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Jian Yang

Publications and source records attributed to Jian Yang.

At least 505 records · Page 28Linked to original sources

RigNet++: Semantic Assisted Repetitive Image Guided Network for Depth Completion

Depth completion aims to recover dense depth maps from sparse ones, where color images are often used to facilitate this task. Recent depth methods primarily focus on image guided learning frameworks. However, blurry guidance in the image and unclear structure in the depth still impede their performance. To tackle these challenges, we explore a repetitive design in our image guided network to gradually and sufficiently recover depth values. Specifically, the repetition is embodied in both the image guidance branch and depth generation branch. In the former branch, we design a dense repetitive hourglass network (DRHN) to extract discriminative image features of complex environments, which can provide powerful contextual instruction for depth prediction. In the latter branch, we present a repetitive guidance (RG) module based on dynamic convolution, in which an efficient convolution factorization is proposed to reduce the complexity while modeling high-frequency structures progressively. Furthermore, in the semantic guidance branch, we utilize the well-known large vision model, i.e., segment anything (SAM), to supply RG with semantic prior. In addition, we propose a region-aware spatial propagation network (RASPN) for further depth refinement based on the semantic prior constraint. Finally, we collect a new dataset termed TOFDC for the depth completion task, which is acquired by the time-of-flight (TOF) sensor and the color camera on smartphones. Extensive experiments demonstrate that our method achieves state-of-the-art performance on KITTI, NYUv2, Matterport3D, 3D60, VKITTI, and our TOFDC.

cs.CV↗

AltNeRF: Learning Robust Neural Radiance Field via Alternating Depth-Pose Optimization

Neural Radiance Fields (NeRF) have shown promise in generating realistic novel views from sparse scene images. However, existing NeRF approaches often encounter challenges due to the lack of explicit 3D supervision and imprecise camera poses, resulting in suboptimal outcomes. To tackle these issues, we propose AltNeRF -- a novel framework designed to create resilient NeRF representations using self-supervised monocular depth estimation (SMDE) from monocular videos, without relying on known camera poses. SMDE in AltNeRF masterfully learns depth and pose priors to regulate NeRF training. The depth prior enriches NeRF's capacity for precise scene geometry depiction, while the pose prior provides a robust starting point for subsequent pose refinement. Moreover, we introduce an alternating algorithm that harmoniously melds NeRF outputs into SMDE through a consistence-driven mechanism, thus enhancing the integrity of depth priors. This alternation empowers AltNeRF to progressively refine NeRF representations, yielding the synthesis of realistic novel views. Extensive experiments showcase the compelling capabilities of AltNeRF in generating high-fidelity and robust novel views that closely resemble reality.

cs.CV↗

mCL-NER: Cross-Lingual Named Entity Recognition via Multi-view Contrastive Learning

Cross-lingual named entity recognition (CrossNER) faces challenges stemming from uneven performance due to the scarcity of multilingual corpora, especially for non-English data. While prior efforts mainly focus on data-driven transfer methods, a significant aspect that has not been fully explored is aligning both semantic and token-level representations across diverse languages. In this paper, we propose Multi-view Contrastive Learning for Cross-lingual Named Entity Recognition (mCL-NER). Specifically, we reframe the CrossNER task into a problem of recognizing relationships between pairs of tokens. This approach taps into the inherent contextual nuances of token-to-token connections within entities, allowing us to align representations across different languages. A multi-view contrastive learning framework is introduced to encompass semantic contrasts between source, codeswitched, and target sentences, as well as contrasts among token-to-token relations. By enforcing agreement within both semantic and relational spaces, we minimize the gap between source sentences and their counterparts of both codeswitched and target sentences. This alignment extends to the relationships between diverse tokens, enhancing the projection of entities across languages. We further augment CrossNER by combining self-training with labeled source data and unlabeled target data. Our experiments on the XTREME benchmark, spanning 40 languages, demonstrate the superiority of mCL-NER over prior data-driven and model-based approaches. It achieves a substantial increase of nearly +2.0 $F_1$ scores across a broad spectrum and establishes itself as the new state-of-the-art performer.

cs.CL↗

Adaptive Neural Ranking Framework: Toward Maximized Business Goal for Cascade Ranking Systems

Cascade ranking is widely used for large-scale top-k selection problems in online advertising and recommendation systems, and learning-to-rank is an important way to optimize the models in cascade ranking. Previous works on learning-to-rank usually focus on letting the model learn the complete order or top-k order, and adopt the corresponding rank metrics (e.g. OPA and NDCG@k) as optimization targets. However, these targets can not adapt to various cascade ranking scenarios with varying data complexities and model capabilities; and the existing metric-driven methods such as the Lambda framework can only optimize a rough upper bound of limited metrics, potentially resulting in sub-optimal and performance misalignment. To address these issues, we propose a novel perspective on optimizing cascade ranking systems by highlighting the adaptability of optimization targets to data complexities and model capabilities. Concretely, we employ multi-task learning to adaptively combine the optimization of relaxed and full targets, which refers to metrics Recall@m@k and OPA respectively. We also introduce permutation matrix to represent the rank metrics and employ differentiable sorting techniques to relax hard permutation matrix with controllable approximate error bound. This enables us to optimize both the relaxed and full targets directly and more appropriately. We named this method as Adaptive Neural Ranking Framework (abbreviated as ARF). Furthermore, we give a specific practice under ARF. We use the NeuralSort to obtain the relaxed permutation matrix and draw on the variant of the uncertainty weight method in multi-task learning to optimize the proposed losses jointly. Experiments on a total of 4 public and industrial benchmarks show the effectiveness and generalization of our method, and online experiment shows that our method has significant application value.

cs.LG↗

Get What You Want, Not What You Don't: Image Content Suppression for Text-to-Image Diffusion Models

The success of recent text-to-image diffusion models is largely due to their capacity to be guided by a complex text prompt, which enables users to precisely describe the desired content. However, these models struggle to effectively suppress the generation of undesired content, which is explicitly requested to be omitted from the generated image in the prompt. In this paper, we analyze how to manipulate the text embeddings and remove unwanted content from them. We introduce two contributions, which we refer to as $\textit{soft-weighted regularization}$ and $\textit{inference-time text embedding optimization}$. The first regularizes the text embedding matrix and effectively suppresses the undesired content. The second method aims to further suppress the unwanted content generation of the prompt, and encourages the generation of desired content. We evaluate our method quantitatively and qualitatively on extensive experiments, validating its effectiveness. Furthermore, our method is generalizability to both the pixel-space diffusion models (i.e. DeepFloyd-IF) and the latent-space diffusion models (i.e. Stable Diffusion).

cs.CV↗

WGAN-AFL: Seed Generation Augmented Fuzzer with Wasserstein-GAN

The importance of addressing security vulnerabilities is indisputable, with software becoming crucial in sectors such as national defense and finance. Consequently, The security issues caused by software vulnerabilities cannot be ignored. Fuzz testing is an automated software testing technology that can detect vulnerabilities in the software. However, most previous fuzzers encounter challenges that fuzzing performance is sensitive to initial input seeds. In the absence of high-quality initial input seeds, fuzzers may expend significant resources on program path exploration, leading to a substantial decrease in the efficiency of vulnerability detection. To address this issue, we propose WGAN-AFL. By collecting high-quality testcases, we train a generative adversarial network (GAN) to learn their features, thereby obtaining high-quality initial input seeds. To overcome drawbacks like mode collapse and training instability inherent in GANs, we utilize the Wasserstein GAN (WGAN) architecture for training, further enhancing the quality of the generated seeds. Experimental results demonstrate that WGAN-AFL significantly outperforms the original AFL in terms of code coverage, new paths, and vulnerability discovery, demonstrating the effective enhancement of seed quality by WGAN-AFL.

cs.CR↗

MLAD: A Unified Model for Multi-system Log Anomaly Detection

In spite of the rapid advancements in unsupervised log anomaly detection techniques, the current mainstream models still necessitate specific training for individual system datasets, resulting in costly procedures and limited scalability due to dataset size, thereby leading to performance bottlenecks. Furthermore, numerous models lack cognitive reasoning capabilities, posing challenges in direct transferability to similar systems for effective anomaly detection. Additionally, akin to reconstruction networks, these models often encounter the "identical shortcut" predicament, wherein the majority of system logs are classified as normal, erroneously predicting normal classes when confronted with rare anomaly logs due to reconstruction errors. To address the aforementioned issues, we propose MLAD, a novel anomaly detection model that incorporates semantic relational reasoning across multiple systems. Specifically, we employ Sentence-bert to capture the similarities between log sequences and convert them into highly-dimensional learnable semantic vectors. Subsequently, we revamp the formulas of the Attention layer to discern the significance of each keyword in the sequence and model the overall distribution of the multi-system dataset through appropriate vector space diffusion. Lastly, we employ a Gaussian mixture model to highlight the uncertainty of rare words pertaining to the "identical shortcut" problem, optimizing the vector space of the samples using the maximum expectation model. Experiments on three real-world datasets demonstrate the superiority of MLAD.

cs.SE↗

xCoT: Cross-lingual Instruction Tuning for Cross-lingual Chain-of-Thought Reasoning

Chain-of-thought (CoT) has emerged as a powerful technique to elicit reasoning in large language models and improve a variety of downstream tasks. CoT mainly demonstrates excellent performance in English, but its usage in low-resource languages is constrained due to poor language generalization. To bridge the gap among different languages, we propose a cross-lingual instruction fine-tuning framework (xCOT) to transfer knowledge from high-resource languages to low-resource languages. Specifically, the multilingual instruction training data (xCOT-INSTRUCT) is created to encourage the semantic alignment of multiple languages. We introduce cross-lingual in-context few-shot learning (xICL)) to accelerate multilingual agreement in instruction tuning, where some fragments of source languages in examples are randomly substituted by their counterpart translations of target languages. During multilingual instruction tuning, we adopt the randomly online CoT strategy to enhance the multilingual reasoning ability of the large language model by first translating the query to another language and then answering in English. To further facilitate the language transfer, we leverage the high-resource CoT to supervise the training of low-resource languages with cross-lingual distillation. Experimental results on previous benchmarks demonstrate the superior performance of xCoT in reducing the gap among different languages, highlighting its potential to reduce the cross-lingual gap.

cs.CL↗

RotationDrag: Point-based Image Editing with Rotated Diffusion Features

A precise and user-friendly manipulation of image content while preserving image fidelity has always been crucial to the field of image editing. Thanks to the power of generative models, recent point-based image editing methods allow users to interactively change the image content with high generalizability by clicking several control points. But the above mentioned editing process is usually based on the assumption that features stay constant in the motion supervision step from initial to target points. In this work, we conduct a comprehensive investigation in the feature space of diffusion models, and find that features change acutely under in-plane rotation. Based on this, we propose a novel approach named RotationDrag, which significantly improves point-based image editing performance when users intend to in-plane rotate the image content. Our method tracks handle points more precisely by utilizing the feature map of the rotated images, thus ensuring precise optimization and high image fidelity. Furthermore, we build a in-plane rotation focused benchmark called RotateBench, the first benchmark to evaluate the performance of point-based image editing method under in-plane rotation scenario on both real images and generated images. A thorough user study demonstrates the superior capability in accomplishing in-plane rotation that users intend to achieve, comparing the DragDiffusion baseline and other existing diffusion-based methods. See the project page https://github.com/Tony-Lowe/RotationDrag for code and experiment results.

cs.CV↗

LogFormer: A Pre-train and Tuning Pipeline for Log Anomaly Detection

Log anomaly detection is a key component in the field of artificial intelligence for IT operations (AIOps). Considering log data of variant domains, retraining the whole network for unknown domains is inefficient in real industrial scenarios. However, previous deep models merely focused on extracting the semantics of log sequences in the same domain, leading to poor generalization on multi-domain logs. To alleviate this issue, we propose a unified Transformer-based framework for Log anomaly detection (LogFormer) to improve the generalization ability across different domains, where we establish a two-stage process including the pre-training and adapter-based tuning stage. Specifically, our model is first pre-trained on the source domain to obtain shared semantic knowledge of log data. Then, we transfer such knowledge to the target domain via shared parameters. Besides, the Log-Attention module is proposed to supplement the information ignored by the log-paring. The proposed method is evaluated on three public and one real-world datasets. Experimental results on multiple benchmarks demonstrate the effectiveness of our LogFormer with fewer trainable parameters and lower training costs.

cs.LG↗

Non-aligned supervision for Real Image Dehazing

Removing haze from real-world images is challenging due to unpredictable weather conditions, resulting in the misalignment of hazy and clear image pairs. In this paper, we propose an innovative dehazing framework that operates under non-aligned supervision. This framework is grounded in the atmospheric scattering model, and consists of three interconnected networks: dehazing, airlight, and transmission networks. In particular, we explore a non-alignment scenario that a clear reference image, unaligned with the input hazy image, is utilized to supervise the dehazing network. To implement this, we present a multi-scale reference loss that compares the feature representations between the referred image and the dehazed output. Our scenario makes it easier to collect hazy/clear image pairs in real-world environments, even under conditions of misalignment and shift views. To showcase the effectiveness of our scenario, we have collected a new hazy dataset including 415 image pairs captured by mobile Phone in both rural and urban areas, called "Phone-Hazy". Furthermore, we introduce a self-attention network based on mean and variance for modeling real infinite airlight, using the dark channel prior as positional guidance. Additionally, a channel attention network is employed to estimate the three-channel transmission. Experimental results demonstrate the superior performance of our framework over existing state-of-the-art techniques in the real-world image dehazing task. Phone-Hazy and code will be available at https://fanjunkai1.github.io/projectpage/NSDNet/index.html.

cs.CV↗

Hyperbolic Graph Diffusion Model

Diffusion generative models (DMs) have achieved promising results in image and graph generation. However, real-world graphs, such as social networks, molecular graphs, and traffic graphs, generally share non-Euclidean topologies and hidden hierarchies. For example, the degree distributions of graphs are mostly power-law distributions. The current latent diffusion model embeds the hierarchical data in a Euclidean space, which leads to distortions and interferes with modeling the distribution. Instead, hyperbolic space has been found to be more suitable for capturing complex hierarchical structures due to its exponential growth property. In order to simultaneously utilize the data generation capabilities of diffusion models and the ability of hyperbolic embeddings to extract latent hierarchical distributions, we propose a novel graph generation method called, Hyperbolic Graph Diffusion Model (HGDM), which consists of an auto-encoder to encode nodes into successive hyperbolic embeddings, and a DM that operates in the hyperbolic latent space. HGDM captures the crucial graph structure distributions by constructing a hyperbolic potential node space that incorporates edge information. Extensive experiments show that HGDM achieves better performance in generic graph and molecule generation benchmarks, with a $48\%$ improvement in the quality of graph generation with highly hierarchical structures.

cs.LG↗

Text2Avatar: Text to 3D Human Avatar Generation with Codebook-Driven Body Controllable Attribute

Generating 3D human models directly from text helps reduce the cost and time of character modeling. However, achieving multi-attribute controllable and realistic 3D human avatar generation is still challenging due to feature coupling and the scarcity of realistic 3D human avatar datasets. To address these issues, we propose Text2Avatar, which can generate realistic-style 3D avatars based on the coupled text prompts. Text2Avatar leverages a discrete codebook as an intermediate feature to establish a connection between text and avatars, enabling the disentanglement of features. Furthermore, to alleviate the scarcity of realistic style 3D human avatar data, we utilize a pre-trained unconditional 3D human avatar generation model to obtain a large amount of 3D avatar pseudo data, which allows Text2Avatar to achieve realistic style generation. Experimental results demonstrate that our method can generate realistic 3D avatars from coupled textual data, which is challenging for other existing methods in this field.

cs.CV↗

Exploring Multi-Modal Control in Music-Driven Dance Generation

Existing music-driven 3D dance generation methods mainly concentrate on high-quality dance generation, but lack sufficient control during the generation process. To address these issues, we propose a unified framework capable of generating high-quality dance movements and supporting multi-modal control, including genre control, semantic control, and spatial control. First, we decouple the dance generation network from the dance control network, thereby avoiding the degradation in dance quality when adding additional control information. Second, we design specific control strategies for different control information and integrate them into a unified framework. Experimental results show that the proposed dance generation framework outperforms state-of-the-art methods in terms of motion quality and controllability.

cs.SD↗

Dual-Stream Diffusion Net for Text-to-Video Generation

With the emerging diffusion models, recently, text-to-video generation has aroused increasing attention. But an important bottleneck therein is that generative videos often tend to carry some flickers and artifacts. In this work, we propose a dual-stream diffusion net (DSDN) to improve the consistency of content variations in generating videos. In particular, the designed two diffusion streams, video content and motion branches, could not only run separately in their private spaces for producing personalized video variations as well as content, but also be well-aligned between the content and motion domains through leveraging our designed cross-transformer interaction module, which would benefit the smoothness of generated videos. Besides, we also introduce motion decomposer and combiner to faciliate the operation on video motion. Qualitative and quantitative experiments demonstrate that our method could produce amazing continuous videos with fewer flickers.

cs.CV↗

QwenGrasp: A Usage of Large Vision-Language Model for Target-Oriented Grasping

Target-oriented grasping in unstructured scenes with language control is essential for intelligent robot arm grasping. The ability for the robot arm to understand the human language and execute corresponding grasping actions is a pivotal challenge. In this paper, we propose a combination model called QwenGrasp which combines a large vision-language model with a 6-DoF grasp neural network. QwenGrasp is able to conduct a 6-DoF grasping task on the target object with textual language instruction. We design a complete experiment with six-dimension instructions to test the QwenGrasp when facing with different cases. The results show that QwenGrasp has a superior ability to comprehend the human intention. Even in the face of vague instructions with descriptive words or instructions with direction information, the target object can be grasped accurately. When QwenGrasp accepts the instruction which is not feasible or not relevant to the grasping task, our approach has the ability to suspend the task execution and provide a proper feedback to humans, improving the safety. In conclusion, with the great power of large vision-language model, QwenGrasp can be applied in the open language environment to conduct the target-oriented grasping task with freely input instructions.

cs.RO↗

Hy-DeFake: Hypergraph Neural Networks for Detecting Fake News in Online Social Networks

Nowadays social media is the primary platform for people to obtain news and share information. Combating online fake news has become an urgent task to reduce the damage it causes to society. Existing methods typically improve their fake news detection performances by utilizing textual auxiliary information (such as relevant retweets and comments) or simple structural information (i.e., graph construction). However, these methods face two challenges. First, an increasing number of users tend to directly forward the source news without adding comments, resulting in a lack of textual auxiliary information. Second, simple graphs are unable to extract complex relations beyond pairwise association in a social context. Given that real-world social networks are intricate and involve high-order relations, we argue that exploring beyond pairwise relations between news and users is crucial for fake news detection. Therefore, we propose constructing an attributed hypergraph to represent non-textual and high-order relations for user participation in news spreading. We also introduce a hypergraph neural network-based method called Hy-DeFake to tackle the challenges. Our proposed method captures semantic information from news content, credibility information from involved users, and high-order correlations between news and users to learn distinctive embeddings for fake news detection. The superiority of Hy-DeFake is demonstrated through experiments conducted on four widely-used datasets, and it is compared against eight baselines using four evaluation metrics.

cs.SI↗

SHaRPose: Sparse High-Resolution Representation for Human Pose Estimation

High-resolution representation is essential for achieving good performance in human pose estimation models. To obtain such features, existing works utilize high-resolution input images or fine-grained image tokens. However, this dense high-resolution representation brings a significant computational burden. In this paper, we address the following question: "Only sparse human keypoint locations are detected for human pose estimation, is it really necessary to describe the whole image in a dense, high-resolution manner?" Based on dynamic transformer models, we propose a framework that only uses Sparse High-resolution Representations for human Pose estimation (SHaRPose). In detail, SHaRPose consists of two stages. At the coarse stage, the relations between image regions and keypoints are dynamically mined while a coarse estimation is generated. Then, a quality predictor is applied to decide whether the coarse estimation results should be refined. At the fine stage, SHaRPose builds sparse high-resolution representations only on the regions related to the keypoints and provides refined high-precision human pose estimations. Extensive experiments demonstrate the outstanding performance of the proposed method. Specifically, compared to the state-of-the-art method ViTPose, our model SHaRPose-Base achieves 77.4 AP (+0.5 AP) on the COCO validation set and 76.7 AP (+0.5 AP) on the COCO test-dev set, and infers at a speed of $1.4\times$ faster than ViTPose-Base.

cs.CV↗