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Jian-Guang Lou

Publications and source records attributed to Jian-Guang Lou.

At least 19 recordsLinked to original sources

UFO2: The Desktop AgentOS

Recent Computer-Using Agents (CUAs), powered by multimodal large language models (LLMs), offer a promising direction for automating complex desktop workflows through natural language. However, most existing CUAs remain conceptual prototypes, hindered by shallow OS integration, fragile screenshot-based interaction, and disruptive execution. We present UFO2, a multiagent AgentOS for Windows desktops that elevates CUAs into practical, system-level automation. UFO2 features a centralized HostAgent for task decomposition and coordination, alongside a collection of application-specialized AppAgent equipped with native APIs, domain-specific knowledge, and a unified GUI--API action layer. This architecture enables robust task execution while preserving modularity and extensibility. A hybrid control detection pipeline fuses Windows UI Automation (UIA) with vision-based parsing to support diverse interface styles. Runtime efficiency is further enhanced through speculative multi-action planning, reducing per-step LLM overhead. Finally, a Picture-in-Picture (PiP) interface enables automation within an isolated virtual desktop, allowing agents and users to operate concurrently without interference. We evaluate UFO2 across over 20 real-world Windows applications, demonstrating substantial improvements in robustness and execution accuracy over prior CUAs. Our results show that deep OS integration unlocks a scalable path toward reliable, user-aligned desktop automation.

cs.AI

Large Action Models: From Inception to Implementation

As AI continues to advance, there is a growing demand for systems that go beyond language-based assistance and move toward intelligent agents capable of performing real-world actions. This evolution requires the transition from traditional Large Language Models (LLMs), which excel at generating textual responses, to Large Action Models (LAMs), designed for action generation and execution within dynamic environments. Enabled by agent systems, LAMs hold the potential to transform AI from passive language understanding to active task completion, marking a significant milestone in the progression toward artificial general intelligence. In this paper, we present a comprehensive framework for developing LAMs, offering a systematic approach to their creation, from inception to deployment. We begin with an overview of LAMs, highlighting their unique characteristics and delineating their differences from LLMs. Using a Windows OS-based agent as a case study, we provide a detailed, step-by-step guide on the key stages of LAM development, including data collection, model training, environment integration, grounding, and evaluation. This generalizable workflow can serve as a blueprint for creating functional LAMs in various application domains. We conclude by identifying the current limitations of LAMs and discussing directions for future research and industrial deployment, emphasizing the challenges and opportunities that lie ahead in realizing the full potential of LAMs in real-world applications. The code for the data collection process utilized in this paper is publicly available at: https://github.com/microsoft/UFO/tree/main/dataflow, and comprehensive documentation can be found at https://microsoft.github.io/UFO/dataflow/overview/.

cs.AI

Dehallucinating Parallel Context Extension for Retrieval-Augmented Generation

Large language models (LLMs) are susceptible to generating hallucinated information, despite the integration of retrieval-augmented generation (RAG). Parallel context extension (PCE) is a line of research attempting to effectively integrating parallel (unordered) contexts, while it still suffers from hallucinations when adapted to RAG scenarios. In this paper, we propose DePaC (Dehallucinating Parallel Context Extension), which alleviates the hallucination problem with context-aware negative training and information-calibrated aggregation. DePaC is designed to alleviate two types of in-context hallucination: fact fabrication (i.e., LLMs present claims that are not supported by the contexts) and fact omission (i.e., LLMs fail to present claims that can be supported by the contexts). Specifically, (1) for fact fabrication, we apply the context-aware negative training that fine-tunes the LLMs with negative supervisions, thus explicitly guiding the LLMs to refuse to answer when contexts are not related to questions; (2) for fact omission, we propose the information-calibrated aggregation which prioritizes context windows with higher information increment from their contexts. The experimental results on nine RAG tasks demonstrate that DePaC significantly alleviates the two types of hallucination and consistently achieves better performances on these tasks.

cs.CL

StraGo: Harnessing Strategic Guidance for Prompt Optimization

Prompt engineering is pivotal for harnessing the capabilities of large language models (LLMs) across diverse applications. While existing prompt optimization methods improve prompt effectiveness, they often lead to prompt drifting, where newly generated prompts can adversely impact previously successful cases while addressing failures. Furthermore, these methods tend to rely heavily on LLMs' intrinsic capabilities for prompt optimization tasks. In this paper, we introduce StraGo (Strategic-Guided Optimization), a novel approach designed to mitigate prompt drifting by leveraging insights from both successful and failed cases to identify critical factors for achieving optimization objectives. StraGo employs a how-to-do methodology, integrating in-context learning to formulate specific, actionable strategies that provide detailed, step-by-step guidance for prompt optimization. Extensive experiments conducted across a range of tasks, including reasoning, natural language understanding, domain-specific knowledge, and industrial applications, demonstrate StraGo's superior performance. It establishes a new state-of-the-art in prompt optimization, showcasing its ability to deliver stable and effective prompt improvements.

cs.CL

AMPO: Automatic Multi-Branched Prompt Optimization

Prompt engineering is very important to enhance the performance of large language models (LLMs). When dealing with complex issues, prompt engineers tend to distill multiple patterns from examples and inject relevant solutions to optimize the prompts, achieving satisfying results. However, existing automatic prompt optimization techniques are only limited to producing single flow instructions, struggling with handling diverse patterns. In this paper, we present AMPO, an automatic prompt optimization method that can iteratively develop a multi-branched prompt using failure cases as feedback. Our goal is to explore a novel way of structuring prompts with multi-branches to better handle multiple patterns in complex tasks, for which we introduce three modules: Pattern Recognition, Branch Adjustment, and Branch Pruning. In experiments across five tasks, AMPO consistently achieves the best results. Additionally, our approach demonstrates significant optimization efficiency due to our adoption of a minimal search strategy.

cs.CL

Hadamard Adapter: An Extreme Parameter-Efficient Adapter Tuning Method for Pre-trained Language Models

Recent years, Pre-trained Language models (PLMs) have swept into various fields of artificial intelligence and achieved great success. However, most PLMs, such as T5 and GPT3, have a huge amount of parameters, fine-tuning them is often expensive and time consuming, and storing them takes up a lot of space. Therefore, it is necessary to adopt a parameter-efficient approach to reduce parameters of PLMs in fine-tuning without compromising their performance in downstream tasks. In this paper, we design a novel adapter which only acts on self-attention outputs in PLMs. This adapter adopts element-wise linear transformation using Hadamard product, hence named as Hadamard adapter, requires the fewest parameters compared to previous parameter-efficient adapters. In addition, we also summarize some tuning patterns for Hadamard adapter shared by various downstream tasks, expecting to provide some guidance for further parameter reduction with shared adapters in future studies. The experiments conducted on the widely-used GLUE benchmark with several SOTA PLMs prove that the Hadamard adapter achieves competitive performance with only 0.033\% parameters compared with full fine-tuning, and it has the fewest parameters compared with other adapters. Moreover, we further find that there is also some redundant layers in the Hadamard adapter which can be removed to achieve more parameter efficiency with only 0.022\% parameters.

cs.LG

Automatic Instruction Evolving for Large Language Models

Fine-tuning large pre-trained language models with Evol-Instruct has achieved encouraging results across a wide range of tasks. However, designing effective evolving methods for instruction evolution requires substantial human expertise. This paper proposes Auto Evol-Instruct, an end-to-end framework that evolves instruction datasets using large language models without any human effort. The framework automatically analyzes and summarizes suitable evolutionary strategies for the given instruction data and iteratively improves the evolving method based on issues exposed during the instruction evolution process. Our extensive experiments demonstrate that the best method optimized by Auto Evol-Instruct outperforms human-designed methods on various benchmarks, including MT-Bench, AlpacaEval, GSM8K, and HumanEval.

cs.CL

Make Your LLM Fully Utilize the Context

While many contemporary large language models (LLMs) can process lengthy input, they still struggle to fully utilize information within the long context, known as the lost-in-the-middle challenge. We hypothesize that it stems from insufficient explicit supervision during the long-context training, which fails to emphasize that any position in a long context can hold crucial information. Based on this intuition, our study presents information-intensive (IN2) training, a purely data-driven solution to overcome lost-in-the-middle. Specifically, IN2 training leverages a synthesized long-context question-answer dataset, where the answer requires (1) fine-grained information awareness on a short segment (~128 tokens) within a synthesized long context (4K-32K tokens), and (2) the integration and reasoning of information from two or more short segments. Through applying this information-intensive training on Mistral-7B, we present FILM-7B (FILl-in-the-Middle). To thoroughly assess the ability of FILM-7B for utilizing long contexts, we design three probing tasks that encompass various context styles (document, code, and structured-data context) and information retrieval patterns (forward, backward, and bi-directional retrieval). The probing results demonstrate that FILM-7B can robustly retrieve information from different positions in its 32K context window. Beyond these probing tasks, FILM-7B significantly improves the performance on real-world long-context tasks (e.g., 23.5->26.9 F1 score on NarrativeQA), while maintaining a comparable performance on short-context tasks (e.g., 59.3->59.2 accuracy on MMLU). Github Link: https://github.com/microsoft/FILM.

cs.CL

Learning From Mistakes Makes LLM Better Reasoner

Large language models (LLMs) recently exhibited remarkable reasoning capabilities on solving math problems. To further improve their reasoning capabilities, this work explores whether LLMs can LEarn from MistAkes (LEMA), akin to the human learning process. Consider a human student who failed to solve a math problem, he will learn from what mistake he has made and how to correct it. Mimicking this error-driven learning process, LEMA incorporates mistake-correction data pairs during fine-tuning LLMs. Specifically, we first collect inaccurate reasoning paths from various LLMs, and then employ GPT-4 as a ''corrector'' to identify the mistake step, explain the reason for the mistake, correct the mistake and generate the final answer. In addition, we apply a correction-centric evolution strategy that effectively expands the question set for generating correction data. Experiments across various LLMs and reasoning tasks show that LEMA effectively improves CoT-alone fine-tuning. Our further ablations shed light on the non-homogeneous effectiveness between CoT data and correction data. These results suggest a significant potential for LLMs to improve through learning from their mistakes. Our code, models and prompts are publicly available at https://github.com/microsoft/LEMA.

cs.CL

Tapilot-Crossing: Benchmarking and Evolving LLMs Towards Interactive Data Analysis Agents

Interactive Data Analysis, the collaboration between humans and LLM agents, enables real-time data exploration for informed decision-making. The challenges and costs of collecting realistic interactive logs for data analysis hinder the quantitative evaluation of Large Language Model (LLM) agents in this task. To mitigate this issue, we introduce Tapilot-Crossing, a new benchmark to evaluate LLM agents on interactive data analysis. Tapilot-Crossing contains 1024 interactions, covering 4 practical scenarios: Normal, Action, Private, and Private Action. Notably, Tapilot-Crossing is constructed by an economical multi-agent environment, Decision Company, with few human efforts. We evaluate popular and advanced LLM agents in Tapilot-Crossing, which underscores the challenges of interactive data analysis. Furthermore, we propose Adaptive Interaction Reflection (AIR), a self-generated reflection strategy that guides LLM agents to learn from successful history. Experiments demonstrate that Air can evolve LLMs into effective interactive data analysis agents, achieving a relative performance improvement of up to 44.5%.

cs.AI

Data Transformation to Construct a Dataset for Generating Entity-Relationship Model from Natural Language

In order to reduce the manual cost of designing ER models, recent approaches have been proposed to address the task of NL2ERM, i.e., automatically generating entity-relationship (ER) models from natural language (NL) utterances such as software requirements. These approaches are typically rule-based ones, which rely on rigid heuristic rules; these approaches cannot generalize well to various linguistic ways of describing the same requirement. Despite having better generalization capability than rule-based approaches, deep-learning-based models are lacking for NL2ERM due to lacking a large-scale dataset. To address this issue, in this paper, we report our insight that there exists a high similarity between the task of NL2ERM and the increasingly popular task of text-to-SQL, and propose a data transformation algorithm that transforms the existing data of text-to-SQL into the data of NL2ERM. We apply our data transformation algorithm on Spider, one of the most popular text-to-SQL datasets, and we also collect some data entries with different NL types, to obtain a large-scale NL2ERM dataset. Because NL2ERM can be seen as a special information extraction (IE) task, we train two state-of-the-art IE models on our dataset. The experimental results show that both the two models achieve high performance and outperform existing baselines.

cs.CL

Thread of Thought Unraveling Chaotic Contexts

Large Language Models (LLMs) have ushered in a transformative era in the field of natural language processing, excelling in tasks related to text comprehension and generation. Nevertheless, they encounter difficulties when confronted with chaotic contexts (e.g., distractors rather than long irrelevant context), leading to the inadvertent omission of certain details within the chaotic context. In response to these challenges, we introduce the "Thread of Thought" (ThoT) strategy, which draws inspiration from human cognitive processes. ThoT systematically segments and analyzes extended contexts while adeptly selecting pertinent information. This strategy serves as a versatile "plug-and-play" module, seamlessly integrating with various LLMs and prompting techniques. In the experiments, we utilize the PopQA and EntityQ datasets, as well as a Multi-Turn Conversation Response dataset (MTCR) we collected, to illustrate that ThoT significantly improves reasoning performance compared to other prompting techniques.

cs.CL

LayoutPrompter: Awaken the Design Ability of Large Language Models

Conditional graphic layout generation, which automatically maps user constraints to high-quality layouts, has attracted widespread attention today. Although recent works have achieved promising performance, the lack of versatility and data efficiency hinders their practical applications. In this work, we propose LayoutPrompter, which leverages large language models (LLMs) to address the above problems through in-context learning. LayoutPrompter is made up of three key components, namely input-output serialization, dynamic exemplar selection and layout ranking. Specifically, the input-output serialization component meticulously designs the input and output formats for each layout generation task. Dynamic exemplar selection is responsible for selecting the most helpful prompting exemplars for a given input. And a layout ranker is used to pick the highest quality layout from multiple outputs of LLMs. We conduct experiments on all existing layout generation tasks using four public datasets. Despite the simplicity of our approach, experimental results show that LayoutPrompter can compete with or even outperform state-of-the-art approaches on these tasks without any model training or fine-tuning. This demonstrates the effectiveness of this versatile and training-free approach. In addition, the ablation studies show that LayoutPrompter is significantly superior to the training-based baseline in a low-data regime, further indicating the data efficiency of LayoutPrompter. Our project is available at https://github.com/microsoft/LayoutGeneration/tree/main/LayoutPrompter.

cs.CV

Retro-BLEU: Quantifying Chemical Plausibility of Retrosynthesis Routes through Reaction Template Sequence Analysis

Computer-assisted methods have emerged as valuable tools for retrosynthesis analysis. However, quantifying the plausibility of generated retrosynthesis routes remains a challenging task. We introduce Retro-BLEU, a statistical metric adapted from the well-established BLEU score in machine translation, to evaluate the plausibility of retrosynthesis routes based on reaction template sequences analysis. We demonstrate the effectiveness of Retro-BLEU by applying it to a diverse set of retrosynthesis routes generated by state-of-the-art algorithms and compare the performance with other evaluation metrics. The results show that Retro-BLEU is capable of differentiating between plausible and implausible routes. Furthermore, we provide insights into the strengths and weaknesses of Retro-BLEU, paving the way for future developments and improvements in this field.

cs.LG

RepoCoder: Repository-Level Code Completion Through Iterative Retrieval and Generation

The task of repository-level code completion is to continue writing the unfinished code based on a broader context of the repository. While for automated code completion tools, it is difficult to utilize the useful information scattered in different files. We propose RepoCoder, a simple, generic, and effective framework to address the challenge. It streamlines the repository-level code completion process by incorporating a similarity-based retriever and a pre-trained code language model in an iterative retrieval-generation pipeline. RepoCoder makes effective utilization of repository-level information for code completion and has the ability to generate code at various levels of granularity. Moreover, we propose a new benchmark RepoEval, which consists of the latest and high-quality real-world repositories covering line, API invocation, and function body completion scenarios. Experimental results indicate that RepoCoder significantly improves the In-File completion baseline by over 10% in all settings and consistently outperforms the vanilla retrieval-augmented code completion approach. Furthermore, we validate the effectiveness of RepoCoder through comprehensive analysis, providing valuable insights for future research. Our source code and benchmark are publicly available: https://github.com/microsoft/CodeT/tree/main/RepoCoder

cs.CL

Question Answering as Programming for Solving Time-Sensitive Questions

Question answering plays a pivotal role in human daily life because it involves our acquisition of knowledge about the world. However, due to the dynamic and ever-changing nature of real-world facts, the answer can be completely different when the time constraint in the question changes. Recently, Large Language Models (LLMs) have shown remarkable intelligence in question answering, while our experiments reveal that the aforementioned problems still pose a significant challenge to existing LLMs. This can be attributed to the LLMs' inability to perform rigorous reasoning based on surface-level text semantics. To overcome this limitation, rather than requiring LLMs to directly answer the question, we propose a novel approach where we reframe the $\textbf{Q}$uestion $\textbf{A}$nswering task $\textbf{a}$s $\textbf{P}$rogramming ($\textbf{QAaP}$). Concretely, by leveraging modern LLMs' superior capability in understanding both natural language and programming language, we endeavor to harness LLMs to represent diversely expressed text as well-structured code and select the best matching answer from multiple candidates through programming. We evaluate our QAaP framework on several time-sensitive question answering datasets and achieve decent improvement, up to $14.5$% over strong baselines. Our codes and data are available at https://github.com/TianHongZXY/qaap

cs.CL

Skill-Based Few-Shot Selection for In-Context Learning

In-context learning is the paradigm that adapts large language models to downstream tasks by providing a few examples. Few-shot selection -- selecting appropriate examples for each test instance separately -- is important for in-context learning. In this paper, we propose Skill-KNN, a skill-based few-shot selection method for in-context learning. The key advantages of Skill-KNN include: (1) it addresses the problem that existing methods based on pre-trained embeddings can be easily biased by surface natural language features that are not important for the target task; (2) it does not require training or fine-tuning of any models, making it suitable for frequently expanding or changing example banks. The key insight is to optimize the inputs fed into the embedding model, rather than tuning the model itself. Technically, Skill-KNN generates the skill-based descriptions for each test case and candidate example by utilizing a pre-processing few-shot prompting, thus eliminating unimportant surface features. Experimental results across five cross-domain semantic parsing datasets and six backbone models show that Skill-KNN significantly outperforms existing methods.

cs.CL

A Survey for Graphic Design Intelligence

Graphic design is an effective language for visual communication. Using complex composition of visual elements (e.g., shape, color, font) guided by design principles and aesthetics, design helps produce more visually-appealing content. The creation of a harmonious design requires carefully selecting and combining different visual elements, which can be challenging and time-consuming. To expedite the design process, emerging AI techniques have been proposed to automatize tedious tasks and facilitate human creativity. However, most current works only focus on specific tasks targeting at different scenarios without a high-level abstraction. This paper aims to provide a systematic overview of graphic design intelligence and summarize literature in the taxonomy of representation, understanding and generation. Specifically we consider related works for individual visual elements as well as the overall design composition. Furthermore, we highlight some of the potential directions for future explorations.

cs.HC