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Jian-wei Liu

Publications and source records attributed to Jian-wei Liu.

At least 19 recordsLinked to original sources

A Survey of Recursive and Recurrent Neural Networks

In this paper, the branches of recursive and recurrent neural networks are classified in detail according to the network structure, training objective function and learning algorithm implementation. They are roughly divided into three categories: The first category is General Recursive and Recurrent Neural Networks, including Basic Recursive and Recurrent Neural Networks, Long Short Term Memory Recursive and Recurrent Neural Networks, Convolutional Recursive and Recurrent Neural Networks, Differential Recursive and Recurrent Neural Networks, One-Layer Recursive and Recurrent Neural Networks, High-Order Recursive and Recurrent Neural Networks, Highway Networks, Multidimensional Recursive and Recurrent Neural Networks, Bidirectional Recursive and Recurrent Neural Networks; the second category is Structured Recursive and Recurrent Neural Networks, including Grid Recursive and Recurrent Neural Networks, Graph Recursive and Recurrent Neural Networks, Temporal Recursive and Recurrent Neural Networks, Lattice Recursive and Recurrent Neural Networks, Hierarchical Recursive and Recurrent Neural Networks, Tree Recursive and Recurrent Neural Networks; the third category is Other Recursive and Recurrent Neural Networks, including Array Long Short Term Memory, Nested and Stacked Recursive and Recurrent Neural Networks, Memory Recursive and Recurrent Neural Networks. Various networks cross each other and even rely on each other to form a complex network of relationships. In the context of the development and convergence of various networks, many complex sequence, speech and image problems are solved. After a detailed description of the principle and structure of the above model and model deformation, the research progress and application of each model are described, and finally the recursive and recurrent neural network models are prospected and summarized.

cs.NE

A Modular Algorithm for Non-Stationary Online Convex-Concave Optimization

This paper investigates the problem of Online Convex-Concave Optimization, which extends Online Convex Optimization to two-player time-varying convex-concave games. The goal is to minimize the dynamic duality gap (D-DGap), a critical performance measure that evaluates players' strategies against arbitrary comparator sequences. Existing algorithms fail to deliver optimal performance, particularly in stationary or predictable environments. To address this, we propose a novel modular algorithm with three core components: an Adaptive Module that dynamically adjusts to varying levels of non-stationarity, a Multi-Predictor Aggregator that identifies the best predictor among multiple candidates, and an Integration Module that effectively combines their strengths. Our algorithm achieves a minimax optimal D-DGap upper bound, up to a logarithmic factor, while also ensuring prediction error-driven D-DGap bounds. The modular design allows for the seamless replacement of components that regulate adaptability to dynamic environments, as well as the incorporation of components that integrate ``side knowledge'' from multiple predictors. Empirical results further demonstrate the effectiveness and adaptability of the proposed method.

cs.LG

Proximal Point Method for Online Saddle Point Problem

This paper focuses on the online saddle point problem, which involves a sequence of two-player time-varying convex-concave games. Considering the nonstationarity of the environment, we adopt the duality gap and the dynamic Nash equilibrium regret as performance metrics for algorithm design. We present three variants of the proximal point method: the Online Proximal Point Method (OPPM), the Optimistic OPPM (OptOPPM), and the OptOPPM with multiple predictors. Each algorithm guarantees upper bounds for both the duality gap and dynamic Nash equilibrium regret, achieving near-optimality when measured against the duality gap. Specifically, in certain benign environments, such as sequences of stationary payoff functions, these algorithms maintain a nearly constant metric bound. Experimental results further validate the effectiveness of these algorithms. Lastly, this paper discusses potential reliability concerns associated with using dynamic Nash equilibrium regret as a performance metric. The technical appendix and code can be found at https://github.com/qingxin6174/PPM-for-OSP.

cs.LG

Online Saddle Point Problem and Online Convex-Concave Optimization

Centered around solving the Online Saddle Point problem, this paper introduces the Online Convex-Concave Optimization (OCCO) framework, which involves a sequence of two-player time-varying convex-concave games. We propose the generalized duality gap (Dual-Gap) as the performance metric and establish the parallel relationship between OCCO with Dual-Gap and Online Convex Optimization (OCO) with regret. To demonstrate the natural extension of OCCO from OCO, we develop two algorithms, the implicit online mirror descent-ascent and its optimistic variant. Analysis reveals that their duality gaps share similar expression forms with the corresponding dynamic regrets arising from implicit updates in OCO. Empirical results further substantiate the effectiveness of our algorithms. Simultaneously, we unveil that the dynamic Nash equilibrium regret, which was initially introduced in a recent paper, has inherent defects.

cs.LG

Online Continual Learning via the Knowledge Invariant and Spread-out Properties

The goal of continual learning is to provide intelligent agents that are capable of learning continually a sequence of tasks using the knowledge obtained from previous tasks while performing well on prior tasks. However, a key challenge in this continual learning paradigm is catastrophic forgetting, namely adapting a model to new tasks often leads to severe performance degradation on prior tasks. Current memory-based approaches show their success in alleviating the catastrophic forgetting problem by replaying examples from past tasks when new tasks are learned. However, these methods are infeasible to transfer the structural knowledge from previous tasks i.e., similarities or dissimilarities between different instances. Furthermore, the learning bias between the current and prior tasks is also an urgent problem that should be solved. In this work, we propose a new method, named Online Continual Learning via the Knowledge Invariant and Spread-out Properties (OCLKISP), in which we constrain the evolution of the embedding features via Knowledge Invariant and Spread-out Properties (KISP). Thus, we can further transfer the inter-instance structural knowledge of previous tasks while alleviating the forgetting due to the learning bias. We empirically evaluate our proposed method on four popular benchmarks for continual learning: Split CIFAR 100, Split SVHN, Split CUB200 and Split Tiny-Image-Net. The experimental results show the efficacy of our proposed method compared to the state-of-the-art continual learning algorithms.

cs.CV

$β$-CapsNet: Learning Disentangled Representation for CapsNet by Information Bottleneck

We present a framework for learning disentangled representation of CapsNet by information bottleneck constraint that distills information into a compact form and motivates to learn an interpretable factorized capsule. In our $β$-CapsNet framework, hyperparameter $β$ is utilized to trade-off disentanglement and other tasks, variational inference is utilized to convert the information bottleneck term into a KL divergence that is approximated as a constraint on the mean of the capsule. For supervised learning, class independent mask vector is used for understanding the types of variations synthetically irrespective of the image class, we carry out extensive quantitative and qualitative experiments by tuning the parameter $β$ to figure out the relationship between disentanglement, reconstruction and classfication performance. Furthermore, the unsupervised $β$-CapsNet and the corresponding dynamic routing algorithm is proposed for learning disentangled capsule in an unsupervised manner, extensive empirical evaluations suggest that our $β$-CapsNet achieves state-of-the-art disentanglement performance compared to CapsNet and various baselines on several complex datasets both in supervision and unsupervised scenes.

cs.CV

Online Continual Learning via the Meta-learning Update with Multi-scale Knowledge Distillation and Data Augmentation

Continual learning aims to rapidly and continually learn the current task from a sequence of tasks. Compared to other kinds of methods, the methods based on experience replay have shown great advantages to overcome catastrophic forgetting. One common limitation of this method is the data imbalance between the previous and current tasks, which would further aggravate forgetting. Moreover, how to effectively address the stability-plasticity dilemma in this setting is also an urgent problem to be solved. In this paper, we overcome these challenges by proposing a novel framework called Meta-learning update via Multi-scale Knowledge Distillation and Data Augmentation (MMKDDA). Specifically, we apply multiscale knowledge distillation to grasp the evolution of long-range and short-range spatial relationships at different feature levels to alleviate the problem of data imbalance. Besides, our method mixes the samples from the episodic memory and current task in the online continual training procedure, thus alleviating the side influence due to the change of probability distribution. Moreover, we optimize our model via the meta-learning update resorting to the number of tasks seen previously, which is helpful to keep a better balance between stability and plasticity. Finally, our experimental evaluation on four benchmark datasets shows the effectiveness of the proposed MMKDDA framework against other popular baselines, and ablation studies are also conducted to further analyze the role of each component in our framework.

cs.LG

Selecting Related Knowledge via Efficient Channel Attention for Online Continual Learning

Continual learning aims to learn a sequence of tasks by leveraging the knowledge acquired in the past in an online-learning manner while being able to perform well on all previous tasks, this ability is crucial to the artificial intelligence (AI) system, hence continual learning is more suitable for most real-word and complex applicative scenarios compared to the traditional learning pattern. However, the current models usually learn a generic representation base on the class label on each task and an effective strategy is selected to avoid catastrophic forgetting. We postulate that selecting the related and useful parts only from the knowledge obtained to perform each task is more effective than utilizing the whole knowledge. Based on this fact, in this paper we propose a new framework, named Selecting Related Knowledge for Online Continual Learning (SRKOCL), which incorporates an additional efficient channel attention mechanism to pick the particular related knowledge for every task. Our model also combines experience replay and knowledge distillation to circumvent the catastrophic forgetting. Finally, extensive experiments are conducted on different benchmarks and the competitive experimental results demonstrate that our proposed SRKOCL is a promised approach against the state-of-the-art.

cs.CV

Self-supervised Learning for Heterogeneous Graph via Structure Information based on Metapath

graph neural networks (GNNs) are the dominant paradigm for modeling and handling graph structure data by learning universal node representation. The traditional way of training GNNs depends on a great many labeled data, which results in high requirements on cost and time. In some special scene, it is even unavailable and impracticable. Self-supervised representation learning, which can generate labels by graph structure data itself, is a potential approach to tackle this problem. And turning to research on self-supervised learning problem for heterogeneous graphs is more challenging than dealing with homogeneous graphs, also there are fewer studies about it. In this paper, we propose a SElfsupervised learning method for heterogeneous graph via Structure Information based on Metapath (SESIM). The proposed model can construct pretext tasks by predicting jump number between nodes in each metapath to improve the representation ability of primary task. In order to predict jump number, SESIM uses data itself to generate labels, avoiding time-consuming manual labeling. Moreover, predicting jump number in each metapath can effectively utilize graph structure information, which is the essential property between nodes. Therefore, SESIM deepens the understanding of models for graph structure. At last, we train primary task and pretext tasks jointly, and use meta-learning to balance the contribution of pretext tasks for primary task. Empirical results validate the performance of SESIM method and demonstrate that this method can improve the representation ability of traditional neural networks on link prediction task and node classification task.

cs.LG

Optimistic Online Convex Optimization in Dynamic Environments

In this paper, we study the optimistic online convex optimization problem in dynamic environments. Existing works have shown that Ader enjoys an $O\left(\sqrt{\left(1+P_T\right)T}\right)$ dynamic regret upper bound, where $T$ is the number of rounds, and $P_T$ is the path length of the reference strategy sequence. However, Ader is not environment-adaptive. Based on the fact that optimism provides a framework for implementing environment-adaptive, we replace Greedy Projection (GP) and Normalized Exponentiated Subgradient (NES) in Ader with Optimistic-GP and Optimistic-NES respectively, and name the corresponding algorithm ONES-OGP. We also extend the doubling trick to the adaptive trick, and introduce three characteristic terms naturally arise from optimism, namely $M_T$, $\widetilde{M}_T$ and $V_T+1_{L^2ρ\left(ρ+2 P_T\right)\leqslant\varrho^2 V_T}D_T$, to replace the dependence of the dynamic regret upper bound on $T$. We elaborate ONES-OGP with adaptive trick and its subgradient variation version, all of which are environment-adaptive.

cs.LG

A Unified Analysis Method for Online Optimization in Normed Vector Space

This paper studies online optimization from a high-level unified theoretical perspective. We not only generalize both Optimistic-DA and Optimistic-MD in normed vector space, but also unify their analysis methods for dynamic regret. Regret bounds are the tightest possible due to the introduction of $ϕ$-convex. As instantiations, regret bounds of normalized exponentiated subgradient and greedy/lazy projection are better than the currently known optimal results. By replacing losses of online game with monotone operators, and extending the definition of regret, namely regret$^n$, we extend online convex optimization to online monotone optimization.

cs.LG

Bilevel Online Deep Learning in Non-stationary Environment

Recent years have witnessed enormous progress of online learning. However, a major challenge on the road to artificial agents is concept drift, that is, the data probability distribution would change where the data instance arrives sequentially in a stream fashion, which would lead to catastrophic forgetting and degrade the performance of the model. In this paper, we proposed a new Bilevel Online Deep Learning (BODL) framework, which combine bilevel optimization strategy and online ensemble classifier. In BODL algorithm, we use an ensemble classifier, which use the output of different hidden layers in deep neural network to build multiple base classifiers, the important weights of the base classifiers are updated according to exponential gradient descent method in an online manner. Besides, we apply the similar constraint to overcome the convergence problem of online ensemble framework. Then an effective concept drift detection mechanism utilizing the error rate of classifier is designed to monitor the change of the data probability distribution. When the concept drift is detected, our BODL algorithm can adaptively update the model parameters via bilevel optimization and then circumvent the large drift and encourage positive transfer. Finally, the extensive experiments and ablation studies are conducted on various datasets and the competitive numerical results illustrate that our BODL algorithm is a promising approach.

cs.LG

GMM Discriminant Analysis with Noisy Label for Each Class

Real world datasets often contain noisy labels, and learning from such datasets using standard classification approaches may not produce the desired performance. In this paper, we propose a Gaussian Mixture Discriminant Analysis (GMDA) with noisy label for each class. We introduce flipping probability and class probability and use EM algorithms to solve the discriminant problem with label noise. We also provide the detail proofs of convergence. Experimental results on synthetic and real-world datasets show that the proposed approach notably outperforms other four state-of-art methods.

cs.LG

Multi-Scale Iterative Refinement Network for RGB-D Salient Object Detection

The extensive research leveraging RGB-D information has been exploited in salient object detection. However, salient visual cues appear in various scales and resolutions of RGB images due to semantic gaps at different feature levels. Meanwhile, similar salient patterns are available in cross-modal depth images as well as multi-scale versions. Cross-modal fusion and multi-scale refinement are still an open problem in RGB-D salient object detection task. In this paper, we begin by introducing top-down and bottom-up iterative refinement architecture to leverage multi-scale features, and then devise attention based fusion module (ABF) to address on cross-modal correlation. We conduct extensive experiments on seven public datasets. The experimental results show the effectiveness of our devised method

cs.CV

Online Deep Learning based on Auto-Encoder

Online learning is an important technical means for sketching massive real-time and high-speed data. Although this direction has attracted intensive attention, most of the literature in this area ignore the following three issues: (1) they think little of the underlying abstract hierarchical latent information existing in examples, even if extracting these abstract hierarchical latent representations is useful to better predict the class labels of examples; (2) the idea of preassigned model on unseen datapoints is not suitable for modeling streaming data with evolving probability distribution. This challenge is referred as model flexibility. And so, with this in minds, the online deep learning model we need to design should have a variable underlying structure; (3) moreover, it is of utmost importance to fusion these abstract hierarchical latent representations to achieve better classification performance, and we should give different weights to different levels of implicit representation information when dealing with the data streaming where the data distribution changes. To address these issues, we propose a two-phase Online Deep Learning based on Auto-Encoder (ODLAE). Based on auto-encoder, considering reconstruction loss, we extract abstract hierarchical latent representations of instances; Based on predictive loss, we devise two fusion strategies: the output-level fusion strategy, which is obtained by fusing the classification results of encoder each hidden layer; and feature-level fusion strategy, which is leveraged self-attention mechanism to fusion every hidden layer output. Finally, in order to improve the robustness of the algorithm, we also try to utilize the denoising auto-encoder to yield hierarchical latent representations. Experimental results on different datasets are presented to verify the validity of our proposed algorithm (ODLAE) outperforms several baselines.

cs.LG

Multi-View representation learning in Multi-Task Scene

Over recent decades have witnessed considerable progress in whether multi-task learning or multi-view learning, but the situation that consider both learning scenes simultaneously has received not too much attention. How to utilize multiple views latent representation of each single task to improve each learning task performance is a challenge problem. Based on this, we proposed a novel semi-supervised algorithm, termed as Multi-Task Multi-View learning based on Common and Special Features (MTMVCSF). In general, multi-views are the different aspects of an object and every view includes the underlying common or special information of this object. As a consequence, we will mine multiple views jointly latent factor of each learning task which consists of each view special feature and the common feature of all views. By this way, the original multi-task multi-view data has degenerated into multi-task data, and exploring the correlations among multiple tasks enables to make an improvement on the performance of learning algorithm. Another obvious advantage of this approach is that we get latent representation of the set of unlabeled instances by the constraint of regression task with labeled instances. The performance of classification and semi-supervised clustering task in these latent representations perform obviously better than it in raw data. Furthermore, an anti-noise multi-task multi-view algorithm called AN-MTMVCSF is proposed, which has a strong adaptability to noise labels. The effectiveness of these algorithms is proved by a series of well-designed experiments on both real world and synthetic data.

cs.CV

Multi-granularity Relabeled Under-sampling Algorithm for Imbalanced Data

The imbalanced classification problem turns out to be one of the important and challenging problems in data mining and machine learning. The performances of traditional classifiers will be severely affected by many data problems, such as class imbalanced problem, class overlap and noise. The Tomek-Link algorithm was only used to clean data when it was proposed. In recent years, there have been reports of combining Tomek-Link algorithm with sampling technique. The Tomek-Link sampling algorithm can effectively reduce the class overlap on data, remove the majority instances that are difficult to distinguish, and improve the algorithm classification accuracy. However, the Tomek-Links under-sampling algorithm only considers the boundary instances that are the nearest neighbors to each other globally and ignores the potential local overlapping instances. When the number of minority instances is small, the under-sampling effect is not satisfactory, and the performance improvement of the classification model is not obvious. Therefore, on the basis of Tomek-Link, a multi-granularity relabeled under-sampling algorithm (MGRU) is proposed. This algorithm fully considers the local information of the data set in the local granularity subspace, and detects the local potential overlapping instances in the data set. Then, the overlapped majority instances are eliminated according to the global relabeled index value, which effectively expands the detection range of Tomek-Links. The simulation results show that when we select the optimal global relabeled index value for under-sampling, the classification accuracy and generalization performance of the proposed under-sampling algorithm are significantly better than other baseline algorithms.

cs.LG

Auto-Encoder based Co-Training Multi-View Representation Learning

Multi-view learning is a learning problem that utilizes the various representations of an object to mine valuable knowledge and improve the performance of learning algorithm, and one of the significant directions of multi-view learning is sub-space learning. As we known, auto-encoder is a method of deep learning, which can learn the latent feature of raw data by reconstructing the input, and based on this, we propose a novel algorithm called Auto-encoder based Co-training Multi-View Learning (ACMVL), which utilizes both complementarity and consistency and finds a joint latent feature representation of multiple views. The algorithm has two stages, the first is to train auto-encoder of each view, and the second stage is to train a supervised network. Interestingly, the two stages share the weights partly and assist each other by co-training process. According to the experimental result, we can learn a well performed latent feature representation, and auto-encoder of each view has more powerful reconstruction ability than traditional auto-encoder.

cs.LG