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Jian Yang

Publications and source records attributed to Jian Yang.

At least 397 records · Page 22Linked to original sources

Adaptive Perception for Unified Visual Multi-modal Object Tracking

Recently, many multi-modal trackers prioritize RGB as the dominant modality, treating other modalities as auxiliary, and fine-tuning separately various multi-modal tasks. This imbalance in modality dependence limits the ability of methods to dynamically utilize complementary information from each modality in complex scenarios, making it challenging to fully perceive the advantages of multi-modal. As a result, a unified parameter model often underperforms in various multi-modal tracking tasks. To address this issue, we propose APTrack, a novel unified tracker designed for multi-modal adaptive perception. Unlike previous methods, APTrack explores a unified representation through an equal modeling strategy. This strategy allows the model to dynamically adapt to various modalities and tasks without requiring additional fine-tuning between different tasks. Moreover, our tracker integrates an adaptive modality interaction (AMI) module that efficiently bridges cross-modality interactions by generating learnable tokens. Experiments conducted on five diverse multi-modal datasets (RGBT234, LasHeR, VisEvent, DepthTrack, and VOT-RGBD2022) demonstrate that APTrack not only surpasses existing state-of-the-art unified multi-modal trackers but also outperforms trackers designed for specific multi-modal tasks.

cs.CV↗

MindAligner: Explicit Brain Functional Alignment for Cross-Subject Visual Decoding from Limited fMRI Data

Brain decoding aims to reconstruct visual perception of human subject from fMRI signals, which is crucial for understanding brain's perception mechanisms. Existing methods are confined to the single-subject paradigm due to substantial brain variability, which leads to weak generalization across individuals and incurs high training costs, exacerbated by limited availability of fMRI data. To address these challenges, we propose MindAligner, an explicit functional alignment framework for cross-subject brain decoding from limited fMRI data. The proposed MindAligner enjoys several merits. First, we learn a Brain Transfer Matrix (BTM) that projects the brain signals of an arbitrary new subject to one of the known subjects, enabling seamless use of pre-trained decoding models. Second, to facilitate reliable BTM learning, a Brain Functional Alignment module is proposed to perform soft cross-subject brain alignment under different visual stimuli with a multi-level brain alignment loss, uncovering fine-grained functional correspondences with high interpretability. Experiments indicate that MindAligner not only outperforms existing methods in visual decoding under data-limited conditions, but also provides valuable neuroscience insights in cross-subject functional analysis. The code will be made publicly available.

cs.CV↗

A Micro-Ellipsoid Model for Wet Porous Materials Rendering

Wet porous materials, like wet ground, moist walls, or wet cloth, are common in the real world. These materials consist of transmittable particles surrounded by liquid, where the individual particle is invisible in the macroscopic view. While modeling wet porous materials is critical for various applications, a physically based model for wet porous materials is still absent. In this paper, we model these appearances in the media domain by extending the anisotropic radiative transfer equation to model porosity and saturation. Then, we introduce a novel particle model -- micro-ellipsoid -- by treating each particle as a transmittable ellipsoid, analogous to a micro-flake, to statistically characterize the overall optical behavior of the medium. This way, the foundational theory for media with porosity and saturation is established. Building upon this new medium, we further propose a practical bidirectional scattering distribution function (BSDF) model within the position-free framework--WetSpongeCake. As a result, our WetSpongeCake model is able to represent various appearances of wet porous materials using physical parameters (e.g., porosity and saturation), allowing both reflection and transmission. We validated our model through several examples: a piece of wet cloth, sand saturated with different liquids, or damp sculptures, demonstrating its ability to match real-world appearances closely.

cs.GR↗

Harmonious Group Choreography with Trajectory-Controllable Diffusion

Creating group choreography from music is crucial in cultural entertainment and virtual reality, with a focus on generating harmonious movements. Despite growing interest, recent approaches often struggle with two major challenges: multi-dancer collisions and single-dancer foot sliding. To address these challenges, we propose a Trajectory-Controllable Diffusion (TCDiff) framework, which leverages non-overlapping trajectories to ensure coherent and aesthetically pleasing dance movements. To mitigate collisions, we introduce a Dance-Trajectory Navigator that generates collision-free trajectories for multiple dancers, utilizing a distance-consistency loss to maintain optimal spacing. Furthermore, to reduce foot sliding, we present a footwork adaptor that adjusts trajectory displacement between frames, supported by a relative forward-kinematic loss to further reinforce the correlation between movements and trajectories. Experiments demonstrate our method's superiority.

cs.CV↗

One-Prompt-One-Story: Free-Lunch Consistent Text-to-Image Generation Using a Single Prompt

Text-to-image generation models can create high-quality images from input prompts. However, they struggle to support the consistent generation of identity-preserving requirements for storytelling. Existing approaches to this problem typically require extensive training in large datasets or additional modifications to the original model architectures. This limits their applicability across different domains and diverse diffusion model configurations. In this paper, we first observe the inherent capability of language models, coined context consistency, to comprehend identity through context with a single prompt. Drawing inspiration from the inherent context consistency, we propose a novel training-free method for consistent text-to-image (T2I) generation, termed "One-Prompt-One-Story" (1Prompt1Story). Our approach 1Prompt1Story concatenates all prompts into a single input for T2I diffusion models, initially preserving character identities. We then refine the generation process using two novel techniques: Singular-Value Reweighting and Identity-Preserving Cross-Attention, ensuring better alignment with the input description for each frame. In our experiments, we compare our method against various existing consistent T2I generation approaches to demonstrate its effectiveness through quantitative metrics and qualitative assessments. Code is available at https://github.com/byliutao/1Prompt1Story.

cs.CV↗

MetaFE-DE: Learning Meta Feature Embedding for Depth Estimation from Monocular Endoscopic Images

Depth estimation from monocular endoscopic images presents significant challenges due to the complexity of endoscopic surgery, such as irregular shapes of human soft tissues, as well as variations in lighting conditions. Existing methods primarily estimate the depth information from RGB images directly, and often surffer the limited interpretability and accuracy. Given that RGB and depth images are two views of the same endoscopic surgery scene, in this paper, we introduce a novel concept referred as ``meta feature embedding (MetaFE)", in which the physical entities (e.g., tissues and surgical instruments) of endoscopic surgery are represented using the shared features that can be alternatively decoded into RGB or depth image. With this concept, we propose a two-stage self-supervised learning paradigm for the monocular endoscopic depth estimation. In the first stage, we propose a temporal representation learner using diffusion models, which are aligned with the spatial information through the cross normalization to construct the MetaFE. In the second stage, self-supervised monocular depth estimation with the brightness calibration is applied to decode the meta features into the depth image. Extensive evaluation on diverse endoscopic datasets demonstrates that our approach outperforms the state-of-the-art method in depth estimation, achieving superior accuracy and generalization. The source code will be publicly available.

eess.IV↗

Patch Triplet Similarity Purification for Guided Real-World Low-Dose CT Image Denoising

Image denoising of low-dose computed tomography (LDCT) is an important problem for clinical diagnosis with reduced radiation exposure. Previous methods are mostly trained with pairs of synthetic or misaligned LDCT and normal-dose CT (NDCT) images. However, trained with synthetic noise or misaligned LDCT/NDCT image pairs, the denoising networks would suffer from blurry structure or motion artifacts. Since non-contrast CT (NCCT) images share the content characteristics to the corresponding NDCT images in a three-phase scan, they can potentially provide useful information for real-world LDCT image denoising. To exploit this aspect, in this paper, we propose to incorporate clean NCCT images as useful guidance for the learning of real-world LDCT image denoising networks. To alleviate the issue of spatial misalignment in training data, we design a new Patch Triplet Similarity Purification (PTSP) strategy to select highly similar patch (instead of image) triplets of LDCT, NDCT, and NCCT images for network training. Furthermore, we modify two image denoising transformers of SwinIR and HAT to accommodate the NCCT image guidance, by replacing vanilla self-attention with cross-attention. On our collected clinical dataset, the modified transformers trained with the data selected by our PTSP strategy show better performance than 15 comparison methods on real-world LDCT image denoising. Ablation studies validate the effectiveness of our NCCT image guidance and PTSP strategy. We will publicly release our data and code.

eess.IV↗

Dual-BEV Nav: Dual-layer BEV-based Heuristic Path Planning for Robotic Navigation in Unstructured Outdoor Environments

Path planning with strong environmental adaptability plays a crucial role in robotic navigation in unstructured outdoor environments, especially in the case of low-quality location and map information. The path planning ability of a robot depends on the identification of the traversability of global and local ground areas. In real-world scenarios, the complexity of outdoor open environments makes it difficult for robots to identify the traversability of ground areas that lack a clearly defined structure. Moreover, most existing methods have rarely analyzed the integration of local and global traversability identifications in unstructured outdoor scenarios. To address this problem, we propose a novel method, Dual-BEV Nav, first introducing Bird's Eye View (BEV) representations into local planning to generate high-quality traversable paths. Then, these paths are projected onto the global traversability map generated by the global BEV planning model to obtain the optimal waypoints. By integrating the traversability from both local and global BEV, we establish a dual-layer BEV heuristic planning paradigm, enabling long-distance navigation in unstructured outdoor environments. We test our approach through both public dataset evaluations and real-world robot deployments, yielding promising results. Compared to baselines, the Dual-BEV Nav improved temporal distance prediction accuracy by up to $18.7\%$. In the real-world deployment, under conditions significantly different from the training set and with notable occlusions in the global BEV, the Dual-BEV Nav successfully achieved a 65-meter-long outdoor navigation. Further analysis demonstrates that the local BEV representation significantly enhances the rationality of the planning, while the global BEV probability map ensures the robustness of the overall planning.

cs.RO↗

EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy

3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate scene initialization, or the inefficiency of densification strategy. In this paper, we introduce a novel framework EasySplat to achieve high-quality 3DGS modeling. Instead of using SfM for scene initialization, we employ a novel method to release the power of large-scale pointmap approaches. Specifically, we propose an efficient grouping strategy based on view similarity, and use robust pointmap priors to obtain high-quality point clouds and camera poses for 3D scene initialization. After obtaining a reliable scene structure, we propose a novel densification approach that adaptively splits Gaussian primitives based on the average shape of neighboring Gaussian ellipsoids, utilizing KNN scheme. In this way, the proposed method tackles the limitation on initialization and optimization, leading to an efficient and accurate 3DGS modeling. Extensive experiments demonstrate that EasySplat outperforms the current state-of-the-art (SOTA) in handling novel view synthesis.

cs.CV↗

Polynomial Selection in Spectral Graph Neural Networks: An Error-Sum of Function Slices Approach

Spectral graph neural networks are proposed to harness spectral information inherent in graph-structured data through the application of polynomial-defined graph filters, recently achieving notable success in graph-based web applications. Existing studies reveal that various polynomial choices greatly impact spectral GNN performance, underscoring the importance of polynomial selection. However, this selection process remains a critical and unresolved challenge. Although prior work suggests a connection between the approximation capabilities of polynomials and the efficacy of spectral GNNs, there is a lack of theoretical insights into this relationship, rendering polynomial selection a largely heuristic process. To address the issue, this paper examines polynomial selection from an error-sum of function slices perspective. Inspired by the conventional signal decomposition, we represent graph filters as a sum of disjoint function slices. Building on this, we then bridge the polynomial capability and spectral GNN efficacy by proving that the construction error of graph convolution layer is bounded by the sum of polynomial approximation errors on function slices. This result leads us to develop an advanced filter based on trigonometric polynomials, a widely adopted option for approximating narrow signal slices. The proposed filter remains provable parameter efficiency, with a novel Taylor-based parameter decomposition that achieves streamlined, effective implementation. With this foundation, we propose TFGNN, a scalable spectral GNN operating in a decoupled paradigm. We validate the efficacy of TFGNN via benchmark node classification tasks, along with an example graph anomaly detection application to show its practical utility.

eess.SP↗

Relaxed Rotational Equivariance via $G$-Biases in Vision

Group Equivariant Convolution (GConv) can capture rotational equivariance from original data. It assumes uniform and strict rotational equivariance across all features as the transformations under the specific group. However, the presentation or distribution of real-world data rarely conforms to strict rotational equivariance, commonly referred to as Rotational Symmetry-Breaking (RSB) in the system or dataset, making GConv unable to adapt effectively to this phenomenon. Motivated by this, we propose a simple but highly effective method to address this problem, which utilizes a set of learnable biases called $G$-Biases under the group order to break strict group constraints and then achieve a Relaxed Rotational Equivariant Convolution (RREConv). To validate the efficiency of RREConv, we conduct extensive ablation experiments on the discrete rotational group $\mathcal{C}_n$. Experiments demonstrate that the proposed RREConv-based methods achieve excellent performance compared to existing GConv-based methods in both classification and 2D object detection tasks on the natural image datasets.

cs.CV↗

RSAR: Restricted State Angle Resolver and Rotated SAR Benchmark

Rotated object detection has made significant progress in the optical remote sensing. However, advancements in the Synthetic Aperture Radar (SAR) field are laggard behind, primarily due to the absence of a large-scale dataset. Annotating such a dataset is inefficient and costly. A promising solution is to employ a weakly supervised model (e.g., trained with available horizontal boxes only) to generate pseudo-rotated boxes for reference before manual calibration. Unfortunately, the existing weakly supervised models exhibit limited accuracy in predicting the object's angle. Previous works attempt to enhance angle prediction by using angle resolvers that decouple angles into cosine and sine encodings. In this work, we first reevaluate these resolvers from a unified perspective of dimension mapping and expose that they share the same shortcomings: these methods overlook the unit cycle constraint inherent in these encodings, easily leading to prediction biases. To address this issue, we propose the Unit Cycle Resolver, which incorporates a unit circle constraint loss to improve angle prediction accuracy. Our approach can effectively improve the performance of existing state-of-the-art weakly supervised methods and even surpasses fully supervised models on existing optical benchmarks (i.e., DOTA-v1.0 dataset). With the aid of UCR, we further annotate and introduce RSAR, the largest multi-class rotated SAR object detection dataset to date. Extensive experiments on both RSAR and optical datasets demonstrate that our UCR enhances angle prediction accuracy. Our dataset and code can be found at: https://github.com/zhasion/RSAR.

cs.CV↗

STAR: Spatial-Temporal Augmentation with Text-to-Video Models for Real-World Video Super-Resolution

Image diffusion models have been adapted for real-world video super-resolution to tackle over-smoothing issues in GAN-based methods. However, these models struggle to maintain temporal consistency, as they are trained on static images, limiting their ability to capture temporal dynamics effectively. Integrating text-to-video (T2V) models into video super-resolution for improved temporal modeling is straightforward. However, two key challenges remain: artifacts introduced by complex degradations in real-world scenarios, and compromised fidelity due to the strong generative capacity of powerful T2V models (\textit{e.g.}, CogVideoX-5B). To enhance the spatio-temporal quality of restored videos, we introduce\textbf{~\name} (\textbf{S}patial-\textbf{T}emporal \textbf{A}ugmentation with T2V models for \textbf{R}eal-world video super-resolution), a novel approach that leverages T2V models for real-world video super-resolution, achieving realistic spatial details and robust temporal consistency. Specifically, we introduce a Local Information Enhancement Module (LIEM) before the global attention block to enrich local details and mitigate degradation artifacts. Moreover, we propose a Dynamic Frequency (DF) Loss to reinforce fidelity, guiding the model to focus on different frequency components across diffusion steps. Extensive experiments demonstrate\textbf{~\name}~outperforms state-of-the-art methods on both synthetic and real-world datasets.

cs.CV↗

Qwen2.5 Technical Report

In this report, we introduce Qwen2.5, a comprehensive series of large language models (LLMs) designed to meet diverse needs. Compared to previous iterations, Qwen 2.5 has been significantly improved during both the pre-training and post-training stages. In terms of pre-training, we have scaled the high-quality pre-training datasets from the previous 7 trillion tokens to 18 trillion tokens. This provides a strong foundation for common sense, expert knowledge, and reasoning capabilities. In terms of post-training, we implement intricate supervised finetuning with over 1 million samples, as well as multistage reinforcement learning. Post-training techniques enhance human preference, and notably improve long text generation, structural data analysis, and instruction following. To handle diverse and varied use cases effectively, we present Qwen2.5 LLM series in rich sizes. Open-weight offerings include base and instruction-tuned models, with quantized versions available. In addition, for hosted solutions, the proprietary models currently include two mixture-of-experts (MoE) variants: Qwen2.5-Turbo and Qwen2.5-Plus, both available from Alibaba Cloud Model Studio. Qwen2.5 has demonstrated top-tier performance on a wide range of benchmarks evaluating language understanding, reasoning, mathematics, coding, human preference alignment, etc. Specifically, the open-weight flagship Qwen2.5-72B-Instruct outperforms a number of open and proprietary models and demonstrates competitive performance to the state-of-the-art open-weight model, Llama-3-405B-Instruct, which is around 5 times larger. Qwen2.5-Turbo and Qwen2.5-Plus offer superior cost-effectiveness while performing competitively against GPT-4o-mini and GPT-4o respectively. Additionally, as the foundation, Qwen2.5 models have been instrumental in training specialized models such as Qwen2.5-Math, Qwen2.5-Coder, QwQ, and multimodal models.

cs.CL↗

CodeElo: Benchmarking Competition-level Code Generation of LLMs with Human-comparable Elo Ratings

With the increasing code reasoning capabilities of existing large language models (LLMs) and breakthroughs in reasoning models like OpenAI o1 and o3, there is a growing need to develop more challenging and comprehensive benchmarks that effectively test their sophisticated competition-level coding abilities. Existing benchmarks, like LiveCodeBench and USACO, fall short due to the unavailability of private test cases, lack of support for special judges, and misaligned execution environments. To bridge this gap, we introduce CodeElo, a standardized competition-level code generation benchmark that effectively addresses all these challenges for the first time. CodeElo benchmark is mainly based on the official CodeForces platform and tries to align with the platform as much as possible. We compile the recent six months of contest problems on CodeForces with detailed information such as contest divisions, problem difficulty ratings, and problem algorithm tags. We introduce a unique judging method in which problems are submitted directly to the platform and develop a reliable Elo rating calculation system that aligns with the platform and is comparable with human participants but has lower variance. By testing on our CodeElo, we provide the Elo ratings of 30 existing popular open-source and 3 proprietary LLMs for the first time. The results show that o1-mini and QwQ-32B-Preview stand out significantly, achieving Elo ratings of 1578 and 1261, respectively, while other models struggle even with the easiest problems, placing in the lowest 25 percent among all human participants. Detailed analysis experiments are also conducted to provide insights into performance across algorithms and comparisons between using C++ and Python, which can suggest directions for future studies.

cs.CL↗

Next Token Prediction Towards Multimodal Intelligence: A Comprehensive Survey

Building on the foundations of language modeling in natural language processing, Next Token Prediction (NTP) has evolved into a versatile training objective for machine learning tasks across various modalities, achieving considerable success. As Large Language Models (LLMs) have advanced to unify understanding and generation tasks within the textual modality, recent research has shown that tasks from different modalities can also be effectively encapsulated within the NTP framework, transforming the multimodal information into tokens and predict the next one given the context. This survey introduces a comprehensive taxonomy that unifies both understanding and generation within multimodal learning through the lens of NTP. The proposed taxonomy covers five key aspects: Multimodal tokenization, MMNTP model architectures, unified task representation, datasets \& evaluation, and open challenges. This new taxonomy aims to aid researchers in their exploration of multimodal intelligence. An associated GitHub repository collecting the latest papers and repos is available at https://github.com/LMM101/Awesome-Multimodal-Next-Token-Prediction

cs.CL↗

AddSR: Accelerating Diffusion-based Blind Super-Resolution with Adversarial Diffusion Distillation

Blind super-resolution methods based on stable diffusion showcase formidable generative capabilities in reconstructing clear high-resolution images with intricate details from low-resolution inputs. However, their practical applicability is often hampered by poor efficiency, stemming from the requirement of thousands or hundreds of sampling steps. Inspired by the efficient adversarial diffusion distillation (ADD), we design~\name~to address this issue by incorporating the ideas of both distillation and ControlNet. Specifically, we first propose a prediction-based self-refinement strategy to provide high-frequency information in the student model output with marginal additional time cost. Furthermore, we refine the training process by employing HR images, rather than LR images, to regulate the teacher model, providing a more robust constraint for distillation. Second, we introduce a timestep-adaptive ADD to address the perception-distortion imbalance problem introduced by original ADD. Extensive experiments demonstrate our~\name~generates better restoration results, while achieving faster speed than previous SD-based state-of-the-art models (e.g., $7$$\times$ faster than SeeSR).

cs.CV↗

Towards Better Spherical Sliced-Wasserstein Distance Learning with Data-Adaptive Discriminative Projection Direction

Spherical Sliced-Wasserstein (SSW) has recently been proposed to measure the discrepancy between spherical data distributions in various fields, such as geology, medical domains, computer vision, and deep representation learning. However, in the original SSW, all projection directions are treated equally, which is too idealistic and cannot accurately reflect the importance of different projection directions for various data distributions. To address this issue, we propose a novel data-adaptive Discriminative Spherical Sliced-Wasserstein (DSSW) distance, which utilizes a projected energy function to determine the discriminative projection direction for SSW. In our new DSSW, we introduce two types of projected energy functions to generate the weights for projection directions with complete theoretical guarantees. The first type employs a non-parametric deterministic function that transforms the projected Wasserstein distance into its corresponding weight in each projection direction. This improves the performance of the original SSW distance with negligible additional computational overhead. The second type utilizes a neural network-induced function that learns the projection direction weight through a parameterized neural network based on data projections. This further enhances the performance of the original SSW distance with less extra computational overhead. Finally, we evaluate the performance of our proposed DSSW by comparing it with several state-of-the-art methods across a variety of machine learning tasks, including gradient flows, density estimation on real earth data, and self-supervised learning.

cs.LG↗