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Jiaming Liu

Publications and source records attributed to Jiaming Liu.

At least 145 records · Page 8Linked to original sources

Exploring Sparse Visual Prompt for Domain Adaptive Dense Prediction

The visual prompts have provided an efficient manner in addressing visual cross-domain problems. In previous works, Visual Domain Prompt (VDP) first introduces domain prompts to tackle the classification Test-Time Adaptation (TTA) problem by warping image-level prompts on the input and fine-tuning prompts for each target domain. However, since the image-level prompts mask out continuous spatial details in the prompt-allocated region, it will suffer from inaccurate contextual information and limited domain knowledge extraction, particularly when dealing with dense prediction TTA problems. To overcome these challenges, we propose a novel Sparse Visual Domain Prompts (SVDP) approach, which holds minimal trainable parameters (e.g., 0.1\%) in the image-level prompt and reserves more spatial information of the input. To better apply SVDP in extracting domain-specific knowledge, we introduce the Domain Prompt Placement (DPP) method to adaptively allocates trainable parameters of SVDP on the pixels with large distribution shifts. Furthermore, recognizing that each target domain sample exhibits a unique domain shift, we design Domain Prompt Updating (DPU) strategy to optimize prompt parameters differently for each sample, facilitating efficient adaptation to the target domain. Extensive experiments were conducted on widely-used TTA and continual TTA benchmarks, and our proposed method achieves state-of-the-art performance in both semantic segmentation and depth estimation tasks.

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ZONE: Zero-Shot Instruction-Guided Local Editing

Recent advances in vision-language models like Stable Diffusion have shown remarkable power in creative image synthesis and editing.However, most existing text-to-image editing methods encounter two obstacles: First, the text prompt needs to be carefully crafted to achieve good results, which is not intuitive or user-friendly. Second, they are insensitive to local edits and can irreversibly affect non-edited regions, leaving obvious editing traces. To tackle these problems, we propose a Zero-shot instructiON-guided local image Editing approach, termed ZONE. We first convert the editing intent from the user-provided instruction (e.g., "make his tie blue") into specific image editing regions through InstructPix2Pix. We then propose a Region-IoU scheme for precise image layer extraction from an off-the-shelf segment model. We further develop an edge smoother based on FFT for seamless blending between the layer and the image.Our method allows for arbitrary manipulation of a specific region with a single instruction while preserving the rest. Extensive experiments demonstrate that our ZONE achieves remarkable local editing results and user-friendliness, outperforming state-of-the-art methods. Code is available at https://github.com/lsl001006/ZONE.

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No Time to Train: Empowering Non-Parametric Networks for Few-shot 3D Scene Segmentation

To reduce the reliance on large-scale datasets, recent works in 3D segmentation resort to few-shot learning. Current 3D few-shot segmentation methods first pre-train models on 'seen' classes, and then evaluate their generalization performance on 'unseen' classes. However, the prior pre-training stage not only introduces excessive time overhead but also incurs a significant domain gap on 'unseen' classes. To tackle these issues, we propose a Non-parametric Network for few-shot 3D Segmentation, Seg-NN, and its Parametric variant, Seg-PN. Without training, Seg-NN extracts dense representations by hand-crafted filters and achieves comparable performance to existing parametric models. Due to the elimination of pre-training, Seg-NN can alleviate the domain gap issue and save a substantial amount of time. Based on Seg-NN, Seg-PN only requires training a lightweight QUEry-Support Transferring (QUEST) module, which enhances the interaction between the support set and query set. Experiments suggest that Seg-PN outperforms previous state-of-the-art method by +4.19% and +7.71% mIoU on S3DIS and ScanNet datasets respectively, while reducing training time by -90%, indicating its effectiveness and efficiency.

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NTO3D: Neural Target Object 3D Reconstruction with Segment Anything

Neural 3D reconstruction from multi-view images has recently attracted increasing attention from the community. Existing methods normally learn a neural field for the whole scene, while it is still under-explored how to reconstruct a target object indicated by users. Considering the Segment Anything Model (SAM) has shown effectiveness in segmenting any 2D images, in this paper, we propose NTO3D, a novel high-quality Neural Target Object 3D (NTO3D) reconstruction method, which leverages the benefits of both neural field and SAM. We first propose a novel strategy to lift the multi-view 2D segmentation masks of SAM into a unified 3D occupancy field. The 3D occupancy field is then projected into 2D space and generates the new prompts for SAM. This process is iterative until convergence to separate the target object from the scene. After this, we then lift the 2D features of the SAM encoder into a 3D feature field in order to improve the reconstruction quality of the target object. NTO3D lifts the 2D masks and features of SAM into the 3D neural field for high-quality neural target object 3D reconstruction. We conduct detailed experiments on several benchmark datasets to demonstrate the advantages of our method. The code will be available at: https://github.com/ucwxb/NTO3D.

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Distribution-Aware Continual Test-Time Adaptation for Semantic Segmentation

Since autonomous driving systems usually face dynamic and ever-changing environments, continual test-time adaptation (CTTA) has been proposed as a strategy for transferring deployed models to continually changing target domains. However, the pursuit of long-term adaptation often introduces catastrophic forgetting and error accumulation problems, which impede the practical implementation of CTTA in the real world. Recently, existing CTTA methods mainly focus on utilizing a majority of parameters to fit target domain knowledge through self-training. Unfortunately, these approaches often amplify the challenge of error accumulation due to noisy pseudo-labels, and pose practical limitations stemming from the heavy computational costs associated with entire model updates. In this paper, we propose a distribution-aware tuning (DAT) method to make the semantic segmentation CTTA efficient and practical in real-world applications. DAT adaptively selects and updates two small groups of trainable parameters based on data distribution during the continual adaptation process, including domain-specific parameters (DSP) and task-relevant parameters (TRP). Specifically, DSP exhibits sensitivity to outputs with substantial distribution shifts, effectively mitigating the problem of error accumulation. In contrast, TRP are allocated to positions that are responsive to outputs with minor distribution shifts, which are fine-tuned to avoid the catastrophic forgetting problem. In addition, since CTTA is a temporal task, we introduce the Parameter Accumulation Update (PAU) strategy to collect the updated DSP and TRP in target domain sequences. We conduct extensive experiments on two widely-used semantic segmentation CTTA benchmarks, achieving promising performance compared to previous state-of-the-art methods.

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BEVUDA: Multi-geometric Space Alignments for Domain Adaptive BEV 3D Object Detection

Vision-centric bird-eye-view (BEV) perception has shown promising potential in autonomous driving. Recent works mainly focus on improving efficiency or accuracy but neglect the challenges when facing environment changing, resulting in severe degradation of transfer performance. For BEV perception, we figure out the significant domain gaps existing in typical real-world cross-domain scenarios and comprehensively solve the Domain Adaption (DA) problem for multi-view 3D object detection. Since BEV perception approaches are complicated and contain several components, the domain shift accumulation on multiple geometric spaces (i.e., 2D, 3D Voxel, BEV) makes BEV DA even challenging. In this paper, we propose a Multi-space Alignment Teacher-Student (MATS) framework to ease the domain shift accumulation, which consists of a Depth-Aware Teacher (DAT) and a Geometric-space Aligned Student (GAS) model. DAT tactfully combines target lidar and reliable depth prediction to construct depth-aware information, extracting target domain-specific knowledge in Voxel and BEV feature spaces. It then transfers the sufficient domain knowledge of multiple spaces to the student model. In order to jointly alleviate the domain shift, GAS projects multi-geometric space features to a shared geometric embedding space and decreases data distribution distance between two domains. To verify the effectiveness of our method, we conduct BEV 3D object detection experiments on three cross-domain scenarios and achieve state-of-the-art performance.

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ViDA: Homeostatic Visual Domain Adapter for Continual Test Time Adaptation

Since real-world machine systems are running in non-stationary environments, Continual Test-Time Adaptation (CTTA) task is proposed to adapt the pre-trained model to continually changing target domains. Recently, existing methods mainly focus on model-based adaptation, which aims to leverage a self-training manner to extract the target domain knowledge. However, pseudo labels can be noisy and the updated model parameters are unreliable under dynamic data distributions, leading to error accumulation and catastrophic forgetting in the continual adaptation process. To tackle these challenges and maintain the model plasticity, we design a Visual Domain Adapter (ViDA) for CTTA, explicitly handling both domain-specific and domain-shared knowledge. Specifically, we first comprehensively explore the different domain representations of the adapters with trainable high-rank or low-rank embedding spaces. Then we inject ViDAs into the pre-trained model, which leverages high-rank and low-rank features to adapt the current domain distribution and maintain the continual domain-shared knowledge, respectively. To exploit the low-rank and high-rank ViDAs more effectively, we further propose a Homeostatic Knowledge Allotment (HKA) strategy, which adaptively combines different knowledge from each ViDA. Extensive experiments conducted on four widely used benchmarks demonstrate that our proposed method achieves state-of-the-art performance in both classification and segmentation CTTA tasks. Note that, our method can be regarded as a novel transfer paradigm for large-scale models, delivering promising results in adaptation to continually changing distributions. Project page: https://sites.google.com/view/iclr2024-vida/home.

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Continual-MAE: Adaptive Distribution Masked Autoencoders for Continual Test-Time Adaptation

Continual Test-Time Adaptation (CTTA) is proposed to migrate a source pre-trained model to continually changing target distributions, addressing real-world dynamism. Existing CTTA methods mainly rely on entropy minimization or teacher-student pseudo-labeling schemes for knowledge extraction in unlabeled target domains. However, dynamic data distributions cause miscalibrated predictions and noisy pseudo-labels in existing self-supervised learning methods, hindering the effective mitigation of error accumulation and catastrophic forgetting problems during the continual adaptation process. To tackle these issues, we propose a continual self-supervised method, Adaptive Distribution Masked Autoencoders (ADMA), which enhances the extraction of target domain knowledge while mitigating the accumulation of distribution shifts. Specifically, we propose a Distribution-aware Masking (DaM) mechanism to adaptively sample masked positions, followed by establishing consistency constraints between the masked target samples and the original target samples. Additionally, for masked tokens, we utilize an efficient decoder to reconstruct a hand-crafted feature descriptor (e.g., Histograms of Oriented Gradients), leveraging its invariant properties to boost task-relevant representations. Through conducting extensive experiments on four widely recognized benchmarks, our proposed method attains state-of-the-art performance in both classification and segmentation CTTA tasks. Our project page: https://sites.google.com/view/continual-mae/home.

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Point-DETR3D: Leveraging Imagery Data with Spatial Point Prior for Weakly Semi-supervised 3D Object Detection

Training high-accuracy 3D detectors necessitates massive labeled 3D annotations with 7 degree-of-freedom, which is laborious and time-consuming. Therefore, the form of point annotations is proposed to offer significant prospects for practical applications in 3D detection, which is not only more accessible and less expensive but also provides strong spatial information for object localization. In this paper, we empirically discover that it is non-trivial to merely adapt Point-DETR to its 3D form, encountering two main bottlenecks: 1) it fails to encode strong 3D prior into the model, and 2) it generates low-quality pseudo labels in distant regions due to the extreme sparsity of LiDAR points. To overcome these challenges, we introduce Point-DETR3D, a teacher-student framework for weakly semi-supervised 3D detection, designed to fully capitalize on point-wise supervision within a constrained instance-wise annotation budget.Different from Point-DETR which encodes 3D positional information solely through a point encoder, we propose an explicit positional query initialization strategy to enhance the positional prior. Considering the low quality of pseudo labels at distant regions produced by the teacher model, we enhance the detector's perception by incorporating dense imagery data through a novel Cross-Modal Deformable RoI Fusion (D-RoI).Moreover, an innovative point-guided self-supervised learning technique is proposed to allow for fully exploiting point priors, even in student models.Extensive experiments on representative nuScenes dataset demonstrate our Point-DETR3D obtains significant improvements compared to previous works. Notably, with only 5% of labeled data, Point-DETR3D achieves over 90% performance of its fully supervised counterpart.

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MoSA: Mixture of Sparse Adapters for Visual Efficient Tuning

With the rapid growth in the scale of pre-trained foundation models, parameter-efficient fine-tuning techniques have gained significant attention, among which Adapter Tuning is the most widely used. Despite achieving efficiency, it still underperforms full fine-tuning, and the performance improves at the cost of an increase in parameters. Recent efforts have either focused on training multiple adapter experts to increase model capacity or on pruning adapters to achieve parameter efficiency. However, both approaches introduce more parameters compared to the original adapter, hence are not computationally efficient. Motivated by this, we propose Mixture of Sparse Adapters, or MoSA, as a novel Adapter Tuning method to fully unleash the potential of each parameter in the adapter. We first split the standard adapter into multiple non-overlapping modules, then stochastically activate them for sparse training, and finally merge them to form a complete adapter after tuning. In this way, MoSA can achieve significantly better performance than standard adapters without any additional computational or storage overhead. Furthermore, we propose a hierarchical sparse strategy to better leverage limited training data. Extensive experiments on a series of 27 visual tasks demonstrate that MoSA consistently outperforms other Adapter Tuning methods as well as other baselines by a large margin. Furthermore, MoSA brings consistent improvements across various model scales, architectures, and different PEFT methods. Code will be released.

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StableGarment: Garment-Centric Generation via Stable Diffusion

In this paper, we introduce StableGarment, a unified framework to tackle garment-centric(GC) generation tasks, including GC text-to-image, controllable GC text-to-image, stylized GC text-to-image, and robust virtual try-on. The main challenge lies in retaining the intricate textures of the garment while maintaining the flexibility of pre-trained Stable Diffusion. Our solution involves the development of a garment encoder, a trainable copy of the denoising UNet equipped with additive self-attention (ASA) layers. These ASA layers are specifically devised to transfer detailed garment textures, also facilitating the integration of stylized base models for the creation of stylized images. Furthermore, the incorporation of a dedicated try-on ControlNet enables StableGarment to execute virtual try-on tasks with precision. We also build a novel data engine that produces high-quality synthesized data to preserve the model's ability to follow prompts. Extensive experiments demonstrate that our approach delivers state-of-the-art (SOTA) results among existing virtual try-on methods and exhibits high flexibility with broad potential applications in various garment-centric image generation.

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Overcoming Distribution Shifts in Plug-and-Play Methods with Test-Time Training

Plug-and-Play Priors (PnP) is a well-known class of methods for solving inverse problems in computational imaging. PnP methods combine physical forward models with learned prior models specified as image denoisers. A common issue with the learned models is that of a performance drop when there is a distribution shift between the training and testing data. Test-time training (TTT) was recently proposed as a general strategy for improving the performance of learned models when training and testing data come from different distributions. In this paper, we propose PnP-TTT as a new method for overcoming distribution shifts in PnP. PnP-TTT uses deep equilibrium learning (DEQ) for optimizing a self-supervised loss at the fixed points of PnP iterations. PnP-TTT can be directly applied on a single test sample to improve the generalization of PnP. We show through simulations that given a sufficient number of measurements, PnP-TTT enables the use of image priors trained on natural images for image reconstruction in magnetic resonance imaging (MRI).

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SSR-Encoder: Encoding Selective Subject Representation for Subject-Driven Generation

Recent advancements in subject-driven image generation have led to zero-shot generation, yet precise selection and focus on crucial subject representations remain challenging. Addressing this, we introduce the SSR-Encoder, a novel architecture designed for selectively capturing any subject from single or multiple reference images. It responds to various query modalities including text and masks, without necessitating test-time fine-tuning. The SSR-Encoder combines a Token-to-Patch Aligner that aligns query inputs with image patches and a Detail-Preserving Subject Encoder for extracting and preserving fine features of the subjects, thereby generating subject embeddings. These embeddings, used in conjunction with original text embeddings, condition the generation process. Characterized by its model generalizability and efficiency, the SSR-Encoder adapts to a range of custom models and control modules. Enhanced by the Embedding Consistency Regularization Loss for improved training, our extensive experiments demonstrate its effectiveness in versatile and high-quality image generation, indicating its broad applicability. Project page: https://ssr-encoder.github.io

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RenderOcc: Vision-Centric 3D Occupancy Prediction with 2D Rendering Supervision

3D occupancy prediction holds significant promise in the fields of robot perception and autonomous driving, which quantifies 3D scenes into grid cells with semantic labels. Recent works mainly utilize complete occupancy labels in 3D voxel space for supervision. However, the expensive annotation process and sometimes ambiguous labels have severely constrained the usability and scalability of 3D occupancy models. To address this, we present RenderOcc, a novel paradigm for training 3D occupancy models only using 2D labels. Specifically, we extract a NeRF-style 3D volume representation from multi-view images, and employ volume rendering techniques to establish 2D renderings, thus enabling direct 3D supervision from 2D semantics and depth labels. Additionally, we introduce an Auxiliary Ray method to tackle the issue of sparse viewpoints in autonomous driving scenarios, which leverages sequential frames to construct comprehensive 2D rendering for each object. To our best knowledge, RenderOcc is the first attempt to train multi-view 3D occupancy models only using 2D labels, reducing the dependence on costly 3D occupancy annotations. Extensive experiments demonstrate that RenderOcc achieves comparable performance to models fully supervised with 3D labels, underscoring the significance of this approach in real-world applications.

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A Vanilla Multi-Task Framework for Dense Visual Prediction Solution to 1st VCL Challenge -- Multi-Task Robustness Track

In this report, we present our solution to the multi-task robustness track of the 1st Visual Continual Learning (VCL) Challenge at ICCV 2023 Workshop. We propose a vanilla framework named UniNet that seamlessly combines various visual perception algorithms into a multi-task model. Specifically, we choose DETR3D, Mask2Former, and BinsFormer for 3D object detection, instance segmentation, and depth estimation tasks, respectively. The final submission is a single model with InternImage-L backbone, and achieves a 49.6 overall score (29.5 Det mAP, 80.3 mTPS, 46.4 Seg mAP, and 7.93 silog) on SHIFT validation set. Besides, we provide some interesting observations in our experiments which may facilitate the development of multi-task learning in dense visual prediction.

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Efficient Deweather Mixture-of-Experts with Uncertainty-aware Feature-wise Linear Modulation

The Mixture-of-Experts (MoE) approach has demonstrated outstanding scalability in multi-task learning including low-level upstream tasks such as concurrent removal of multiple adverse weather effects. However, the conventional MoE architecture with parallel Feed Forward Network (FFN) experts leads to significant parameter and computational overheads that hinder its efficient deployment. In addition, the naive MoE linear router is suboptimal in assigning task-specific features to multiple experts which limits its further scalability. In this work, we propose an efficient MoE architecture with weight sharing across the experts. Inspired by the idea of linear feature modulation (FM), our architecture implicitly instantiates multiple experts via learnable activation modulations on a single shared expert block. The proposed Feature Modulated Expert (FME) serves as a building block for the novel Mixture-of-Feature-Modulation-Experts (MoFME) architecture, which can scale up the number of experts with low overhead. We further propose an Uncertainty-aware Router (UaR) to assign task-specific features to different FM modules with well-calibrated weights. This enables MoFME to effectively learn diverse expert functions for multiple tasks. The conducted experiments on the multi-deweather task show that our MoFME outperforms the baselines in the image restoration quality by 0.1-0.2 dB and achieves SOTA-compatible performance while saving more than 72% of parameters and 39% inference time over the conventional MoE counterpart. Experiments on the downstream segmentation and classification tasks further demonstrate the generalizability of MoFME to real open-world applications.

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Cloud-Device Collaborative Learning for Multimodal Large Language Models

The burgeoning field of Multimodal Large Language Models (MLLMs) has exhibited remarkable performance in diverse tasks such as captioning, commonsense reasoning, and visual scene understanding. However, the deployment of these large-scale MLLMs on client devices is hindered by their extensive model parameters, leading to a notable decline in generalization capabilities when these models are compressed for device deployment. Addressing this challenge, we introduce a Cloud-Device Collaborative Continual Adaptation framework, designed to enhance the performance of compressed, device-deployed MLLMs by leveraging the robust capabilities of cloud-based, larger-scale MLLMs. Our framework is structured into three key components: a device-to-cloud uplink for efficient data transmission, cloud-based knowledge adaptation, and an optimized cloud-to-device downlink for model deployment. In the uplink phase, we employ an Uncertainty-guided Token Sampling (UTS) strategy to effectively filter out-of-distribution tokens, thereby reducing transmission costs and improving training efficiency. On the cloud side, we propose Adapter-based Knowledge Distillation (AKD) method to transfer refined knowledge from large-scale to compressed, pocket-size MLLMs. Furthermore, we propose a Dynamic Weight update Compression (DWC) strategy for the downlink, which adaptively selects and quantizes updated weight parameters, enhancing transmission efficiency and reducing the representational disparity between cloud and device models. Extensive experiments on several multimodal benchmarks demonstrate the superiority of our proposed framework over prior Knowledge Distillation and device-cloud collaboration methods. Notably, we also validate the feasibility of our approach to real-world experiments.

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ManipLLM: Embodied Multimodal Large Language Model for Object-Centric Robotic Manipulation

Robot manipulation relies on accurately predicting contact points and end-effector directions to ensure successful operation. However, learning-based robot manipulation, trained on a limited category within a simulator, often struggles to achieve generalizability, especially when confronted with extensive categories. Therefore, we introduce an innovative approach for robot manipulation that leverages the robust reasoning capabilities of Multimodal Large Language Models (MLLMs) to enhance the stability and generalization of manipulation. By fine-tuning the injected adapters, we preserve the inherent common sense and reasoning ability of the MLLMs while equipping them with the ability for manipulation. The fundamental insight lies in the introduced fine-tuning paradigm, encompassing object category understanding, affordance prior reasoning, and object-centric pose prediction to stimulate the reasoning ability of MLLM in manipulation. During inference, our approach utilizes an RGB image and text prompt to predict the end effector's pose in chain of thoughts. After the initial contact is established, an active impedance adaptation policy is introduced to plan the upcoming waypoints in a closed-loop manner. Moreover, in real world, we design a test-time adaptation (TTA) strategy for manipulation to enable the model better adapt to the current real-world scene configuration. Experiments in simulator and real-world show the promising performance of ManipLLM. More details and demonstrations can be found at https://sites.google.com/view/manipllm.

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