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Jianfeng Gao

Publications and source records attributed to Jianfeng Gao.

At least 289 records · Page 16Linked to original sources

Text Editing by Command

A prevailing paradigm in neural text generation is one-shot generation, where text is produced in a single step. The one-shot setting is inadequate, however, when the constraints the user wishes to impose on the generated text are dynamic, especially when authoring longer documents. We address this limitation with an interactive text generation setting in which the user interacts with the system by issuing commands to edit existing text. To this end, we propose a novel text editing task, and introduce WikiDocEdits, a dataset of single-sentence edits crawled from Wikipedia. We show that our Interactive Editor, a transformer-based model trained on this dataset, outperforms baselines and obtains positive results in both automatic and human evaluations. We present empirical and qualitative analyses of this model's performance.

cs.CL↗

Very Deep Transformers for Neural Machine Translation

We explore the application of very deep Transformer models for Neural Machine Translation (NMT). Using a simple yet effective initialization technique that stabilizes training, we show that it is feasible to build standard Transformer-based models with up to 60 encoder layers and 12 decoder layers. These deep models outperform their baseline 6-layer counterparts by as much as 2.5 BLEU, and achieve new state-of-the-art benchmark results on WMT14 English-French (43.8 BLEU and 46.4 BLEU with back-translation) and WMT14 English-German (30.1 BLEU).The code and trained models will be publicly available at: https://github.com/namisan/exdeep-nmt.

cs.CL↗

Optimus: Organizing Sentences via Pre-trained Modeling of a Latent Space

When trained effectively, the Variational Autoencoder (VAE) can be both a powerful generative model and an effective representation learning framework for natural language. In this paper, we propose the first large-scale language VAE model, Optimus. A universal latent embedding space for sentences is first pre-trained on large text corpus, and then fine-tuned for various language generation and understanding tasks. Compared with GPT-2, Optimus enables guided language generation from an abstract level using the latent vectors. Compared with BERT, Optimus can generalize better on low-resource language understanding tasks due to the smooth latent space structure. Extensive experimental results on a wide range of language tasks demonstrate the effectiveness of Optimus. It achieves new state-of-the-art on VAE language modeling benchmarks. We hope that our first pre-trained big VAE language model itself and results can help the NLP community renew the interests of deep generative models in the era of large-scale pre-training, and make these principled methods more practical.

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PlotMachines: Outline-Conditioned Generation with Dynamic Plot State Tracking

We propose the task of outline-conditioned story generation: given an outline as a set of phrases that describe key characters and events to appear in a story, the task is to generate a coherent narrative that is consistent with the provided outline. This task is challenging as the input only provides a rough sketch of the plot, and thus, models need to generate a story by interweaving the key points provided in the outline. This requires the model to keep track of the dynamic states of the latent plot, conditioning on the input outline while generating the full story. We present PlotMachines, a neural narrative model that learns to transform an outline into a coherent story by tracking the dynamic plot states. In addition, we enrich PlotMachines with high-level discourse structure so that the model can learn different writing styles corresponding to different parts of the narrative. Comprehensive experiments over three fiction and non-fiction datasets demonstrate that large-scale language models, such as GPT-2 and Grover, despite their impressive generation performance, are not sufficient in generating coherent narratives for the given outline, and dynamic plot state tracking is important for composing narratives with tighter, more consistent plots.

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RMM: A Recursive Mental Model for Dialog Navigation

Language-guided robots must be able to both ask humans questions and understand answers. Much existing work focuses only on the latter. In this paper, we go beyond instruction following and introduce a two-agent task where one agent navigates and asks questions that a second, guiding agent answers. Inspired by theory of mind, we propose the Recursive Mental Model (RMM). The navigating agent models the guiding agent to simulate answers given candidate generated questions. The guiding agent in turn models the navigating agent to simulate navigation steps it would take to generate answers. We use the progress agents make towards the goal as a reinforcement learning reward signal to directly inform not only navigation actions, but also both question and answer generation. We demonstrate that RMM enables better generalization to novel environments. Interlocutor modelling may be a way forward for human-agent dialogue where robots need to both ask and answer questions.

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MagGAN: High-Resolution Face Attribute Editing with Mask-Guided Generative Adversarial Network

We present Mask-guided Generative Adversarial Network (MagGAN) for high-resolution face attribute editing, in which semantic facial masks from a pre-trained face parser are used to guide the fine-grained image editing process. With the introduction of a mask-guided reconstruction loss, MagGAN learns to only edit the facial parts that are relevant to the desired attribute changes, while preserving the attribute-irrelevant regions (e.g., hat, scarf for modification `To Bald'). Further, a novel mask-guided conditioning strategy is introduced to incorporate the influence region of each attribute change into the generator. In addition, a multi-level patch-wise discriminator structure is proposed to scale our model for high-resolution ($1024 \times 1024$) face editing. Experiments on the CelebA benchmark show that the proposed method significantly outperforms prior state-of-the-art approaches in terms of both image quality and editing performance.

cs.CV↗

Guided Dialog Policy Learning without Adversarial Learning in the Loop

Reinforcement Learning (RL) methods have emerged as a popular choice for training an efficient and effective dialogue policy. However, these methods suffer from sparse and unstable reward signals returned by a user simulator only when a dialogue finishes. Besides, the reward signal is manually designed by human experts, which requires domain knowledge. Recently, a number of adversarial learning methods have been proposed to learn the reward function together with the dialogue policy. However, to alternatively update the dialogue policy and the reward model on the fly, we are limited to policy-gradient-based algorithms, such as REINFORCE and PPO. Moreover, the alternating training of a dialogue agent and the reward model can easily get stuck in local optima or result in mode collapse. To overcome the listed issues, we propose to decompose the adversarial training into two steps. First, we train the discriminator with an auxiliary dialogue generator and then incorporate a derived reward model into a common RL method to guide the dialogue policy learning. This approach is applicable to both on-policy and off-policy RL methods. Based on our extensive experimentation, we can conclude the proposed method: (1) achieves a remarkable task success rate using both on-policy and off-policy RL methods; and (2) has the potential to transfer knowledge from existing domains to a new domain.

cs.AI↗

Robust Conversational AI with Grounded Text Generation

This article presents a hybrid approach based on a Grounded Text Generation (GTG) model to building robust task bots at scale. GTG is a hybrid model which uses a large-scale Transformer neural network as its backbone, combined with symbol-manipulation modules for knowledge base inference and prior knowledge encoding, to generate responses grounded in dialog belief state and real-world knowledge for task completion. GTG is pre-trained on large amounts of raw text and human conversational data, and can be fine-tuned to complete a wide range of tasks. The hybrid approach and its variants are being developed simultaneously by multiple research teams. The primary results reported on task-oriented dialog benchmarks are very promising, demonstrating the big potential of this approach. This article provides an overview of this progress and discusses related methods and technologies that can be incorporated for building robust conversational AI systems.

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Sequential Attention GAN for Interactive Image Editing

Most existing text-to-image synthesis tasks are static single-turn generation, based on pre-defined textual descriptions of images. To explore more practical and interactive real-life applications, we introduce a new task - Interactive Image Editing, where users can guide an agent to edit images via multi-turn textual commands on-the-fly. In each session, the agent takes a natural language description from the user as the input and modifies the image generated in the previous turn to a new design, following the user description. The main challenges in this sequential and interactive image generation task are two-fold: 1) contextual consistency between a generated image and the provided textual description; 2) step-by-step region-level modification to maintain visual consistency across the generated image sequence in each session. To address these challenges, we propose a novel Sequential Attention Generative Adversarial Net-work (SeqAttnGAN), which applies a neural state tracker to encode the previous image and the textual description in each turn of the sequence, and uses a GAN framework to generate a modified version of the image that is consistent with the preceding images and coherent with the description. To achieve better region-specific refinement, we also introduce a sequential attention mechanism into the model. To benchmark on the new task, we introduce two new datasets, Zap-Seq and DeepFashion-Seq, which contain multi-turn sessions with image-description sequences in the fashion domain. Experiments on both datasets show that the proposed SeqAttnGANmodel outperforms state-of-the-art approaches on the interactive image editing task across all evaluation metrics including visual quality, image sequence coherence, and text-image consistency.

cs.CV↗

Mapping Natural-language Problems to Formal-language Solutions Using Structured Neural Representations

Generating formal-language programs represented by relational tuples, such as Lisp programs or mathematical operations, to solve problems stated in natural language is a challenging task because it requires explicitly capturing discrete symbolic structural information implicit in the input. However, most general neural sequence models do not explicitly capture such structural information, limiting their performance on these tasks. In this paper, we propose a new encoder-decoder model based on a structured neural representation, Tensor Product Representations (TPRs), for mapping Natural-language problems to Formal-language solutions, called TP-N2F. The encoder of TP-N2F employs TPR `binding' to encode natural-language symbolic structure in vector space and the decoder uses TPR `unbinding' to generate, in symbolic space, a sequential program represented by relational tuples, each consisting of a relation (or operation) and a number of arguments. TP-N2F considerably outperforms LSTM-based seq2seq models on two benchmarks and creates new state-of-the-art results. Ablation studies show that improvements can be attributed to the use of structured TPRs explicitly in both the encoder and decoder. Analysis of the learned structures shows how TPRs enhance the interpretability of TP-N2F.

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Oscar: Object-Semantics Aligned Pre-training for Vision-Language Tasks

Large-scale pre-training methods of learning cross-modal representations on image-text pairs are becoming popular for vision-language tasks. While existing methods simply concatenate image region features and text features as input to the model to be pre-trained and use self-attention to learn image-text semantic alignments in a brute force manner, in this paper, we propose a new learning method Oscar (Object-Semantics Aligned Pre-training), which uses object tags detected in images as anchor points to significantly ease the learning of alignments. Our method is motivated by the observation that the salient objects in an image can be accurately detected, and are often mentioned in the paired text. We pre-train an Oscar model on the public corpus of 6.5 million text-image pairs, and fine-tune it on downstream tasks, creating new state-of-the-arts on six well-established vision-language understanding and generation tasks.

cs.CV↗

Feature Quantization Improves GAN Training

The instability in GAN training has been a long-standing problem despite remarkable research efforts. We identify that instability issues stem from difficulties of performing feature matching with mini-batch statistics, due to a fragile balance between the fixed target distribution and the progressively generated distribution. In this work, we propose Feature Quantization (FQ) for the discriminator, to embed both true and fake data samples into a shared discrete space. The quantized values of FQ are constructed as an evolving dictionary, which is consistent with feature statistics of the recent distribution history. Hence, FQ implicitly enables robust feature matching in a compact space. Our method can be easily plugged into existing GAN models, with little computational overhead in training. We apply FQ to 3 representative GAN models on 9 benchmarks: BigGAN for image generation, StyleGAN for face synthesis, and U-GAT-IT for unsupervised image-to-image translation. Extensive experimental results show that the proposed FQ-GAN can improve the FID scores of baseline methods by a large margin on a variety of tasks, achieving new state-of-the-art performance.

cs.LG↗

Few-Shot Generative Conversational Query Rewriting

Conversational query rewriting aims to reformulate a concise conversational query to a fully specified, context-independent query that can be effectively handled by existing information retrieval systems. This paper presents a few-shot generative approach to conversational query rewriting. We develop two methods, based on rules and self-supervised learning, to generate weak supervision data using large amounts of ad hoc search sessions, and to fine-tune GPT-2 to rewrite conversational queries. On the TREC Conversational Assistance Track, our weakly supervised GPT-2 rewriter improves the state-of-the-art ranking accuracy by 12%, only using very limited amounts of manual query rewrites. In the zero-shot learning setting, the rewriter still gives a comparable result to previous state-of-the-art systems. Our analyses reveal that GPT-2 effectively picks up the task syntax and learns to capture context dependencies, even for hard cases that involve group references and long-turn dependencies.

cs.IR↗

Novel Human-Object Interaction Detection via Adversarial Domain Generalization

We study in this paper the problem of novel human-object interaction (HOI) detection, aiming at improving the generalization ability of the model to unseen scenarios. The challenge mainly stems from the large compositional space of objects and predicates, which leads to the lack of sufficient training data for all the object-predicate combinations. As a result, most existing HOI methods heavily rely on object priors and can hardly generalize to unseen combinations. To tackle this problem, we propose a unified framework of adversarial domain generalization to learn object-invariant features for predicate prediction. To measure the performance improvement, we create a new split of the HICO-DET dataset, where the HOIs in the test set are all unseen triplet categories in the training set. Our experiments show that the proposed framework significantly increases the performance by up to 50% on the new split of HICO-DET dataset and up to 125% on the UnRel dataset for auxiliary evaluation in detecting novel HOIs.

cs.CV↗

The Microsoft Toolkit of Multi-Task Deep Neural Networks for Natural Language Understanding

We present MT-DNN, an open-source natural language understanding (NLU) toolkit that makes it easy for researchers and developers to train customized deep learning models. Built upon PyTorch and Transformers, MT-DNN is designed to facilitate rapid customization for a broad spectrum of NLU tasks, using a variety of objectives (classification, regression, structured prediction) and text encoders (e.g., RNNs, BERT, RoBERTa, UniLM). A unique feature of MT-DNN is its built-in support for robust and transferable learning using the adversarial multi-task learning paradigm. To enable efficient production deployment, MT-DNN supports multi-task knowledge distillation, which can substantially compress a deep neural model without significant performance drop. We demonstrate the effectiveness of MT-DNN on a wide range of NLU applications across general and biomedical domains. The software and pre-trained models will be publicly available at https://github.com/namisan/mt-dnn.

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Is Your Goal-Oriented Dialog Model Performing Really Well? Empirical Analysis of System-wise Evaluation

There is a growing interest in developing goal-oriented dialog systems which serve users in accomplishing complex tasks through multi-turn conversations. Although many methods are devised to evaluate and improve the performance of individual dialog components, there is a lack of comprehensive empirical study on how different components contribute to the overall performance of a dialog system. In this paper, we perform a system-wise evaluation and present an empirical analysis on different types of dialog systems which are composed of different modules in different settings. Our results show that (1) a pipeline dialog system trained using fine-grained supervision signals at different component levels often obtains better performance than the systems that use joint or end-to-end models trained on coarse-grained labels, (2) component-wise, single-turn evaluation results are not always consistent with the overall performance of a dialog system, and (3) despite the discrepancy between simulators and human users, simulated evaluation is still a valid alternative to the costly human evaluation especially in the early stage of development.

cs.CL↗

DialoGPT: Large-Scale Generative Pre-training for Conversational Response Generation

We present a large, tunable neural conversational response generation model, DialoGPT (dialogue generative pre-trained transformer). Trained on 147M conversation-like exchanges extracted from Reddit comment chains over a period spanning from 2005 through 2017, DialoGPT extends the Hugging Face PyTorch transformer to attain a performance close to human both in terms of automatic and human evaluation in single-turn dialogue settings. We show that conversational systems that leverage DialoGPT generate more relevant, contentful and context-consistent responses than strong baseline systems. The pre-trained model and training pipeline are publicly released to facilitate research into neural response generation and the development of more intelligent open-domain dialogue systems.

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Conversation Learner -- A Machine Teaching Tool for Building Dialog Managers for Task-Oriented Dialog Systems

Traditionally, industry solutions for building a task-oriented dialog system have relied on helping dialog authors define rule-based dialog managers, represented as dialog flows. While dialog flows are intuitively interpretable and good for simple scenarios, they fall short of performance in terms of the flexibility needed to handle complex dialogs. On the other hand, purely machine-learned models can handle complex dialogs, but they are considered to be black boxes and require large amounts of training data. In this demonstration, we showcase Conversation Learner, a machine teaching tool for building dialog managers. It combines the best of both approaches by enabling dialog authors to create a dialog flow using familiar tools, converting the dialog flow into a parametric model (e.g., neural networks), and allowing dialog authors to improve the dialog manager (i.e., the parametric model) over time by leveraging user-system dialog logs as training data through a machine teaching interface.

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