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Jianchao Yang

Publications and source records attributed to Jianchao Yang.

At least 19 recordsLinked to original sources

Seedream 4.0: Toward Next-generation Multimodal Image Generation

We introduce Seedream 4.0, an efficient and high-performance multimodal image generation system that unifies text-to-image (T2I) synthesis, image editing, and multi-image composition within a single framework. We develop a highly efficient diffusion transformer with a powerful VAE which also can reduce the number of image tokens considerably. This allows for efficient training of our model, and enables it to fast generate native high-resolution images (e.g., 1K-4K). Seedream 4.0 is pretrained on billions of text-image pairs spanning diverse taxonomies and knowledge-centric concepts. Comprehensive data collection across hundreds of vertical scenarios, coupled with optimized strategies, ensures stable and large-scale training, with strong generalization. By incorporating a carefully fine-tuned VLM model, we perform multi-modal post-training for training both T2I and image editing tasks jointly. For inference acceleration, we integrate adversarial distillation, distribution matching, and quantization, as well as speculative decoding. It achieves an inference time of up to 1.8 seconds for generating a 2K image (without a LLM/VLM as PE model). Comprehensive evaluations reveal that Seedream 4.0 can achieve state-of-the-art results on both T2I and multimodal image editing. In particular, it demonstrates exceptional multimodal capabilities in complex tasks, including precise image editing and in-context reasoning, and also allows for multi-image reference, and can generate multiple output images. This extends traditional T2I systems into an more interactive and multidimensional creative tool, pushing the boundary of generative AI for both creativity and professional applications. We further scale our model and data as Seedream 4.5. Seedream 4.0 and Seedream 4.5 are accessible on Volcano Engine https://www.volcengine.com/experience/ark?launch=seedream.

cs.CV

Precise Representation Model of SAR Saturated Interference: Mechanism and Verification

Synthetic Aperture Radar (SAR) is highly susceptible to Radio Frequency Interference (RFI). Due to the performance limitations of components such as gain controllers and analog-to-digital converters in SAR receivers, high-power interference can easily cause saturation of the SAR receiver, resulting in nonlinear distortion of the interfered echoes, which are distorted in both the time domain and frequency domain. Some scholars have analyzed the impact of SAR receiver saturation on target echoes through simulations. However, the saturation function has non-smooth characteristics, making it difficult to conduct accurate analysis using traditional analytical methods. Current related studies have approximated and analyzed the saturation function based on the hyperbolic tangent function, but there are approximation errors. Therefore, this paper proposes a saturation interference analysis model based on Bessel functions, and verifies the accuracy of the proposed saturation interference analysis model by simulating and comparing it with the traditional saturation model based on smooth function approximation. This model can provide certain guidance for further work such as saturation interference suppression.

eess.SP

Seedream 3.0 Technical Report

We present Seedream 3.0, a high-performance Chinese-English bilingual image generation foundation model. We develop several technical improvements to address existing challenges in Seedream 2.0, including alignment with complicated prompts, fine-grained typography generation, suboptimal visual aesthetics and fidelity, and limited image resolutions. Specifically, the advancements of Seedream 3.0 stem from improvements across the entire pipeline, from data construction to model deployment. At the data stratum, we double the dataset using a defect-aware training paradigm and a dual-axis collaborative data-sampling framework. Furthermore, we adopt several effective techniques such as mixed-resolution training, cross-modality RoPE, representation alignment loss, and resolution-aware timestep sampling in the pre-training phase. During the post-training stage, we utilize diversified aesthetic captions in SFT, and a VLM-based reward model with scaling, thereby achieving outputs that well align with human preferences. Furthermore, Seedream 3.0 pioneers a novel acceleration paradigm. By employing consistent noise expectation and importance-aware timestep sampling, we achieve a 4 to 8 times speedup while maintaining image quality. Seedream 3.0 demonstrates significant improvements over Seedream 2.0: it enhances overall capabilities, in particular for text-rendering in complicated Chinese characters which is important to professional typography generation. In addition, it provides native high-resolution output (up to 2K), allowing it to generate images with high visual quality.

cs.CV

Seedance 1.0: Exploring the Boundaries of Video Generation Models

Notable breakthroughs in diffusion modeling have propelled rapid improvements in video generation, yet current foundational model still face critical challenges in simultaneously balancing prompt following, motion plausibility, and visual quality. In this report, we introduce Seedance 1.0, a high-performance and inference-efficient video foundation generation model that integrates several core technical improvements: (i) multi-source data curation augmented with precision and meaningful video captioning, enabling comprehensive learning across diverse scenarios; (ii) an efficient architecture design with proposed training paradigm, which allows for natively supporting multi-shot generation and jointly learning of both text-to-video and image-to-video tasks. (iii) carefully-optimized post-training approaches leveraging fine-grained supervised fine-tuning, and video-specific RLHF with multi-dimensional reward mechanisms for comprehensive performance improvements; (iv) excellent model acceleration achieving ~10x inference speedup through multi-stage distillation strategies and system-level optimizations. Seedance 1.0 can generate a 5-second video at 1080p resolution only with 41.4 seconds (NVIDIA-L20). Compared to state-of-the-art video generation models, Seedance 1.0 stands out with high-quality and fast video generation having superior spatiotemporal fluidity with structural stability, precise instruction adherence in complex multi-subject contexts, native multi-shot narrative coherence with consistent subject representation.

cs.CV

SeedEdit 3.0: Fast and High-Quality Generative Image Editing

We introduce SeedEdit 3.0, in companion with our T2I model Seedream 3.0, which significantly improves over our previous SeedEdit versions in both aspects of edit instruction following and image content (e.g., ID/IP) preservation on real image inputs. Additional to model upgrading with T2I, in this report, we present several key improvements. First, we develop an enhanced data curation pipeline with a meta-info paradigm and meta-info embedding strategy that help mix images from multiple data sources. This allows us to scale editing data effectively, and meta information is helpfult to connect VLM with diffusion model more closely. Second, we introduce a joint learning pipeline for computing a diffusion loss and reward losses. Finally, we evaluate SeedEdit 3.0 on our testing benchmarks, for real/synthetic image editing, where it achieves a best trade-off between multiple aspects, yielding a high usability rate of 56.1%, compared to SeedEdit 1.6 (38.4%), GPT4o (37.1%) and Gemini 2.0 (30.3%).

cs.CV

SwiftPrune: Hessian-Free Weight Pruning for Large Language Models

Post-training pruning, as one of the key techniques for compressing large language models, plays a vital role in lightweight model deployment and model sparsity. However, current mainstream pruning methods dependent on the Hessian matrix face significant limitations in both pruning speed and practical effectiveness due to the computationally intensive nature of second-order derivative calculations. This paper presents SwiftPrune, a novel Hessian-free weight pruning method that achieves hardware-efficient model compression through two key innovations: 1) SwiftPrune eliminates the need for computationally intensive Hessian matrix calculations by introducing a contribution-based weight metric, which evaluates the importance of weights without relying on second-order derivatives. 2) we employ the Exponentially Weighted Moving Average (EWMA) technique to bypass weight sorting, enabling the selection of weights that contribute most to LLM accuracy and further reducing time complexity. Our approach is extended to support structured sparsity pruning, facilitating efficient execution on modern hardware accelerators. We validate the SwiftPrune on three LLMs (namely LLaMA2, LLaMA3, and Pythia), demonstrating that it significantly enhances compression performance. The experimental findings reveal that SwiftPrune completes the pruning process within seconds, achieving an average speedup of 12.29x (up to 56.02x) over existing SOTA approaches.

cs.LG

Seaweed-7B: Cost-Effective Training of Video Generation Foundation Model

This technical report presents a cost-efficient strategy for training a video generation foundation model. We present a mid-sized research model with approximately 7 billion parameters (7B) called Seaweed-7B trained from scratch using 665,000 H100 GPU hours. Despite being trained with moderate computational resources, Seaweed-7B demonstrates highly competitive performance compared to contemporary video generation models of much larger size. Design choices are especially crucial in a resource-constrained setting. This technical report highlights the key design decisions that enhance the performance of the medium-sized diffusion model. Empirically, we make two observations: (1) Seaweed-7B achieves performance comparable to, or even surpasses, larger models trained on substantially greater GPU resources, and (2) our model, which exhibits strong generalization ability, can be effectively adapted across a wide range of downstream applications either by lightweight fine-tuning or continue training. See the project page at https://seaweed.video/

cs.CV

Seedream 2.0: A Native Chinese-English Bilingual Image Generation Foundation Model

Rapid advancement of diffusion models has catalyzed remarkable progress in the field of image generation. However, prevalent models such as Flux, SD3.5 and Midjourney, still grapple with issues like model bias, limited text rendering capabilities, and insufficient understanding of Chinese cultural nuances. To address these limitations, we present Seedream 2.0, a native Chinese-English bilingual image generation foundation model that excels across diverse dimensions, which adeptly manages text prompt in both Chinese and English, supporting bilingual image generation and text rendering. We develop a powerful data system that facilitates knowledge integration, and a caption system that balances the accuracy and richness for image description. Particularly, Seedream is integrated with a self-developed bilingual large language model as a text encoder, allowing it to learn native knowledge directly from massive data. This enable it to generate high-fidelity images with accurate cultural nuances and aesthetic expressions described in either Chinese or English. Beside, Glyph-Aligned ByT5 is applied for flexible character-level text rendering, while a Scaled ROPE generalizes well to untrained resolutions. Multi-phase post-training optimizations, including SFT and RLHF iterations, further improve the overall capability. Through extensive experimentation, we demonstrate that Seedream 2.0 achieves state-of-the-art performance across multiple aspects, including prompt-following, aesthetics, text rendering, and structural correctness. Furthermore, Seedream 2.0 has been optimized through multiple RLHF iterations to closely align its output with human preferences, as revealed by its outstanding ELO score. In addition, it can be readily adapted to an instruction-based image editing model, such as SeedEdit, with strong editing capability that balances instruction-following and image consistency.

cs.CV

Photochemical origin of SiC$_2$ in the circumstellar envelope of carbon-rich AGB stars revealed by ALMA

Whether SiC$_2$ is a parent species, that is formed in the photosphere or as a by-product of high-temperature dust formation, or a daughter species, formed in a chemistry driven by the photodestruction of parent species in the outer envelope, has been debated for a long time. Here, we analyze the ALMA observations of four SiC$_2$ transitions in the CSEs of three C-rich AGB stars (AI Vol, II Lup, and RAFGL 4211), and found that SiC$_2$ exhibits an annular, shell-like distribution in these targets, suggesting that SiC$_2$ can be a daughter species in the CSEs of carbon-rich AGB stars. The results can provide important references for future chemical models.

astro-ph.SR

BP-Im2col: Implicit Im2col Supporting AI Backpropagation on Systolic Arrays

State-of-the-art systolic array-based accelerators adopt the traditional im2col algorithm to accelerate the inference of convolutional layers. However, traditional im2col cannot efficiently support AI backpropagation. Backpropagation in convolutional layers involves performing transposed convolution and dilated convolution, which usually introduces plenty of zero-spaces into the feature map or kernel. The zero-space data reorganization interfere with the continuity of training and incur additional and non-negligible overhead in terms of off- and on-chip storage, access and performance. Since countermeasures for backpropagation are rarely proposed, we propose BP-im2col, a novel im2col algorithm for AI backpropagation, and implement it in RTL on a TPU-like accelerator. Experiments on TPU-like accelerator indicate that BP-im2col reduces the backpropagation runtime by 34.9% on average, and reduces the bandwidth of off-chip memory and on-chip buffers by at least 22.7% and 70.6% respectively, over a baseline accelerator adopting the traditional im2col. It further reduces the additional storage overhead in the backpropagation process by at least 74.78%.

cs.AR

Dressing in the Wild by Watching Dance Videos

While significant progress has been made in garment transfer, one of the most applicable directions of human-centric image generation, existing works overlook the in-the-wild imagery, presenting severe garment-person misalignment as well as noticeable degradation in fine texture details. This paper, therefore, attends to virtual try-on in real-world scenes and brings essential improvements in authenticity and naturalness especially for loose garment (e.g., skirts, formal dresses), challenging poses (e.g., cross arms, bent legs), and cluttered backgrounds. Specifically, we find that the pixel flow excels at handling loose garments whereas the vertex flow is preferred for hard poses, and by combining their advantages we propose a novel generative network called wFlow that can effectively push up garment transfer to in-the-wild context. Moreover, former approaches require paired images for training. Instead, we cut down the laboriousness by working on a newly constructed large-scale video dataset named Dance50k with self-supervised cross-frame training and an online cycle optimization. The proposed Dance50k can boost real-world virtual dressing by covering a wide variety of garments under dancing poses. Extensive experiments demonstrate the superiority of our wFlow in generating realistic garment transfer results for in-the-wild images without resorting to expensive paired datasets.

cs.CV

Online Multi-Granularity Distillation for GAN Compression

Generative Adversarial Networks (GANs) have witnessed prevailing success in yielding outstanding images, however, they are burdensome to deploy on resource-constrained devices due to ponderous computational costs and hulking memory usage. Although recent efforts on compressing GANs have acquired remarkable results, they still exist potential model redundancies and can be further compressed. To solve this issue, we propose a novel online multi-granularity distillation (OMGD) scheme to obtain lightweight GANs, which contributes to generating high-fidelity images with low computational demands. We offer the first attempt to popularize single-stage online distillation for GAN-oriented compression, where the progressively promoted teacher generator helps to refine the discriminator-free based student generator. Complementary teacher generators and network layers provide comprehensive and multi-granularity concepts to enhance visual fidelity from diverse dimensions. Experimental results on four benchmark datasets demonstrate that OMGD successes to compress 40x MACs and 82.5X parameters on Pix2Pix and CycleGAN, without loss of image quality. It reveals that OMGD provides a feasible solution for the deployment of real-time image translation on resource-constrained devices. Our code and models are made public at: https://github.com/bytedance/OMGD.

cs.CV

One Backward from Ten Forward, Subsampling for Large-Scale Deep Learning

Deep learning models in large-scale machine learning systems are often continuously trained with enormous data from production environments. The sheer volume of streaming training data poses a significant challenge to real-time training subsystems and ad-hoc sampling is the standard practice. Our key insight is that these deployed ML systems continuously perform forward passes on data instances during inference, but ad-hoc sampling does not take advantage of this substantial computational effort. Therefore, we propose to record a constant amount of information per instance from these forward passes. The extra information measurably improves the selection of which data instances should participate in forward and backward passes. A novel optimization framework is proposed to analyze this problem and we provide an efficient approximation algorithm under the framework of Mini-batch gradient descent as a practical solution. We also demonstrate the effectiveness of our framework and algorithm on several large-scale classification and regression tasks, when compared with competitive baselines widely used in industry.

cs.LG

EnlightenGAN: Deep Light Enhancement without Paired Supervision

Deep learning-based methods have achieved remarkable success in image restoration and enhancement, but are they still competitive when there is a lack of paired training data? As one such example, this paper explores the low-light image enhancement problem, where in practice it is extremely challenging to simultaneously take a low-light and a normal-light photo of the same visual scene. We propose a highly effective unsupervised generative adversarial network, dubbed EnlightenGAN, that can be trained without low/normal-light image pairs, yet proves to generalize very well on various real-world test images. Instead of supervising the learning using ground truth data, we propose to regularize the unpaired training using the information extracted from the input itself, and benchmark a series of innovations for the low-light image enhancement problem, including a global-local discriminator structure, a self-regularized perceptual loss fusion, and attention mechanism. Through extensive experiments, our proposed approach outperforms recent methods under a variety of metrics in terms of visual quality and subjective user study. Thanks to the great flexibility brought by unpaired training, EnlightenGAN is demonstrated to be easily adaptable to enhancing real-world images from various domains. The code is available at \url{https://github.com/yueruchen/EnlightenGAN}

cs.CV

Human Motion Transfer from Poses in the Wild

In this paper, we tackle the problem of human motion transfer, where we synthesize novel motion video for a target person that imitates the movement from a reference video. It is a video-to-video translation task in which the estimated poses are used to bridge two domains. Despite substantial progress on the topic, there exist several problems with the previous methods. First, there is a domain gap between training and testing pose sequences--the model is tested on poses it has not seen during training, such as difficult dancing moves. Furthermore, pose detection errors are inevitable, making the job of the generator harder. Finally, generating realistic pixels from sparse poses is challenging in a single step. To address these challenges, we introduce a novel pose-to-video translation framework for generating high-quality videos that are temporally coherent even for in-the-wild pose sequences unseen during training. We propose a pose augmentation method to minimize the training-test gap, a unified paired and unpaired learning strategy to improve the robustness to detection errors, and two-stage network architecture to achieve superior texture quality. To further boost research on the topic, we build two human motion datasets. Finally, we show the superiority of our approach over the state-of-the-art studies through extensive experiments and evaluations on different datasets.

cs.CV

AtomNAS: Fine-Grained End-to-End Neural Architecture Search

Search space design is very critical to neural architecture search (NAS) algorithms. We propose a fine-grained search space comprised of atomic blocks, a minimal search unit that is much smaller than the ones used in recent NAS algorithms. This search space allows a mix of operations by composing different types of atomic blocks, while the search space in previous methods only allows homogeneous operations. Based on this search space, we propose a resource-aware architecture search framework which automatically assigns the computational resources (e.g., output channel numbers) for each operation by jointly considering the performance and the computational cost. In addition, to accelerate the search process, we propose a dynamic network shrinkage technique which prunes the atomic blocks with negligible influence on outputs on the fly. Instead of a search-and-retrain two-stage paradigm, our method simultaneously searches and trains the target architecture. Our method achieves state-of-the-art performance under several FLOPs configurations on ImageNet with a small searching cost. We open our entire codebase at: https://github.com/meijieru/AtomNAS.

cs.CV

Neural Epitome Search for Architecture-Agnostic Network Compression

The recent WSNet [1] is a new model compression method through sampling filterweights from a compact set and has demonstrated to be effective for 1D convolutionneural networks (CNNs). However, the weights sampling strategy of WSNet ishandcrafted and fixed which may severely limit the expression ability of the resultedCNNs and weaken its compression ability. In this work, we present a novel auto-sampling method that is applicable to both 1D and 2D CNNs with significantperformance improvement over WSNet. Specifically, our proposed auto-samplingmethod learns the sampling rules end-to-end instead of being independent of thenetwork architecture design. With such differentiable weight sampling rule learning,the sampling stride and channel selection from the compact set are optimized toachieve better trade-off between model compression rate and performance. Wedemonstrate that at the same compression ratio, our method outperforms WSNetby6.5% on 1D convolution. Moreover, on ImageNet, our method outperformsMobileNetV2 full model by1.47%in classification accuracy with25%FLOPsreduction. With the same backbone architecture as baseline models, our methodeven outperforms some neural architecture search (NAS) based methods such asAMC [2] and MNasNet [3].

cs.CV

EIGEN: Ecologically-Inspired GENetic Approach for Neural Network Structure Searching from Scratch

Designing the structure of neural networks is considered one of the most challenging tasks in deep learning, especially when there is few prior knowledge about the task domain. In this paper, we propose an Ecologically-Inspired GENetic (EIGEN) approach that uses the concept of succession, extinction, mimicry, and gene duplication to search neural network structure from scratch with poorly initialized simple network and few constraints forced during the evolution, as we assume no prior knowledge about the task domain. Specifically, we first use primary succession to rapidly evolve a population of poorly initialized neural network structures into a more diverse population, followed by a secondary succession stage for fine-grained searching based on the networks from the primary succession. Extinction is applied in both stages to reduce computational cost. Mimicry is employed during the entire evolution process to help the inferior networks imitate the behavior of a superior network and gene duplication is utilized to duplicate the learned blocks of novel structures, both of which help to find better network structures. Experimental results show that our proposed approach can achieve similar or better performance compared to the existing genetic approaches with dramatically reduced computation cost. For example, the network discovered by our approach on CIFAR-100 dataset achieves 78.1% test accuracy under 120 GPU hours, compared to 77.0% test accuracy in more than 65, 536 GPU hours in [35].

cs.NE