image alignment. However, existing evaluation frameworks have failed to evolve in parallel. This study reveals that human preference reward models fine-tuned based on CLIP and BLIP architectures have inherent flaws: they inappropriately assign low scores to images with rich details and high aesthetic value, creating a significant discrepancy with actual human aesthetic preferences. To address this issue, we design a novel evaluation score, ICT (Image-Contained-Text) score, that achieves and surpasses the objectives of text-image alignment by assessing the degree to which images represent textual content. Building upon this foundation, we further train an HP (High-Preference) score model using solely the image modality to enhance image aesthetics and detail quality while maintaining text-image alignment. Experiments demonstrate that the proposed evaluation model improves scoring accuracy by over 10\% compared to existing methods, and achieves significant results in optimizing state-of-the-art text-to-image models. This research provides theoretical and empirical support for evolving image generation technology toward higher-order human aesthetic preferences. Code is available at https://github.com/BarretBa/ICTHP.

cs.CV

Enhancing Sequential Recommender with Large Language Models for Joint Video and Comment Recommendation

Nowadays, reading or writing comments on captivating videos has emerged as a critical part of the viewing experience on online video platforms. However, existing recommender systems primarily focus on users' interaction behaviors with videos, neglecting comment content and interaction in user preference modeling. In this paper, we propose a novel recommendation approach called LSVCR that utilizes user interaction histories with both videos and comments to jointly perform personalized video and comment recommendation. Specifically, our approach comprises two key components: sequential recommendation (SR) model and supplemental large language model (LLM) recommender. The SR model functions as the primary recommendation backbone (retained in deployment) of our method for efficient user preference modeling. Concurrently, we employ a LLM as the supplemental recommender (discarded in deployment) to better capture underlying user preferences derived from heterogeneous interaction behaviors. In order to integrate the strengths of the SR model and the supplemental LLM recommender, we introduce a two-stage training paradigm. The first stage, personalized preference alignment, aims to align the preference representations from both components, thereby enhancing the semantics of the SR model. The second stage, recommendation-oriented fine-tuning, involves fine-tuning the alignment-enhanced SR model according to specific objectives. Extensive experiments in both video and comment recommendation tasks demonstrate the effectiveness of LSVCR. Moreover, online A/B testing on KuaiShou platform verifies the practical benefits of our approach. In particular, we attain a cumulative gain of 4.13% in comment watch time.

cs.IR

GenSim: A General Social Simulation Platform with Large Language Model based Agents

With the rapid advancement of large language models (LLMs), recent years have witnessed many promising studies on leveraging LLM-based agents to simulate human social behavior. While prior work has demonstrated significant potential across various domains, much of it has focused on specific scenarios involving a limited number of agents and has lacked the ability to adapt when errors occur during simulation. To overcome these limitations, we propose a novel LLM-agent-based simulation platform called \textit{GenSim}, which: (1) \textbf{Abstracts a set of general functions} to simplify the simulation of customized social scenarios; (2) \textbf{Supports one hundred thousand agents} to better simulate large-scale populations in real-world contexts; (3) \textbf{Incorporates error-correction mechanisms} to ensure more reliable and long-term simulations. To evaluate our platform, we assess both the efficiency of large-scale agent simulations and the effectiveness of the error-correction mechanisms. To our knowledge, GenSim represents an initial step toward a general, large-scale, and correctable social simulation platform based on LLM agents, promising to further advance the field of social science.

cs.MA

Memory-enhanced Retrieval Augmentation for Long Video Understanding

Efficient long-video understanding~(LVU) remains a challenging task in computer vision. Current long-context vision-language models~(LVLMs) suffer from information loss due to compression and brute-force downsampling. While retrieval-augmented generation (RAG) methods mitigate this issue, their applicability is limited due to explicit query dependency. To overcome this challenge, we introduce a novel memory-enhanced RAG-based approach called MemVid, which is inspired by the cognitive memory of human beings. Our approach operates in four basic steps: 1) memorizing holistic video information, 2) reasoning about the task's information needs based on memory, 3) retrieving critical moments based on the information needs, and 4) focusing on the retrieved moments to produce the final answer. To enhance the system's memory-grounded reasoning capabilities while achieving optimal end-to-end performance, we propose a curriculum learning strategy. This approach begins with supervised learning on well-annotated reasoning results, then progressively explores and reinforces more plausible reasoning outcomes through reinforcement learning. We perform extensive evaluations on popular LVU benchmarks, including MLVU, VideoMME and LVBench. In our experiments, MemVid demonstrates superior efficiency and effectiveness compared to both LVLMs and RAG methods.

cs.CV

Exploring the Escalation of Source Bias in User, Data, and Recommender System Feedback Loop

Recommender systems are essential for information access, allowing users to present their content for recommendation. With the rise of large language models (LLMs), AI-generated content (AIGC), primarily in the form of text, has become a central part of the content ecosystem. As AIGC becomes increasingly prevalent, it is important to understand how it affects the performance and dynamics of recommender systems. To this end, we construct an environment that incorporates AIGC to explore its short-term impact. The results from popular sequential recommendation models reveal that AIGC are ranked higher in the recommender system, reflecting the phenomenon of source bias. To further explore the long-term impact of AIGC, we introduce a feedback loop with realistic simulators. The results show that the model's preference for AIGC increases as the user clicks on AIGC rises and the model trains on simulated click data. This leads to two issues: In the short term, bias toward AIGC encourages LLM-based content creation, increasing AIGC content, and causing unfair traffic distribution. From a long-term perspective, our experiments also show that when AIGC dominates the content ecosystem after a feedback loop, it can lead to a decline in recommendation performance. To address these issues, we propose a debiasing method based on L1-loss optimization to maintain long-term content ecosystem balance. In a real-world environment with AIGC generated by mainstream LLMs, our method ensures a balance between AIGC and human-generated content in the ecosystem. The code and dataset are available at https://github.com/Yuqi-Zhou/Rec_SourceBias.

cs.IR

Interpretable Enzyme Function Prediction via Residue-Level Detection

Predicting multiple functions labeled with Enzyme Commission (EC) numbers from the enzyme sequence is of great significance but remains a challenge due to its sparse multi-label classification nature, i.e., each enzyme is typically associated with only a few labels out of more than 6000 possible EC numbers. However, existing machine learning algorithms generally learn a fixed global representation for each enzyme to classify all functions, thereby they lack interpretability and the fine-grained information of some function-specific local residue fragments may be overwhelmed. Here we present an attention-based framework, namely ProtDETR (Protein Detection Transformer), by casting enzyme function prediction as a detection problem. It uses a set of learnable functional queries to adaptatively extract different local representations from the sequence of residue-level features for predicting different EC numbers. ProtDETR not only significantly outperforms existing deep learning-based enzyme function prediction methods, but also provides a new interpretable perspective on automatically detecting different local regions for identifying different functions through cross-attentions between queries and residue-level features. Code is available at https://github.com/yangzhao1230/ProtDETR.

q-bio.BM

ICPC-Eval: Probing the Frontiers of LLM Reasoning with Competitive Programming Contests

With the significant progress of large reasoning models in complex coding and reasoning tasks, existing benchmarks, like LiveCodeBench and CodeElo, are insufficient to evaluate the coding capabilities of large language models (LLMs) in real competition environments. Moreover, current evaluation metrics such as Pass@K fail to capture the reflective abilities of reasoning models. To address these challenges, we propose \textbf{ICPC-Eval}, a top-level competitive coding benchmark designed to probing the frontiers of LLM reasoning. ICPC-Eval includes 118 carefully curated problems from 11 recent ICPC contests held in various regions of the world, offering three key contributions: 1) A challenging realistic ICPC competition scenario, featuring a problem type and difficulty distribution consistent with actual contests. 2) A robust test case generation method and a corresponding local evaluation toolkit, enabling efficient and accurate local evaluation. 3) An effective test-time scaling evaluation metric, Refine@K, which allows iterative repair of solutions based on execution feedback. The results underscore the significant challenge in evaluating complex reasoning abilities: top-tier reasoning models like DeepSeek-R1 often rely on multi-turn code feedback to fully unlock their in-context reasoning potential when compared to non-reasoning counterparts. Furthermore, despite recent advancements in code generation, these models still lag behind top-performing human teams. We release the benchmark at: https://github.com/RUCAIBox/Slow_Thinking_with_LLMs

cs.CL