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Jian Ren

Publications and source records attributed to Jian Ren.

At least 55 records · Page 3Linked to original sources

From Bi-Level to One-Level: A Framework for Structural Attacks to Graph Anomaly Detection

The success of graph neural networks stimulates the prosperity of graph mining and the corresponding downstream tasks including graph anomaly detection (GAD). However, it has been explored that those graph mining methods are vulnerable to structural manipulations on relational data. That is, the attacker can maliciously perturb the graph structures to assist the target nodes to evade anomaly detection. In this paper, we explore the structural vulnerability of two typical GAD systems: unsupervised FeXtra-based GAD and supervised GCN-based GAD. Specifically, structural poisoning attacks against GAD are formulated as complex bi-level optimization problems. Our first major contribution is then to transform the bi-level problem into one-level leveraging different regression methods. Furthermore, we propose a new way of utilizing gradient information to optimize the one-level optimization problem in the discrete domain. Comprehensive experiments demonstrate the effectiveness of our proposed attack algorithm BinarizedAttack.

cs.CR↗

Fast and Automatic 3D Modeling of Antenna Structure Using CNN-LSTM Network for Efficient Data Generation

Deep learning-assisted antenna design methods such as surrogate models have gained significant popularity in recent years due to their potential to greatly increase design efficiencies by replacing the time-consuming full-wave electromagnetic (EM) simulations. However, a large number of training data with sufficiently diverse and representative samples (antenna structure parameters, scattering properties, etc.) is mandatory for these methods to ensure good performance. Traditional antenna modeling methods relying on manual model construction and modification are time-consuming and cannot meet the requirement of efficient training data acquisition. In this study, we proposed a deep learning-assisted and image-based intelligent modeling approach for accelerating the data acquisition of antenna samples with different physical structures. Specifically, our method only needs an image of the antenna structure, usually available in scientific publications, as the input while the corresponding modeling codes (VBA language) are generated automatically. The proposed model mainly consists of two parts: Convolutional Neural Network (CNN) and Long Short Term Memory (LSTM) networks. The former is used for capturing features of antenna structure images and the latter is employed to generate the modeling codes. Through training, the proposed model can achieve fast and automatic data acquisition of antenna physical structures based on antenna images. Experiment results show that the proposed method achieves a significant speed enhancement than the manual modeling approach. This approach lays the foundation for efficient data acquisition needed to build robust surrogate models in the future.

eess.SY↗

Real-Time Neural Light Field on Mobile Devices

Recent efforts in Neural Rendering Fields (NeRF) have shown impressive results on novel view synthesis by utilizing implicit neural representation to represent 3D scenes. Due to the process of volumetric rendering, the inference speed for NeRF is extremely slow, limiting the application scenarios of utilizing NeRF on resource-constrained hardware, such as mobile devices. Many works have been conducted to reduce the latency of running NeRF models. However, most of them still require high-end GPU for acceleration or extra storage memory, which is all unavailable on mobile devices. Another emerging direction utilizes the neural light field (NeLF) for speedup, as only one forward pass is performed on a ray to predict the pixel color. Nevertheless, to reach a similar rendering quality as NeRF, the network in NeLF is designed with intensive computation, which is not mobile-friendly. In this work, we propose an efficient network that runs in real-time on mobile devices for neural rendering. We follow the setting of NeLF to train our network. Unlike existing works, we introduce a novel network architecture that runs efficiently on mobile devices with low latency and small size, i.e., saving $15\times \sim 24\times$ storage compared with MobileNeRF. Our model achieves high-resolution generation while maintaining real-time inference for both synthetic and real-world scenes on mobile devices, e.g., $18.04$ms (iPhone 13) for rendering one $1008\times756$ image of real 3D scenes. Additionally, we achieve similar image quality as NeRF and better quality than MobileNeRF (PSNR $26.15$ vs. $25.91$ on the real-world forward-facing dataset).

cs.CV↗

COMCAT: Towards Efficient Compression and Customization of Attention-Based Vision Models

Attention-based vision models, such as Vision Transformer (ViT) and its variants, have shown promising performance in various computer vision tasks. However, these emerging architectures suffer from large model sizes and high computational costs, calling for efficient model compression solutions. To date, pruning ViTs has been well studied, while other compression strategies that have been widely applied in CNN compression, e.g., model factorization, is little explored in the context of ViT compression. This paper explores an efficient method for compressing vision transformers to enrich the toolset for obtaining compact attention-based vision models. Based on the new insight on the multi-head attention layer, we develop a highly efficient ViT compression solution, which outperforms the state-of-the-art pruning methods. For compressing DeiT-small and DeiT-base models on ImageNet, our proposed approach can achieve 0.45% and 0.76% higher top-1 accuracy even with fewer parameters. Our finding can also be applied to improve the customization efficiency of text-to-image diffusion models, with much faster training (up to $2.6\times$ speedup) and lower extra storage cost (up to $1927.5\times$ reduction) than the existing works.

cs.CV↗

Robust and Efficient Fault Diagnosis of mm-Wave Active Phased Arrays using Baseband Signal

One key communication block in 5G and 6G radios is the active phased array (APA). To ensure reliable operation, efficient and timely fault diagnosis of APAs on-site is crucial. To date, fault diagnosis has relied on measurement of frequency domain radiation patterns using costly equipment and multiple strictly controlled measurement probes, which are time-consuming, complex, and therefore infeasible for on-site deployment. This paper proposes a novel method exploiting a Deep Neural Network (DNN) tailored to extract the features hidden in the baseband in-phase and quadrature signals for classifying the different faults. It requires only a single probe in one measurement point for fast and accurate diagnosis of the faulty elements and components in APAs. Validation of the proposed method is done using a commercial 28 GHz APA. Accuracies of 99% and 80% have been demonstrated for single- and multi-element failure detection, respectively. Three different test scenarios are investigated: on-off antenna elements, phase variations, and magnitude attenuation variations. In a low signal to noise ratio of 4 dB, stable fault detection accuracy above 90% is maintained. This is all achieved with a detection time of milliseconds (e.g 6~ms), showing a high potential for on-site deployment.

eess.SP↗

Two-Bit RIS-Aided Communications at 3.5GHz: Some Insights from the Measurement Results Under Multiple Practical Scenes

In this paper, we propose a two-bit reconfigurable intelligent surface (RIS)-aided communication system, which mainly consists of a two-bit RIS, a transmitter and a receiver. A corresponding prototype verification system is designed to perform experimental tests in practical environments. The carrier frequency is set as 3.5GHz, and the RIS array possesses 256 units, each of which adopts two-bit phase quantization. In particular, we adopt a self-developed broadband intelligent communication system 40MHz-Net (BICT-40N) terminal in order to fully acquire the channel information. The terminal mainly includes a baseband board and a radio frequency (RF) front-end board, where the latter can achieve 26 dB transmitting link gain and 33 dB receiving link gain. The orthogonal frequency division multiplexing (OFDM) signal is used for the terminal, where the bandwidth is 40MHz and the subcarrier spacing is 625KHz. Also, the terminal supports a series of modulation modes, including QPSK, QAM, etc.Through experimental tests, we validate a few functions and properties of the RIS as follows. First, we validate a novel RIS power consumption model, which considers both the static and the dynamic power consumption. Besides, we demonstrate the existence of the imaging interference and find that two-bit RIS can lower the imaging interference about 10 dBm. Moreover, we verify that the RIS can outperform the metal plate in terms of the beam focusing performance. In addition, we find that the RIS has the ability to improve the channel stationarity. Then, we realize the multi-beam reflection of the RIS utilizing the pattern addition (PA) algorithm. Lastly, we validate the existence of the mutual coupling between different RIS units.

eess.SP↗

Make-A-Story: Visual Memory Conditioned Consistent Story Generation

There has been a recent explosion of impressive generative models that can produce high quality images (or videos) conditioned on text descriptions. However, all such approaches rely on conditional sentences that contain unambiguous descriptions of scenes and main actors in them. Therefore employing such models for more complex task of story visualization, where naturally references and co-references exist, and one requires to reason about when to maintain consistency of actors and backgrounds across frames/scenes, and when not to, based on story progression, remains a challenge. In this work, we address the aforementioned challenges and propose a novel autoregressive diffusion-based framework with a visual memory module that implicitly captures the actor and background context across the generated frames. Sentence-conditioned soft attention over the memories enables effective reference resolution and learns to maintain scene and actor consistency when needed. To validate the effectiveness of our approach, we extend the MUGEN dataset and introduce additional characters, backgrounds and referencing in multi-sentence storylines. Our experiments for story generation on the MUGEN, the PororoSV and the FlintstonesSV dataset show that our method not only outperforms prior state-of-the-art in generating frames with high visual quality, which are consistent with the story, but also models appropriate correspondences between the characters and the background.

cs.CV↗

Invertible Neural Skinning

Building animatable and editable models of clothed humans from raw 3D scans and poses is a challenging problem. Existing reposing methods suffer from the limited expressiveness of Linear Blend Skinning (LBS), require costly mesh extraction to generate each new pose, and typically do not preserve surface correspondences across different poses. In this work, we introduce Invertible Neural Skinning (INS) to address these shortcomings. To maintain correspondences, we propose a Pose-conditioned Invertible Network (PIN) architecture, which extends the LBS process by learning additional pose-varying deformations. Next, we combine PIN with a differentiable LBS module to build an expressive and end-to-end Invertible Neural Skinning (INS) pipeline. We demonstrate the strong performance of our method by outperforming the state-of-the-art reposing techniques on clothed humans and preserving surface correspondences, while being an order of magnitude faster. We also perform an ablation study, which shows the usefulness of our pose-conditioning formulation, and our qualitative results display that INS can rectify artefacts introduced by LBS well. See our webpage for more details: https://yashkant.github.io/invertible-neural-skinning/

cs.CV↗

3D generation on ImageNet

Existing 3D-from-2D generators are typically designed for well-curated single-category datasets, where all the objects have (approximately) the same scale, 3D location, and orientation, and the camera always points to the center of the scene. This makes them inapplicable to diverse, in-the-wild datasets of non-alignable scenes rendered from arbitrary camera poses. In this work, we develop a 3D generator with Generic Priors (3DGP): a 3D synthesis framework with more general assumptions about the training data, and show that it scales to very challenging datasets, like ImageNet. Our model is based on three new ideas. First, we incorporate an inaccurate off-the-shelf depth estimator into 3D GAN training via a special depth adaptation module to handle the imprecision. Then, we create a flexible camera model and a regularization strategy for it to learn its distribution parameters during training. Finally, we extend the recent ideas of transferring knowledge from pre-trained classifiers into GANs for patch-wise trained models by employing a simple distillation-based technique on top of the discriminator. It achieves more stable training than the existing methods and speeds up the convergence by at least 40%. We explore our model on four datasets: SDIP Dogs 256x256, SDIP Elephants 256x256, LSUN Horses 256x256, and ImageNet 256x256, and demonstrate that 3DGP outperforms the recent state-of-the-art in terms of both texture and geometry quality. Code and visualizations: https://snap-research.github.io/3dgp.

cs.CV↗

Discrete Contrastive Diffusion for Cross-Modal Music and Image Generation

Diffusion probabilistic models (DPMs) have become a popular approach to conditional generation, due to their promising results and support for cross-modal synthesis. A key desideratum in conditional synthesis is to achieve high correspondence between the conditioning input and generated output. Most existing methods learn such relationships implicitly, by incorporating the prior into the variational lower bound. In this work, we take a different route -- we explicitly enhance input-output connections by maximizing their mutual information. To this end, we introduce a Conditional Discrete Contrastive Diffusion (CDCD) loss and design two contrastive diffusion mechanisms to effectively incorporate it into the denoising process, combining the diffusion training and contrastive learning for the first time by connecting it with the conventional variational objectives. We demonstrate the efficacy of our approach in evaluations with diverse multimodal conditional synthesis tasks: dance-to-music generation, text-to-image synthesis, as well as class-conditioned image synthesis. On each, we enhance the input-output correspondence and achieve higher or competitive general synthesis quality. Furthermore, the proposed approach improves the convergence of diffusion models, reducing the number of required diffusion steps by more than 35% on two benchmarks, significantly increasing the inference speed.

cs.CV↗

Unsupervised Volumetric Animation

We propose a novel approach for unsupervised 3D animation of non-rigid deformable objects. Our method learns the 3D structure and dynamics of objects solely from single-view RGB videos, and can decompose them into semantically meaningful parts that can be tracked and animated. Using a 3D autodecoder framework, paired with a keypoint estimator via a differentiable PnP algorithm, our model learns the underlying object geometry and parts decomposition in an entirely unsupervised manner. This allows it to perform 3D segmentation, 3D keypoint estimation, novel view synthesis, and animation. We primarily evaluate the framework on two video datasets: VoxCeleb $256^2$ and TEDXPeople $256^2$. In addition, on the Cats $256^2$ image dataset, we show it even learns compelling 3D geometry from still images. Finally, we show our model can obtain animatable 3D objects from a single or few images. Code and visual results available on our project website, see https://snap-research.github.io/unsupervised-volumetric-animation .

cs.CV↗

EfficientFormer: Vision Transformers at MobileNet Speed

Vision Transformers (ViT) have shown rapid progress in computer vision tasks, achieving promising results on various benchmarks. However, due to the massive number of parameters and model design, \textit{e.g.}, attention mechanism, ViT-based models are generally times slower than lightweight convolutional networks. Therefore, the deployment of ViT for real-time applications is particularly challenging, especially on resource-constrained hardware such as mobile devices. Recent efforts try to reduce the computation complexity of ViT through network architecture search or hybrid design with MobileNet block, yet the inference speed is still unsatisfactory. This leads to an important question: can transformers run as fast as MobileNet while obtaining high performance? To answer this, we first revisit the network architecture and operators used in ViT-based models and identify inefficient designs. Then we introduce a dimension-consistent pure transformer (without MobileNet blocks) as a design paradigm. Finally, we perform latency-driven slimming to get a series of final models dubbed EfficientFormer. Extensive experiments show the superiority of EfficientFormer in performance and speed on mobile devices. Our fastest model, EfficientFormer-L1, achieves $79.2\%$ top-1 accuracy on ImageNet-1K with only $1.6$ ms inference latency on iPhone 12 (compiled with CoreML), which runs as fast as MobileNetV2$\times 1.4$ ($1.6$ ms, $74.7\%$ top-1), and our largest model, EfficientFormer-L7, obtains $83.3\%$ accuracy with only $7.0$ ms latency. Our work proves that properly designed transformers can reach extremely low latency on mobile devices while maintaining high performance.

cs.CV↗

Layer Freezing & Data Sieving: Missing Pieces of a Generic Framework for Sparse Training

Recently, sparse training has emerged as a promising paradigm for efficient deep learning on edge devices. The current research mainly devotes efforts to reducing training costs by further increasing model sparsity. However, increasing sparsity is not always ideal since it will inevitably introduce severe accuracy degradation at an extremely high sparsity level. This paper intends to explore other possible directions to effectively and efficiently reduce sparse training costs while preserving accuracy. To this end, we investigate two techniques, namely, layer freezing and data sieving. First, the layer freezing approach has shown its success in dense model training and fine-tuning, yet it has never been adopted in the sparse training domain. Nevertheless, the unique characteristics of sparse training may hinder the incorporation of layer freezing techniques. Therefore, we analyze the feasibility and potentiality of using the layer freezing technique in sparse training and find it has the potential to save considerable training costs. Second, we propose a data sieving method for dataset-efficient training, which further reduces training costs by ensuring only a partial dataset is used throughout the entire training process. We show that both techniques can be well incorporated into the sparse training algorithm to form a generic framework, which we dub SpFDE. Our extensive experiments demonstrate that SpFDE can significantly reduce training costs while preserving accuracy from three dimensions: weight sparsity, layer freezing, and dataset sieving.

cs.LG↗

PIM-QAT: Neural Network Quantization for Processing-In-Memory (PIM) Systems

Processing-in-memory (PIM), an increasingly studied neuromorphic hardware, promises orders of energy and throughput improvements for deep learning inference. Leveraging the massively parallel and efficient analog computing inside memories, PIM circumvents the bottlenecks of data movements in conventional digital hardware. However, an extra quantization step (i.e. PIM quantization), typically with limited resolution due to hardware constraints, is required to convert the analog computing results into digital domain. Meanwhile, non-ideal effects extensively exist in PIM quantization because of the imperfect analog-to-digital interface, which further compromises the inference accuracy. In this paper, we propose a method for training quantized networks to incorporate PIM quantization, which is ubiquitous to all PIM systems. Specifically, we propose a PIM quantization aware training (PIM-QAT) algorithm, and introduce rescaling techniques during backward and forward propagation by analyzing the training dynamics to facilitate training convergence. We also propose two techniques, namely batch normalization (BN) calibration and adjusted precision training, to suppress the adverse effects of non-ideal linearity and stochastic thermal noise involved in real PIM chips. Our method is validated on three mainstream PIM decomposition schemes, and physically on a prototype chip. Comparing with directly deploying conventionally trained quantized model on PIM systems, which does not take into account this extra quantization step and thus fails, our method provides significant improvement. It also achieves comparable inference accuracy on PIM systems as that of conventionally quantized models on digital hardware, across CIFAR10 and CIFAR100 datasets using various network depths for the most popular network topology.

cs.LG↗

RA-Depth: Resolution Adaptive Self-Supervised Monocular Depth Estimation

Existing self-supervised monocular depth estimation methods can get rid of expensive annotations and achieve promising results. However, these methods suffer from severe performance degradation when directly adopting a model trained on a fixed resolution to evaluate at other different resolutions. In this paper, we propose a resolution adaptive self-supervised monocular depth estimation method (RA-Depth) by learning the scale invariance of the scene depth. Specifically, we propose a simple yet efficient data augmentation method to generate images with arbitrary scales for the same scene. Then, we develop a dual high-resolution network that uses the multi-path encoder and decoder with dense interactions to aggregate multi-scale features for accurate depth inference. Finally, to explicitly learn the scale invariance of the scene depth, we formulate a cross-scale depth consistency loss on depth predictions with different scales. Extensive experiments on the KITTI, Make3D and NYU-V2 datasets demonstrate that RA-Depth not only achieves state-of-the-art performance, but also exhibits a good ability of resolution adaptation.

cs.CV↗

Cross-Modal 3D Shape Generation and Manipulation

Creating and editing the shape and color of 3D objects require tremendous human effort and expertise. Compared to direct manipulation in 3D interfaces, 2D interactions such as sketches and scribbles are usually much more natural and intuitive for the users. In this paper, we propose a generic multi-modal generative model that couples the 2D modalities and implicit 3D representations through shared latent spaces. With the proposed model, versatile 3D generation and manipulation are enabled by simply propagating the editing from a specific 2D controlling modality through the latent spaces. For example, editing the 3D shape by drawing a sketch, re-colorizing the 3D surface via painting color scribbles on the 2D rendering, or generating 3D shapes of a certain category given one or a few reference images. Unlike prior works, our model does not require re-training or fine-tuning per editing task and is also conceptually simple, easy to implement, robust to input domain shifts, and flexible to diverse reconstruction on partial 2D inputs. We evaluate our framework on two representative 2D modalities of grayscale line sketches and rendered color images, and demonstrate that our method enables various shape manipulation and generation tasks with these 2D modalities.

cs.CV↗

R2L: Distilling Neural Radiance Field to Neural Light Field for Efficient Novel View Synthesis

Recent research explosion on Neural Radiance Field (NeRF) shows the encouraging potential to represent complex scenes with neural networks. One major drawback of NeRF is its prohibitive inference time: Rendering a single pixel requires querying the NeRF network hundreds of times. To resolve it, existing efforts mainly attempt to reduce the number of required sampled points. However, the problem of iterative sampling still exists. On the other hand, Neural Light Field (NeLF) presents a more straightforward representation over NeRF in novel view synthesis -- the rendering of a pixel amounts to one single forward pass without ray-marching. In this work, we present a deep residual MLP network (88 layers) to effectively learn the light field. We show the key to successfully learning such a deep NeLF network is to have sufficient data, for which we transfer the knowledge from a pre-trained NeRF model via data distillation. Extensive experiments on both synthetic and real-world scenes show the merits of our method over other counterpart algorithms. On the synthetic scenes, we achieve 26-35x FLOPs reduction (per camera ray) and 28-31x runtime speedup, meanwhile delivering significantly better (1.4-2.8 dB average PSNR improvement) rendering quality than NeRF without any customized parallelism requirement.

cs.CV↗

The Physical Properties of Star-Forming Galaxies with Strong [O III] Lines at z=3.25

We present an analysis of physical properties of 34 [O III] emission-line galaxies (ELGs) at z=3.254$\pm$0.029 in the Extended Chandra Deep Field South (ECDFS). These ELGs are selected from deep narrow H2S(1) and broad Ks imaging of 383 arcmin$^{2}$ obtained with CFHT/WIRCam. We construct spectral energy distributions (SEDs) from U to Ks to derive the physical properties of ELGs. These [O III] ELGs are identified as starburst galaxies with strong [O III] lines of L([O III]) ~ 10$^{42.6}$ - 10$^{44.2}$ erg s$^{-1}$, and have stellar masses of M* ~ 10$^{9.0}$-10$^{10.6}$ M$_\odot$ and star formation rates of ~ 10-210 M$_\odot$ yr$^{-1}$. Our results show that 24% of our sample galaxies are dusty with Av > 1 mag and EW(OIII)$_{rest}$ ~ 70-500 $Å$, which are often missed in optically selected [O III] ELG samples. Their rest-frame UV and optical morphologies from HST/ACS and HST/WFC3 deep imaging reveal that these [O III] ELGs are mostly multiple-component systems (likely mergers) or compact. And 20% of them are nearly invisible in the rest-frame UV owing to heavy dust attenuation. Interestingly, we find that our samples reside in an overdensity consisting of two components: one southeast (SE) with an overdensity factor of $δ_{gal}$ ~ 41 over a volume of 13$^{3}$ cMpc$^{3}$ and the other northwest (NW) with $δ_{gal}$ ~ 38 over a volume of 10$^{3}$ cMpc$^{3}$. The two overdense substructures are expected to be virialized at z=0 with a total mass of ~ 1.1 x 10$^{15}$ M$_\odot$ and ~ 4.8 x 10$^{14}$ M$_\odot$, and probably merge into a Coma-like galaxy cluster.

astro-ph.GA↗