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Jia Deng

Publications and source records attributed to Jia Deng.

At least 109 records · Page 6Linked to original sources

Learning Single-Image Depth from Videos using Quality Assessment Networks

Depth estimation from a single image in the wild remains a challenging problem. One main obstacle is the lack of high-quality training data for images in the wild. In this paper we propose a method to automatically generate such data through Structure-from-Motion (SfM) on Internet videos. The core of this method is a Quality Assessment Network that identifies high-quality reconstructions obtained from SfM. Using this method, we collect single-view depth training data from a large number of YouTube videos and construct a new dataset called YouTube3D. Experiments show that YouTube3D is useful in training depth estimation networks and advances the state of the art of single-view depth estimation in the wild.

cs.CV↗

CornerNet: Detecting Objects as Paired Keypoints

We propose CornerNet, a new approach to object detection where we detect an object bounding box as a pair of keypoints, the top-left corner and the bottom-right corner, using a single convolution neural network. By detecting objects as paired keypoints, we eliminate the need for designing a set of anchor boxes commonly used in prior single-stage detectors. In addition to our novel formulation, we introduce corner pooling, a new type of pooling layer that helps the network better localize corners. Experiments show that CornerNet achieves a 42.2% AP on MS COCO, outperforming all existing one-stage detectors.

cs.CV↗

D3D: Distilled 3D Networks for Video Action Recognition

State-of-the-art methods for video action recognition commonly use an ensemble of two networks: the spatial stream, which takes RGB frames as input, and the temporal stream, which takes optical flow as input. In recent work, both of these streams consist of 3D Convolutional Neural Networks, which apply spatiotemporal filters to the video clip before performing classification. Conceptually, the temporal filters should allow the spatial stream to learn motion representations, making the temporal stream redundant. However, we still see significant benefits in action recognition performance by including an entirely separate temporal stream, indicating that the spatial stream is "missing" some of the signal captured by the temporal stream. In this work, we first investigate whether motion representations are indeed missing in the spatial stream of 3D CNNs. Second, we demonstrate that these motion representations can be improved by distillation, by tuning the spatial stream to predict the outputs of the temporal stream, effectively combining both models into a single stream. Finally, we show that our Distilled 3D Network (D3D) achieves performance on par with two-stream approaches, using only a single model and with no need to compute optical flow.

cs.CV↗

Speaker Naming in Movies

We propose a new model for speaker naming in movies that leverages visual, textual, and acoustic modalities in an unified optimization framework. To evaluate the performance of our model, we introduce a new dataset consisting of six episodes of the Big Bang Theory TV show and eighteen full movies covering different genres. Our experiments show that our multimodal model significantly outperforms several competitive baselines on the average weighted F-score metric. To demonstrate the effectiveness of our framework, we design an end-to-end memory network model that leverages our speaker naming model and achieves state-of-the-art results on the subtitles task of the MovieQA 2017 Challenge.

cs.CL↗

Rethinking Numerical Representations for Deep Neural Networks

With ever-increasing computational demand for deep learning, it is critical to investigate the implications of the numeric representation and precision of DNN model weights and activations on computational efficiency. In this work, we explore unconventional narrow-precision floating-point representations as it relates to inference accuracy and efficiency to steer the improved design of future DNN platforms. We show that inference using these custom numeric representations on production-grade DNNs, including GoogLeNet and VGG, achieves an average speedup of 7.6x with less than 1% degradation in inference accuracy relative to a state-of-the-art baseline platform representing the most sophisticated hardware using single-precision floating point. To facilitate the use of such customized precision, we also present a novel technique that drastically reduces the time required to derive the optimal precision configuration.

cs.LG↗

Think Visually: Question Answering through Virtual Imagery

In this paper, we study the problem of geometric reasoning in the context of question-answering. We introduce Dynamic Spatial Memory Network (DSMN), a new deep network architecture designed for answering questions that admit latent visual representations. DSMN learns to generate and reason over such representations. Further, we propose two synthetic benchmarks, FloorPlanQA and ShapeIntersection, to evaluate the geometric reasoning capability of QA systems. Experimental results validate the effectiveness of our proposed DSMN for visual thinking tasks.

cs.CL↗

Decorrelated Batch Normalization

Batch Normalization (BN) is capable of accelerating the training of deep models by centering and scaling activations within mini-batches. In this work, we propose Decorrelated Batch Normalization (DBN), which not just centers and scales activations but whitens them. We explore multiple whitening techniques, and find that PCA whitening causes a problem we call stochastic axis swapping, which is detrimental to learning. We show that ZCA whitening does not suffer from this problem, permitting successful learning. DBN retains the desirable qualities of BN and further improves BN's optimization efficiency and generalization ability. We design comprehensive experiments to show that DBN can improve the performance of BN on multilayer perceptrons and convolutional neural networks. Furthermore, we consistently improve the accuracy of residual networks on CIFAR-10, CIFAR-100, and ImageNet.

cs.CV↗

Rethinking the Faster R-CNN Architecture for Temporal Action Localization

We propose TAL-Net, an improved approach to temporal action localization in video that is inspired by the Faster R-CNN object detection framework. TAL-Net addresses three key shortcomings of existing approaches: (1) we improve receptive field alignment using a multi-scale architecture that can accommodate extreme variation in action durations; (2) we better exploit the temporal context of actions for both proposal generation and action classification by appropriately extending receptive fields; and (3) we explicitly consider multi-stream feature fusion and demonstrate that fusing motion late is important. We achieve state-of-the-art performance for both action proposal and localization on THUMOS'14 detection benchmark and competitive performance on ActivityNet challenge.

cs.CV↗

Pixels to Graphs by Associative Embedding

Graphs are a useful abstraction of image content. Not only can graphs represent details about individual objects in a scene but they can capture the interactions between pairs of objects. We present a method for training a convolutional neural network such that it takes in an input image and produces a full graph definition. This is done end-to-end in a single stage with the use of associative embeddings. The network learns to simultaneously identify all of the elements that make up a graph and piece them together. We benchmark on the Visual Genome dataset, and demonstrate state-of-the-art performance on the challenging task of scene graph generation.

cs.CV↗

Dynamic Deep Neural Networks: Optimizing Accuracy-Efficiency Trade-offs by Selective Execution

We introduce Dynamic Deep Neural Networks (D2NN), a new type of feed-forward deep neural network that allows selective execution. Given an input, only a subset of D2NN neurons are executed, and the particular subset is determined by the D2NN itself. By pruning unnecessary computation depending on input, D2NNs provide a way to improve computational efficiency. To achieve dynamic selective execution, a D2NN augments a feed-forward deep neural network (directed acyclic graph of differentiable modules) with controller modules. Each controller module is a sub-network whose output is a decision that controls whether other modules can execute. A D2NN is trained end to end. Both regular and controller modules in a D2NN are learnable and are jointly trained to optimize both accuracy and efficiency. Such training is achieved by integrating backpropagation with reinforcement learning. With extensive experiments of various D2NN architectures on image classification tasks, we demonstrate that D2NNs are general and flexible, and can effectively optimize accuracy-efficiency trade-offs.

cs.LG↗

Learning to Detect Human-Object Interactions

We study the problem of detecting human-object interactions (HOI) in static images, defined as predicting a human and an object bounding box with an interaction class label that connects them. HOI detection is a fundamental problem in computer vision as it provides semantic information about the interactions among the detected objects. We introduce HICO-DET, a new large benchmark for HOI detection, by augmenting the current HICO classification benchmark with instance annotations. To solve the task, we propose Human-Object Region-based Convolutional Neural Networks (HO-RCNN). At the core of our HO-RCNN is the Interaction Pattern, a novel DNN input that characterizes the spatial relations between two bounding boxes. Experiments on HICO-DET demonstrate that our HO-RCNN, by exploiting human-object spatial relations through Interaction Patterns, significantly improves the performance of HOI detection over baseline approaches.

cs.CV↗

Shape from Shading through Shape Evolution

In this paper, we address the shape-from-shading problem by training deep networks with synthetic images. Unlike conventional approaches that combine deep learning and synthetic imagery, we propose an approach that does not need any external shape dataset to render synthetic images. Our approach consists of two synergistic processes: the evolution of complex shapes from simple primitives, and the training of a deep network for shape-from-shading. The evolution generates better shapes guided by the network training, while the training improves by using the evolved shapes. We show that our approach achieves state-of-the-art performance on a shape-from-shading benchmark.

cs.CV↗

Premise Selection for Theorem Proving by Deep Graph Embedding

We propose a deep learning-based approach to the problem of premise selection: selecting mathematical statements relevant for proving a given conjecture. We represent a higher-order logic formula as a graph that is invariant to variable renaming but still fully preserves syntactic and semantic information. We then embed the graph into a vector via a novel embedding method that preserves the information of edge ordering. Our approach achieves state-of-the-art results on the HolStep dataset, improving the classification accuracy from 83% to 90.3%.

cs.AI↗

Fine-Grained Car Detection for Visual Census Estimation

Targeted socioeconomic policies require an accurate understanding of a country's demographic makeup. To that end, the United States spends more than 1 billion dollars a year gathering census data such as race, gender, education, occupation and unemployment rates. Compared to the traditional method of collecting surveys across many years which is costly and labor intensive, data-driven, machine learning driven approaches are cheaper and faster--with the potential ability to detect trends in close to real time. In this work, we leverage the ubiquity of Google Street View images and develop a computer vision pipeline to predict income, per capita carbon emission, crime rates and other city attributes from a single source of publicly available visual data. We first detect cars in 50 million images across 200 of the largest US cities and train a model to predict demographic attributes using the detected cars. To facilitate our work, we have collected the largest and most challenging fine-grained dataset reported to date consisting of over 2600 classes of cars comprised of images from Google Street View and other web sources, classified by car experts to account for even the most subtle of visual differences. We use this data to construct the largest scale fine-grained detection system reported to date. Our prediction results correlate well with ground truth income data (r=0.82), Massachusetts department of vehicle registration, and sources investigating crime rates, income segregation, per capita carbon emission, and other market research. Finally, we learn interesting relationships between cars and neighborhoods allowing us to perform the first large scale sociological analysis of cities using computer vision techniques.

cs.CV↗

Scalable Annotation of Fine-Grained Categories Without Experts

We present a crowdsourcing workflow to collect image annotations for visually similar synthetic categories without requiring experts. In animals, there is a direct link between taxonomy and visual similarity: e.g. a collie (type of dog) looks more similar to other collies (e.g. smooth collie) than a greyhound (another type of dog). However, in synthetic categories such as cars, objects with similar taxonomy can have very different appearance: e.g. a 2011 Ford F-150 Supercrew-HD looks the same as a 2011 Ford F-150 Supercrew-LL but very different from a 2011 Ford F-150 Supercrew-SVT. We introduce a graph based crowdsourcing algorithm to automatically group visually indistinguishable objects together. Using our workflow, we label 712,430 images by ~1,000 Amazon Mechanical Turk workers; resulting in the largest fine-grained visual dataset reported to date with 2,657 categories of cars annotated at 1/20th the cost of hiring experts.

cs.HC↗

Associative Embedding: End-to-End Learning for Joint Detection and Grouping

We introduce associative embedding, a novel method for supervising convolutional neural networks for the task of detection and grouping. A number of computer vision problems can be framed in this manner including multi-person pose estimation, instance segmentation, and multi-object tracking. Usually the grouping of detections is achieved with multi-stage pipelines, instead we propose an approach that teaches a network to simultaneously output detections and group assignments. This technique can be easily integrated into any state-of-the-art network architecture that produces pixel-wise predictions. We show how to apply this method to both multi-person pose estimation and instance segmentation and report state-of-the-art performance for multi-person pose on the MPII and MS-COCO datasets.

cs.CV↗

Temporal Action Localization by Structured Maximal Sums

We address the problem of temporal action localization in videos. We pose action localization as a structured prediction over arbitrary-length temporal windows, where each window is scored as the sum of frame-wise classification scores. Additionally, our model classifies the start, middle, and end of each action as separate components, allowing our system to explicitly model each action's temporal evolution and take advantage of informative temporal dependencies present in this structure. In this framework, we localize actions by searching for the structured maximal sum, a problem for which we develop a novel, provably-efficient algorithmic solution. The frame-wise classification scores are computed using features from a deep Convolutional Neural Network (CNN), which are trained end-to-end to directly optimize for a novel structured objective. We evaluate our system on the THUMOS 14 action detection benchmark and achieve competitive performance.

cs.CV↗

Forecasting Human Dynamics from Static Images

This paper presents the first study on forecasting human dynamics from static images. The problem is to input a single RGB image and generate a sequence of upcoming human body poses in 3D. To address the problem, we propose the 3D Pose Forecasting Network (3D-PFNet). Our 3D-PFNet integrates recent advances on single-image human pose estimation and sequence prediction, and converts the 2D predictions into 3D space. We train our 3D-PFNet using a three-step training strategy to leverage a diverse source of training data, including image and video based human pose datasets and 3D motion capture (MoCap) data. We demonstrate competitive performance of our 3D-PFNet on 2D pose forecasting and 3D pose recovery through quantitative and qualitative results.

cs.CV↗