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Jiamou Liu

Publications and source records attributed to Jiamou Liu.

At least 73 records · Page 4Linked to original sources

MSDC: Exploiting Multi-State Power Consumption in Non-intrusive Load Monitoring based on A Dual-CNN Model

Non-intrusive load monitoring (NILM) aims to decompose aggregated electrical usage signal into appliance-specific power consumption and it amounts to a classical example of blind source separation tasks. Leveraging recent progress on deep learning techniques, we design a new neural NILM model Multi-State Dual CNN (MSDC). Different from previous models, MSDC explicitly extracts information about the appliance's multiple states and state transitions, which in turn regulates the prediction of signals for appliances. More specifically, we employ a dual-CNN architecture: one CNN for outputting state distributions and the other for predicting the power of each state. A new technique is invented that utilizes conditional random fields (CRF) to capture state transitions. Experiments on two real-world datasets REDD and UK-DALE demonstrate that our model significantly outperform state-of-the-art models while having good generalization capacity, achieving 6%-10% MAE gain and 33%-51% SAE gain to unseen appliances.

cs.LG↗

Centralization Problem for Opinion Convergence in Decentralized Networks

This paper aims to provide a new perspective on the interplay between decentralization -- a prevalent character of multi-agent systems -- and centralization, i.e., the task of imposing central control to meet system-level goals. In particular, in the context of networked opinion dynamic model, the paper proposes and discusses a framework for centralization. More precisely, a decentralized network consists of autonomous agents and their social structure that is unknown and dynamic. Centralization is a process of appointing agents in the network to act as access units who provide information and exert influence over their local surroundings. We discuss centralization for the DeGroot model of opinion dynamics, aiming to enforce opinion convergence using the minimum number of access units. We show that the key to the centralization process lies in selecting access units so that they form a dominating set. We then propose algorithms under a new local algorithmic framework, namely prowling, to accomplish this task. To validate our algorithm, we perform systematic experiments over both real-world and synthetic networks and verify that our algorithm outperforms benchmarks.

cs.SI↗

From Cognitive to Computational Modeling: Text-based Risky Decision-Making Guided by Fuzzy Trace Theory

Understanding, modelling and predicting human risky decision-making is challenging due to intrinsic individual differences and irrationality. Fuzzy trace theory (FTT) is a powerful paradigm that explains human decision-making by incorporating gists, i.e., fuzzy representations of information which capture only its quintessential meaning. Inspired by Broniatowski and Reyna's FTT cognitive model, we propose a computational framework which combines the effects of the underlying semantics and sentiments on text-based decision-making. In particular, we introduce Category-2-Vector to learn categorical gists and categorical sentiments, and demonstrate how our computational model can be optimised to predict risky decision-making in groups and individuals.

cs.CL↗

Individual-Level Inverse Reinforcement Learning for Mean Field Games

The recent mean field game (MFG) formalism has enabled the application of inverse reinforcement learning (IRL) methods in large-scale multi-agent systems, with the goal of inferring reward signals that can explain demonstrated behaviours of large populations. The existing IRL methods for MFGs are built upon reducing an MFG to a Markov decision process (MDP) defined on the collective behaviours and average rewards of the population. However, this paper reveals that the reduction from MFG to MDP holds only for the fully cooperative setting. This limitation invalidates existing IRL methods on MFGs with non-cooperative environments. To measure more general behaviours in large populations, we study the use of individual behaviours to infer ground-truth reward functions for MFGs. We propose Mean Field IRL (MFIRL), the first dedicated IRL framework for MFGs that can handle both cooperative and non-cooperative environments. Based on this theoretically justified framework, we develop a practical algorithm effective for MFGs with unknown dynamics. We evaluate MFIRL on both cooperative and mixed cooperative-competitive scenarios with many agents. Results demonstrate that MFIRL excels in reward recovery, sample efficiency and robustness in the face of changing dynamics.

cs.LG↗

Space Meets Time: Local Spacetime Neural Network For Traffic Flow Forecasting

Traffic flow forecasting is a crucial task in urban computing. The challenge arises as traffic flows often exhibit intrinsic and latent spatio-temporal correlations that cannot be identified by extracting the spatial and temporal patterns of traffic data separately. We argue that such correlations are universal and play a pivotal role in traffic flow. We put forward {spacetime interval learning} as a paradigm to explicitly capture these correlations through a unified analysis of both spatial and temporal features. Unlike the state-of-the-art methods, which are restricted to a particular road network, we model the universal spatio-temporal correlations that are transferable from cities to cities. To this end, we propose a new spacetime interval learning framework that constructs a local-spacetime context of a traffic sensor comprising the data from its neighbors within close time points. Based on this idea, we introduce local spacetime neural network (STNN), which employs novel spacetime convolution and attention mechanism to learn the universal spatio-temporal correlations. The proposed STNN captures local traffic patterns, which does not depend on a specific network structure. As a result, a trained STNN model can be applied on any unseen traffic networks. We evaluate the proposed STNN on two public real-world traffic datasets and a simulated dataset on dynamic networks. The experiment results show that STNN not only improves prediction accuracy by 4% over state-of-the-art methods, but is also effective in handling the case when the traffic network undergoes dynamic changes as well as the superior generalization capability.

cs.LG↗

DeepQR: Neural-based Quality Ratings for Learnersourced Multiple-Choice Questions

Automated question quality rating (AQQR) aims to evaluate question quality through computational means, thereby addressing emerging challenges in online learnersourced question repositories. Existing methods for AQQR rely solely on explicitly-defined criteria such as readability and word count, while not fully utilising the power of state-of-the-art deep-learning techniques. We propose DeepQR, a novel neural-network model for AQQR that is trained using multiple-choice-question (MCQ) datasets collected from PeerWise, a widely-used learnersourcing platform. Along with designing DeepQR, we investigate models based on explicitly-defined features, or semantic features, or both. We also introduce a self-attention mechanism to capture semantic correlations between MCQ components, and a contrastive-learning approach to acquire question representations using quality ratings. Extensive experiments on datasets collected from eight university-level courses illustrate that DeepQR has superior performance over six comparative models.

cs.CL↗

GACAN: Graph Attention-Convolution-Attention Networks for Traffic Forecasting Based on Multi-granularity Time Series

Traffic forecasting is an integral part of intelligent transportation systems (ITS). Achieving a high prediction accuracy is a challenging task due to a high level of dynamics and complex spatial-temporal dependency of road networks. For this task, we propose Graph Attention-Convolution-Attention Networks (GACAN). The model uses a novel Att-Conv-Att (ACA) block which contains two graph attention layers and one spectral-based GCN layer sandwiched in between. The graph attention layers are meant to capture temporal features while the spectral-based GCN layer is meant to capture spatial features. The main novelty of the model is the integration of time series of four different time granularities: the original time series, together with hourly, daily, and weekly time series. Unlike previous work that used multi-granularity time series by handling every time series separately, GACAN combines the outcome of processing all time series after each graph attention layer. Thus, the effects of different time granularities are integrated throughout the model. We perform a series of experiments on three real-world datasets. The experimental results verify the advantage of using multi-granularity time series and that the proposed GACAN model outperforms the state-of-the-art baselines.

cs.LG↗

Generating Relevant and Coherent Dialogue Responses using Self-separated Conditional Variational AutoEncoders

Conditional Variational AutoEncoder (CVAE) effectively increases the diversity and informativeness of responses in open-ended dialogue generation tasks through enriching the context vector with sampled latent variables. However, due to the inherent one-to-many and many-to-one phenomena in human dialogues, the sampled latent variables may not correctly reflect the contexts' semantics, leading to irrelevant and incoherent generated responses. To resolve this problem, we propose Self-separated Conditional Variational AutoEncoder (abbreviated as SepaCVAE) that introduces group information to regularize the latent variables, which enhances CVAE by improving the responses' relevance and coherence while maintaining their diversity and informativeness. SepaCVAE actively divides the input data into groups, and then widens the absolute difference between data pairs from distinct groups, while narrowing the relative distance between data pairs in the same group. Empirical results from automatic evaluation and detailed analysis demonstrate that SepaCVAE can significantly boost responses in well-established open-domain dialogue datasets.

cs.CL↗

THINK: A Novel Conversation Model for Generating Grammatically Correct and Coherent Responses

Many existing conversation models that are based on the encoder-decoder framework have focused on ways to make the encoder more complicated to enrich the context vectors so as to increase the diversity and informativeness of generated responses. However, these approaches face two problems. First, the decoder is too simple to effectively utilize the previously generated information and tends to generate duplicated and self-contradicting responses. Second, the complex encoder tends to generate diverse but incoherent responses because the complex context vectors may deviate from the original semantics of context. In this work, we proposed a conversation model named "THINK" (Teamwork generation Hover around Impressive Noticeable Keywords) to make the decoder more complicated and avoid generating duplicated and self-contradicting responses. The model simplifies the context vectors and increases the coherence of generated responses in a reasonable way. For this model, we propose Teamwork generation framework and Semantics Extractor. Compared with other baselines, both automatic and human evaluation showed the advantages of our model.

cs.CL↗

Selling Data at an Auction under Privacy Constraints

Private data query combines mechanism design with privacy protection to produce aggregated statistics from privately-owned data records. The problem arises in a data marketplace where data owners have personalised privacy requirements and private data valuations. We focus on the case when the data owners are single-minded, i.e., they are willing to release their data only if the data broker guarantees to meet their announced privacy requirements. For a data broker who wants to purchase data from such data owners, we propose the SingleMindedQuery (SMQ) mechanism, which uses a reverse auction to select data owners and determine compensations. SMQ satisfies interim incentive compatibility, individual rationality, and budget feasibility. Moreover, it uses purchased privacy expectation maximisation as a principle to produce accurate outputs for commonly-used queries such as counting, median and linear predictor. The effectiveness of our method is empirically validated by a series of experiments.

cs.GT↗

HHH: An Online Medical Chatbot System based on Knowledge Graph and Hierarchical Bi-Directional Attention

This paper proposes a chatbot framework that adopts a hybrid model which consists of a knowledge graph and a text similarity model. Based on this chatbot framework, we build HHH, an online question-and-answer (QA) Healthcare Helper system for answering complex medical questions. HHH maintains a knowledge graph constructed from medical data collected from the Internet. HHH also implements a novel text representation and similarity deep learning model, Hierarchical BiLSTM Attention Model (HBAM), to find the most similar question from a large QA dataset. We compare HBAM with other state-of-the-art language models such as bidirectional encoder representation from transformers (BERT) and Manhattan LSTM Model (MaLSTM). We train and test the models with a subset of the Quora duplicate questions dataset in the medical area. The experimental results show that our model is able to achieve a superior performance than these existing methods.

cs.CL↗

Finding Answers from the Word of God: Domain Adaptation for Neural Networks in Biblical Question Answering

Question answering (QA) has significantly benefitted from deep learning techniques in recent years. However, domain-specific QA remains a challenge due to the significant amount of data required to train a neural network. This paper studies the answer sentence selection task in the Bible domain and answer questions by selecting relevant verses from the Bible. For this purpose, we create a new dataset BibleQA based on bible trivia questions and propose three neural network models for our task. We pre-train our models on a large-scale QA dataset, SQuAD, and investigate the effect of transferring weights on model accuracy. Furthermore, we also measure the model accuracies with different answer context lengths and different Bible translations. We affirm that transfer learning has a noticeable improvement in the model accuracy. We achieve relatively good results with shorter context lengths, whereas longer context lengths decreased model accuracy. We also find that using a more modern Bible translation in the dataset has a positive effect on the task.

cs.IR↗

Infinite and Bi-infinite Words with Decidable Monadic Theories

We study word structures of the form $(D,<,P)$ where $D$ is either $\mathbb{N}$ or $\mathbb{Z}$, $<$ is the natural linear ordering on $D$ and $P\subseteq D$ is a predicate on $D$. In particular we show: (a) The set of recursive $ω$-words with decidable monadic second order theories is $Σ_3$-complete. (b) Known characterisations of the $ω$-words with decidable monadic second order theories are transfered to the corresponding question for bi-infinite words. (c) We show that such "tame" predicates $P$ exist in every Turing degree. (d) We determine, for $P\subseteq\mathbb{Z}$, the number of predicates $Q\subseteq\mathbb{Z}$ such that $(\mathbb{Z},\le,P)$ and $(\mathbb{Z},\le,Q)$ are indistinguishable. Through these results we demonstrate similarities and differences between logical properties of infinite and bi-infinite words.

cs.LO↗

From the Periphery to the Center: Information Brokerage in an Evolving Network

Interpersonal ties are pivotal to individual efficacy, status and performance in an agent society. This paper explores three important and interrelated themes in social network theory: the center/periphery partition of the network; network dynamics; and social integration of newcomers. We tackle the question: How would a newcomer harness information brokerage to integrate into a dynamic network going from periphery to center? We model integration as the interplay between the newcomer and the dynamics network and capture information brokerage using a process of relationship building. We analyze theoretical guarantees for the newcomer to reach the center through tactics; proving that a winning tactic always exists for certain types of network dynamics. We then propose three tactics and show their superior performance over alternative methods on four real-world datasets and four network models. In general, our tactics place the newcomer to the center by adding very few new edges on dynamic networks with approximately 14000 nodes.

cs.AI↗

Network, Popularity and Social Cohesion: A Game-Theoretic Approach

In studies of social dynamics, cohesion refers to a group's tendency to stay in unity, which -- as argued in sociometry -- arises from the network topology of interpersonal ties between members of the group. We follow this idea and propose a game-based model of cohesion that not only relies on the social network, but also reflects individuals' social needs. In particular, our model is a type of cooperative games where players may gain popularity by strategically forming groups. A group is socially cohesive if the grand coalition is core stable. We study social cohesion in some special types of graphs and draw a link between social cohesion and the classical notion of structural cohesion. We then focus on the problem of deciding whether a given social network is socially cohesive and show that this problem is CoNP-complete. Nevertheless, we give two efficient heuristics for coalition structures where players enjoy high popularity and experimentally evaluate their performances.

cs.SI↗

How to Build Your Network? A Structural Analysis

Creating new ties in a social network facilitates knowledge exchange and affects positional advantage. In this paper, we study the process, which we call network building, of establishing ties between two existing social networks in order to reach certain structural goals. We focus on the case when one of the two networks consists only of a single member and motivate this case from two perspectives. The first perspective is socialization: we ask how a newcomer can forge relationships with an existing network to place herself at the center. We prove that obtaining optimal solutions to this problem is NP-complete, and present several efficient algorithms to solve this problem and compare them with each other. The second perspective is network expansion: we investigate how a network may preserve or reduce its diameter through linking with a new node, hence ensuring small distance between its members. We give two algorithms for this problem. For both perspectives the experiment demonstrates that a small number of new links is usually sufficient to reach the respective goal.

cs.SI↗

A Game of Attribute Decomposition for Software Architecture Design

Attribute-driven software architecture design aims to provide decision support by taking into account the quality attributes of softwares. A central question in this process is: What architecture design best fulfills the desirable software requirements? To answer this question, a system designer needs to make tradeoffs among several potentially conflicting quality attributes. Such decisions are normally ad-hoc and rely heavily on experiences. We propose a mathematical approach to tackle this problem. Game theory naturally provides the basic language: Players represent requirements, and strategies involve setting up coalitions among the players. In this way we propose a novel model, called decomposition game, for attribute-driven design. We present its solution concept based on the notion of cohesion and expansion-freedom and prove that a solution always exists. We then investigate the computational complexity of obtaining a solution. The game model and the algorithms may serve as a general framework for providing useful guidance for software architecture design. We present our results through running examples and a case study on a real-life software project.

cs.GT↗

Dynamic Algorithms for Interval Scheduling on a Single Machine

We investigate dynamic algorithms for the interval scheduling problem. Our algorithm runs in amortised time $O(\log n)$ for query operation and $O(d\log^2 n)$ for insertion and removal operations, where $n$ and $d$ are the maximal numbers of intervals and pairwise overlapping intervals respectively. We also show that for a monotonic set, that is when no interval properly contains another interval, the amortised complexity is $O(\log n)$ for both query and update operations. We compare the two algorithms for the monotonic interval sets using experiments.

cs.DS↗