Searcharxiv⌕ Search

arXiv subjects

Jia-Bin Huang

Publications and source records attributed to Jia-Bin Huang.

At least 91 records · Page 5Linked to original sources

Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN

We present an algorithm for re-rendering a person from a single image under arbitrary poses. Existing methods often have difficulties in hallucinating occluded contents photo-realistically while preserving the identity and fine details in the source image. We first learn to inpaint the correspondence field between the body surface texture and the source image with a human body symmetry prior. The inpainted correspondence field allows us to transfer/warp local features extracted from the source to the target view even under large pose changes. Directly mapping the warped local features to an RGB image using a simple CNN decoder often leads to visible artifacts. Thus, we extend the StyleGAN generator so that it takes pose as input (for controlling poses) and introduces a spatially varying modulation for the latent space using the warped local features (for controlling appearances). We show that our method compares favorably against the state-of-the-art algorithms in both quantitative evaluation and visual comparison.

cs.CV↗

Hybrid Neural Fusion for Full-frame Video Stabilization

Existing video stabilization methods often generate visible distortion or require aggressive cropping of frame boundaries, resulting in smaller field of views. In this work, we present a frame synthesis algorithm to achieve full-frame video stabilization. We first estimate dense warp fields from neighboring frames and then synthesize the stabilized frame by fusing the warped contents. Our core technical novelty lies in the learning-based hybrid-space fusion that alleviates artifacts caused by optical flow inaccuracy and fast-moving objects. We validate the effectiveness of our method on the NUS, selfie, and DeepStab video datasets. Extensive experiment results demonstrate the merits of our approach over prior video stabilization methods.

cs.CV↗

Learning to See Through Obstructions with Layered Decomposition

We present a learning-based approach for removing unwanted obstructions, such as window reflections, fence occlusions, or adherent raindrops, from a short sequence of images captured by a moving camera. Our method leverages motion differences between the background and obstructing elements to recover both layers. Specifically, we alternate between estimating dense optical flow fields of the two layers and reconstructing each layer from the flow-warped images via a deep convolutional neural network. This learning-based layer reconstruction module facilitates accommodating potential errors in the flow estimation and brittle assumptions, such as brightness consistency. We show that the proposed approach learned from synthetically generated data performs well to real images. Experimental results on numerous challenging scenarios of reflection and fence removal demonstrate the effectiveness of the proposed method.

cs.CV↗

Robust Consistent Video Depth Estimation

We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation, with geometric optimization, to estimate a smooth camera trajectory as well as detailed and stable depth reconstruction. Our algorithm combines two complementary techniques: (1) flexible deformation-splines for low-frequency large-scale alignment and (2) geometry-aware depth filtering for high-frequency alignment of fine depth details. In contrast to prior approaches, our method does not require camera poses as input and achieves robust reconstruction for challenging hand-held cell phone captures containing a significant amount of noise, shake, motion blur, and rolling shutter deformations. Our method quantitatively outperforms state-of-the-arts on the Sintel benchmark for both depth and pose estimations and attains favorable qualitative results across diverse wild datasets.

cs.CV↗

Space-time Neural Irradiance Fields for Free-Viewpoint Video

We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in implicit representations. Learning a spatiotemporal irradiance field from a single video poses significant challenges because the video contains only one observation of the scene at any point in time. The 3D geometry of a scene can be legitimately represented in numerous ways since varying geometry (motion) can be explained with varying appearance and vice versa. We address this ambiguity by constraining the time-varying geometry of our dynamic scene representation using the scene depth estimated from video depth estimation methods, aggregating contents from individual frames into a single global representation. We provide an extensive quantitative evaluation and demonstrate compelling free-viewpoint rendering results.

cs.CV↗

Dynamic View Synthesis from Dynamic Monocular Video

We present an algorithm for generating novel views at arbitrary viewpoints and any input time step given a monocular video of a dynamic scene. Our work builds upon recent advances in neural implicit representation and uses continuous and differentiable functions for modeling the time-varying structure and the appearance of the scene. We jointly train a time-invariant static NeRF and a time-varying dynamic NeRF, and learn how to blend the results in an unsupervised manner. However, learning this implicit function from a single video is highly ill-posed (with infinitely many solutions that match the input video). To resolve the ambiguity, we introduce regularization losses to encourage a more physically plausible solution. We show extensive quantitative and qualitative results of dynamic view synthesis from casually captured videos.

cs.CV↗

Continuous and Diverse Image-to-Image Translation via Signed Attribute Vectors

Recent image-to-image (I2I) translation algorithms focus on learning the mapping from a source to a target domain. However, the continuous translation problem that synthesizes intermediate results between two domains has not been well-studied in the literature. Generating a smooth sequence of intermediate results bridges the gap of two different domains, facilitating the morphing effect across domains. Existing I2I approaches are limited to either intra-domain or deterministic inter-domain continuous translation. In this work, we present an effectively signed attribute vector, which enables continuous translation on diverse mapping paths across various domains. In particular, we introduce a unified attribute space shared by all domains that utilize the sign operation to encode the domain information, thereby allowing the interpolation on attribute vectors of different domains. To enhance the visual quality of continuous translation results, we generate a trajectory between two sign-symmetrical attribute vectors and leverage the domain information of the interpolated results along the trajectory for adversarial training. We evaluate the proposed method on a wide range of I2I translation tasks. Both qualitative and quantitative results demonstrate that the proposed framework generates more high-quality continuous translation results against the state-of-the-art methods.

cs.CV↗

DropLoss for Long-Tail Instance Segmentation

Long-tailed class distributions are prevalent among the practical applications of object detection and instance segmentation. Prior work in long-tail instance segmentation addresses the imbalance of losses between rare and frequent categories by reducing the penalty for a model incorrectly predicting a rare class label. We demonstrate that the rare categories are heavily suppressed by correct background predictions, which reduces the probability for all foreground categories with equal weight. Due to the relative infrequency of rare categories, this leads to an imbalance that biases towards predicting more frequent categories. Based on this insight, we develop DropLoss -- a novel adaptive loss to compensate for this imbalance without a trade-off between rare and frequent categories. With this loss, we show state-of-the-art mAP across rare, common, and frequent categories on the LVIS dataset.

cs.CV↗

Portrait Neural Radiance Fields from a Single Image

We present a method for estimating Neural Radiance Fields (NeRF) from a single headshot portrait. While NeRF has demonstrated high-quality view synthesis, it requires multiple images of static scenes and thus impractical for casual captures and moving subjects. In this work, we propose to pretrain the weights of a multilayer perceptron (MLP), which implicitly models the volumetric density and colors, with a meta-learning framework using a light stage portrait dataset. To improve the generalization to unseen faces, we train the MLP in the canonical coordinate space approximated by 3D face morphable models. We quantitatively evaluate the method using controlled captures and demonstrate the generalization to real portrait images, showing favorable results against state-of-the-arts.

cs.CV↗

PseudoSeg: Designing Pseudo Labels for Semantic Segmentation

Recent advances in semi-supervised learning (SSL) demonstrate that a combination of consistency regularization and pseudo-labeling can effectively improve image classification accuracy in the low-data regime. Compared to classification, semantic segmentation tasks require much more intensive labeling costs. Thus, these tasks greatly benefit from data-efficient training methods. However, structured outputs in segmentation render particular difficulties (e.g., designing pseudo-labeling and augmentation) to apply existing SSL strategies. To address this problem, we present a simple and novel re-design of pseudo-labeling to generate well-calibrated structured pseudo labels for training with unlabeled or weakly-labeled data. Our proposed pseudo-labeling strategy is network structure agnostic to apply in a one-stage consistency training framework. We demonstrate the effectiveness of the proposed pseudo-labeling strategy in both low-data and high-data regimes. Extensive experiments have validated that pseudo labels generated from wisely fusing diverse sources and strong data augmentation are crucial to consistency training for segmentation. The source code is available at https://github.com/googleinterns/wss.

cs.CV↗

Few-Shot Adaptation of Generative Adversarial Networks

Generative Adversarial Networks (GANs) have shown remarkable performance in image synthesis tasks, but typically require a large number of training samples to achieve high-quality synthesis. This paper proposes a simple and effective method, Few-Shot GAN (FSGAN), for adapting GANs in few-shot settings (less than 100 images). FSGAN repurposes component analysis techniques and learns to adapt the singular values of the pre-trained weights while freezing the corresponding singular vectors. This provides a highly expressive parameter space for adaptation while constraining changes to the pretrained weights. We validate our method in a challenging few-shot setting of 5-100 images in the target domain. We show that our method has significant visual quality gains compared with existing GAN adaptation methods. We report qualitative and quantitative results showing the effectiveness of our method. We additionally highlight a problem for few-shot synthesis in the standard quantitative metric used by data-efficient image synthesis works. Code and additional results are available at http://e-271.github.io/few-shot-gan.

cs.CV↗

Flow-edge Guided Video Completion

We present a new flow-based video completion algorithm. Previous flow completion methods are often unable to retain the sharpness of motion boundaries. Our method first extracts and completes motion edges, and then uses them to guide piecewise-smooth flow completion with sharp edges. Existing methods propagate colors among local flow connections between adjacent frames. However, not all missing regions in a video can be reached in this way because the motion boundaries form impenetrable barriers. Our method alleviates this problem by introducing non-local flow connections to temporally distant frames, enabling propagating video content over motion boundaries. We validate our approach on the DAVIS dataset. Both visual and quantitative results show that our method compares favorably against the state-of-the-art algorithms.

cs.CV↗

Consistent Video Depth Estimation

We present an algorithm for reconstructing dense, geometrically consistent depth for all pixels in a monocular video. We leverage a conventional structure-from-motion reconstruction to establish geometric constraints on pixels in the video. Unlike the ad-hoc priors in classical reconstruction, we use a learning-based prior, i.e., a convolutional neural network trained for single-image depth estimation. At test time, we fine-tune this network to satisfy the geometric constraints of a particular input video, while retaining its ability to synthesize plausible depth details in parts of the video that are less constrained. We show through quantitative validation that our method achieves higher accuracy and a higher degree of geometric consistency than previous monocular reconstruction methods. Visually, our results appear more stable. Our algorithm is able to handle challenging hand-held captured input videos with a moderate degree of dynamic motion. The improved quality of the reconstruction enables several applications, such as scene reconstruction and advanced video-based visual effects.

cs.CV↗

NAS-DIP: Learning Deep Image Prior with Neural Architecture Search

Recent work has shown that the structure of deep convolutional neural networks can be used as a structured image prior for solving various inverse image restoration tasks. Instead of using hand-designed architectures, we propose to search for neural architectures that capture stronger image priors. Building upon a generic U-Net architecture, our core contribution lies in designing new search spaces for (1) an upsampling cell and (2) a pattern of cross-scale residual connections. We search for an improved network by leveraging an existing neural architecture search algorithm (using reinforcement learning with a recurrent neural network controller). We validate the effectiveness of our method via a wide variety of applications, including image restoration, dehazing, image-to-image translation, and matrix factorization. Extensive experimental results show that our algorithm performs favorably against state-of-the-art learning-free approaches and reaches competitive performance with existing learning-based methods in some cases.

cs.CV↗

DRG: Dual Relation Graph for Human-Object Interaction Detection

We tackle the challenging problem of human-object interaction (HOI) detection. Existing methods either recognize the interaction of each human-object pair in isolation or perform joint inference based on complex appearance-based features. In this paper, we leverage an abstract spatial-semantic representation to describe each human-object pair and aggregate the contextual information of the scene via a dual relation graph (one human-centric and one object-centric). Our proposed dual relation graph effectively captures discriminative cues from the scene to resolve ambiguity from local predictions. Our model is conceptually simple and leads to favorable results compared to the state-of-the-art HOI detection algorithms on two large-scale benchmark datasets.

cs.CV↗

Semantic View Synthesis

We tackle a new problem of semantic view synthesis -- generating free-viewpoint rendering of a synthesized scene using a semantic label map as input. We build upon recent advances in semantic image synthesis and view synthesis for handling photographic image content generation and view extrapolation. Direct application of existing image/view synthesis methods, however, results in severe ghosting/blurry artifacts. To address the drawbacks, we propose a two-step approach. First, we focus on synthesizing the color and depth of the visible surface of the 3D scene. We then use the synthesized color and depth to impose explicit constraints on the multiple-plane image (MPI) representation prediction process. Our method produces sharp contents at the original view and geometrically consistent renderings across novel viewpoints. The experiments on numerous indoor and outdoor images show favorable results against several strong baselines and validate the effectiveness of our approach.

cs.CV↗

Learning Monocular Visual Odometry via Self-Supervised Long-Term Modeling

Monocular visual odometry (VO) suffers severely from error accumulation during frame-to-frame pose estimation. In this paper, we present a self-supervised learning method for VO with special consideration for consistency over longer sequences. To this end, we model the long-term dependency in pose prediction using a pose network that features a two-layer convolutional LSTM module. We train the networks with purely self-supervised losses, including a cycle consistency loss that mimics the loop closure module in geometric VO. Inspired by prior geometric systems, we allow the networks to see beyond a small temporal window during training, through a novel a loss that incorporates temporally distant (e.g., O(100)) frames. Given GPU memory constraints, we propose a stage-wise training mechanism, where the first stage operates in a local time window and the second stage refines the poses with a "global" loss given the first stage features. We demonstrate competitive results on several standard VO datasets, including KITTI and TUM RGB-D.

cs.CV↗

FeatMatch: Feature-Based Augmentation for Semi-Supervised Learning

Recent state-of-the-art semi-supervised learning (SSL) methods use a combination of image-based transformations and consistency regularization as core components. Such methods, however, are limited to simple transformations such as traditional data augmentation or convex combinations of two images. In this paper, we propose a novel learned feature-based refinement and augmentation method that produces a varied set of complex transformations. Importantly, these transformations also use information from both within-class and across-class prototypical representations that we extract through clustering. We use features already computed across iterations by storing them in a memory bank, obviating the need for significant extra computation. These transformations, combined with traditional image-based augmentation, are then used as part of the consistency-based regularization loss. We demonstrate that our method is comparable to current state of art for smaller datasets (CIFAR-10 and SVHN) while being able to scale up to larger datasets such as CIFAR-100 and mini-Imagenet where we achieve significant gains over the state of art (\textit{e.g.,} absolute 17.44\% gain on mini-ImageNet). We further test our method on DomainNet, demonstrating better robustness to out-of-domain unlabeled data, and perform rigorous ablations and analysis to validate the method.

cs.CV↗