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Jiahe Jin

Publications and source records attributed to Jiahe Jin.

8 recordsLinked to original sources

Efficient Agent Training for Computer Use

Scaling up high-quality trajectory data has long been a critical bottleneck for developing human-like computer use agents. We introduce PC Agent-E, an efficient agent training framework that significantly reduces reliance on large-scale human demonstrations. Starting with just 312 human-annotated computer use trajectories, we further augment them by synthesizing diverse alternative action decisions with Claude 3.7 Sonnet. Trained on these enriched trajectories, our PC Agent-E model achieved a remarkable 141 relative improvement, and even surpassed the Claude 3.7 Sonnet by 10% in relative terms on WindowsAgentArena-V2, an improved benchmark we also released. By integrating robust human computer use skills with automated AI data synthesis capabilities, our method not only brought substantial improvements over training on human trajectories alone, but also significantly surpassed direct distillation from Claude 3.7 Sonnet. Code, data and models are available at https://github.com/GAIR-NLP/PC-Agent-E

cs.AI

Beneficial Reasoning Behaviors in Agentic Search and Effective Post-training to Obtain Them

Agentic search requires large language models (LLMs) to perform multi-step search to solve complex information-seeking tasks, imposing unique challenges on their reasoning capabilities. However, what constitutes effective reasoning for agentic search and how it can be learned remains unclear. In this work, we first investigate the reasoning behaviors that enable success in agentic search. By comparing successful and failed trajectories via an LLM-based analysis pipeline, we identify four beneficial behaviors: Information Verification, Authority Evaluation, Adaptive Search, and Error Recovery. Building on this, we propose Behavior Priming, a training approach that equips agentic search models with these reasoning behaviors before reinforcement learning (RL). Specifically, it first performs supervised fine-tuning (SFT) on collected trajectories exhibiting the identified behaviors to cultivate these behaviors, and then applies standard RL to further improve task performance. Experiments on Qwen3-1.7B and Llama3.2-3B-Instruct show that Behavior Priming yields relative improvements over direct RL by 37.2\% on three web benchmarks and 6.2\% on seven multi-hop QA benchmarks, and outperforms the SFT-then-RL baseline using outcome-correct trajectories for fine-tuning. Crucially, we show that these reasoning behaviors matter more than outcome correctness in the priming stage prior to RL. Further analysis reveals that Behavior Priming enhances exploration (pass@8) and test-time scaling (search step number), providing a robust foundation for RL. Our code are avalible at https://github.com/cxcscmu/Behavior-Priming-for-Agentic-Search.

cs.AI

Deep Research Comparator: A Platform For Fine-grained Human Annotations of Deep Research Agents

Effectively evaluating deep research agents that autonomously search the web, analyze information, and generate reports remains a major challenge, particularly when it comes to assessing long reports and giving detailed feedback on their intermediate steps. To address these gaps, we introduce Deep Research Comparator, a platform that offers a holistic framework for deep research agent hosting, side-by-side comparison, fine-grained human feedback collection, and ranking calculation. Given a user query, our platform displays the final reports from two different agents along with their intermediate steps during generation. Annotators can evaluate the overall quality of final reports based on side-by-side comparison, and also provide detailed feedback separately by assessing intermediate steps or specific text spans within the final report. Furthermore, we develop Simple Deepresearch, an end-to-end agent scaffold. This scaffold serves as a baseline that facilitates the easy integration of various large language models to transform them into deep research agents for evaluation. To demonstrate the platform's utility for deep research agent development, we have collected real user preference data from 17 annotators on three deep research agents. A demo video of our platform can be found at https://www.youtube.com/watch?v=g4d2dnbdseg.

cs.AI

DeepResearchGym: A Free, Transparent, and Reproducible Evaluation Sandbox for Deep Research

Deep research systems represent an emerging class of agentic information retrieval methods that generate comprehensive and well-supported reports to complex queries. However, most existing frameworks rely on dynamic commercial search APIs, which pose reproducibility and transparency challenges in addition to their cost. To address these limitations, we introduce \textsc{DeepResearchGym} as an open-source sandbox that combines a reproducible search API with a rigorous evaluation protocol for benchmarking deep research systems. The API indexes large-scale public web corpora, namely ClueWeb22 and FineWeb, using a state-of-the-art dense retriever and approximate nearest neighbor search via DiskANN. It achieves lower latency than popular commercial APIs while ensuring stable document rankings across runs, and is free for research use. To evaluate deep research systems' outputs, we extend the Researchy Questions benchmark with automatic metrics through LLM-as-a-judge to measure alignment with users' information needs, retrieval faithfulness, and report quality. Experimental results show that systems integrated with~\textsc{DeepResearchGym} achieve performance comparable to those using commercial APIs, with performance rankings remaining consistent across evaluation metrics. A case study on short-answer search agents further demonstrates the sandbox's utility for cost-effective training, showing that models trained within the sandbox can generalize to commercial search.

cs.IR

Revisiting 3D LLM Benchmarks: Are We Really Testing 3D Capabilities?

In this work, we identify the "2D-Cheating" problem in 3D LLM evaluation, where these tasks might be easily solved by VLMs with rendered images of point clouds, exposing ineffective evaluation of 3D LLMs' unique 3D capabilities. We test VLM performance across multiple 3D LLM benchmarks and, using this as a reference, propose principles for better assessing genuine 3D understanding. We also advocate explicitly separating 3D abilities from 1D or 2D aspects when evaluating 3D LLMs. Code and data are available at https://github.com/LLM-class-group/Revisiting-3D-LLM-Benchmarks

cs.AI

Generative AI Act II: Test Time Scaling Drives Cognition Engineering

The first generation of Large Language Models - what might be called "Act I" of generative AI (2020-2023) - achieved remarkable success through massive parameter and data scaling, yet exhibited fundamental limitations such as knowledge latency, shallow reasoning, and constrained cognitive processes. During this era, prompt engineering emerged as our primary interface with AI, enabling dialogue-level communication through natural language. We now witness the emergence of "Act II" (2024-present), where models are transitioning from knowledge-retrieval systems (in latent space) to thought-construction engines through test-time scaling techniques. This new paradigm establishes a mind-level connection with AI through language-based thoughts. In this paper, we clarify the conceptual foundations of cognition engineering and explain why this moment is critical for its development. We systematically break down these advanced approaches through comprehensive tutorials and optimized implementations, democratizing access to cognition engineering and enabling every practitioner to participate in AI's second act. We provide a regularly updated collection of papers on test-time scaling in the GitHub Repository: https://github.com/GAIR-NLP/cognition-engineering

cs.CL

PC Agent: While You Sleep, AI Works -- A Cognitive Journey into Digital World

Imagine a world where AI can handle your work while you sleep - organizing your research materials, drafting a report, or creating a presentation you need for tomorrow. However, while current digital agents can perform simple tasks, they are far from capable of handling the complex real-world work that humans routinely perform. We present PC Agent, an AI system that demonstrates a crucial step toward this vision through human cognition transfer. Our key insight is that the path from executing simple "tasks" to handling complex "work" lies in efficiently capturing and learning from human cognitive processes during computer use. To validate this hypothesis, we introduce three key innovations: (1) PC Tracker, a lightweight infrastructure that efficiently collects high-quality human-computer interaction trajectories with complete cognitive context; (2) a two-stage cognition completion pipeline that transforms raw interaction data into rich cognitive trajectories by completing action semantics and thought processes; and (3) a multi-agent system combining a planning agent for decision-making with a grounding agent for robust visual grounding. Our preliminary experiments in PowerPoint presentation creation reveal that complex digital work capabilities can be achieved with a small amount of high-quality cognitive data - PC Agent, trained on just 133 cognitive trajectories, can handle sophisticated work scenarios involving up to 50 steps across multiple applications. This demonstrates the data efficiency of our approach, highlighting that the key to training capable digital agents lies in collecting human cognitive data. By open-sourcing our complete framework, including the data collection infrastructure and cognition completion methods, we aim to lower the barriers for the research community to develop truly capable digital agents.

cs.AI

BeHonest: Benchmarking Honesty in Large Language Models

Previous works on Large Language Models (LLMs) have mainly focused on evaluating their helpfulness or harmlessness. However, honesty, another crucial alignment criterion, has received relatively less attention. Dishonest behaviors in LLMs, such as spreading misinformation and defrauding users, present severe risks that intensify as these models approach superintelligent levels. Enhancing honesty in LLMs addresses critical limitations and helps uncover latent capabilities that are not readily expressed. This underscores the urgent need for reliable methods and benchmarks to effectively ensure and evaluate the honesty of LLMs. In this paper, we introduce BeHonest, a pioneering benchmark specifically designed to assess honesty in LLMs comprehensively. BeHonest evaluates three essential aspects of honesty: awareness of knowledge boundaries, avoidance of deceit, and consistency in responses. Building on this foundation, we designed 10 scenarios to evaluate and analyze 9 popular LLMs on the market, including both closed-source and open-source models from different model families with varied model sizes. Our findings indicate that there is still significant room for improvement in the honesty of LLMs. We encourage the AI community to prioritize honesty alignment in these models, which can harness their full potential to benefit society while preventing them from causing harm through deception or inconsistency. Our benchmark and code can be found at: \url{https://github.com/GAIR-NLP/BeHonest}.

cs.CL