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Jiangtao Shuai

Publications and source records attributed to Jiangtao Shuai.

4 recordsLinked to original sources

PDDLCoder: Agentic PDDL Generation for LLM-Assisted Symbolic Planning

LLMs remain unreliable for long-horizon planning, often generating logically inconsistent or non-applicable plans. Recent hybrid methods instead translate natural language into the Planning Domain Definition Language (PDDL), allowing symbolic planners to produce verifiable plans. However, existing methods frequently rely on rigid generation pipelines, a partial PDDL definition, or human feedback. Furthermore, their evaluation is hindered by the lack of standardized benchmarks with automated verification. To address these limitations, we present PDDLCoder, an agentic framework for PDDL generation from natural language that iteratively generates, analyzes, and refines planning specifications. We further introduce NL-pddlgym, a benchmark dataset comprising 711 planning problems across 23 domains with executable gym environments for the automated verification of plan applicability. Experiments on the NL-pddlgym test set containing 106 problems across 4 held-out domains show that PDDLCoder generates applicable plans for 89.6\% of tested planning problems. This improves upon our adaptations of previous PDDL generation methods, which achieved up to 45.3\%, and outperforms direct LLM planning approaches, which reached up to 74.5\% on the same test set. Our work demonstrates the effectiveness of agentic PDDL generation for planning and establishes a reproducible benchmark for future research on LLM-assisted symbolic planning.

cs.AI↗

From USD Scenes to Knowledge Graphs: Zero-Shot Ontology Grounding with LLMs

Constructing knowledge graphs from 3D simulation scenes is essential for robot task reasoning, but the key bottleneck, grounding scene objects to formal ontology classes, still relies on manually curated dictionaries that are brittle and do not generalize across assets. We investigate whether large language models (LLMs) can automate this grounding step for Universal Scene Description (USD) scenes as a zero-shot, training-free alternative. On a kitchen scene (125 objects) with SOMA-HOME Ontology, LLMs achieve 90-96% exact-match accuracy with descriptive names and 49-89% with abbreviated names, substantially outperforming dictionary and embedding baselines. Under fully opaque names, context-augmented prompting recovers up to 48%. Feature ablation reveals that LLMs primarily exploit semantic cues in the scene graph (sibling names and parent paths); anonymizing these cues reduces accuracy to 0-6%, while geometry alone yields only 4-17%.

cs.RO↗

ROSCell: A ROS2-Based Framework for Automated Formation and Orchestration of Multi-Robot Systems

Modern manufacturing under High-Mix-Low-Volume requirements increasingly relies on flexible and adaptive matrix production systems, which depend on interconnected heterogeneous devices and rapid task reconfiguration. To address these needs, we present ROSCell, a ROS2-based framework that enables the flexible formation and management of a computing continuum across various devices. ROSCell allows users to package existing robotic software as deployable skills and, with simple requests, assemble isolated cells, automatically deploy skill instances, and coordinate their communication to meet task objectives. It provides a scalable and low-overhead foundation for adaptive multi-robot computing in dynamic production environments. Experimental results show that, in the idle state, ROSCell substantially reduces CPU, memory, and network overhead compared to K3s-based solutions on edge devices, highlighting its energy efficiency and cost-effectiveness for large-scale deployment in production settings. The source code, examples, and documentation will be provided on Github.

cs.RO↗

A comparison of extended object tracking with multi-modal sensors in indoor environment

This paper presents a preliminary study of an efficient object tracking approach, comparing the performance of two different 3D point cloud sensory sources: LiDAR and stereo cameras, which have significant price differences. In this preliminary work, we focus on single object tracking. We first developed a fast heuristic object detector that utilizes prior information about the environment and target. The resulting target points are subsequently fed into an extended object tracking framework, where the target shape is parameterized using a star-convex hypersurface model. Experimental results show that our object tracking method using a stereo camera achieves performance similar to that of a LiDAR sensor, with a cost difference of more than tenfold.

cs.RO↗