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Jian Zhao

Publications and source records attributed to Jian Zhao.

At least 19 recordsLinked to original sources

EpiAgent: Epistemic Self-Play for LLM Agents

Epistemic game theory explains an agent's strategic behavior via the beliefs it holds about others and how these beliefs are updated as the interactions unfold. Modern LLM-based agents, however, often lack an explicit mechanism for learning and updating such beliefs to guide decisions under incomplete information. To bridge this gap, we propose EpiAgent, a framework that equips LLM-based agents with an explicit, learnable epistemic layer, which maintains beliefs over others' private information and combines these beliefs with the agent's available information into an epistemic state for action selection. Concretely, the agent's policy is decomposed into two coupled stages: Epistemic Update, which updates these beliefs from interaction histories, and Action Planning, which selects actions conditioned on the updated epistemic state. By formulating their dependency as a bi-level optimization problem, we introduce Epistemic Self-Play, an algorithm that alternately optimizes the two stages through self-play, utilizing an intrinsic prediction reward to evaluate how well inferred beliefs predict subsequent observations. Empirical results across both mixed and competitive scenarios show that EpiAgent consistently outperforms prompting-based and RL-based baselines. Further analyses reveal the benefits of dedicated epistemic training, improvements in belief inference accuracy, and the contribution of learned beliefs to action planning. These results demonstrate the value of an explicit, learnable epistemic layer for effective multi-agent interactions.

cs.AI↗

After the Attacker Leaves: Benchmarking Carryover Attacks on LLM Agents

Modern LLM agents persist state across sessions via two channels: long-lived memory files silently prepended to the system prompt, and scheduled tasks waking the agent without user input. A one-time indirect prompt injection committed to either channel can re-fire across sessions long after the attacker leaves, threats we term carryover attacks. Existing prompt-injection benchmarks evaluate attacks only in the session where malicious content is first observed, leaving the gate governing when and how often a planted payload later re-fires unmeasured. We present CarryoverBench: 12 personal-assistant scenarios and 101 attack tasks across three trigger channels: Instant, same-turn IPI; Autonomous, heartbeat-scheduled; and Latent, memory-resurfaced. A rule-based verifier scores planting and triggering as independent stages. Across five frontier models, planted payloads re-fire without measurable decay over five rounds; conditional on successful planting, the trigger stage often provides little additional protection. Porting the Latent channel to a second runtime, Hermes, attenuates but does not eliminate the effect, suggesting that carryover defense requires runtime-layer controls in addition to prompt-level interventions.

cs.CR↗

Beyond the Sequentiality Bottleneck: A Hybrid Diffusion-Autoregressive Framework for Efficient Multimodal Reasoning

Autoregressive models (ARMs) face a "Sequentiality Bottleneck" in reasoning, while diffusion language models (DLMs) offer parallelism but lack semantic coherence. To addresses both limitations, we propose Collaborative Reasoning Asymmetric Learning (CoRAL), a hybrid framework via an Asymmetric Planner-Executor (APE) architecture: a DLM Planner generates K diverse reasoning trajectories in parallel, while a large ARM Executor selects the optimal plan and synthesizes the final answer. To train the Planner effectively, we introduce Reward-Guided Denoising for CoT (RDC), which integrates outcome-based rewards into the diffusion process to steer it toward goal-directed reasoning. Experiments on vision-language benchmarks show that CoRAL significantly outperforms prior diffusion-based methods and achieves competitive performance against strong ARMs, achieving both superior efficiency and quality.

cs.AI↗

When Reasoning Is Not Enough: Proactive Inquiry for Cross-Modal Safety in Multimodal Large Language Models

Multimodal large language models (MLLMs) can act unsafely when individually benign images and texts are interpreted jointly. Beyond implicit reasoning risk, where reasoning drifts toward harm, we identify intent-level risk, where cross-modal ambiguity silently commits the model to a hazardous premise that path-level optimization alone cannot correct. We propose SAFE-PRO, which uses a Risk-Conditioned Uncertainty (RCU) signal, combining predictive entropy with a learned cross-modal risk score, to decide when to ask safety-grounded clarifying questions and where to apply path optimization, under a reward that prioritizes safety and penalizes over-refusal. We also build SSUI-Dialog, a multimodal multi-turn dataset with dual-intent supervision, and theoretically analyze gradient variance and unsafe-completion risk under RCU. Across seven benchmarks and two base MLLMs, SAFE-PRO consistently improves safety over SRPO, roughly halves its over-refusal, and surpasses GPT-4o and Claude-3.5-Sonnet in average single-turn safety.

cs.AI↗

Esports World Model Dataset

Interactive world models must capture how multiple participants jointly change a shared environment while observing different parts of it. Competitive games make this challenge concrete: players cooperate and compete, while fog of war, team vision and camera placement determine what each can see. Modeling these interactions requires data that connect individual observations and actions to shared state and events. We introduce the Esports World Model Dataset (EWM), a collection of human gameplay spanning StarCraft II, Dota 2 and Counter-Strike 2, with 3,053 games and maps and approximately 4,880 player-view hours, including estimated hours for the ongoing CS2 extension. It includes 4,628 completed StarCraft II views, all ten perspectives for 303 Dota 2 matches, and up to ten views per round in CS2. Across these views, replay-clock alignment connects rendered video with game-native actions, structured state and events from the same match. The three games expose complementary observation conditions: private fog of war, shared team vision and first-person viewpoints. In StarCraft II, player-specific entity records further distinguish live observations from remembered snapshots and link co-observed entities across opposing views. Together with temporal alignment, these records allow researchers to distinguish legitimate information differences from disagreement about shared state. By connecting human decisions, shared dynamics and player-specific information, EWM supports research toward jointly controlled multiplayer world models and interactive environments populated by teammates and opponents learned from human play.

cs.CV↗

MSVAE: Rethinking Musical Semantics in Continuous Latent Spaces

Continuous latent representations underlie recent diffusion-based lyrics-to-song and text-to-music systems, yet aligning lyric conditions with these latents remains difficult: existing systems resort to generator-side machinery such as sentence-level timestamps, auxiliary alignment objectives, or semi-autoregressive decoding, while the latents they predict are still produced by autoencoders trained purely for reconstruction. We address this difficulty from the representation side. We propose MSVAE (Music Semantic Variational Autoencoder), which structures its continuous latent around two complementary semantic streams: work-level compositional content and lyric-level linguistic-vocal content. Partitioned dual-stream alignment makes both streams explicit by aligning disjoint latent subspaces with frozen lead-sheet and ASR references, while a semantic-first gated residual posterior derives its base from a frozen music-SSL encoder and admits acoustic information only through gated, bounded corrections. MSVAE achieves competitive stereo reconstruction and stronger MARBLE probing than continuous-autoencoder baselines, and improves downstream lyrics-to-song and text-to-music generation. Notably, with only an untimed phoneme prefix and no lyric timing, MSVAE yields the lowest phoneme error rate, whereas all baseline representations require sentence-level alignment to produce intelligible vocals.

eess.AS↗

Can Large Language Models Reinvent Foundational Algorithms?

LLMs have shown strong potential to advance scientific discovery. Whether they possess the capacity for foundational innovation, however, remains an open question. In this work, we focus on a prerequisite for foundational innovation: \textit{can LLMs reinvent foundational algorithms in computer science?} We use LLM unlearning methods to suppress direct recall of the target algorithm and let the model reason with the remaining knowledge to recover it. Although unlearning does not guarantee full knowledge removal, LLMs fail to recover nearly half of the target algorithms. Notably, even suppressing the mention of the algorithm's name during decoding without unlearning makes the models' recovery rate drop dramatically (19--39\%), suggesting their overreliance on memorized knowledge. We observe that recoverable algorithms tend to be simple in structure or core ideas, whereas the others are less straightforward. We also introduce a generative verifier that sustains models' reasoning strength, helping to avoid the ``thought collapse'' phenomenon. Taken together, by treating the unlearned model's recovery rate as an approximate upper bound, our empirical results suggest that current LLM systems still have limited ability to make foundational algorithm innovation. Our code is available at https://github.com/Algo-Reinvention/algo-reinvention.

cs.AI↗

Outcome-Guided On-Policy Self-Distillation

On-policy self-distillation (OPSD) provides denser token-level supervision and better computational efficiency than Reinforcement Learning with Verifiable Rewards (RLVR). However, this denser supervision may introduce substantial noise and training instability. Existing improvements often rely on high-variance per-token statistics and introduce extra hyperparameters and trade-offs. Based on the advantage formulation in RLVR, we analyze the OPSD objective from the same perspective, incorporating outcome correctness signals. We find that vanilla OPSD imposes insufficient penalties and excessive rewards on incorrect trajectories because it applies a fixed divergence objective regardless of outcome correctness. Furthermore, the reliability of teacher supervision is associated with both trajectory outcome and the cumulative average teacher entropy along the rollout. Based on these observations, we propose Outcome-Guided On-Policy Self-Distillation (OG-OPSD), which dynamically adapts both the divergence objective and distillation position according to binary outcome rewards and the cumulative average teacher entropy. Extensive experiments show that OG-OPSD consistently improves the performance of vanilla OPSD and multiple strong baselines in mathematical reasoning, multimodal reasoning, and out-of-distribution tasks across Qwen3 models at 1.7B, 4B, and 8B scales, as well as Qwen3-VL-2B.

cs.LG↗

RMCW: A Deletion-Robust Watermark Based on Reed--Muller Codes for Language Models

Large Language Model (LLM) watermarking provides a lightweight mechanism for identifying text generated by a specific model, but its robustness remains fragile under post-processing attacks. Deletion attacks are particularly challenging because they shift token positions and break the alignment between observed tokens and their original watermark positions. We propose Reed--Muller Code Watermarking (RMCW), an LLM watermarking method based on Reed--Muller codes. In contrast to global codeword recovery, RMCW searches for surviving local algebraic structure, leveraging the Reed--Solomon consistency induced by affine-line restrictions of Reed--Muller codewords. During generation, RMCW injects a Reed--Muller structure into the sequence via a secret-keyed vocabulary partition. During detection, it maps the given text to keyed vocabulary bins and tests local subsequences for low-degree Reed--Solomon consistency using Berlekamp--Welch tests. Experiments on C4 and ELI5 datasets with OPT-1.3B and Llama-3.1-8B-Instruct show that RMCW preserves strong clean-text detectability and outperforms or matches the baseline methods under several deletion and rewriting attacks. Our code is available at https://github.com/BaichengDanny/RMCW.

cs.CR↗

Learning Process Rewards via Reasoning State Propagation

Process reward models (PRMs) have demonstrated notable effectiveness in test-time scaling and reinforcement learning by providing fine-grained signals for evaluating intermediate reasoning states, but their training relies heavily on costly process annotations. A natural way to alleviate this dependence is to complement limited process supervision with scalable outcome supervision. However, existing PRMs often model reasoning prefixes independently, providing no explicit mechanism for effectively using final outcome to guide the learning of intermediate reasoning states. We introduce Reasoning State Propagation (RSP), which represents each reasoning prefix with a binary validity state and models transitions between successive states across the reasoning trajectory. Specifically, RSP predicts a break probability that a valid state becomes invalid and a repair probability that an invalid state returns to valid. By propagating these transitions, RSP connects intermediate states to the final state, allowing process annotations to supervise intermediate states while outcome labels supervise the final state and can provide learning signals to preceding steps. Across reasoning search, response selection, and reinforcement learning, RSP consistently outperforms representative PRM baselines, with average improvements over Qwen2.5-Math-PRM of 5.6% in beam search and 2.1% in reinforcement learning.

cs.AI↗

CF-LoRA: Decoupled Factor Aggregation and Adaptation-Aware Client Clustering for Federated LoRA Fine-Tuning

Federated LoRA fine-tuning enables parameter-efficient adaptation of pre-trained models without sharing private data, but suffers from two fundamental mismatches under heterogeneous client data: a structural aggregation mismatch caused by independently averaging LoRA factors, and a statistical collaboration mismatch caused by enforcing a single global adapter across divergent clients. To address these issues, we propose CF-LoRA, a clustered federated LoRA fine-tuning framework that combines decoupled factor aggregation with adaptation-aware client clustering. CF-LoRA first learns a globally shared $A$ factor while retaining personalized $B_i$ factors, then identifies clients with similar adaptation patterns based on the cosine similarity of their learned $B_i$ factors, and finally performs intra-cluster $B$-factor aggregation with a frozen $A$ factor. By decoupling LoRA factor aggregation, CF-LoRA preserves the low-rank structure and mitigates the structural aggregation mismatch, while adaptation-aware clustering promotes collaboration among clients with similar adaptation patterns and reduces negative transfer caused by statistical heterogeneity. Experiments on four language tasks and four vision datasets with RoBERTa and ViT show that CF-LoRA achieves the highest average accuracy in both modalities while communicating only one LoRA factor per optimization round.

cs.AI↗

FedLAFP: Low-Rank Aggregation Meets Full-Rank Personalization in Federated Fine-Tuning

Federated parameter-efficient fine-tuning enables clients to adapt pre-trained models without sharing raw data or communicating the full model, but statistical heterogeneity makes a single global adapter insufficient for personalized prediction. Existing personalized methods typically use the same low-rank structure for both shared and private adaptation, overlooking their distinct requirements for aggregation and personalization. We propose FedLAFP, a role-aware framework that couples a compact, globally aggregated LoRA branch with a client-private, full-rank-capable RandLoRA branch. The shared branch provides an efficient interface for transferring common knowledge, whereas the private branch combines fixed random low-rank bases with learned scaling coefficients to provide expressive client-specific adaptation without additional communication. Client- and layer-specific mixing coefficients jointly fuse the two branches, and only the shared LoRA parameters are exchanged. A controlled linear study supports this role assignment: LoRA yields more aligned client updates and lower aggregation error, while RandLoRA more accurately recovers client-specific residuals. Experiments across four visual recognition benchmarks show that FedLAFP consistently outperforms local-only and federated LoRA baselines, achieving an average personalized accuracy of $86.93\%$ and exceeding the best baseline average by $1.30$ percentage points.

cs.AI↗

RL Forgets! Towards Continual Policy Optimization

Continual post-training is becoming a central paradigm for adapting vision-language models to evolving tasks. Recent studies report that reinforcement learning is less prone to forgetting than supervised fine-tuning, motivating the view that RL is inherently resistant to forgetting. However, this view remains insufficiently validated, as existing evidence is largely drawn from outdated or homogeneous benchmarks. We revisit this assumption by introducing MRCL, a Multimodal Reasoning Continual Learning benchmark built from recent and diverse multimodal reasoning tasks. Experiments on MRCL show that standard reinforcement learning still suffers from catastrophic forgetting during continual post-training. We trace the failure to an objective mismatch. The KL regularization used in common policy optimization methods is evaluated on current-task data, whereas forgetting is caused by behavioral drift on prior-task distributions. To address this problem, we propose Continual Policy Optimization (CPO), a replay-free method grounded in a prior-task behavioral KL objective. CPO derives a local Fisher surrogate from the historical KL objective and uses parameter movement as a gradient-free proxy for Fisher sensitivity, enabling sparse regularization with negligible additional overhead. Experiments on three model scales and comparisons with multiple RL baselines show that CPO consistently reduces forgetting while maintaining effective adaptation and preserving broader pretrained capabilities. The implementation code is available at https://github.com/MaolinLuo/CPO.

cs.LG↗

JEV-Star: Fast, Low-Cost StarCraft II Control with Language-Model Planning

We present JEV-Star, a StarCraft II controller that defeats the strongest non-cheating built-in AI, Lv7, by combining fast JEV action selection with persistent GPT-6 planning. The combined system wins four full games at Lv5--Lv7, including two Lv7 victories with different seeds, while retaining a median JEV response time of 0.422 seconds. Mean estimated model cost across these games is USD~3.71 per game: USD~0.15 for JEV and USD~3.56 for GPT-6. We compare this system with an initial JEV-only controller in full-game macro control and multi-unit micromanagement. The standalone controller reaches a 20-minute limit against Lv2 without expanding. Across 35 battle maps with three episodes per map and controller, the combined system raises mean enemy elimination from 16.50\% to 37.69\% and wins from 3 to 7 out of 105. Replay frames and decision logs document resource reservation, persistent economic goals, and stable army objectives in successful full games. The results demonstrate a practical division between inexpensive, subsecond decisions and longer-horizon planning. The comparison evaluates complete systems; concurrent interface improvements mean that planning's contribution is not isolated by a controlled ablation. Code is available at https://github.com/sc2musa/Jev_Star

cs.GT↗

Information-Time Proximal Policy Optimization

RLVR has substantially improved the reasoning capabilities of LLMs. However, existing methods typically parameterize temporal progression in the Markov Decision Process by token-by-token generation, despite the highly non-uniform information flow along autoregressive trajectories. In this paper, we propose InfoPPO, which reparameterizes temporal progression using information density rather than raw token count. This reparameterization induces a common state-dependent structure for both temporal credit propagation and policy updates. InfoPPO restores the effectiveness of non-trivial discounting in long-horizon reasoning, retaining effective-horizon contraction while avoiding excessive attenuation of terminal supervision over long token sequences. Moreover, the information-time policy-improvement analysis naturally leads to a state-dependent update constraint, which we implement through adaptive clipping. By adapting the clipping threshold at each token position to the information density of its corresponding state, this mechanism enables more targeted policy updates while preserving proximal control. Theoretically, we extend performance-difference and policy-improvement analyses to the information-time MDP, deriving a policy-improvement lower bound when policy changes are regulated by information density. We further connect the general information-time analysis to practical LLM policy optimization by relating state-wise information density to local policy movement, while also providing theoretical grounding for the adaptive update mechanism. Experiments on Qwen3 models demonstrate consistent gains over competitive baselines across five challenging competition-style mathematical reasoning benchmarks. InfoPPO also maintains stable accuracy and response length across non-trivial discount settings under which token-time PPO deteriorates.

cs.LG↗

EMooly: Supporting Autistic Children in Collaborative Social-Emotional Learning with Caregiver Participation through Interactive AI-infused and AR Activities

Children with autism spectrum disorder (ASD) have social-emotional deficits that lead to difficulties in recognizing emotions as well as understanding and responding to social interactions. This study presents EMooly, a tablet game that actively involves caregivers and leverages augmented reality (AR) and generative AI (GenAI) to enhance social-emotional learning for autistic children. Through a year of collaborative effort with five domain experts, we developed EMooly that engages children through personalized social stories, interactive and fun activities, and enhanced caregiver participation, focusing on emotion understanding and facial expression recognition. Compared with a baseline, a controlled study with 24 autistic children and their caregivers showed EMooly significantly improved children's emotion recognition skills and its novel features were preferred and appreciated. EMooly demonstrates the potential of AI and AR in enhancing social-emotional development for autistic children via prompt personalizing and engagement, and highlights the importance of caregiver involvement for optimal learning outcomes.

cs.HC↗

ATCion: Exploring the Design of Icon-based Visual Aids for Enhancing In-cockpit Air Traffic Control Communication

Effective communication between pilots and air traffic control (ATC) is essential for aviation safety, but verbal exchanges over radios are prone to miscommunication, especially under high workload conditions. While cockpit-embedded visual aids offer the potential to enhance ATC communication, little is known about how to design and integrate such aids. We present an exploratory, user-centered investigation into the design and integration of icon-based visual aids, named ATCion, to support in-cockpit ATC communication, through four phases involving 22 pilots and 1 ATC controller. This study contributes a validated set of design principles and visual icon components for ATC messages. In a comparative study of ATCion, text-based visual aids, and no visual aids, we found that our design improved readback accuracy and reduced memory workload, without negatively impacting flight operations; most participants preferred ATCion over text-based aids, citing their clarity, low cognitive cost, and fast interpretability. Further, we point to implications and opportunities for integrating icon-based aids into future multimodal ATC communication systems to improve both safety and efficiency.

cs.HC↗

Rethinking Music Tokenization: A Semantic Codec toward High-Fidelity LLM Music Generation

Discrete audio tokenization has become the critical interface between raw waveforms and autoregressive modeling in recent music generation. As a result, music tokenizers must simultaneously support high-fidelity reconstruction and produce discrete sequences that remain amenable to language modeling. Existing reconstruction-oriented tokenizers often mix musical structure with fine acoustic details, producing high-entropy tokens that are hard to model. In contrast, semantics-guided alternatives are designed for speech and do not fit music well, often hurting reconstruction quality. We address these trade-offs by rethinking music tokenization around a measurable notion of music semantic content grounded in downstream Music Information Retrieval tasks. Guided by this definition, we propose MuSeC, a music semantic codec that factorizes semantic and acoustic content directly from mixed signals without source separation. MuSeC preserves information required for high-fidelity reconstruction while producing more LM-friendly discrete units. Empirically, it improves reconstruction quality and yields more predictable token sequences, providing a practical foundation toward high-fidelity LLM music generation. Demos are available at https://longwaytog0.github.io/MuSeC/.

eess.AS↗