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Jiahe Wang

Publications and source records attributed to Jiahe Wang.

At least 19 recordsLinked to original sources

Real-Time Shape Control of Multi-Segment Soft Robotic Arms Using Koopman Operators with Global and Local Observables

Multi-segment soft robotic arms can continuously reconfigure their body shapes for safe interaction, but tip control alone is insufficient for constrained-space tasks. Therefore, shape control is a more important task for multi-segment soft arms than tip control, but remains challenging due to the high dimensionality and nonlinear dynamics of continuum deformation. In existing work, shape control accuracy is defined by the error in the global frame (global shape error). For multi-segment soft arms, using only global shape error as the control objective is insufficient, as segment coupling, gravity-induced loading, and inertial effects become more significant. This difficulty increases with the number of segments. In this paper, we present a Koopman-based model predictive control framework that combines global and local observables, enabling real-time shape control on multi-segment soft robotic arms. The framework is evaluated through numerical and physical experiments. Numerical experiments demonstrate the scalability of the proposed controller by achieving shape control on robots with up to 10 independently actuated segments. The physical experiments demonstrate that the controller is capable of (1) real-time shape control of 3- and 5-segment robotic arms with tip speeds up to 0.6 m/s, (2) robust tracking without retraining, including distal payloads up to 400~g and recovery from a 7~N lateral disturbance, and (3) the potential for future inspection applications through a confined-space demonstration. These results demonstrate that the proposed framework enables dynamic, scalable, and accurate real-time shape control on multi-segment soft robotic arms.

cs.RO

WorldExam: Benchmarking World Models from Apparent Appearance to Inherent Reactivity

Controllable video generation models are increasingly being developed as world models. Accordingly, evaluating them in this role extends beyond the apparent appearance of generated videos to the inherent reactivity of the worlds they depict: the ability to infer from the scene state how the world should react and to generate plausible consequences not explicitly described in the input. Yet existing benchmarks mainly assess visual quality or explicit instruction fulfillment by checking whether requested actions and interaction outcomes are realized, leaving inherent reactivity underexamined. We introduce WorldExam, a hierarchical diagnostic benchmark spanning four levels: Visual Quality, Control Adherence, Spatial Consistency, and World Reactivity. It comprises 1,474 cases across eight dedicated tasks and supports unified evaluation of camera-, action-, and language-driven model paradigms. The World Reactivity level evaluates scene-conditioned reactions and goal-directed behaviors beyond what is explicitly specified in the input. Evaluation of 20 representative models reveals a clear capability split. Camera-driven models excel at camera control, but their interfaces do not support dynamic interaction; action-driven models control subjects more precisely but often leave the world unresponsive; and language-driven models perform better on interaction but follow complex controls less faithfully. No model combines broad task coverage with consistently strong performance, showing that high visual quality and explicit instruction fulfillment do not guarantee inherent reactivity.

cs.CV

Families of smooth Fano fourfolds of Picard rank 1 without Bott vanishing

We show that $\chi(X,T_X)<0$ for the currently known families of smooth Fano fourfolds of Picard rank $1$ and index $1$. Combining this with the known Picard rank $1$ index $> 1$ cases, we show that among all currently known smooth Fano fourfolds of Picard rank $1$, the only variety satisfying Bott vanishing is the projective space. By a result of Kawakami--Totaro, the existence of an endomorphism of degree greater than 1 implies Bott vanishing. Therefore, among the currently known smooth Fano fourfolds of Picard rank $1$, any variety admitting an endomorphism of degree greater than 1 must be $\mathbb P^4$. Together with Burt Totaro, we develop new Schubert2 functions for symmetric and skew-symmetric degeneracy loci, and weighted projective spaces.

math.AG

Where, What, Why, and Importance: Structured Defect Grounding for Text-to-Image Feedback

Despite generating increasingly photorealistic images, text-to-image (T2I) models still exhibit localized, subtle, and structurally complex failures. Diagnosing these failures requires instance-level feedback that answers where a defect occurs, what type it is, why it is defective, and its importance to overall image quality. While recent dense-feedback methods move beyond scalar supervision, their heatmap-centric representations still formulate diagnosis as pixel-field regression, making it difficult to localize variable-cardinality defects and bind semantic reasons to individual failures. To address this representation bottleneck, we propose Structured Defect Grounding (SDG), which casts T2I diagnosis as structured set prediction by modeling each defect as a (location, type, reason, importance) tuple. To make this formulation trainable and measurable, we introduce SDG-30K, a 30K-image dataset with box-grounded annotations across four modern T2I generators, together with a dedicated evaluation protocol, SDG-Eval. Building on this structured representation, we further present a diagnosis-to-alignment framework in which a Vision-Language Model (VLM) serves as the SDG detector, and BoxFlow-GRPO converts predicted defect sets into box-derived, importance-weighted spatial rewards for diffusion model alignment. Extensive experiments show that our SDG detector outperforms leading proprietary VLMs on structured defect grounding, while SDG-guided rewards consistently improve T2I alignment and support localized image refinement. These results establish SDG as a unified, instance-level interface for diagnosing, evaluating, and enhancing modern generative models.

cs.CV

AgentCVR: Active Multi-Agent Cross-Video Reasoning via Script-Simulated Reinforcement Learning

Cross-Video Reasoning (CVR) has emerged as a critical frontier in multimodal intelligence, requiring models to retrieve, align, and aggregate evidence distributed across multiple videos. Current Multimodal Large Language Models (MLLMs) often struggle with CVR, as simple single-pass strategies encode multiple videos into a shared compressed context, potentially obscuring rare but critical evidence. In this paper, we propose AgentCVR, a multi-agent framework that treats CVR as an active evidence-acquisition task. AgentCVR employs a Master Agent to iteratively coordinate specialized Visual and Audio Agents for targeted evidence extraction. To ensure efficient training, we introduce Script-Simulated RL, which optimizes the agent's policy with LLM-generated semantic scripts and a lightweight text-based simulator, bypassing costly multimodal inference during online exploration. Experimental results on a comprehensive CVR benchmark show that AgentCVR outperforms single-pass baselines and achieves comparable performance to state-of-the-art closed-source systems, particularly in complex cross-video alignment and localization. To ensure reproducibility, our code is available at https://github.com/wang-jh24/AgentCVR.

cs.CV

A Novel FACS-Aligned Anatomical Text Description Paradigm for Fine-Grained Facial Behavior Synthesis

Facial behavior constitutes the primary medium of human nonverbal communication. Existing synthesis methods predominantly follow two paradigms: coarse emotion category labels or one-hot Action Unit (AU) vectors from the Facial Action Coding System (FACS). Neither paradigm reliably renders fine-grained facial behaviors nor resolves anatomically implausible artifacts caused by conflicting AUs. Therefore, we propose a novel task paradigm: anatomically grounded facial behavior synthesis from FACS-based AU descriptions. This paradigm explicitly encodes FACS-defined muscle movement rules, inter-AU interactions, and conflict resolution mechanisms into natural language control signals. To enable systematic research, we develop a dynamic AU text processor, a FACS rule-based module that converts raw AU annotations into anatomically consistent natural language descriptions. Using this processor, we construct BP4D-AUText, the first large-scale text-image paired dataset for fine-grained facial behavior synthesis, comprising over 302K high-quality samples. Given that existing general semantic consistency metrics cannot capture the alignment between anatomical facial descriptions and synthesized muscle movements, we propose the Alignment Accuracy of AU Probability Distributions (AAAD), a task-specific metric that quantifies semantic consistency. Finally, we design VQ-AUFace, a robust baseline framework incorporating anatomical priors and progressive cross-modal alignment, to validate the paradigm. Extensive quantitative experiments and user studies demonstrate the paradigm significantly outperforms state-of-the-art methods, particularly in challenging conflicting AU scenarios, achieving superior anatomical fidelity, semantic consistency, and visual quality.

cs.CV

FeatureBench: Benchmarking Agentic Coding for Complex Feature Development

Agents powered by large language models (LLMs) are increasingly adopted in the software industry, contributing code as collaborators or even autonomous developers. As their presence grows, it becomes important to assess the current boundaries of their coding abilities. Existing agentic coding benchmarks, however, cover a limited task scope, e.g., bug fixing within a single pull request (PR), and often rely on non-executable evaluations or lack an automated approach for continually updating the evaluation coverage. To address such issues, we propose FeatureBench, a benchmark designed to evaluate agentic coding performance in end-to-end, feature-oriented software development. FeatureBench incorporates an execution-based evaluation protocol and a scalable test-driven method that automatically derives tasks from code repositories with minimal human effort. By tracing from unit tests along a dependency graph, our approach can identify feature-level coding tasks spanning multiple commits and PRs scattered across the development timeline, while ensuring the proper functioning of other features after the separation. Using this framework, we curated 200 challenging evaluation tasks and 3825 executable environments from 24 open-source repositories in the first version of our benchmark. Empirical evaluation reveals that the state-of-the-art agentic model, such as Claude 4.5 Opus, which achieves a 74.4% resolved rate on SWE-bench, succeeds on only 11.0% of tasks, opening new opportunities for advancing agentic coding. Moreover, benefiting from our automated task collection toolkit, FeatureBench can be easily scaled and updated over time to mitigate data leakage. The inherent verifiability of constructed environments also makes our method potentially valuable for agent training.

cs.SE

UrgentMOS: Unified Multi-Metric and Preference Learning for Robust Speech Quality Assessment

Automatic speech quality assessment has become increasingly important as modern speech generation systems continue to advance, while human listening tests remain costly, time-consuming, and difficult to scale. Most existing learning-based assessment models rely primarily on scarce human-annotated mean opinion score (MOS) data, which limits robustness and generalization, especially when training across heterogeneous datasets. In this work, we propose UrgentMOS, a unified speech quality assessment framework that jointly learns from diverse objective and perceptual quality metrics, while explicitly tolerating the absence of arbitrary subsets of metrics during training. By leveraging complementary quality facets under heterogeneous supervision, UrgentMOS enables effective utilization of partially annotated data and improves robustness when trained on large-scale, multi-source datasets. Beyond absolute score prediction, UrgentMOS explicitly models pairwise quality preferences by directly predicting comparative MOS (CMOS), making it well suited for preference-based evaluation scenarios commonly adopted in system benchmarking. Extensive experiments across a wide range of speech quality datasets, including simulated distortions, speech enhancement, and speech synthesis, demonstrate that UrgentMOS consistently achieves state-of-the-art performance in both absolute and comparative evaluation settings.

cs.SD

Jordan bounds for volume-preserving Cremona groups

We show that the Jordan constant for the volume-preserving plane Cremona group $\mathrm{Bir}(\mathbb P^2, \Delta)$ is $12$. We provide a Jordan bound of $144$ for the three-dimensional volume-preserving Cremona group $\mathrm{Bir}(\mathbb P^3,\Delta)$. We also provide a weak geometric Jordan bound of $2^{11} \cdot 3^2$ for $\mathrm{Bir}(\mathbb P^2)$.

math.AG

MeanSE: Efficient Generative Speech Enhancement with Mean Flows

Speech enhancement (SE) improves degraded speech's quality, with generative models like flow matching gaining attention for their outstanding perceptual quality. However, the flow-based model requires multiple numbers of function evaluations (NFEs) to achieve stable and satisfactory performance, leading to high computational load and poor 1-NFE performance. In this paper, we propose MeanSE, an efficient generative speech enhancement model using mean flows, which models the average velocity field to achieve high-quality 1-NFE enhancement. Experimental results demonstrate that our proposed MeanSE significantly outperforms the flow matching baseline with a single NFE, exhibiting extremely better out-of-domain generalization capabilities.

eess.AS

Shape control of simulated multi-segment continuum robots via Koopman operators with per-segment projection

Soft continuum robots can allow for biocompatible yet compliant motions, such as the ability of octopus arms to swim, crawl, and manipulate objects. However, current state-of-the-art continuum robots can only achieve real-time task-space control (i.e., tip control) but not whole-shape control, mainly due to the high computational cost from its infinite degrees of freedom. In this paper, we present a data-driven Koopman operator-based approach for the shape control of simulated multi-segment tendon-driven soft continuum robots with the Kirchhoff rod model. Using data collected from these simulated soft robots, we conduct a per-segment projection scheme on the state of the robots allowing for the identification of control-affine Koopman models that are an order of magnitude more accurate than without the projection scheme. Using these learned Koopman models, we use a linear model predictive control (MPC) to control the robots to a collection of target shapes of varying complexity. Our method realizes computationally efficient closed-loop control, and demonstrates the feasibility of real-time shape control for soft robots. We envision this work can pave the way for practical shape control of soft continuum robots.

cs.RO

URGENT-PK: Perceptually-Aligned Ranking Model Designed for Speech Enhancement Competition

The Mean Opinion Score (MOS) is fundamental to speech quality assessment. However, its acquisition requires significant human annotation. Although deep neural network approaches, such as DNSMOS and UTMOS, have been developed to predict MOS to avoid this issue, they often suffer from insufficient training data. Recognizing that the comparison of speech enhancement (SE) systems prioritizes a reliable system comparison over absolute scores, we propose URGENT-PK, a novel ranking approach leveraging pairwise comparisons. URGENT-PK takes homologous enhanced speech pairs as input to predict relative quality rankings. This pairwise paradigm efficiently utilizes limited training data, as all pairwise permutations of multiple systems constitute a training instance. Experiments across multiple open test sets demonstrate URGENT-PK's superior system-level ranking performance over state-of-the-art baselines, despite its simple network architecture and limited training data.

eess.AS

How cancer emerges: Data-driven universal insights into tumorigenesis via hallmark networks

Cancer is a complex disease driven by dynamic regulatory shifts that cannot be fully captured by individual molecular profiling. We employ a data-driven approach to construct a coarse-grained dynamic network model based on hallmark interactions, integrating stochastic differential equations with gene regulatory network data to explore key macroscopic dynamic changes in tumorigenesis. Our analysis reveals that network topology undergoes significant reconfiguration before hallmark expression shifts, serving as an early indicator of malignancy. A pan-cancer examination across $15$ cancer types uncovers universal patterns, where Tissue Invasion and Metastasis exhibits the most significant difference between normal and cancer states, while the differences in Reprogramming Energy Metabolism are the least pronounced, consistent with the characteristic features of tumor biology. These findings reinforce the systemic nature of cancer evolution, highlighting the potential of network-based systems biology methods for understanding critical transitions in tumorigenesis.

q-bio.QM

Panonut360: A Head and Eye Tracking Dataset for Panoramic Video

With the rapid development and widespread application of VR/AR technology, maximizing the quality of immersive panoramic video services that match users' personal preferences and habits has become a long-standing challenge. Understanding the saliency region where users focus, based on data collected with HMDs, can promote multimedia encoding, transmission, and quality assessment. At the same time, large-scale datasets are essential for researchers and developers to explore short/long-term user behavior patterns and train AI models related to panoramic videos. However, existing panoramic video datasets often include low-frequency user head or eye movement data through short-term videos only, lacking sufficient data for analyzing users' Field of View (FoV) and generating video saliency regions. Driven by these practical factors, in this paper, we present a head and eye tracking dataset involving 50 users (25 males and 25 females) watching 15 panoramic videos. The dataset provides details on the viewport and gaze attention locations of users. Besides, we present some statistics samples extracted from the dataset. For example, the deviation between head and eye movements challenges the widely held assumption that gaze attention decreases from the center of the FoV following a Gaussian distribution. Our analysis reveals a consistent downward offset in gaze fixations relative to the FoV in experimental settings involving multiple users and videos. That's why we name the dataset Panonut, a saliency weighting shaped like a donut. Finally, we also provide a script that generates saliency distributions based on given head or eye coordinates and pre-generated saliency distribution map sets of each video from the collected eye tracking data. The dataset is available on website: https://dianvrlab.github.io/Panonut360/.

cs.CV

Zero-shot Compound Expression Recognition with Visual Language Model at the 6th ABAW Challenge

Conventional approaches to facial expression recognition primarily focus on the classification of six basic facial expressions. Nevertheless, real-world situations present a wider range of complex compound expressions that consist of combinations of these basics ones due to limited availability of comprehensive training datasets. The 6th Workshop and Competition on Affective Behavior Analysis in-the-wild (ABAW) offered unlabeled datasets containing compound expressions. In this study, we propose a zero-shot approach for recognizing compound expressions by leveraging a pretrained visual language model integrated with some traditional CNN networks.

cs.CV

Facial Affective Behavior Analysis Method for 5th ABAW Competition

Facial affective behavior analysis is important for human-computer interaction. 5th ABAW competition includes three challenges from Aff-Wild2 database. Three common facial affective analysis tasks are involved, i.e. valence-arousal estimation, expression classification, action unit recognition. For the three challenges, we construct three different models to solve the corresponding problems to improve the results, such as data unbalance and data noise. For the experiments of three challenges, we train the models on the provided training data and validate the models on the validation data.

cs.CV