Searcharxiv⌕ Search

arXiv subjects

Jiaheng Wei

Publications and source records attributed to Jiaheng Wei.

62 records · Page 4Linked to original sources

Fairness Improves Learning from Noisily Labeled Long-Tailed Data

Both long-tailed and noisily labeled data frequently appear in real-world applications and impose significant challenges for learning. Most prior works treat either problem in an isolated way and do not explicitly consider the coupling effects of the two. Our empirical observation reveals that such solutions fail to consistently improve the learning when the dataset is long-tailed with label noise. Moreover, with the presence of label noise, existing methods do not observe universal improvements across different sub-populations; in other words, some sub-populations enjoyed the benefits of improved accuracy at the cost of hurting others. Based on these observations, we introduce the Fairness Regularizer (FR), inspired by regularizing the performance gap between any two sub-populations. We show that the introduced fairness regularizer improves the performances of sub-populations on the tail and the overall learning performance. Extensive experiments demonstrate the effectiveness of the proposed solution when complemented with certain existing popular robust or class-balanced methods.

cs.LG↗

To Aggregate or Not? Learning with Separate Noisy Labels

The rawly collected training data often comes with separate noisy labels collected from multiple imperfect annotators (e.g., via crowdsourcing). A typical way of using these separate labels is to first aggregate them into one and apply standard training methods. The literature has also studied extensively on effective aggregation approaches. This paper revisits this choice and aims to provide an answer to the question of whether one should aggregate separate noisy labels into single ones or use them separately as given. We theoretically analyze the performance of both approaches under the empirical risk minimization framework for a number of popular loss functions, including the ones designed specifically for the problem of learning with noisy labels. Our theorems conclude that label separation is preferred over label aggregation when the noise rates are high, or the number of labelers/annotations is insufficient. Extensive empirical results validate our conclusions.

cs.LG↗

To Smooth or Not? When Label Smoothing Meets Noisy Labels

Label smoothing (LS) is an arising learning paradigm that uses the positively weighted average of both the hard training labels and uniformly distributed soft labels. It was shown that LS serves as a regularizer for training data with hard labels and therefore improves the generalization of the model. Later it was reported LS even helps with improving robustness when learning with noisy labels. However, we observed that the advantage of LS vanishes when we operate in a high label noise regime. Intuitively speaking, this is due to the increased entropy of $\mathbb{P}(\text{noisy label}|X)$ when the noise rate is high, in which case, further applying LS tends to "over-smooth" the estimated posterior. We proceeded to discover that several learning-with-noisy-labels solutions in the literature instead relate more closely to negative/not label smoothing (NLS), which acts counter to LS and defines as using a negative weight to combine the hard and soft labels! We provide understandings for the properties of LS and NLS when learning with noisy labels. Among other established properties, we theoretically show NLS is considered more beneficial when the label noise rates are high. We provide extensive experimental results on multiple benchmarks to support our findings too. Code is publicly available at https://github.com/UCSC-REAL/negative-label-smoothing.

cs.LG↗

Learning with Noisy Labels Revisited: A Study Using Real-World Human Annotations

Existing research on learning with noisy labels mainly focuses on synthetic label noise. Synthetic noise, though has clean structures which greatly enabled statistical analyses, often fails to model real-world noise patterns. The recent literature has observed several efforts to offer real-world noisy datasets, yet the existing efforts suffer from two caveats: (1) The lack of ground-truth verification makes it hard to theoretically study the property and treatment of real-world label noise; (2) These efforts are often of large scales, which may result in unfair comparisons of robust methods within reasonable and accessible computation power. To better understand real-world label noise, it is crucial to build controllable and moderate-sized real-world noisy datasets with both ground-truth and noisy labels. This work presents two new benchmark datasets CIFAR-10N, CIFAR-100N, equipping the training datasets of CIFAR-10, CIFAR-100 with human-annotated real-world noisy labels we collected from Amazon Mechanical Turk. We quantitatively and qualitatively show that real-world noisy labels follow an instance-dependent pattern rather than the classically assumed and adopted ones (e.g., class-dependent label noise). We then initiate an effort to benchmarking a subset of the existing solutions using CIFAR-10N and CIFAR-100N. We further proceed to study the memorization of correct and wrong predictions, which further illustrates the difference between human noise and class-dependent synthetic noise. We show indeed the real-world noise patterns impose new and outstanding challenges as compared to synthetic label noise. These observations require us to rethink the treatment of noisy labels, and we hope the availability of these two datasets would facilitate the development and evaluation of future learning with noisy label solutions. Datasets and leaderboards are available at http://noisylabels.com.

cs.LG↗

DuelGAN: A Duel Between Two Discriminators Stabilizes the GAN Training

In this paper, we introduce DuelGAN, a generative adversarial network (GAN) solution to improve the stability of the generated samples and to mitigate mode collapse. Built upon the Vanilla GAN's two-player game between the discriminator $D_1$ and the generator $G$, we introduce a peer discriminator $D_2$ to the min-max game. Similar to previous work using two discriminators, the first role of both $D_1$, $D_2$ is to distinguish between generated samples and real ones, while the generator tries to generate high-quality samples which are able to fool both discriminators. Different from existing methods, we introduce another game between $D_1$ and $D_2$ to discourage their agreement and therefore increase the level of diversity of the generated samples. This property alleviates the issue of early mode collapse by preventing $D_1$ and $D_2$ from converging too fast. We provide theoretical analysis for the equilibrium of the min-max game formed among $G, D_1, D_2$. We offer convergence behavior of DuelGAN as well as stability of the min-max game. It's worth mentioning that DuelGAN operates in the unsupervised setting, and the duel between $D_1$ and $D_2$ does not need any label supervision. Experiments results on a synthetic dataset and on real-world image datasets (MNIST, Fashion MNIST, CIFAR-10, STL-10, CelebA, VGG, and FFHQ) demonstrate that DuelGAN outperforms competitive baseline work in generating diverse and high-quality samples, while only introduces negligible computation cost.

cs.LG↗

When Optimizing $f$-divergence is Robust with Label Noise

We show when maximizing a properly defined $f$-divergence measure with respect to a classifier's predictions and the supervised labels is robust with label noise. Leveraging its variational form, we derive a nice decoupling property for a family of $f$-divergence measures when label noise presents, where the divergence is shown to be a linear combination of the variational difference defined on the clean distribution and a bias term introduced due to the noise. The above derivation helps us analyze the robustness of different $f$-divergence functions. With established robustness, this family of $f$-divergence functions arises as useful metrics for the problem of learning with noisy labels, which do not require the specification of the labels' noise rate. When they are possibly not robust, we propose fixes to make them so. In addition to the analytical results, we present thorough experimental evidence. Our code is available at https://github.com/UCSC-REAL/Robust-f-divergence-measures.

cs.LG↗

Sample Elicitation

It is important to collect credible training samples $(x,y)$ for building data-intensive learning systems (e.g., a deep learning system). Asking people to report complex distribution $p(x)$, though theoretically viable, is challenging in practice. This is primarily due to the cognitive loads required for human agents to form the report of this highly complicated information. While classical elicitation mechanisms apply to eliciting a complex and generative (and continuous) distribution $p(x)$, we are interested in eliciting samples $x_i \sim p(x)$ from agents directly. We coin the above problem "sample elicitation". This paper introduces a deep learning aided method to incentivize credible sample contributions from self-interested and rational agents. We show that with an accurate estimation of a certain $f$-divergence function we can achieve approximate incentive compatibility in eliciting truthful samples. We then present an efficient estimator with theoretical guarantees via studying the variational forms of the $f$-divergence function. We also show a connection between this sample elicitation problem and $f$-GAN, and how this connection can help reconstruct an estimator of the distribution based on collected samples. Experiments on synthetic data, MNIST, and CIFAR-10 datasets demonstrate that our mechanism elicits truthful samples. Our implementation is available at https://github.com/weijiaheng/Credible-sample-elicitation.git.

cs.LG↗

Incentives for Federated Learning: a Hypothesis Elicitation Approach

Federated learning provides a promising paradigm for collecting machine learning models from distributed data sources without compromising users' data privacy. The success of a credible federated learning system builds on the assumption that the decentralized and self-interested users will be willing to participate to contribute their local models in a trustworthy way. However, without proper incentives, users might simply opt out the contribution cycle, or will be mis-incentivized to contribute spam/false information. This paper introduces solutions to incentivize truthful reporting of a local, user-side machine learning model for federated learning. Our results build on the literature of information elicitation, but focus on the questions of eliciting hypothesis (rather than eliciting human predictions). We provide a scoring rule based framework that incentivizes truthful reporting of local hypotheses at a Bayesian Nash Equilibrium. We study the market implementation, accuracy as well as robustness properties of our proposed solution too. We verify the effectiveness of our methods using MNIST and CIFAR-10 datasets. Particularly we show that by reporting low-quality hypotheses, users will receive decreasing scores (rewards, or payments).

cs.LG↗