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Jiaming Guo

Publications and source records attributed to Jiaming Guo.

At least 37 records · Page 2Linked to original sources

Run, Ruminate, and Regulate: A Dual-process Thinking System for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) requires an agent to dynamically explore complex 3D environments following human instructions. Recent research underscores the potential of harnessing large language models (LLMs) for VLN, given their commonsense knowledge and general reasoning capabilities. Despite their strengths, a substantial gap in task completion performance persists between LLM-based approaches and domain experts, as LLMs inherently struggle to comprehend real-world spatial correlations precisely. Additionally, introducing LLMs is accompanied with substantial computational cost and inference latency. To address these issues, we propose a novel dual-process thinking framework dubbed R3, integrating LLMs' generalization capabilities with VLN-specific expertise in a zero-shot manner. The framework comprises three core modules: Runner, Ruminator, and Regulator. The Runner is a lightweight transformer-based expert model that ensures efficient and accurate navigation under regular circumstances. The Ruminator employs a powerful multimodal LLM as the backbone and adopts chain-of-thought (CoT) prompting to elicit structured reasoning. The Regulator monitors the navigation progress and controls the appropriate thinking mode according to three criteria, integrating Runner and Ruminator harmoniously. Experimental results illustrate that R3 significantly outperforms other state-of-the-art methods, exceeding 3.28% and 3.30% in SPL and RGSPL respectively on the REVERIE benchmark. This pronounced enhancement highlights the effectiveness of our method in handling challenging VLN tasks.

cs.AI

QiMeng-NeuComBack: Self-Evolving Translation from IR to Assembly Code

Compilers, while essential, are notoriously complex systems that demand prohibitively expensive human expertise to develop and maintain. The recent advancements in Large Language Models (LLMs) offer a compelling new paradigm: Neural Compilation, which could potentially simplify compiler development for new architectures and facilitate the discovery of innovative optimization techniques. However, several critical obstacles impede its practical adoption. Firstly, a significant lack of dedicated benchmarks and robust evaluation methodologies hinders objective assessment and tracking of progress in the field. Secondly, systematically enhancing the reliability and performance of LLM-generated assembly remains a critical challenge. Addressing these challenges, this paper introduces NeuComBack, a novel benchmark dataset specifically designed for IR-to-assembly compilation. Leveraging this dataset, we first define a foundational Neural Compilation workflow and conduct a comprehensive evaluation of the capabilities of recent frontier LLMs on Neural Compilation, establishing new performance baselines. We further propose a self-evolving prompt optimization method that enables LLMs to iteratively evolve their internal prompt strategies by extracting insights from prior self-debugging traces, thereby enhancing their neural compilation capabilities. Experiments demonstrate that our method significantly improves both the functional correctness and the performance of LLM-generated assembly code. Compared to baseline prompts, the functional correctness rates improved from 44% to 64% on x86_64 and from 36% to 58% on aarch64, respectively. More significantly, among the 16 correctly generated x86_64 programs using our method, 14 (87.5%) surpassed clang-O3 performance.

cs.AI

QiMeng-MuPa: Mutual-Supervised Learning for Sequential-to-Parallel Code Translation

The rise of GPU-based high-performance computing (HPC) has driven the widespread adoption of parallel programming models such as CUDA. Yet, the inherent complexity of parallel programming creates a demand for the automated sequential-to-parallel approaches. However, data scarcity poses a significant challenge for machine learning-based sequential-to-parallel code translation. Although recent back-translation methods show promise, they still fail to ensure functional equivalence in the translated code. In this paper, we propose \textbf{QiMeng-MuPa}, a novel \textbf{Mu}tual-Supervised Learning framework for Sequential-to-\textbf{Pa}rallel code translation, to address the functional equivalence issue. QiMeng-MuPa consists of two models, a Translator and a Tester. Through an iterative loop consisting of Co-verify and Co-evolve steps, the Translator and the Tester mutually generate data for each other and improve collectively. The Tester generates unit tests to verify and filter functionally equivalent translated code, thereby evolving the Translator, while the Translator generates translated code as augmented input to evolve the Tester. Experimental results demonstrate that QiMeng-MuPa significantly enhances the performance of the base models: when applied to Qwen2.5-Coder, it not only improves Pass@1 by up to 28.91% and boosts Tester performance by 68.90%, but also outperforms the previous state-of-the-art method CodeRosetta by 1.56 and 6.92 in BLEU and CodeBLEU scores, while achieving performance comparable to DeepSeek-R1 and GPT-4.1. Our code is available at https://github.com/kcxain/mupa.

cs.SE

Code Driven Planning with Domain-Adaptive Critic

Large Language Models (LLMs) have been widely adopted as task planners for AI agents in sequential decision-making problems, leveraging their extensive world knowledge. However, the gap between their general knowledge and environment-specific requirements often leads to inaccurate plans. To address this, existing approaches rely on frequent LLM queries to iteratively refine plans based on immediate environmental feedback, which incurs substantial query costs. However, this refinement is typically guided by short-term environmental feedback, limiting LLMs from developing plans aligned with long-term rewards. We propose Code Driven Planning with Domain-Adaptive Critic (CoPiC). Instead of relying on frequent queries, CoPiC employs LLMs to generate a diverse set of high-level planning programs, which iteratively produce and refine candidate plans. A trained domain-adaptive critic then evaluates these candidates and selects the one most aligned with long-term rewards for execution. Using high-level planning programs as planner and domain-adaptive critic as estimator, CoPiC improves planning while significantly reducing query costs. Results in ALFWorld, NetHack, and StarCraft II Unit Building show that CoPiC outperforms advanced LLM-based baselines, AdaPlanner and Reflexion, achieving an average (1) 23.33% improvement in success rate and (2) 91.27% reduction in query costs.

cs.AI

World-Consistent Data Generation for Vision-and-Language Navigation

Vision-and-Language Navigation (VLN) is a challenging task that requires an agent to navigate through photorealistic environments following natural-language instructions. One main obstacle existing in VLN is data scarcity, leading to poor generalization performance over unseen environments. Though data argumentation is a promising way for scaling up the dataset, how to generate VLN data both diverse and world-consistent remains problematic. To cope with this issue, we propose the world-consistent data generation (WCGEN), an efficacious data-augmentation framework satisfying both diversity and world-consistency, aimed at enhancing the generalization of agents to novel environments. Roughly, our framework consists of two stages, the trajectory stage which leverages a point-cloud based technique to ensure spatial coherency among viewpoints, and the viewpoint stage which adopts a novel angle synthesis method to guarantee spatial and wraparound consistency within the entire observation. By accurately predicting viewpoint changes with 3D knowledge, our approach maintains the world-consistency during the generation procedure. Experiments on a wide range of datasets verify the effectiveness of our method, demonstrating that our data augmentation strategy enables agents to achieve new state-of-the-art results on all navigation tasks, and is capable of enhancing the VLN agents' generalization ability to unseen environments.

cs.CV

QiMeng: Fully Automated Hardware and Software Design for Processor Chip

Processor chip design technology serves as a key frontier driving breakthroughs in computer science and related fields. With the rapid advancement of information technology, conventional design paradigms face three major challenges: the physical constraints of fabrication technologies, the escalating demands for design resources, and the increasing diversity of ecosystems. Automated processor chip design has emerged as a transformative solution to address these challenges. While recent breakthroughs in Artificial Intelligence (AI), particularly Large Language Models (LLMs) techniques, have opened new possibilities for fully automated processor chip design, substantial challenges remain in establishing domain-specific LLMs for processor chip design. In this paper, we propose QiMeng, a novel system for fully automated hardware and software design of processor chips. QiMeng comprises three hierarchical layers. In the bottom-layer, we construct a domain-specific Large Processor Chip Model (LPCM) that introduces novel designs in architecture, training, and inference, to address key challenges such as knowledge representation gap, data scarcity, correctness assurance, and enormous solution space. In the middle-layer, leveraging the LPCM's knowledge representation and inference capabilities, we develop the Hardware Design Agent and the Software Design Agent to automate the design of hardware and software for processor chips. Currently, several components of QiMeng have been completed and successfully applied in various top-layer applications, demonstrating significant advantages and providing a feasible solution for efficient, fully automated hardware/software design of processor chips. Future research will focus on integrating all components and performing iterative top-down and bottom-up design processes to establish a comprehensive QiMeng system.

cs.AR

QiMeng-Xpiler: Transcompiling Tensor Programs for Deep Learning Systems with a Neural-Symbolic Approach

Heterogeneous deep learning systems (DLS) such as GPUs and ASICs have been widely deployed in industrial data centers, which requires to develop multiple low-level tensor programs for different platforms. An attractive solution to relieve the programming burden is to transcompile the legacy code of one platform to others. However, current transcompilation techniques struggle with either tremendous manual efforts or functional incorrectness, rendering "Write Once, Run Anywhere" of tensor programs an open question. We propose a novel transcompiler, i.e., QiMeng-Xpiler, for automatically translating tensor programs across DLS via both large language models (LLMs) and symbolic program synthesis, i.e., neural-symbolic synthesis. The key insight is leveraging the powerful code generation ability of LLM to make costly search-based symbolic synthesis computationally tractable. Concretely, we propose multiple LLM-assisted compilation passes via pre-defined meta-prompts for program transformation. During each program transformation, efficient symbolic program synthesis is employed to repair incorrect code snippets with a limited scale. To attain high performance, we propose a hierarchical auto-tuning approach to systematically explore both the parameters and sequences of transformation passes. Experiments on 4 DLS with distinct programming interfaces, i.e., Intel DL Boost with VNNI, NVIDIA GPU with CUDA, AMD MI with HIP, and Cambricon MLU with BANG, demonstrate that QiMeng-Xpiler correctly translates different tensor programs at the accuracy of 95% on average, and the performance of translated programs achieves up to 2.0x over vendor-provided manually-optimized libraries. As a result, the programming productivity of DLS is improved by up to 96.0x via transcompiling legacy tensor programs.

cs.CL

Object-Level Verbalized Confidence Calibration in Vision-Language Models via Semantic Perturbation

Vision-language models (VLMs) excel in various multimodal tasks but frequently suffer from poor calibration, resulting in misalignment between their verbalized confidence and response correctness. This miscalibration undermines user trust, especially when models confidently provide incorrect or fabricated information. In this work, we propose a novel Confidence Calibration through Semantic Perturbation (CSP) framework to improve the calibration of verbalized confidence for VLMs in response to object-centric queries. We first introduce a perturbed dataset where Gaussian noise is applied to the key object regions to simulate visual uncertainty at different confidence levels, establishing an explicit mapping between visual ambiguity and confidence levels. We further enhance calibration through a two-stage training process combining supervised fine-tuning on the perturbed dataset with subsequent preference optimization. Extensive experiments on popular benchmarks demonstrate that our method significantly improves the alignment between verbalized confidence and response correctness while maintaining or enhancing overall task performance. These results highlight the potential of semantic perturbation as a practical tool for improving the reliability and interpretability of VLMs.

cs.CV

The Line operators in the G2HDM model

We investigate the global structure of the Gauged Two-Higgs-Doublet Model (G2HDM), a framework that extends the Standard Model by introducing a dark sector governed by the gauge symmetry $U(1)_X \times SU(2)_H$. The full gauge symmetry of the theory, including the visible sector, is given by the universal covering group $\tilde{G} = U(1)_Y \times SU(2)_L \times SU(3)_C \times U(1)_X \times SU(2)_H$. However, the true gauge group may instead be a quotient $G = \tilde{G} / Γ$, where $Γ$ is the center of $\tilde{G}$ or a subgroup thereof, leading to different global structures that cannot be distinguished by local experiments.We explore the physical implications of these global structures, analyzing their effects on Wilson, 't Hooft, and dyonic line operators, as well as the periodicity of the CP-violating $θ$-angles associated with each group factor. Furthermore, we determine the minimal electric and magnetic charges that arise after electroweak symmetry breaking, highlighting their dependence on the choice of $Γ$. These findings provide a systematic characterization of the G2HDM's global properties and their potential phenomenological consequences.

hep-ph

Policy Constraint by Only Support Constraint for Offline Reinforcement Learning

Offline reinforcement learning (RL) aims to optimize a policy by using pre-collected datasets, to maximize cumulative rewards. However, offline reinforcement learning suffers challenges due to the distributional shift between the learned and behavior policies, leading to errors when computing Q-values for out-of-distribution (OOD) actions. To mitigate this issue, policy constraint methods aim to constrain the learned policy's distribution with the distribution of the behavior policy or confine action selection within the support of the behavior policy. However, current policy constraint methods tend to exhibit excessive conservatism, hindering the policy from further surpassing the behavior policy's performance. In this work, we present Only Support Constraint (OSC) which is derived from maximizing the total probability of learned policy in the support of behavior policy, to address the conservatism of policy constraint. OSC presents a regularization term that only restricts policies to the support without imposing extra constraints on actions within the support. Additionally, to fully harness the performance of the new policy constraints, OSC utilizes a diffusion model to effectively characterize the support of behavior policies. Experimental evaluations across a variety of offline RL benchmarks demonstrate that OSC significantly enhances performance, alleviating the challenges associated with distributional shifts and mitigating conservatism of policy constraints. Code is available at https://github.com/MoreanP/OSC.

cs.LG

Nonlinear Model Reduction by Probabilistic Manifold Decomposition

This paper presents a novel non-linear model reduction method: Probabilistic Manifold Decomposition (PMD), which provides a powerful framework for constructing non-intrusive reduced-order models (ROMs) by embedding a high-dimensional system into a low-dimensional probabilistic manifold and predicting the dynamics. Through explicit mappings, PMD captures both linearity and non-linearity of the system. A key strength of PMD lies in its predictive capabilities, allowing it to generate stable dynamic states based on embedded representations. The method also offers a mathematically rigorous approach to analyze the convergence of linear feature matrices and low-dimensional probabilistic manifolds, ensuring that sample-based approximations converge to the true data distributions as sample sizes increase. These properties, combined with its computational efficiency, make PMD a versatile tool for applications requiring high accuracy and scalability, such as fluid dynamics simulations and other engineering problems. By preserving the geometric and probabilistic structures of the high-dimensional system, PMD achieves a balance between computational speed, accuracy, and predictive capabilities, positioning itself as a robust alternative to the traditional model reduction method.

math.NA

Line Operators in the Left-Right Symmetric Model

In this paper, we studied line operators in the Left-Right Symmetric Model. The gauge group of Left-Right Symmetric Electroweak Model is ${G} = SU(3) \times SU(2)_{L} \times SU(2)_{R} \times U(1)_{B - L}$. We derived the spectrum of line operators in all possible scenarios within left-right symmetric models. We then studied the $θ$ angles in left-right symmetric model. We also discuss the effect of symmetry breaking on the spectrum of line operators and $θ$ angles.

hep-ph

Unveiling Hidden Details: A RAW Data-Enhanced Paradigm for Real-World Super-Resolution

Real-world image super-resolution (Real SR) aims to generate high-fidelity, detail-rich high-resolution (HR) images from low-resolution (LR) counterparts. Existing Real SR methods primarily focus on generating details from the LR RGB domain, often leading to a lack of richness or fidelity in fine details. In this paper, we pioneer the use of details hidden in RAW data to complement existing RGB-only methods, yielding superior outputs. We argue that key image processing steps in Image Signal Processing, such as denoising and demosaicing, inherently result in the loss of fine details in LR images, making LR RAW a valuable information source. To validate this, we present RealSR-RAW, a comprehensive dataset comprising over 10,000 pairs with LR and HR RGB images, along with corresponding LR RAW, captured across multiple smartphones under varying focal lengths and diverse scenes. Additionally, we propose a novel, general RAW adapter to efficiently integrate LR RAW data into existing CNNs, Transformers, and Diffusion-based Real SR models by suppressing the noise contained in LR RAW and aligning its distribution. Extensive experiments demonstrate that incorporating RAW data significantly enhances detail recovery and improves Real SR performance across ten evaluation metrics, including both fidelity and perception-oriented metrics. Our findings open a new direction for the Real SR task, with the dataset and code will be made available to support future research.

eess.IV

Ex3: Automatic Novel Writing by Extracting, Excelsior and Expanding

Generating long-term texts such as novels using artificial intelligence has always been a challenge. A common approach is to use large language models (LLMs) to construct a hierarchical framework that first plans and then writes. Despite the fact that the generated novels reach a sufficient length, they exhibit poor logical coherence and appeal in their plots and deficiencies in character and event depiction, ultimately compromising the overall narrative quality. In this paper, we propose a method named Extracting Excelsior and Expanding. Ex3 initially extracts structure information from raw novel data. By combining this structure information with the novel data, an instruction-following dataset is meticulously crafted. This dataset is then utilized to fine-tune the LLM, aiming for excelsior generation performance. In the final stage, a tree-like expansion method is deployed to facilitate the generation of arbitrarily long novels. Evaluation against previous methods showcases Ex3's ability to produce higher-quality long-form novels.

cs.CL

The Ninth NTIRE 2024 Efficient Super-Resolution Challenge Report

This paper provides a comprehensive review of the NTIRE 2024 challenge, focusing on efficient single-image super-resolution (ESR) solutions and their outcomes. The task of this challenge is to super-resolve an input image with a magnification factor of x4 based on pairs of low and corresponding high-resolution images. The primary objective is to develop networks that optimize various aspects such as runtime, parameters, and FLOPs, while still maintaining a peak signal-to-noise ratio (PSNR) of approximately 26.90 dB on the DIV2K_LSDIR_valid dataset and 26.99 dB on the DIV2K_LSDIR_test dataset. In addition, this challenge has 4 tracks including the main track (overall performance), sub-track 1 (runtime), sub-track 2 (FLOPs), and sub-track 3 (parameters). In the main track, all three metrics (ie runtime, FLOPs, and parameter count) were considered. The ranking of the main track is calculated based on a weighted sum-up of the scores of all other sub-tracks. In sub-track 1, the practical runtime performance of the submissions was evaluated, and the corresponding score was used to determine the ranking. In sub-track 2, the number of FLOPs was considered. The score calculated based on the corresponding FLOPs was used to determine the ranking. In sub-track 3, the number of parameters was considered. The score calculated based on the corresponding parameters was used to determine the ranking. RLFN is set as the baseline for efficiency measurement. The challenge had 262 registered participants, and 34 teams made valid submissions. They gauge the state-of-the-art in efficient single-image super-resolution. To facilitate the reproducibility of the challenge and enable other researchers to build upon these findings, the code and the pre-trained model of validated solutions are made publicly available at https://github.com/Amazingren/NTIRE2024_ESR/.

cs.CV

Prompt-based Visual Alignment for Zero-shot Policy Transfer

Overfitting in RL has become one of the main obstacles to applications in reinforcement learning(RL). Existing methods do not provide explicit semantic constrain for the feature extractor, hindering the agent from learning a unified cross-domain representation and resulting in performance degradation on unseen domains. Besides, abundant data from multiple domains are needed. To address these issues, in this work, we propose prompt-based visual alignment (PVA), a robust framework to mitigate the detrimental domain bias in the image for zero-shot policy transfer. Inspired that Visual-Language Model (VLM) can serve as a bridge to connect both text space and image space, we leverage the semantic information contained in a text sequence as an explicit constraint to train a visual aligner. Thus, the visual aligner can map images from multiple domains to a unified domain and achieve good generalization performance. To better depict semantic information, prompt tuning is applied to learn a sequence of learnable tokens. With explicit constraints of semantic information, PVA can learn unified cross-domain representation under limited access to cross-domain data and achieves great zero-shot generalization ability in unseen domains. We verify PVA on a vision-based autonomous driving task with CARLA simulator. Experiments show that the agent generalizes well on unseen domains under limited access to multi-domain data.

cs.CV

Luban: Building Open-Ended Creative Agents via Autonomous Embodied Verification

Building open agents has always been the ultimate goal in AI research, and creative agents are the more enticing. Existing LLM agents excel at long-horizon tasks with well-defined goals (e.g., `mine diamonds' in Minecraft). However, they encounter difficulties on creative tasks with open goals and abstract criteria due to the inability to bridge the gap between them, thus lacking feedback for self-improvement in solving the task. In this work, we introduce autonomous embodied verification techniques for agents to fill the gap, laying the groundwork for creative tasks. Specifically, we propose the Luban agent target creative building tasks in Minecraft, which equips with two-level autonomous embodied verification inspired by human design practices: (1) visual verification of 3D structural speculates, which comes from agent synthesized CAD modeling programs; (2) pragmatic verification of the creation by generating and verifying environment-relevant functionality programs based on the abstract criteria. Extensive multi-dimensional human studies and Elo ratings show that the Luban completes diverse creative building tasks in our proposed benchmark and outperforms other baselines ($33\%$ to $100\%$) in both visualization and pragmatism. Additional demos on the real-world robotic arm show the creation potential of the Luban in the physical world.

cs.AI

Efficient Real-world Image Super-Resolution Via Adaptive Directional Gradient Convolution

Real-SR endeavors to produce high-resolution images with rich details while mitigating the impact of multiple degradation factors. Although existing methods have achieved impressive achievements in detail recovery, they still fall short when addressing regions with complex gradient arrangements due to the intensity-based linear weighting feature extraction manner. Moreover, the stochastic artifacts introduced by degradation cues during the imaging process in real LR increase the disorder of the overall image details, further complicating the perception of intrinsic gradient arrangement. To address these challenges, we innovatively introduce kernel-wise differential operations within the convolutional kernel and develop several learnable directional gradient convolutions. These convolutions are integrated in parallel with a novel linear weighting mechanism to form an Adaptive Directional Gradient Convolution (DGConv), which adaptively weights and fuses the basic directional gradients to improve the gradient arrangement perception capability for both regular and irregular textures. Coupled with DGConv, we further devise a novel equivalent parameter fusion method for DGConv that maintains its rich representational capabilities while keeping computational costs consistent with a single Vanilla Convolution (VConv), enabling DGConv to improve the performance of existing super-resolution networks without incurring additional computational expenses. To better leverage the superiority of DGConv, we further develop an Adaptive Information Interaction Block (AIIBlock) to adeptly balance the enhancement of texture and contrast while meticulously investigating the interdependencies, culminating in the creation of a DGPNet for Real-SR through simple stacking. Comparative results with 15 SOTA methods across three public datasets underscore the effectiveness and efficiency of our proposed approach.

eess.IV