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Jiangning Zhang

Publications and source records attributed to Jiangning Zhang.

At least 145 records · Page 8Linked to original sources

Exploring Plain ViT Reconstruction for Multi-class Unsupervised Anomaly Detection

This work studies a challenging and practical issue known as multi-class unsupervised anomaly detection (MUAD). This problem requires only normal images for training while simultaneously testing both normal and anomaly images across multiple classes. Existing reconstruction-based methods typically adopt pyramidal networks as encoders and decoders to obtain multi-resolution features, often involving complex sub-modules with extensive handcraft engineering. In contrast, a plain Vision Transformer (ViT) showcasing a more straightforward architecture has proven effective in multiple domains, including detection and segmentation tasks. It is simpler, more effective, and elegant. Following this spirit, we explore the use of only plain ViT features for MUAD. We first abstract a Meta-AD concept by synthesizing current reconstruction-based methods. Subsequently, we instantiate a novel ViT-based ViTAD structure, designed incrementally from both global and local perspectives. This model provide a strong baseline to facilitate future research. Additionally, this paper uncovers several intriguing findings for further investigation. Finally, we comprehensively and fairly benchmark various approaches using eight metrics. Utilizing a basic training regimen with only an MSE loss, ViTAD achieves state-of-the-art results and efficiency on MVTec AD, VisA, and Uni-Medical datasets. \Eg, achieving 85.4 mAD that surpasses UniAD by +3.0 for the MVTec AD dataset, and it requires only 1.1 hours and 2.3G GPU memory to complete model training on a single V100 that can serve as a strong baseline to facilitate the development of future research. Full code is available at https://zhangzjn.github.io/projects/ViTAD/.

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Reference Twice: A Simple and Unified Baseline for Few-Shot Instance Segmentation

Few-Shot Instance Segmentation (FSIS) requires detecting and segmenting novel classes with limited support examples. Existing methods based on Region Proposal Networks (RPNs) face two issues: 1) Overfitting suppresses novel class objects; 2) Dual-branch models require complex spatial correlation strategies to prevent spatial information loss when generating class prototypes. We introduce a unified framework, Reference Twice (RefT), to exploit the relationship between support and query features for FSIS and related tasks. Our three main contributions are: 1) A novel transformer-based baseline that avoids overfitting, offering a new direction for FSIS; 2) Demonstrating that support object queries encode key factors after base training, allowing query features to be enhanced twice at both feature and query levels using simple cross-attention, thus avoiding complex spatial correlation interaction; 3) Introducing a class-enhanced base knowledge distillation loss to address the issue of DETR-like models struggling with incremental settings due to the input projection layer, enabling easy extension to incremental FSIS. Extensive experimental evaluations on the COCO dataset under three FSIS settings demonstrate that our method performs favorably against existing approaches across different shots, \eg, $+8.2/+9.4$ performance gain over state-of-the-art methods with 10/30-shots. Source code and models will be available at https://github.com/hanyue1648/RefT.

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MDT-A2G: Exploring Masked Diffusion Transformers for Co-Speech Gesture Generation

Recent advancements in the field of Diffusion Transformers have substantially improved the generation of high-quality 2D images, 3D videos, and 3D shapes. However, the effectiveness of the Transformer architecture in the domain of co-speech gesture generation remains relatively unexplored, as prior methodologies have predominantly employed the Convolutional Neural Network (CNNs) or simple a few transformer layers. In an attempt to bridge this research gap, we introduce a novel Masked Diffusion Transformer for co-speech gesture generation, referred to as MDT-A2G, which directly implements the denoising process on gesture sequences. To enhance the contextual reasoning capability of temporally aligned speech-driven gestures, we incorporate a novel Masked Diffusion Transformer. This model employs a mask modeling scheme specifically designed to strengthen temporal relation learning among sequence gestures, thereby expediting the learning process and leading to coherent and realistic motions. Apart from audio, Our MDT-A2G model also integrates multi-modal information, encompassing text, emotion, and identity. Furthermore, we propose an efficient inference strategy that diminishes the denoising computation by leveraging previously calculated results, thereby achieving a speedup with negligible performance degradation. Experimental results demonstrate that MDT-A2G excels in gesture generation, boasting a learning speed that is over 6$\times$ faster than traditional diffusion transformers and an inference speed that is 5.7$\times$ than the standard diffusion model.

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LiCROcc: Teach Radar for Accurate Semantic Occupancy Prediction using LiDAR and Camera

Semantic Scene Completion (SSC) is pivotal in autonomous driving perception, frequently confronted with the complexities of weather and illumination changes. The long-term strategy involves fusing multi-modal information to bolster the system's robustness. Radar, increasingly utilized for 3D target detection, is gradually replacing LiDAR in autonomous driving applications, offering a robust sensing alternative. In this paper, we focus on the potential of 3D radar in semantic scene completion, pioneering cross-modal refinement techniques for improved robustness against weather and illumination changes, and enhancing SSC performance.Regarding model architecture, we propose a three-stage tight fusion approach on BEV to realize a fusion framework for point clouds and images. Based on this foundation, we designed three cross-modal distillation modules-CMRD, BRD, and PDD. Our approach enhances the performance in both radar-only (R-LiCROcc) and radar-camera (RC-LiCROcc) settings by distilling to them the rich semantic and structural information of the fused features of LiDAR and camera. Finally, our LC-Fusion (teacher model), R-LiCROcc and RC-LiCROcc achieve the best performance on the nuScenes-Occupancy dataset, with mIOU exceeding the baseline by 22.9%, 44.1%, and 15.5%, respectively. The project page is available at https://hr-zju.github.io/LiCROcc/.

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AdaCLIP: Adapting CLIP with Hybrid Learnable Prompts for Zero-Shot Anomaly Detection

Zero-shot anomaly detection (ZSAD) targets the identification of anomalies within images from arbitrary novel categories. This study introduces AdaCLIP for the ZSAD task, leveraging a pre-trained vision-language model (VLM), CLIP. AdaCLIP incorporates learnable prompts into CLIP and optimizes them through training on auxiliary annotated anomaly detection data. Two types of learnable prompts are proposed: static and dynamic. Static prompts are shared across all images, serving to preliminarily adapt CLIP for ZSAD. In contrast, dynamic prompts are generated for each test image, providing CLIP with dynamic adaptation capabilities. The combination of static and dynamic prompts is referred to as hybrid prompts, and yields enhanced ZSAD performance. Extensive experiments conducted across 14 real-world anomaly detection datasets from industrial and medical domains indicate that AdaCLIP outperforms other ZSAD methods and can generalize better to different categories and even domains. Finally, our analysis highlights the importance of diverse auxiliary data and optimized prompts for enhanced generalization capacity. Code is available at https://github.com/caoyunkang/AdaCLIP.

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Face Adapter for Pre-Trained Diffusion Models with Fine-Grained ID and Attribute Control

Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and the results have not yet achieved satisfactory performance levels. To address this issue, we introduce Face-Adapter, an efficient and effective adapter designed for high-precision and high-fidelity face editing for pre-trained diffusion models. We observe that both face reenactment/swapping tasks essentially involve combinations of target structure, ID and attribute. We aim to sufficiently decouple the control of these factors to achieve both tasks in one model. Specifically, our method contains: 1) A Spatial Condition Generator that provides precise landmarks and background; 2) A Plug-and-play Identity Encoder that transfers face embeddings to the text space by a transformer decoder. 3) An Attribute Controller that integrates spatial conditions and detailed attributes. Face-Adapter achieves comparable or even superior performance in terms of motion control precision, ID retention capability, and generation quality compared to fully fine-tuned face reenactment/swapping models. Additionally, Face-Adapter seamlessly integrates with various StableDiffusion models.

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SuperSVG: Superpixel-based Scalable Vector Graphics Synthesis

SVG (Scalable Vector Graphics) is a widely used graphics format that possesses excellent scalability and editability. Image vectorization, which aims to convert raster images to SVGs, is an important yet challenging problem in computer vision and graphics. Existing image vectorization methods either suffer from low reconstruction accuracy for complex images or require long computation time. To address this issue, we propose SuperSVG, a superpixel-based vectorization model that achieves fast and high-precision image vectorization. Specifically, we decompose the input image into superpixels to help the model focus on areas with similar colors and textures. Then, we propose a two-stage self-training framework, where a coarse-stage model is employed to reconstruct the main structure and a refinement-stage model is used for enriching the details. Moreover, we propose a novel dynamic path warping loss to help the refinement-stage model to inherit knowledge from the coarse-stage model. Extensive qualitative and quantitative experiments demonstrate the superior performance of our method in terms of reconstruction accuracy and inference time compared to state-of-the-art approaches. The code is available in \url{https://github.com/sjtuplayer/SuperSVG}.

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M3DM-NR: RGB-3D Noisy-Resistant Industrial Anomaly Detection via Multimodal Denoising

Existing industrial anomaly detection methods primarily concentrate on unsupervised learning with pristine RGB images. Yet, both RGB and 3D data are crucial for anomaly detection, and the datasets are seldom completely clean in practical scenarios. To address above challenges, this paper initially delves into the RGB-3D multi-modal noisy anomaly detection, proposing a novel noise-resistant M3DM-NR framework to leveraging strong multi-modal discriminative capabilities of CLIP. M3DM-NR consists of three stages: Stage-I introduces the Suspected References Selection module to filter a few normal samples from the training dataset, using the multimodal features extracted by the Initial Feature Extraction, and a Suspected Anomaly Map Computation module to generate a suspected anomaly map to focus on abnormal regions as reference. Stage-II uses the suspected anomaly maps of the reference samples as reference, and inputs image, point cloud, and text information to achieve denoising of the training samples through intra-modal comparison and multi-scale aggregation operations. Finally, Stage-III proposes the Point Feature Alignment, Unsupervised Feature Fusion, Noise Discriminative Coreset Selection, and Decision Layer Fusion modules to learn the pattern of the training dataset, enabling anomaly detection and segmentation while filtering out noise. Extensive experiments show that M3DM-NR outperforms state-of-the-art methods in 3D-RGB multi-modal noisy anomaly detection.

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VividPose: Advancing Stable Video Diffusion for Realistic Human Image Animation

Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to appearance degradation and temporal inconsistencies. To address these issues, we propose VividPose, an innovative end-to-end pipeline based on Stable Video Diffusion (SVD) that ensures superior temporal stability. To enhance the retention of human identity, we propose an identity-aware appearance controller that integrates additional facial information without compromising other appearance details such as clothing texture and background. This approach ensures that the generated videos maintain high fidelity to the identity of human subject, preserving key facial features across various poses. To accommodate diverse human body shapes and hand movements, we introduce a geometry-aware pose controller that utilizes both dense rendering maps from SMPL-X and sparse skeleton maps. This enables accurate alignment of pose and shape in the generated videos, providing a robust framework capable of handling a wide range of body shapes and dynamic hand movements. Extensive qualitative and quantitative experiments on the UBCFashion and TikTok benchmarks demonstrate that our method achieves state-of-the-art performance. Furthermore, VividPose exhibits superior generalization capabilities on our proposed in-the-wild dataset. Codes and models will be available.

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FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis

Text-to-motion synthesis is a crucial task in computer vision. Existing methods are limited in their universality, as they are tailored for single-person or two-person scenarios and can not be applied to generate motions for more individuals. To achieve the number-free motion synthesis, this paper reconsiders motion generation and proposes to unify the single and multi-person motion by the conditional motion distribution. Furthermore, a generation module and an interaction module are designed for our FreeMotion framework to decouple the process of conditional motion generation and finally support the number-free motion synthesis. Besides, based on our framework, the current single-person motion spatial control method could be seamlessly integrated, achieving precise control of multi-person motion. Extensive experiments demonstrate the superior performance of our method and our capability to infer single and multi-human motions simultaneously.

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MotionMaster: Training-free Camera Motion Transfer For Video Generation

The emergence of diffusion models has greatly propelled the progress in image and video generation. Recently, some efforts have been made in controllable video generation, including text-to-video generation and video motion control, among which camera motion control is an important topic. However, existing camera motion control methods rely on training a temporal camera module, and necessitate substantial computation resources due to the large amount of parameters in video generation models. Moreover, existing methods pre-define camera motion types during training, which limits their flexibility in camera control. Therefore, to reduce training costs and achieve flexible camera control, we propose COMD, a novel training-free video motion transfer model, which disentangles camera motions and object motions in source videos and transfers the extracted camera motions to new videos. We first propose a one-shot camera motion disentanglement method to extract camera motion from a single source video, which separates the moving objects from the background and estimates the camera motion in the moving objects region based on the motion in the background by solving a Poisson equation. Furthermore, we propose a few-shot camera motion disentanglement method to extract the common camera motion from multiple videos with similar camera motions, which employs a window-based clustering technique to extract the common features in temporal attention maps of multiple videos. Finally, we propose a motion combination method to combine different types of camera motions together, enabling our model a more controllable and flexible camera control. Extensive experiments demonstrate that our training-free approach can effectively decouple camera-object motion and apply the decoupled camera motion to a wide range of controllable video generation tasks, achieving flexible and diverse camera motion control.

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UniM-OV3D: Uni-Modality Open-Vocabulary 3D Scene Understanding with Fine-Grained Feature Representation

3D open-vocabulary scene understanding aims to recognize arbitrary novel categories beyond the base label space. However, existing works not only fail to fully utilize all the available modal information in the 3D domain but also lack sufficient granularity in representing the features of each modality. In this paper, we propose a unified multimodal 3D open-vocabulary scene understanding network, namely UniM-OV3D, which aligns point clouds with image, language and depth. To better integrate global and local features of the point clouds, we design a hierarchical point cloud feature extraction module that learns comprehensive fine-grained feature representations. Further, to facilitate the learning of coarse-to-fine point-semantic representations from captions, we propose the utilization of hierarchical 3D caption pairs, capitalizing on geometric constraints across various viewpoints of 3D scenes. Extensive experimental results demonstrate the effectiveness and superiority of our method in open-vocabulary semantic and instance segmentation, which achieves state-of-the-art performance on both indoor and outdoor benchmarks such as ScanNet, ScanNet200, S3IDS and nuScenes. Code is available at https://github.com/hithqd/UniM-OV3D.

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GPT-4V-AD: Exploring Grounding Potential of VQA-oriented GPT-4V for Zero-shot Anomaly Detection

Large Multimodal Model (LMM) GPT-4V(ision) endows GPT-4 with visual grounding capabilities, making it possible to handle certain tasks through the Visual Question Answering (VQA) paradigm. This paper explores the potential of VQA-oriented GPT-4V in the recently popular visual Anomaly Detection (AD) and is the first to conduct qualitative and quantitative evaluations on the popular MVTec AD and VisA datasets. Considering that this task requires both image-/pixel-level evaluations, the proposed GPT-4V-AD framework contains three components: \textbf{\textit{1)}} Granular Region Division, \textbf{\textit{2)}} Prompt Designing, \textbf{\textit{3)}} Text2Segmentation for easy quantitative evaluation, and have made some different attempts for comparative analysis. The results show that GPT-4V can achieve certain results in the zero-shot AD task through a VQA paradigm, such as achieving image-level 77.1/88.0 and pixel-level 68.0/76.6 AU-ROCs on MVTec AD and VisA datasets, respectively. However, its performance still has a certain gap compared to the state-of-the-art zero-shot method, \eg, WinCLIP and CLIP-AD, and further researches are needed. This study provides a baseline reference for the research of VQA-oriented LMM in the zero-shot AD task, and we also post several possible future works. Code is available at \url{https://github.com/zhangzjn/GPT-4V-AD}.

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Learning Feature Inversion for Multi-class Anomaly Detection under General-purpose COCO-AD Benchmark

Anomaly detection (AD) is often focused on detecting anomaly areas for industrial quality inspection and medical lesion examination. However, due to the specific scenario targets, the data scale for AD is relatively small, and evaluation metrics are still deficient compared to classic vision tasks, such as object detection and semantic segmentation. To fill these gaps, this work first constructs a large-scale and general-purpose COCO-AD dataset by extending COCO to the AD field. This enables fair evaluation and sustainable development for different methods on this challenging benchmark. Moreover, current metrics such as AU-ROC have nearly reached saturation on simple datasets, which prevents a comprehensive evaluation of different methods. Inspired by the metrics in the segmentation field, we further propose several more practical threshold-dependent AD-specific metrics, ie, m$F_1$$^{.2}_{.8}$, mAcc$^{.2}_{.8}$, mIoU$^{.2}_{.8}$, and mIoU-max. Motivated by GAN inversion's high-quality reconstruction capability, we propose a simple but more powerful InvAD framework to achieve high-quality feature reconstruction. Our method improves the effectiveness of reconstruction-based methods on popular MVTec AD, VisA, and our newly proposed COCO-AD datasets under a multi-class unsupervised setting, where only a single detection model is trained to detect anomalies from different classes. Extensive ablation experiments have demonstrated the effectiveness of each component of our InvAD. Full codes and models are available at https://github.com/zhangzjn/ader.

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DiffFAE: Advancing High-fidelity One-shot Facial Appearance Editing with Space-sensitive Customization and Semantic Preservation

Facial Appearance Editing (FAE) aims to modify physical attributes, such as pose, expression and lighting, of human facial images while preserving attributes like identity and background, showing great importance in photograph. In spite of the great progress in this area, current researches generally meet three challenges: low generation fidelity, poor attribute preservation, and inefficient inference. To overcome above challenges, this paper presents DiffFAE, a one-stage and highly-efficient diffusion-based framework tailored for high-fidelity FAE. For high-fidelity query attributes transfer, we adopt Space-sensitive Physical Customization (SPC), which ensures the fidelity and generalization ability by utilizing rendering texture derived from 3D Morphable Model (3DMM). In order to preserve source attributes, we introduce the Region-responsive Semantic Composition (RSC). This module is guided to learn decoupled source-regarding features, thereby better preserving the identity and alleviating artifacts from non-facial attributes such as hair, clothes, and background. We further introduce a consistency regularization for our pipeline to enhance editing controllability by leveraging prior knowledge in the attention matrices of diffusion model. Extensive experiments demonstrate the superiority of DiffFAE over existing methods, achieving state-of-the-art performance in facial appearance editing.

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DMAD: Dual Memory Bank for Real-World Anomaly Detection

Training a unified model is considered to be more suitable for practical industrial anomaly detection scenarios due to its generalization ability and storage efficiency. However, this multi-class setting, which exclusively uses normal data, overlooks the few but important accessible annotated anomalies in the real world. To address the challenge of real-world anomaly detection, we propose a new framework named Dual Memory bank enhanced representation learning for Anomaly Detection (DMAD). This framework handles both unsupervised and semi-supervised scenarios in a unified (multi-class) setting. DMAD employs a dual memory bank to calculate feature distance and feature attention between normal and abnormal patterns, thereby encapsulating knowledge about normal and abnormal instances. This knowledge is then used to construct an enhanced representation for anomaly score learning. We evaluated DMAD on the MVTec-AD and VisA datasets. The results show that DMAD surpasses current state-of-the-art methods, highlighting DMAD's capability in handling the complexities of real-world anomaly detection scenarios.

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TexDreamer: Towards Zero-Shot High-Fidelity 3D Human Texture Generation

Texturing 3D humans with semantic UV maps remains a challenge due to the difficulty of acquiring reasonably unfolded UV. Despite recent text-to-3D advancements in supervising multi-view renderings using large text-to-image (T2I) models, issues persist with generation speed, text consistency, and texture quality, resulting in data scarcity among existing datasets. We present TexDreamer, the first zero-shot multimodal high-fidelity 3D human texture generation model. Utilizing an efficient texture adaptation finetuning strategy, we adapt large T2I model to a semantic UV structure while preserving its original generalization capability. Leveraging a novel feature translator module, the trained model is capable of generating high-fidelity 3D human textures from either text or image within seconds. Furthermore, we introduce ArTicuLated humAn textureS (ATLAS), the largest high-resolution (1024 X 1024) 3D human texture dataset which contains 50k high-fidelity textures with text descriptions.

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CLIP-AD: A Language-Guided Staged Dual-Path Model for Zero-shot Anomaly Detection

This paper considers zero-shot Anomaly Detection (AD), performing AD without reference images of the test objects. We propose a framework called CLIP-AD to leverage the zero-shot capabilities of the large vision-language model CLIP. Firstly, we reinterpret the text prompts design from a distributional perspective and propose a Representative Vector Selection (RVS) paradigm to obtain improved text features. Secondly, we note opposite predictions and irrelevant highlights in the direct computation of the anomaly maps. To address these issues, we introduce a Staged Dual-Path model (SDP) that leverages features from various levels and applies architecture and feature surgery. Lastly, delving deeply into the two phenomena, we point out that the image and text features are not aligned in the joint embedding space. Thus, we introduce a fine-tuning strategy by adding linear layers and construct an extended model SDP+, further enhancing the performance. Abundant experiments demonstrate the effectiveness of our approach, e.g., on MVTec-AD, SDP outperforms the SOTA WinCLIP by +4.2/+10.7 in segmentation metrics F1-max/PRO, while SDP+ achieves +8.3/+20.5 improvements.

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