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Jiang-Jiang Liu

Publications and source records attributed to Jiang-Jiang Liu.

16 recordsLinked to original sources

The Moving Eye: Enhancing VLA Spatial Generalization via Hybrid Dynamic Data Collection

Vision-Language-Action (VLA) models have shown remarkable promise in generalized robotic manipulation. However, their spatial generalization remains fragile. We argue that simply increasing the number of viewpoints is insufficient. Models often fall into the trap of Shortcut Learning, latching onto spurious correlations (e.g., fixed relative poses between objects or between the camera and robot base) rather than learning true spatial relationships. In this work, we propose a data-centric solution to enhance VLA spatial generalization. We utilize a dual-arm setup where one arm performs manipulation while the other serves as a mobile environmental camera. We systematically evaluate three data distribution patterns: Fixed, Multi-Fixed, and Moving Views. Our findings reveal that a hybrid strategy, combining continuous camera motion with diverse static viewpoints, yields the best performance by substantially reducing spurious correlations while maintaining training stability. Our experiments demonstrate that this strategy mitigates spurious correlations, enabling VLAs to generalize to unseen camera poses and object configurations where simply adding more static viewpoints fails. Crucially, we reveal that the susceptibility to shortcut learning and the struggle with spatial generalization are universal characteristics shared across diverse architectures. Consequently, all evaluated models (ACT, Diffusion, and VLA models including Pi0 and Gr00t) benefit significantly from our mixed data strategy.

cs.RO

U-ViLAR: Uncertainty-Aware Visual Localization for Autonomous Driving via Differentiable Association and Registration

Accurate localization using visual information is a critical yet challenging task, especially in urban environments where nearby buildings and construction sites significantly degrade GNSS (Global Navigation Satellite System) signal quality. This issue underscores the importance of visual localization techniques in scenarios where GNSS signals are unreliable. This paper proposes U-ViLAR, a novel uncertainty-aware visual localization framework designed to address these challenges while enabling adaptive localization using high-definition (HD) maps or navigation maps. Specifically, our method first extracts features from the input visual data and maps them into Bird's-Eye-View (BEV) space to enhance spatial consistency with the map input. Subsequently, we introduce: a) Perceptual Uncertainty-guided Association, which mitigates errors caused by perception uncertainty, and b) Localization Uncertainty-guided Registration, which reduces errors introduced by localization uncertainty. By effectively balancing the coarse-grained large-scale localization capability of association with the fine-grained precise localization capability of registration, our approach achieves robust and accurate localization. Experimental results demonstrate that our method achieves state-of-the-art performance across multiple localization tasks. Furthermore, our model has undergone rigorous testing on large-scale autonomous driving fleets and has demonstrated stable performance in various challenging urban scenarios.

cs.CV

Enhancing Descriptive Captions with Visual Attributes for Multimodal Perception

Training Large Multimodality Models (LMMs) relies on descriptive image caption that connects image and language. Existing methods for generating such captions often rely on distilling the captions from pretrained LMMs, constructing them from publicly available internet images, or even generating them through human annotation. However, these strategies can fall short in terms of precision and granularity, particularly when dealing with complex visual reasoning tasks. In this paper, we propose to leverage off-the-shelf visual specialists, which were trained from annotated images initially not for image captioning, for enhancing the image caption. Our approach, named EDC, explores object low-level and fine-grained attributes (e.g., depth, emotion and fine-grained categories) and object relations (e.g., relative location and human-object-interaction (HOI)), and combine the attributes into the descriptive caption. By systematically integrating these rich attributes into the generated captions, EDC significantly improves the descriptive quality of the captions, providing a deeper and more nuanced understanding of the visual content. Experiments demonstrate that such visual specialists are able to improve the performance for visual understanding tasks as well as reasoning that benefits from more accurate visual understanding. The complete source code of EDC pipeline and datasets will be available at https://github.com/syp2ysy/DCE.

cs.CV

Improving Generalized Visual Grounding with Instance-aware Joint Learning

Generalized visual grounding tasks, including Generalized Referring Expression Comprehension (GREC) and Segmentation (GRES), extend the classical visual grounding paradigm by accommodating multi-target and non-target scenarios. Specifically, GREC focuses on accurately identifying all referential objects at the coarse bounding box level, while GRES aims for achieve fine-grained pixel-level perception. However, existing approaches typically treat these tasks independently, overlooking the benefits of jointly training GREC and GRES to ensure consistent multi-granularity predictions and streamline the overall process. Moreover, current methods often treat GRES as a semantic segmentation task, neglecting the crucial role of instance-aware capabilities and the necessity of ensuring consistent predictions between instance-level boxes and masks. To address these limitations, we propose InstanceVG, a multi-task generalized visual grounding framework equipped with instance-aware capabilities, which leverages instance queries to unify the joint and consistency predictions of instance-level boxes and masks. To the best of our knowledge, InstanceVG is the first framework to simultaneously tackle both GREC and GRES while incorporating instance-aware capabilities into generalized visual grounding. To instantiate the framework, we assign each instance query a prior reference point, which also serves as an additional basis for target matching. This design facilitates consistent predictions of points, boxes, and masks for the same instance. Extensive experiments obtained on ten datasets across four tasks demonstrate that InstanceVG achieves state-of-the-art performance, significantly surpassing the existing methods in various evaluation metrics. The code and model will be publicly available at https://github.com/Dmmm1997/InstanceVG.

cs.CV

Learning Multiple Probabilistic Decisions from Latent World Model in Autonomous Driving

The autoregressive world model exhibits robust generalization capabilities in vectorized scene understanding but encounters difficulties in deriving actions due to insufficient uncertainty modeling and self-delusion. In this paper, we explore the feasibility of deriving decisions from an autoregressive world model by addressing these challenges through the formulation of multiple probabilistic hypotheses. We propose LatentDriver, a framework models the environment's next states and the ego vehicle's possible actions as a mixture distribution, from which a deterministic control signal is then derived. By incorporating mixture modeling, the stochastic nature of decisionmaking is captured. Additionally, the self-delusion problem is mitigated by providing intermediate actions sampled from a distribution to the world model. Experimental results on the recently released close-loop benchmark Waymax demonstrate that LatentDriver surpasses state-of-the-art reinforcement learning and imitation learning methods, achieving expert-level performance. The code and models will be made available at https://github.com/Sephirex-X/LatentDriver.

cs.RO

EasyChauffeur: A Baseline Advancing Simplicity and Efficiency on Waymax

Recent advancements in deep-learning-based driving planners have primarily focused on elaborate network engineering, yielding limited improvements. This paper diverges from conventional approaches by exploring three fundamental yet underinvestigated aspects: training policy, data efficiency, and evaluation robustness. We introduce EasyChauffeur, a reproducible and effective planner for both imitation learning (IL) and reinforcement learning (RL) on Waymax, a GPU-accelerated simulator. Notably, our findings indicate that the incorporation of on-policy RL significantly boosts performance and data efficiency. To further enhance this efficiency, we propose SNE-Sampling, a novel method that selectively samples data from the encoder's latent space, substantially improving EasyChauffeur's performance with RL. Additionally, we identify a deficiency in current evaluation methods, which fail to accurately assess the robustness of different planners due to significant performance drops from minor changes in the ego vehicle's initial state. In response, we propose Ego-Shifting, a new evaluation setting for assessing planners' robustness. Our findings advocate for a shift from a primary focus on network architectures to adopting a holistic approach encompassing training strategies, data efficiency, and robust evaluation methods.

cs.RO

Rethinking the Open-Loop Evaluation of End-to-End Autonomous Driving in nuScenes

Modern autonomous driving systems are typically divided into three main tasks: perception, prediction, and planning. The planning task involves predicting the trajectory of the ego vehicle based on inputs from both internal intention and the external environment, and manipulating the vehicle accordingly. Most existing works evaluate their performance on the nuScenes dataset using the L2 error and collision rate between the predicted trajectories and the ground truth. In this paper, we reevaluate these existing evaluation metrics and explore whether they accurately measure the superiority of different methods. Specifically, we design an MLP-based method that takes raw sensor data (e.g., past trajectory, velocity, etc.) as input and directly outputs the future trajectory of the ego vehicle, without using any perception or prediction information such as camera images or LiDAR. Our simple method achieves similar end-to-end planning performance on the nuScenes dataset with other perception-based methods, reducing the average L2 error by about 20%. Meanwhile, the perception-based methods have an advantage in terms of collision rate. We further conduct in-depth analysis and provide new insights into the factors that are critical for the success of the planning task on nuScenes dataset. Our observation also indicates that we need to rethink the current open-loop evaluation scheme of end-to-end autonomous driving in nuScenes. Codes are available at https://github.com/E2E-AD/AD-MLP.

cs.CV

Group Pose: A Simple Baseline for End-to-End Multi-person Pose Estimation

In this paper, we study the problem of end-to-end multi-person pose estimation. State-of-the-art solutions adopt the DETR-like framework, and mainly develop the complex decoder, e.g., regarding pose estimation as keypoint box detection and combining with human detection in ED-Pose, hierarchically predicting with pose decoder and joint (keypoint) decoder in PETR. We present a simple yet effective transformer approach, named Group Pose. We simply regard $K$-keypoint pose estimation as predicting a set of $N\times K$ keypoint positions, each from a keypoint query, as well as representing each pose with an instance query for scoring $N$ pose predictions. Motivated by the intuition that the interaction, among across-instance queries of different types, is not directly helpful, we make a simple modification to decoder self-attention. We replace single self-attention over all the $N\times(K+1)$ queries with two subsequent group self-attentions: (i) $N$ within-instance self-attention, with each over $K$ keypoint queries and one instance query, and (ii) $(K+1)$ same-type across-instance self-attention, each over $N$ queries of the same type. The resulting decoder removes the interaction among across-instance type-different queries, easing the optimization and thus improving the performance. Experimental results on MS COCO and CrowdPose show that our approach without human box supervision is superior to previous methods with complex decoders, and even is slightly better than ED-Pose that uses human box supervision. $\href{https://github.com/Michel-liu/GroupPose-Paddle}{\rm Paddle}$ and $\href{https://github.com/Michel-liu/GroupPose}{\rm PyTorch}$ code are available.

cs.CV

SLAN: Self-Locator Aided Network for Cross-Modal Understanding

Learning fine-grained interplay between vision and language allows to a more accurate understanding for VisionLanguage tasks. However, it remains challenging to extract key image regions according to the texts for semantic alignments. Most existing works are either limited by textagnostic and redundant regions obtained with the frozen detectors, or failing to scale further due to its heavy reliance on scarce grounding (gold) data to pre-train detectors. To solve these problems, we propose Self-Locator Aided Network (SLAN) for cross-modal understanding tasks without any extra gold data. SLAN consists of a region filter and a region adaptor to localize regions of interest conditioned on different texts. By aggregating cross-modal information, the region filter selects key regions and the region adaptor updates their coordinates with text guidance. With detailed region-word alignments, SLAN can be easily generalized to many downstream tasks. It achieves fairly competitive results on five cross-modal understanding tasks (e.g., 85.7% and 69.2% on COCO image-to-text and text-to-image retrieval, surpassing previous SOTA methods). SLAN also demonstrates strong zero-shot and fine-tuned transferability to two localization tasks.

cs.CV

ECO-TR: Efficient Correspondences Finding Via Coarse-to-Fine Refinement

Modeling sparse and dense image matching within a unified functional correspondence model has recently attracted increasing research interest. However, existing efforts mainly focus on improving matching accuracy while ignoring its efficiency, which is crucial for realworld applications. In this paper, we propose an efficient structure named Efficient Correspondence Transformer (ECO-TR) by finding correspondences in a coarse-to-fine manner, which significantly improves the efficiency of functional correspondence model. To achieve this, multiple transformer blocks are stage-wisely connected to gradually refine the predicted coordinates upon a shared multi-scale feature extraction network. Given a pair of images and for arbitrary query coordinates, all the correspondences are predicted within a single feed-forward pass. We further propose an adaptive query-clustering strategy and an uncertainty-based outlier detection module to cooperate with the proposed framework for faster and better predictions. Experiments on various sparse and dense matching tasks demonstrate the superiority of our method in both efficiency and effectiveness against existing state-of-the-arts.

cs.CV

Attention Mechanisms in Computer Vision: A Survey

Humans can naturally and effectively find salient regions in complex scenes. Motivated by this observation, attention mechanisms were introduced into computer vision with the aim of imitating this aspect of the human visual system. Such an attention mechanism can be regarded as a dynamic weight adjustment process based on features of the input image. Attention mechanisms have achieved great success in many visual tasks, including image classification, object detection, semantic segmentation, video understanding, image generation, 3D vision, multi-modal tasks and self-supervised learning. In this survey, we provide a comprehensive review of various attention mechanisms in computer vision and categorize them according to approach, such as channel attention, spatial attention, temporal attention and branch attention; a related repository https://github.com/MenghaoGuo/Awesome-Vision-Attentions is dedicated to collecting related work. We also suggest future directions for attention mechanism research.

cs.CV

Centralized Information Interaction for Salient Object Detection

The U-shape structure has shown its advantage in salient object detection for efficiently combining multi-scale features. However, most existing U-shape based methods focused on improving the bottom-up and top-down pathways while ignoring the connections between them. This paper shows that by centralizing these connections, we can achieve the cross-scale information interaction among them, hence obtaining semantically stronger and positionally more precise features. To inspire the potential of the newly proposed strategy, we further design a relative global calibration module that can simultaneously process multi-scale inputs without spatial interpolation. Benefiting from the above strategy and module, our proposed approach can aggregate features more effectively while introducing only a few additional parameters. Our approach can cooperate with various existing U-shape-based salient object detection methods by substituting the connections between the bottom-up and top-down pathways. Experimental results demonstrate that our proposed approach performs favorably against the previous state-of-the-arts on five widely used benchmarks with less computational complexity. The source code will be publicly available.

cs.CV

Dynamic Feature Integration for Simultaneous Detection of Salient Object, Edge and Skeleton

In this paper, we solve three low-level pixel-wise vision problems, including salient object segmentation, edge detection, and skeleton extraction, within a unified framework. We first show some similarities shared by these tasks and then demonstrate how they can be leveraged for developing a unified framework that can be trained end-to-end. In particular, we introduce a selective integration module that allows each task to dynamically choose features at different levels from the shared backbone based on its own characteristics. Furthermore, we design a task-adaptive attention module, aiming at intelligently allocating information for different tasks according to the image content priors. To evaluate the performance of our proposed network on these tasks, we conduct exhaustive experiments on multiple representative datasets. We will show that though these tasks are naturally quite different, our network can work well on all of them and even perform better than current single-purpose state-of-the-art methods. In addition, we also conduct adequate ablation analyses that provide a full understanding of the design principles of the proposed framework. To facilitate future research, source code will be released.

cs.CV

A Simple Pooling-Based Design for Real-Time Salient Object Detection

We solve the problem of salient object detection by investigating how to expand the role of pooling in convolutional neural networks. Based on the U-shape architecture, we first build a global guidance module (GGM) upon the bottom-up pathway, aiming at providing layers at different feature levels the location information of potential salient objects. We further design a feature aggregation module (FAM) to make the coarse-level semantic information well fused with the fine-level features from the top-down pathway. By adding FAMs after the fusion operations in the top-down pathway, coarse-level features from the GGM can be seamlessly merged with features at various scales. These two pooling-based modules allow the high-level semantic features to be progressively refined, yielding detail enriched saliency maps. Experiment results show that our proposed approach can more accurately locate the salient objects with sharpened details and hence substantially improve the performance compared to the previous state-of-the-arts. Our approach is fast as well and can run at a speed of more than 30 FPS when processing a $300 \times 400$ image. Code can be found at http://mmcheng.net/poolnet/.

cs.CV

Three Birds One Stone: A General Architecture for Salient Object Segmentation, Edge Detection and Skeleton Extraction

In this paper, we aim at solving pixel-wise binary problems, including salient object segmentation, skeleton extraction, and edge detection, by introducing a unified architecture. Previous works have proposed tailored methods for solving each of the three tasks independently. Here, we show that these tasks share some similarities that can be exploited for developing a unified framework. In particular, we introduce a horizontal cascade, each component of which is densely connected to the outputs of previous component. Stringing these components together allows us to effectively exploit features across different levels hierarchically to effectively address the multiple pixel-wise binary regression tasks. To assess the performance of our proposed network on these tasks, we carry out exhaustive evaluations on multiple representative datasets. Although these tasks are inherently very different, we show that our unified approach performs very well on all of them and works far better than current single-purpose state-of-the-art methods. All the code in this paper will be publicly available.

cs.CV

Salient Objects in Clutter: Bringing Salient Object Detection to the Foreground

We provide a comprehensive evaluation of salient object detection (SOD) models. Our analysis identifies a serious design bias of existing SOD datasets which assumes that each image contains at least one clearly outstanding salient object in low clutter. The design bias has led to a saturated high performance for state-of-the-art SOD models when evaluated on existing datasets. The models, however, still perform far from being satisfactory when applied to real-world daily scenes. Based on our analyses, we first identify 7 crucial aspects that a comprehensive and balanced dataset should fulfill. Then, we propose a new high quality dataset and update the previous saliency benchmark. Specifically, our SOC (Salient Objects in Clutter) dataset, includes images with salient and non-salient objects from daily object categories. Beyond object category annotations, each salient image is accompanied by attributes that reflect common challenges in real-world scenes. Finally, we report attribute-based performance assessment on our dataset.

cs.CV