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Jia Pan

Publications and source records attributed to Jia Pan.

At least 73 records · Page 4Linked to original sources

GauSS-MI: Gaussian Splatting Shannon Mutual Information for Active 3D Reconstruction

This research tackles the challenge of real-time active view selection and uncertainty quantification on visual quality for active 3D reconstruction. Visual quality is a critical aspect of 3D reconstruction. Recent advancements such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have notably enhanced the image rendering quality of reconstruction models. Nonetheless, the efficient and effective acquisition of input images for reconstruction-specifically, the selection of the most informative viewpoint-remains an open challenge, which is crucial for active reconstruction. Existing studies have primarily focused on evaluating geometric completeness and exploring unobserved or unknown regions, without direct evaluation of the visual uncertainty within the reconstruction model. To address this gap, this paper introduces a probabilistic model that quantifies visual uncertainty for each Gaussian. Leveraging Shannon Mutual Information, we formulate a criterion, Gaussian Splatting Shannon Mutual Information (GauSS-MI), for real-time assessment of visual mutual information from novel viewpoints, facilitating the selection of next best view. GauSS-MI is implemented within an active reconstruction system integrated with a view and motion planner. Extensive experiments across various simulated and real-world scenes showcase the superior visual quality and reconstruction efficiency performance of the proposed system.

cs.GR↗

DAWN: Dynamic Frame Avatar with Non-autoregressive Diffusion Framework for Talking Head Video Generation

Talking head generation intends to produce vivid and realistic talking head videos from a single portrait and speech audio clip. Although significant progress has been made in diffusion-based talking head generation, almost all methods rely on autoregressive strategies, which suffer from limited context utilization beyond the current generation step, error accumulation, and slower generation speed. To address these challenges, we present DAWN (Dynamic frame Avatar With Non-autoregressive diffusion), a framework that enables all-at-once generation of dynamic-length video sequences. Specifically, it consists of two main components: (1) audio-driven holistic facial dynamics generation in the latent motion space, and (2) audio-driven head pose and blink generation. Extensive experiments demonstrate that our method generates authentic and vivid videos with precise lip motions, and natural pose/blink movements. Additionally, with a high generation speed, DAWN possesses strong extrapolation capabilities, ensuring the stable production of high-quality long videos. These results highlight the considerable promise and potential impact of DAWN in the field of talking head video generation. Furthermore, we hope that DAWN sparks further exploration of non-autoregressive approaches in diffusion models. Our code will be publicly available at https://github.com/Hanbo-Cheng/DAWN-pytorch.

cs.CV↗

Aerial Vision-and-Language Navigation with Grid-based View Selection and Map Construction

Aerial Vision-and-Language Navigation (Aerial VLN) aims to obtain an unmanned aerial vehicle agent to navigate aerial 3D environments following human instruction. Compared to ground-based VLN, aerial VLN requires the agent to decide the next action in both horizontal and vertical directions based on the first-person view observations. Previous methods struggle to perform well due to the longer navigation path, more complicated 3D scenes, and the neglect of the interplay between vertical and horizontal actions. In this paper, we propose a novel grid-based view selection framework that formulates aerial VLN action prediction as a grid-based view selection task, incorporating vertical action prediction in a manner that accounts for the coupling with horizontal actions, thereby enabling effective altitude adjustments. We further introduce a grid-based bird's eye view map for aerial space to fuse the visual information in the navigation history, provide contextual scene information, and mitigate the impact of obstacles. Finally, a cross-modal transformer is adopted to explicitly align the long navigation history with the instruction. We demonstrate the superiority of our method in extensive experiments.

cs.CV↗

Generative Artificial Intelligence in Robotic Manipulation: A Survey

This survey provides a comprehensive review on recent advancements of generative learning models in robotic manipulation, addressing key challenges in the field. Robotic manipulation faces critical bottlenecks, including significant challenges in insufficient data and inefficient data acquisition, long-horizon and complex task planning, and the multi-modality reasoning ability for robust policy learning performance across diverse environments. To tackle these challenges, this survey introduces several generative model paradigms, including Generative Adversarial Networks (GANs), Variational Autoencoders (VAEs), diffusion models, probabilistic flow models, and autoregressive models, highlighting their strengths and limitations. The applications of these models are categorized into three hierarchical layers: the Foundation Layer, focusing on data generation and reward generation; the Intermediate Layer, covering language, code, visual, and state generation; and the Policy Layer, emphasizing grasp generation and trajectory generation. Each layer is explored in detail, along with notable works that have advanced the state of the art. Finally, the survey outlines future research directions and challenges, emphasizing the need for improved efficiency in data utilization, better handling of long-horizon tasks, and enhanced generalization across diverse robotic scenarios. All the related resources, including research papers, open-source data, and projects, are collected for the community in https://github.com/GAI4Manipulation/AwesomeGAIManipulation

cs.RO↗

Signage-Aware Exploration in Open World using Venue Maps

Current exploration methods struggle to search for shops or restaurants in unknown open-world environments due to the lack of prior knowledge. Humans can leverage venue maps that offer valuable scene priors to aid exploration planning by correlating the signage in the scene with landmark names on the map. However, arbitrary shapes and styles of the texts on signage, along with multi-view inconsistencies, pose significant challenges for robots to recognize them accurately. Additionally, discrepancies between real-world environments and venue maps hinder the integration of text-level information into the planners. This paper introduces a novel signage-aware exploration system to address these challenges, enabling the robots to utilize venue maps effectively. We propose a signage understanding method that accurately detects and recognizes the texts on signage using a diffusion-based text instance retrieval method combined with a 2D-to-3D semantic fusion strategy. Furthermore, we design a venue map-guided exploration-exploitation planner that balances exploration in unknown regions using directional heuristics derived from venue maps and exploitation to get close and adjust orientation for better recognition. Experiments in large-scale shopping malls demonstrate our method's superior signage recognition performance and search efficiency, surpassing state-of-the-art text spotting methods and traditional exploration approaches. Project website: https://sites.google.com/view/signage-aware-exploration.

cs.RO↗

Col-OLHTR: A Novel Framework for Multimodal Online Handwritten Text Recognition

Online Handwritten Text Recognition (OLHTR) has gained considerable attention for its diverse range of applications. Current approaches usually treat OLHTR as a sequence recognition task, employing either a single trajectory or image encoder, or multi-stream encoders, combined with a CTC or attention-based recognition decoder. However, these approaches face several drawbacks: 1) single encoders typically focus on either local trajectories or visual regions, lacking the ability to dynamically capture relevant global features in challenging cases; 2) multi-stream encoders, while more comprehensive, suffer from complex structures and increased inference costs. To tackle this, we propose a Collaborative learning-based OLHTR framework, called Col-OLHTR, that learns multimodal features during training while maintaining a single-stream inference process. Col-OLHTR consists of a trajectory encoder, a Point-to-Spatial Alignment (P2SA) module, and an attention-based decoder. The P2SA module is designed to learn image-level spatial features through trajectory-encoded features and 2D rotary position embeddings. During training, an additional image-stream encoder-decoder is collaboratively trained to provide supervision for P2SA features. At inference, the extra streams are discarded, and only the P2SA module is used and merged before the decoder, simplifying the process while preserving high performance. Extensive experimental results on several OLHTR benchmarks demonstrate the state-of-the-art (SOTA) performance, proving the effectiveness and robustness of our design.

cs.CV↗

Optimizing Efficiency of Mixed Traffic through Reinforcement Learning: A Topology-Independent Approach and Benchmark

This paper presents a mixed traffic control policy designed to optimize traffic efficiency across diverse road topologies, addressing issues of congestion prevalent in urban environments. A model-free reinforcement learning (RL) approach is developed to manage large-scale traffic flow, using data collected by autonomous vehicles to influence human-driven vehicles. A real-world mixed traffic control benchmark is also released, which includes 444 scenarios from 20 countries, representing a wide geographic distribution and covering a variety of scenarios and road topologies. This benchmark serves as a foundation for future research, providing a realistic simulation environment for the development of effective policies. Comprehensive experiments demonstrate the effectiveness and adaptability of the proposed method, achieving better performance than existing traffic control methods in both intersection and roundabout scenarios. To the best of our knowledge, this is the first project to introduce a real-world complex scenarios mixed traffic control benchmark. Videos and code of our work are available at https://sites.google.com/berkeley.edu/mixedtrafficplus/home

cs.RO↗

DCF-DS: Deep Cascade Fusion of Diarization and Separation for Speech Recognition under Realistic Single-Channel Conditions

We propose a single-channel Deep Cascade Fusion of Diarization and Separation (DCF-DS) framework for back-end automatic speech recognition (ASR), combining neural speaker diarization (NSD) and speech separation (SS). First, we sequentially integrate the NSD and SS modules within a joint training framework, enabling the separation module to leverage speaker time boundaries from the diarization module effectively. Then, to complement DCF-DS training, we introduce a window-level decoding scheme that allows the DCF-DS framework to handle the sparse data convergence instability (SDCI) problem. We also explore using an NSD system trained on real datasets to provide more accurate speaker boundaries. Additionally, we incorporate an optional multi-input multi-output speech enhancement module (MIMO-SE) within the DCF-DS framework, which offers further performance gains. Finally, we enhance diarization results by re-clustering DCF-DS outputs, improving ASR accuracy. By incorporating the DCF-DS method, we achieved first place in the realistic single-channel track of the CHiME-8 NOTSOFAR-1 challenge. We also perform the evaluation on the open LibriCSS dataset, achieving a new state-of-the-art single-channel speech recognition performance.

eess.AS↗

Understanding Particles From Video: Property Estimation of Granular Materials via Visuo-Haptic Learning

Granular materials (GMs) are ubiquitous in daily life. Understanding their properties is also important, especially in agriculture and industry. However, existing works require dedicated measurement equipment and also need large human efforts to handle a large number of particles. In this paper, we introduce a method for estimating the relative values of particle size and density from the video of the interaction with GMs. It is trained on a visuo-haptic learning framework inspired by a contact model, which reveals the strong correlation between GM properties and the visual-haptic data during the probe-dragging in the GMs. After training, the network can map the visual modality well to the haptic signal and implicitly characterize the relative distribution of particle properties in its latent embeddings, as interpreted in that contact model. Therefore, we can analyze GM properties using the trained encoder, and only visual information is needed without extra sensory modalities and human efforts for labeling. The presented GM property estimator has been extensively validated via comparison and ablation experiments. The generalization capability has also been evaluated and a real-world application on the beach is also demonstrated. Experiment videos are available at \url{https://sites.google.com/view/gmwork/vhlearning} .

cs.CV↗

Voice Attribute Editing with Text Prompt

Despite recent advancements in speech generation with text prompt providing control over speech style, voice attributes in synthesized speech remain elusive and challenging to control. This paper introduces a novel task: voice attribute editing with text prompt, with the goal of making relative modifications to voice attributes according to the actions described in the text prompt. To solve this task, VoxEditor, an end-to-end generative model, is proposed. In VoxEditor, addressing the insufficiency of text prompt, a Residual Memory (ResMem) block is designed, that efficiently maps voice attributes and these descriptors into the shared feature space. Additionally, the ResMem block is enhanced with a voice attribute degree prediction (VADP) block to align voice attributes with corresponding descriptors, addressing the imprecision of text prompt caused by non-quantitative descriptions of voice attributes. We also establish the open-source VCTK-RVA dataset, which leads the way in manual annotations detailing voice characteristic differences among different speakers. Extensive experiments demonstrate the effectiveness and generalizability of our proposed method in terms of both objective and subjective metrics. The dataset and audio samples are available on the website.

cs.SD↗

A Haptic-Based Proximity Sensing System for Buried Object in Granular Material

The proximity perception of objects in granular materials is significant, especially for applications like minesweeping. However, due to particles' opacity and complex properties, existing proximity sensors suffer from high costs from sophisticated hardware and high user-cost from unintuitive results. In this paper, we propose a simple yet effective proximity sensing system for underground stuff based on the haptic feedback of the sensor-granules interaction. We study and employ the unique characteristic of particles -- failure wedge zone, and combine the machine learning method -- Gaussian process regression, to identify the force signal changes induced by the proximity of objects, so as to achieve near-field perception. Furthermore, we design a novel trajectory to control the probe searching in granules for a wide range of perception. Also, our proximity sensing system can adaptively determine optimal parameters for robustness operation in different particles. Experiments demonstrate our system can perceive underground objects over 0.5 to 7 cm in advance among various materials.

cs.RO↗

CafkNet: GNN-Empowered Forward Kinematic Modeling for Cable-Driven Parallel Robots

Cable-driven parallel robots (CDPRs) have gained significant attention due to their promising advantages. When deploying CDPRs in practice, the kinematic modeling is a key question. Unlike serial robots, CDPRs have a simple inverse kinematics problem but a complex forward kinematics (FK) issue. So, the development of accurate and efficient FK solvers has been a prominent research focus in CDPR applications. By observing the topology within CDPRs, in this paper, we propose a graph-based representation to model CDPRs and introduce CafkNet, a fast and general FK solving method, leveraging Graph Neural Network (GNN) to learn the topological structure and yield the real FK solutions with superior generality, high accuracy, and low time cost. CafkNet is extensively tested on 3D and 2D CDPRs in different configurations, both in simulators and real scenarios. The results demonstrate its ability to learn CDPRs' internal topology and accurately solve the FK problem. Then, the zero-shot generalization from one configuration to another is validated. Also, the sim2real gap can be bridged by CafkNet using both simulation and real-world data. To the best of our knowledge, it is the first study that employs the GNN to solve the FK problem for CDPRs.

cs.RO↗

Learning to Control and Coordinate Mixed Traffic Through Robot Vehicles at Complex and Unsignalized Intersections

Intersections are essential road infrastructures for traffic in modern metropolises. However, they can also be the bottleneck of traffic flows as a result of traffic incidents or the absence of traffic coordination mechanisms such as traffic lights. Recently, various control and coordination mechanisms that are beyond traditional control methods have been proposed to improve the efficiency of intersection traffic by leveraging the ability of autonomous vehicles. Amongst these methods, the control of foreseeable mixed traffic that consists of human-driven vehicles (HVs) and robot vehicles (RVs) has emerged. We propose a decentralized multi-agent reinforcement learning approach for the control and coordination of mixed traffic by RVs at real-world, complex intersections -- an open challenge to date. We design comprehensive experiments to evaluate the effectiveness, robustness, generalizablility, and adaptability of our approach. In particular, our method can prevent congestion formation via merely 5% RVs under a real-world traffic demand of 700 vehicles per hour. In contrast, without RVs, congestion will form when the traffic demand reaches as low as 200 vehicles per hour. Moreover, when the RV penetration rate exceeds 60%, our method starts to outperform traffic signal control in terms of the average waiting time of all vehicles. Our method is not only robust against blackout events, sudden RV percentage drops, and V2V communication error, but also enjoys excellent generalizablility, evidenced by its successful deployment in five unseen intersections. Lastly, our method performs well under various traffic rules, demonstrating its adaptability to diverse scenarios. Videos and code of our work are available at https://sites.google.com/view/mixedtrafficcontrol

cs.LG↗

The USTC-NERCSLIP Systems for the CHiME-8 NOTSOFAR-1 Challenge

This technical report outlines our submission system for the CHiME-8 NOTSOFAR-1 Challenge. The primary difficulty of this challenge is the dataset recorded across various conference rooms, which captures real-world complexities such as high overlap rates, background noises, a variable number of speakers, and natural conversation styles. To address these issues, we optimized the system in several aspects: For front-end speech signal processing, we introduced a data-driven joint training method for diarization and separation (JDS) to enhance audio quality. Additionally, we also integrated traditional guided source separation (GSS) for multi-channel track to provide complementary information for the JDS. For back-end speech recognition, we enhanced Whisper with WavLM, ConvNeXt, and Transformer innovations, applying multi-task training and Noise KLD augmentation, to significantly advance ASR robustness and accuracy. Our system attained a Time-Constrained minimum Permutation Word Error Rate (tcpWER) of 14.265% and 22.989% on the CHiME-8 NOTSOFAR-1 Dev-set-2 multi-channel and single-channel tracks, respectively.

eess.AS↗

Bimanual Deformable Bag Manipulation Using a Structure-of-Interest Based Neural Dynamics Model

The manipulation of deformable objects by robotic systems presents a significant challenge due to their complex and infinite-dimensional configuration spaces. This paper introduces a novel approach to Deformable Object Manipulation (DOM) by emphasizing the identification and manipulation of Structures of Interest (SOIs) in deformable fabric bags. We propose a bimanual manipulation framework that leverages a Graph Neural Network (GNN)-based latent dynamics model to succinctly represent and predict the behavior of these SOIs. Our approach involves constructing a graph representation from partial point cloud data of the object and learning the latent dynamics model that effectively captures the essential deformations of the fabric bag within a reduced computational space. By integrating this latent dynamics model with Model Predictive Control (MPC), we empower robotic manipulators to perform precise and stable manipulation tasks focused on the SOIs. We have validated our framework through various empirical experiments demonstrating its efficacy in bimanual manipulation of fabric bags. Our contributions not only address the complexities inherent in DOM but also provide new perspectives and methodologies for enhancing robotic interactions with deformable objects by concentrating on their critical structural elements. Experimental videos can be obtained from https://sites.google.com/view/bagbot.

cs.RO↗

DaDiff: Domain-aware Diffusion Model for Nighttime UAV Tracking

Domain adaptation is an inspiring solution to the misalignment issue of day/night image features for nighttime UAV tracking. However, the one-step adaptation paradigm is inadequate in addressing the prevalent difficulties posed by low-resolution (LR) objects when viewed from the UAVs at night, owing to the blurry edge contour and limited detail information. Moreover, these approaches struggle to perceive LR objects disturbed by nighttime noise. To address these challenges, this work proposes a novel progressive alignment paradigm, named domain-aware diffusion model (DaDiff), aligning nighttime LR object features to the daytime by virtue of progressive and stable generations. The proposed DaDiff includes an alignment encoder to enhance the detail information of nighttime LR objects, a tracking-oriented layer designed to achieve close collaboration with tracking tasks, and a successive distribution discriminator presented to distinguish different feature distributions at each diffusion timestep successively. Furthermore, an elaborate nighttime UAV tracking benchmark is constructed for LR objects, namely NUT-LR, consisting of 100 annotated sequences. Exhaustive experiments have demonstrated the robustness and feature alignment ability of the proposed DaDiff. The source code and video demo are available at https://github.com/vision4robotics/DaDiff.

cs.CV↗

Prompt-Driven Temporal Domain Adaptation for Nighttime UAV Tracking

Nighttime UAV tracking under low-illuminated scenarios has achieved great progress by domain adaptation (DA). However, previous DA training-based works are deficient in narrowing the discrepancy of temporal contexts for UAV trackers. To address the issue, this work proposes a prompt-driven temporal domain adaptation training framework to fully utilize temporal contexts for challenging nighttime UAV tracking, i.e., TDA. Specifically, the proposed framework aligns the distribution of temporal contexts from daytime and nighttime domains by training the temporal feature generator against the discriminator. The temporal-consistent discriminator progressively extracts shared domain-specific features to generate coherent domain discrimination results in the time series. Additionally, to obtain high-quality training samples, a prompt-driven object miner is employed to precisely locate objects in unannotated nighttime videos. Moreover, a new benchmark for long-term nighttime UAV tracking is constructed. Exhaustive evaluations on both public and self-constructed nighttime benchmarks demonstrate the remarkable performance of the tracker trained in TDA framework, i.e., TDA-Track. Real-world tests at nighttime also show its practicality. The code and demo videos are available at https://github.com/vision4robotics/TDA-Track.

cs.CV↗

Progressive Representation Learning for Real-Time UAV Tracking

Visual object tracking has significantly promoted autonomous applications for unmanned aerial vehicles (UAVs). However, learning robust object representations for UAV tracking is especially challenging in complex dynamic environments, when confronted with aspect ratio change and occlusion. These challenges severely alter the original information of the object. To handle the above issues, this work proposes a novel progressive representation learning framework for UAV tracking, i.e., PRL-Track. Specifically, PRL-Track is divided into coarse representation learning and fine representation learning. For coarse representation learning, two innovative regulators, which rely on appearance and semantic information, are designed to mitigate appearance interference and capture semantic information. Furthermore, for fine representation learning, a new hierarchical modeling generator is developed to intertwine coarse object representations. Exhaustive experiments demonstrate that the proposed PRL-Track delivers exceptional performance on three authoritative UAV tracking benchmarks. Real-world tests indicate that the proposed PRL-Track realizes superior tracking performance with 42.6 frames per second on the typical UAV platform equipped with an edge smart camera. The code, model, and demo videos are available at \url{https://github.com/vision4robotics/PRL-Track}.

cs.CV↗