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Jiachun Pan

Publications and source records attributed to Jiachun Pan.

At least 19 recordsLinked to original sources

Imagine Before You Draw: Visual Prompt Engineering for Image Generation

Incorporating visual semantic representations as an intermediate step before image generation can reduce the modeling difficulty between text and images, thereby improving generation quality. Recent works such as X-Omni and BLIP3o-Next have explored this direction, but they typically use a two-stage external pipeline: a separate autoregressive model first generates semantic tokens, which are then fed as conditioning to an independent diffusion decoder. Since the decoder cannot jointly access the original input and the semantic plan, this design introduces an information bottleneck that limits detail preservation in downstream tasks such as editing. Internal architectures such as Transfusion, BAGEL, and Show-o2 avoid this bottleneck by enabling cross-modal interaction within a single model, but they still face the difficult text-to-pixel modeling gap without intermediate semantic guidance. We propose Visual Prompt Engineering (VPE), which can be seamlessly integrated into such internal frameworks. Specifically, the model first autoregressively generates visual semantic tokens (e.g., SigLIP 2) as "visual prompts" that capture the semantic layout, then generates the full image tokens conditioned on this plan. We validate VPE across class-conditional generation, text-to-image generation, and image editing, covering various token types and model architectures. Results show that VPE can accelerate convergence, raise quality ceilings, and through internal integration, achieve substantially better editing preservation (PSNR: 26.76 vs. 19.92) than external alternatives of the same parameter scale, while maintaining competitive editing responsiveness.

cs.CV

MIND: Benchmarking Memory Consistency and Action Control in World Models

World models aim to understand, remember, and predict dynamic visual environments, yet a unified benchmark for evaluating their fundamental abilities remains lacking. To address this gap, we introduce MIND, the first open-domain closed-loop revisited benchmark for evaluating Memory consIstency and action coNtrol in worlD models. MIND contains 250 high-quality videos at 1080p and 24 FPS, including 100 (first-person) + 100 (third-person) video clips under a shared action space and 25 + 25 clips across varied action spaces covering eight diverse scenes. We design an efficient evaluation framework to measure two core abilities: memory consistency and action control, capturing temporal stability and contextual coherence across viewpoints. Furthermore, we design various action spaces, including different character movement speeds and camera rotation angles, to evaluate the action generalization capability across different action spaces under shared scenes. To facilitate future performance benchmarking on MIND, we introduce MIND-World, a novel interactive Video-to-World baseline. Extensive experiments demonstrate the completeness of MIND and reveal key challenges in current world models, including the difficulty of maintaining long-term memory consistency and generalizing across action spaces. Code: https://github.com/CSU-JPG/MIND.

cs.CV

WEAVE: Unleashing and Benchmarking the In-context Interleaved Comprehension and Generation

Recent advances in unified multimodal models (UMMs) have enabled impressive progress in visual comprehension and generation. However, existing datasets and benchmarks focus primarily on single-turn interactions, failing to capture the multi-turn, context-dependent nature of real-world image creation and editing. To address this gap, we present WEAVE, the first suite for in-context interleaved cross-modality comprehension and generation. Our suite consists of two complementary parts. WEAVE-100k is a large-scale dataset of 100K interleaved samples spanning over 370K dialogue turns and 500K images, covering comprehension, editing, and generation tasks that require reasoning over historical context. WEAVEBench is a human-annotated benchmark with 100 tasks based on 480 images, featuring a hybrid VLM judger evaluation framework based on both the reference image and the combination of the original image with editing instructions that assesses models' abilities in multi-turn generation, visual memory, and world-knowledge reasoning across diverse domains. Experiments demonstrate that training on WEAVE-100k enables vision comprehension, image editing, and comprehension-generation collaboration capabilities. Furthermore, it facilitates UMMs to develop emergent visual-memory capabilities, while extensive evaluations on WEAVEBench expose the persistent limitations and challenges of current approaches in multi-turn, context-aware image generation and editing. We believe WEAVE provides a view and foundation for studying in-context interleaved comprehension and generation for multi-modal community.

cs.CV

BanditSpec: Adaptive Speculative Decoding via Bandit Algorithms

Speculative decoding has emerged as a popular method to accelerate the inference of Large Language Models (LLMs) while retaining their superior text generation performance. Previous methods either adopt a fixed speculative decoding configuration regardless of the prefix tokens, or train draft models in an offline or online manner to align them with the context. This paper proposes a training-free online learning framework to adaptively choose the configuration of the hyperparameters for speculative decoding as text is being generated. We first formulate this hyperparameter selection problem as a Multi-Armed Bandit problem and provide a general speculative decoding framework BanditSpec. Furthermore, two bandit-based hyperparameter selection algorithms, UCBSpec and EXP3Spec, are designed and analyzed in terms of a novel quantity, the stopping time regret. We upper bound this regret under both stochastic and adversarial reward settings. By deriving an information-theoretic impossibility result, it is shown that the regret performance of UCBSpec is optimal up to universal constants. Finally, extensive empirical experiments with LLaMA3 and Qwen2 demonstrate that our algorithms are effective compared to existing methods, and the throughput is close to the oracle best hyperparameter in simulated real-life LLM serving scenarios with diverse input prompts.

cs.LG

Selftok: Discrete Visual Tokens of Autoregression, by Diffusion, and for Reasoning

We completely discard the conventional spatial prior in image representation and introduce a novel discrete visual tokenizer: Self-consistency Tokenizer (Selftok). At its design core, we compose an autoregressive (AR) prior -- mirroring the causal structure of language -- into visual tokens by using the reverse diffusion process of image generation. The AR property makes Selftok fundamentally distinct from traditional spatial tokens in the following two key ways: - Selftok offers an elegant and minimalist approach to unify diffusion and AR for vision-language models (VLMs): By representing images with Selftok tokens, we can train a VLM using a purely discrete autoregressive architecture -- like that in LLMs -- without requiring additional modules or training objectives. - We theoretically show that the AR prior satisfies the Bellman equation, whereas the spatial prior does not. Therefore, Selftok supports reinforcement learning (RL) for visual generation with effectiveness comparable to that achieved in LLMs. Besides the AR property, Selftok is also a SoTA tokenizer that achieves a favorable trade-off between high-quality reconstruction and compression rate. We use Selftok to build a pure AR VLM for both visual comprehension and generation tasks. Impressively, without using any text-image training pairs, a simple policy gradient RL working in the visual tokens can significantly boost the visual generation benchmark, surpassing all the existing models by a large margin. Therefore, we believe that Selftok effectively addresses the long-standing challenge that visual tokens cannot support effective RL. When combined with the well-established strengths of RL in LLMs, this brings us one step closer to realizing a truly multimodal LLM. Project Page: https://selftok-team.github.io/report/.

cs.CV

Skywork R1V: Pioneering Multimodal Reasoning with Chain-of-Thought

We introduce Skywork R1V, a multimodal reasoning model extending the an R1-series Large language models (LLM) to visual modalities via an efficient multimodal transfer method. Leveraging a lightweight visual projector, Skywork R1V facilitates seamless multimodal adaptation without necessitating retraining of either the foundational language model or the vision encoder. To strengthen visual-text alignment, we propose a hybrid optimization strategy that combines Iterative Supervised Fine-Tuning (SFT) with Group Relative Policy Optimization (GRPO), significantly enhancing cross-modal integration efficiency. Additionally, we introduce an adaptive-length Chain-of-Thought distillation approach for reasoning data generation. This approach dynamically optimizes reasoning chain lengths, thereby enhancing inference efficiency and preventing excessive reasoning overthinking. Empirical evaluations demonstrate that Skywork R1V, with only 38B parameters, delivers competitive performance, achieving a score of 69.0 on the MMMU benchmark and 67.5 on MathVista. Meanwhile, it maintains robust textual reasoning performance, evidenced by impressive scores of 72.0 on AIME and 94.0 on MATH500. The Skywork R1V model weights have been publicly released to promote openness and reproducibility.

cs.CV

Towards Understanding Why Data Augmentation Improves Generalization

Data augmentation is a cornerstone technique in deep learning, widely used to improve model generalization. Traditional methods like random cropping and color jittering, as well as advanced techniques such as CutOut, Mixup, and CutMix, have achieved notable success across various domains. However, the mechanisms by which data augmentation improves generalization remain poorly understood, and existing theoretical analyses typically focus on individual techniques without a unified explanation. In this work, we present a unified theoretical framework that elucidates how data augmentation enhances generalization through two key effects: partial semantic feature removal and feature mixing. Partial semantic feature removal reduces the model's reliance on individual feature, promoting diverse feature learning and better generalization. Feature mixing, by scaling down original semantic features and introducing noise, increases training complexity, driving the model to develop more robust features. Advanced methods like CutMix integrate both effects, achieving complementary benefits. Our theoretical insights are further supported by experimental results, validating the effectiveness of this unified perspective.

cs.CV

Enhancing Long Video Generation Consistency without Tuning

Despite the considerable progress achieved in the long video generation problem, there is still significant room to improve the consistency of the generated videos, particularly in terms of their smoothness and transitions between scenes. We address these issues to enhance the consistency and coherence of videos generated with either single or multiple prompts. We propose the Time-frequency based temporal Attention Reweighting Algorithm (TiARA), which judiciously edits the attention score matrix based on the Discrete Short-Time Fourier Transform. This method is supported by a frequency-based analysis, ensuring that the edited attention score matrix achieves improved consistency across frames. It represents the first-of-its-kind for frequency-based methods in video diffusion models. For videos generated by multiple prompts, we further uncover key factors such as the alignment of the prompts affecting prompt interpolation quality. Inspired by our analyses, we propose PromptBlend, an advanced prompt interpolation pipeline that systematically aligns the prompts. Extensive experimental results validate the efficacy of our proposed method, demonstrating consistent and substantial improvements over multiple baselines.

cs.CV

MEMO: Memory-Guided Diffusion for Expressive Talking Video Generation

Recent advances in video diffusion models have unlocked new potential for realistic audio-driven talking video generation. However, achieving seamless audio-lip synchronization, maintaining long-term identity consistency, and producing natural, audio-aligned expressions in generated talking videos remain significant challenges. To address these challenges, we propose Memory-guided EMOtion-aware diffusion (MEMO), an end-to-end audio-driven portrait animation approach to generate identity-consistent and expressive talking videos. Our approach is built around two key modules: (1) a memory-guided temporal module, which enhances long-term identity consistency and motion smoothness by developing memory states to store information from a longer past context to guide temporal modeling via linear attention; and (2) an emotion-aware audio module, which replaces traditional cross attention with multi-modal attention to enhance audio-video interaction, while detecting emotions from audio to refine facial expressions via emotion adaptive layer norm. Extensive quantitative and qualitative results demonstrate that MEMO generates more realistic talking videos across diverse image and audio types, outperforming state-of-the-art methods in overall quality, audio-lip synchronization, identity consistency, and expression-emotion alignment.

cs.CV

Towards Understanding Why FixMatch Generalizes Better Than Supervised Learning

Semi-supervised learning (SSL), exemplified by FixMatch (Sohn et al., 2020), has shown significant generalization advantages over supervised learning (SL), particularly in the context of deep neural networks (DNNs). However, it is still unclear, from a theoretical standpoint, why FixMatch-like SSL algorithms generalize better than SL on DNNs. In this work, we present the first theoretical justification for the enhanced test accuracy observed in FixMatch-like SSL applied to DNNs by taking convolutional neural networks (CNNs) on classification tasks as an example. Our theoretical analysis reveals that the semantic feature learning processes in FixMatch and SL are rather different. In particular, FixMatch learns all the discriminative features of each semantic class, while SL only randomly captures a subset of features due to the well-known lottery ticket hypothesis. Furthermore, we show that our analysis framework can be applied to other FixMatch-like SSL methods, e.g., FlexMatch, FreeMatch, Dash, and SoftMatch. Inspired by our theoretical analysis, we develop an improved variant of FixMatch, termed Semantic-Aware FixMatch (SA-FixMatch). Experimental results corroborate our theoretical findings and the enhanced generalization capability of SA-FixMatch.

cs.LG

PeRFlow: Piecewise Rectified Flow as Universal Plug-and-Play Accelerator

We present Piecewise Rectified Flow (PeRFlow), a flow-based method for accelerating diffusion models. PeRFlow divides the sampling process of generative flows into several time windows and straightens the trajectories in each interval via the reflow operation, thereby approaching piecewise linear flows. PeRFlow achieves superior performance in a few-step generation. Moreover, through dedicated parameterizations, the PeRFlow models inherit knowledge from the pretrained diffusion models. Thus, the training converges fast and the obtained models show advantageous transfer ability, serving as universal plug-and-play accelerators that are compatible with various workflows based on the pre-trained diffusion models. Codes for training and inference are publicly released. https://github.com/magic-research/piecewise-rectified-flow

cs.LG

DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editing

Accurate and controllable image editing is a challenging task that has attracted significant attention recently. Notably, DragGAN is an interactive point-based image editing framework that achieves impressive editing results with pixel-level precision. However, due to its reliance on generative adversarial networks (GANs), its generality is limited by the capacity of pretrained GAN models. In this work, we extend this editing framework to diffusion models and propose a novel approach DragDiffusion. By harnessing large-scale pretrained diffusion models, we greatly enhance the applicability of interactive point-based editing on both real and diffusion-generated images. Our approach involves optimizing the diffusion latents to achieve precise spatial control. The supervision signal of this optimization process is from the diffusion model's UNet features, which are known to contain rich semantic and geometric information. Moreover, we introduce two additional techniques, namely LoRA fine-tuning and latent-MasaCtrl, to further preserve the identity of the original image. Lastly, we present a challenging benchmark dataset called DragBench -- the first benchmark to evaluate the performance of interactive point-based image editing methods. Experiments across a wide range of challenging cases (e.g., images with multiple objects, diverse object categories, various styles, etc.) demonstrate the versatility and generality of DragDiffusion. Code: https://github.com/Yujun-Shi/DragDiffusion.

cs.CV

AdjointDPM: Adjoint Sensitivity Method for Gradient Backpropagation of Diffusion Probabilistic Models

Existing customization methods require access to multiple reference examples to align pre-trained diffusion probabilistic models (DPMs) with user-provided concepts. This paper aims to address the challenge of DPM customization when the only available supervision is a differentiable metric defined on the generated contents. Since the sampling procedure of DPMs involves recursive calls to the denoising UNet, naïve gradient backpropagation requires storing the intermediate states of all iterations, resulting in extremely high memory consumption. To overcome this issue, we propose a novel method AdjointDPM, which first generates new samples from diffusion models by solving the corresponding probability-flow ODEs. It then uses the adjoint sensitivity method to backpropagate the gradients of the loss to the models' parameters (including conditioning signals, network weights, and initial noises) by solving another augmented ODE. To reduce numerical errors in both the forward generation and gradient backpropagation processes, we further reparameterize the probability-flow ODE and augmented ODE as simple non-stiff ODEs using exponential integration. Finally, we demonstrate the effectiveness of AdjointDPM on three interesting tasks: converting visual effects into identification text embeddings, finetuning DPMs for specific types of stylization, and optimizing initial noise to generate adversarial samples for security auditing.

cs.CV

Towards Accurate Guided Diffusion Sampling through Symplectic Adjoint Method

Training-free guided sampling in diffusion models leverages off-the-shelf pre-trained networks, such as an aesthetic evaluation model, to guide the generation process. Current training-free guided sampling algorithms obtain the guidance energy function based on a one-step estimate of the clean image. However, since the off-the-shelf pre-trained networks are trained on clean images, the one-step estimation procedure of the clean image may be inaccurate, especially in the early stages of the generation process in diffusion models. This causes the guidance in the early time steps to be inaccurate. To overcome this problem, we propose Symplectic Adjoint Guidance (SAG), which calculates the gradient guidance in two inner stages. Firstly, SAG estimates the clean image via $n$ function calls, where $n$ serves as a flexible hyperparameter that can be tailored to meet specific image quality requirements. Secondly, SAG uses the symplectic adjoint method to obtain the gradients accurately and efficiently in terms of the memory requirements. Extensive experiments demonstrate that SAG generates images with higher qualities compared to the baselines in both guided image and video generation tasks.

cs.CV

Towards Understanding Why Mask-Reconstruction Pretraining Helps in Downstream Tasks

For unsupervised pretraining, mask-reconstruction pretraining (MRP) approaches, e.g. MAE and data2vec, randomly mask input patches and then reconstruct the pixels or semantic features of these masked patches via an auto-encoder. Then for a downstream task, supervised fine-tuning the pretrained encoder remarkably surpasses the conventional ``supervised learning'' (SL) trained from scratch. However, it is still unclear 1) how MRP performs semantic feature learning in the pretraining phase and 2) why it helps in downstream tasks. To solve these problems, we first theoretically show that on an auto-encoder of a two/one-layered convolution encoder/decoder, MRP can capture all discriminative features of each potential semantic class in the pretraining dataset. Then considering the fact that the pretraining dataset is of huge size and high diversity and thus covers most features in downstream dataset, in fine-tuning phase, the pretrained encoder can capture as much features as it can in downstream datasets, and would not lost these features with theoretical guarantees. In contrast, SL only randomly captures some features due to lottery ticket hypothesis. So MRP provably achieves better performance than SL on the classification tasks. Experimental results testify to our data assumptions and also our theoretical implications.

cs.LG

Asymptotic Nash Equilibrium for the $M$-ary Sequential Adversarial Hypothesis Testing Game

In this paper, we consider a novel $M$-ary sequential hypothesis testing problem in which an adversary is present and perturbs the distributions of the samples before the decision maker observes them. This problem is formulated as a sequential adversarial hypothesis testing game played between the decision maker and the adversary. This game is a zero-sum and strategic one. We assume the adversary is active under \emph{all} hypotheses and knows the underlying distribution of observed samples. We adopt this framework as it is the worst-case scenario from the perspective of the decision maker. The goal of the decision maker is to minimize the expectation of the stopping time to ensure that the test is as efficient as possible; the adversary's goal is, instead, to maximize the stopping time. We derive a pair of strategies under which the asymptotic Nash equilibrium of the game is attained. We also consider the case in which the adversary is not aware of the underlying hypothesis and hence is constrained to apply the same strategy regardless of which hypothesis is in effect. Numerical results corroborate our theoretical findings.

cs.IT

Asymptotics of Sequential Composite Hypothesis Testing under Probabilistic Constraints

We consider the sequential composite binary hypothesis testing problem in which one of the hypotheses is governed by a single distribution while the other is governed by a family of distributions whose parameters belong to a known set $Γ$. We would like to design a test to decide which hypothesis is in effect. Under the constraints that the probabilities that the length of the test, a stopping time, exceeds $n$ are bounded by a certain threshold $ε$, we obtain certain fundamental limits on the asymptotic behavior of the sequential test as $n$ tends to infinity. Assuming that $Γ$ is a convex and compact set, we obtain the set of all first-order error exponents for the problem. We also prove a strong converse. Additionally, we obtain the set of second-order error exponents under the assumption that $\mathcal{X}$ is a finite alphabet. In the proof of second-order asymptotics, a main technical contribution is the derivation of a central limit-type result for a maximum of an uncountable set of log-likelihood ratios under suitable conditions. This result may be of independent interest. We also show that some important statistical models satisfy the conditions.

cs.IT

On the Error Exponent of Approximate Sufficient Statistics for M-ary Hypothesis Testing

Consider the problem of detecting one of M i.i.d. Gaussian signals corrupted in white Gaussian noise. Conventionally, matched filters are used for detection. We first show that the outputs of the matched filter form a set of asymptotically optimal sufficient statistics in the sense of maximizing the error exponent of detecting the true signal. In practice, however, M may be large which motivates the design and analysis of a reduced set of N statistics which we term approximate sufficient statistics. Our construction of these statistics is based on a small set of filters that project the outputs of the matched filters onto a lower-dimensional vector using a sensing matrix. We consider a sequence of sensing matrices that has the desiderata of row orthonormality and low coherence. We analyze the performance of the resulting maximum likelihood (ML) detector, which leads to an achievable bound on the error exponent based on the approximate sufficient statistics; this bound recovers the original error exponent when N = M. We compare this to a bound that we obtain by analyzing a modified form of the Reduced Dimensionality Detector (RDD) proposed by Xie, Eldar, and Goldsmith [IEEE Trans. on Inform. Th., 59(6):3858-3874, 2013]. We show that by setting the sensing matrices to be column-normalized group Hadamard matrices, the exponents derived are ensemble-tight, i.e., our analysis is tight on the exponential scale given the sensing matrices and the decoding rule. Finally, we derive some properties of the exponents, showing, in particular, that they increase linearly in the compression ratio N/M.

cs.IT