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Jia Gu

Publications and source records attributed to Jia Gu.

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SurveyLens: A Discipline-Aware Benchmark for Automatic Survey Generation

Automatic Survey Generation (ASG) aims to produce comprehensive literature surveys by retrieving, organizing, and synthesizing academic papers. Despite rapid progress in specialized ASG frameworks and Deep Research agents, existing evaluations largely center on Computer Science or rely on generic criteria, leaving it unclear whether current systems satisfy the survey standards of diverse disciplines. We introduce SurveyLens, the first discipline-aware ASG benchmark. SurveyLens comprises SurveyLens-1k, a curated dataset of 1,000 human-written surveys across 10 disciplines, and a dual-lens framework that combines discipline-aware rubric scoring with reference-based alignment to human-written surveys. Evaluating 11 state-of-the-art systems across vanilla LLMs, ASG systems, and Deep Research agents, we find that Deep Research agents are the only paradigm robust across all 10 disciplines, ASG systems lead on structural planning, and all paradigms remain weak on reference quality, providing practical guidance for discipline-specific tool selection and future ASG design.

cs.CL

Deep-Learning-Based Control of a Decoupled Two-Segment Continuum Robot for Endoscopic Submucosal Dissection

Manual endoscopic submucosal dissection (ESD) is technically demanding, and existing single-segment robotic tools offer limited dexterity. These limitations motivate the development of more advanced solutions. To address this, DESectBot, a novel dual segment continuum robot with a decoupled structure and integrated surgical forceps, enabling 6 degrees of freedom (DoFs) tip dexterity for improved lesion targeting in ESD, was developed in this work. Deep learning controllers based on gated recurrent units (GRUs) for simultaneous tip position and orientation control, effectively handling the nonlinear coupling between continuum segments, were proposed. The GRU controller was benchmarked against Jacobian based inverse kinematics, model predictive control (MPC), a feedforward neural network (FNN), and a long short-term memory (LSTM) network. In nested-rectangle and Lissajous trajectory tracking tasks, the GRU achieved the lowest position/orientation RMSEs: 1.11 mm/ 4.62{\deg} and 0.81 mm/ 2.59{\deg}, respectively. For orientation control at a fixed position (four target poses), the GRU attained a mean RMSE of 0.14 mm and 0.72{\deg}, outperforming all alternatives. In a peg transfer task, the GRU achieved a 100% success rate (120 success/120 attempts) with an average transfer time of 11.8s, the STD significantly outperforms novice-controlled systems. Additionally, an ex vivo ESD demonstration grasping, elevating, and resecting tissue as the scalpel completed the cut confirmed that DESectBot provides sufficient stiffness to divide thick gastric mucosa and an operative workspace adequate for large lesions.These results confirm that GRU-based control significantly enhances precision, reliability, and usability in ESD surgical training scenarios.

cs.RO

D-Models and E-Models: Diversity-Stability Trade-offs in the Sampling Behavior of Large Language Models

The predictive probability of the next token (P_token) in large language models (LLMs) is inextricably linked to the probability of relevance for the next piece of information, the purchase probability of the next product, and the execution probability of the next action-all of which fall under the scope of the task-level target distribution (P_task). While LLMs are known to generate samples that approximate real-world distributions, whether their fine-grained sampling probabilities faithfully align with task requirements remains an open question. Through controlled distribution-sampling simulations, we uncover a striking dichotomy in LLM behavior, distinguishing two model types: D-models (e.g. Qwen-2.5), whose P_token exhibits large step-to-step variability and poor alignment with P_task; and E-models (e.g. Mistral-Small), whose P_token is more stable and better aligned with P_task. We further evaluate these two model types in downstream tasks such as code generation and recommendation, revealing systematic trade-offs between diversity and stability that shape task outcomes. Finally, we analyze the internal properties of both model families to probe their underlying mechanisms. These findings offer foundational insights into the probabilistic sampling behavior of LLMs and provide practical guidance on when to favor D- versus E-models. For web-scale applications, including recommendation, search, and conversational agents, our results inform model selection and configuration to balance diversity with reliability under real-world uncertainty, providing a better level of interpretation.

cs.CL

Rethinking Bias in Generative Data Augmentation for Medical AI: a Frequency Recalibration Method

Developing Medical AI relies on large datasets and easily suffers from data scarcity. Generative data augmentation (GDA) using AI generative models offers a solution to synthesize realistic medical images. However, the bias in GDA is often underestimated in medical domains, with concerns about the risk of introducing detrimental features generated by AI and harming downstream tasks. This paper identifies the frequency misalignment between real and synthesized images as one of the key factors underlying unreliable GDA and proposes the Frequency Recalibration (FreRec) method to reduce the frequency distributional discrepancy and thus improve GDA. FreRec involves (1) Statistical High-frequency Replacement (SHR) to roughly align high-frequency components and (2) Reconstructive High-frequency Mapping (RHM) to enhance image quality and reconstruct high-frequency details. Extensive experiments were conducted in various medical datasets, including brain MRIs, chest X-rays, and fundus images. The results show that FreRec significantly improves downstream medical image classification performance compared to uncalibrated AI-synthesized samples. FreRec is a standalone post-processing step that is compatible with any generative model and can integrate seamlessly with common medical GDA pipelines.

cs.CV

Large Language Model Sourcing: A Survey

Due to the black-box nature of large language models (LLMs) and the realism of their generated content, issues such as hallucinations, bias, unfairness, and copyright infringement have become significant. In this context, sourcing information from multiple perspectives is essential. This survey presents a systematic investigation organized around four interrelated dimensions: Model Sourcing, Model Structure Sourcing, Training Data Sourcing, and External Data Sourcing. Moreover, a unified dual-paradigm taxonomy is proposed that classifies existing sourcing methods into prior-based (proactive traceability embedding) and posterior-based (retrospective inference) approaches. Traceability across these dimensions enhances the transparency, accountability, and trustworthiness of LLMs deployment in real-world applications.

cs.CL

Identifying Heterogeneity in Distributed Learning

We study methods for identifying heterogeneous parameter components in distributed M-estimation with minimal data transmission. One is based on a re-normalized Wald test, which is shown to be consistent as long as the number of distributed data blocks $K$ is of a smaller order of the minimum block sample size and the level of heterogeneity is dense. The second one is an extreme contrast test (ECT) based on the difference between the largest and smallest component-wise estimated parameters among data blocks. By introducing a sample splitting procedure, the ECT can avoid the bias accumulation arising from the M-estimation procedures, and exhibits consistency for $K$ being much larger than the sample size while the heterogeneity is sparse. The ECT procedure is easy to operate and communication-efficient. A combination of the Wald and the extreme contrast tests is formulated to attain more robust power under varying levels of sparsity of the heterogeneity. We also conduct intensive numerical experiments to compare the family-wise error rate (FWER) and the power of the proposed methods. Additionally, we conduct a case study to present the implementation and validity of the proposed methods.

stat.ML

RLKD: Distilling LLMs' Reasoning via Reinforcement Learning

Distilling reasoning paths from teacher to student models via supervised fine-tuning (SFT) provides a shortcut for improving the reasoning ability of smaller Large Language Models (LLMs). However, the reasoning paths generated by teacher models often reflect only surface-level traces of their underlying authentic reasoning. Insights from cognitive neuroscience suggest that authentic reasoning involves a complex interweaving between meta-reasoning (which selects appropriate sub-problems from multiple candidates) and solving (which addresses the sub-problem). This implies authentic reasoning has an implicit multi-branch structure. Supervised fine-tuning collapses this rich structure into a flat sequence of token prediction in the teacher's reasoning path, preventing effective distillation of this structure to students. To address this limitation, we propose RLKD, a reinforcement learning (RL)-based distillation framework guided by a novel Generative Structure Reward Model (GSRM). Our GSRM converts reasoning paths into multiple meta-reasoning-solving steps and computes rewards to measure structural alignment between student and teacher reasoning. RLKD combines this reward with RL, enabling student LLMs to internalize the teacher's implicit multi-branch reasoning structure rather than merely mimicking fixed output paths. Experiments show RLKD surpasses standard SFT-RL pipelines even when trained on 0.1% of data under an RL-only regime, unlocking greater student reasoning potential than SFT-based distillation. Code is available at https://github.com/xsc1234/RLKD.

cs.CL

Do LLMs Play Dice? Exploring Probability Distribution Sampling in Large Language Models for Behavioral Simulation

With the rapid advancement of large language models (LLMs) for handling complex language tasks, an increasing number of studies are employing LLMs as agents to emulate the sequential decision-making processes of humans often represented as Markov decision-making processes (MDPs). The actions in MDPs adhere to specific probability distributions and require iterative sampling. This arouses curiosity regarding the capacity of LLM agents to comprehend probability distributions, thereby guiding the agent's behavioral decision-making through probabilistic sampling and generating behavioral sequences. To answer the above question, we divide the problem into two main aspects: sequence simulation with known probability distribution and sequence simulation with unknown probability distribution. Our analysis indicates that LLM agents can understand probabilities, but they struggle with probability sampling. Their ability to perform probabilistic sampling can be improved to some extent by integrating coding tools, but this level of sampling precision still makes it difficult to simulate human behavior as agents.

cs.CL

Knowledge Boundary and Persona Dynamic Shape A Better Social Media Agent

Constructing personalized and anthropomorphic agents holds significant importance in the simulation of social networks. However, there are still two key problems in existing works: the agent possesses world knowledge that does not belong to its personas, and it cannot eliminate the interference of diverse persona information on current actions, which reduces the personalization and anthropomorphism of the agent. To solve the above problems, we construct the social media agent based on personalized knowledge and dynamic persona information. For personalized knowledge, we add external knowledge sources and match them with the persona information of agents, thereby giving the agent personalized world knowledge. For dynamic persona information, we use current action information to internally retrieve the persona information of the agent, thereby reducing the interference of diverse persona information on the current action. To make the agent suitable for social media, we design five basic modules for it: persona, planning, action, memory and reflection. To provide an interaction and verification environment for the agent, we build a social media simulation sandbox. In the experimental verification, automatic and human evaluations demonstrated the effectiveness of the agent we constructed.

cs.CL

Weighted Distributed Estimation under Heterogeneity

This paper considers distributed M-estimation under heterogeneous distributions among distributed data blocks. A weighted distributed estimator is proposed to improve the efficiency of the standard "Split-And-Conquer" (SaC) estimator for the common parameter shared by all the data blocks. The weighted distributed estimator is shown to be at least as efficient as the would-be full sample and the generalized method of moment estimators with the latter two estimators requiring full data access. A bias reduction is formulated to the WD estimator to accommodate much larger numbers of data blocks than the existing methods without sacrificing the estimation efficiency, and a similar debiased operation is made to the SaC estimator. The mean squared error (MSE) bounds and the asymptotic distributions of the WD and the two debiased estimators are derived, which shows advantageous performance of the debiased estimators when the number of data blocks is large.

math.ST