Searcharxiv⌕ Search

arXiv subjects

Jiangtao Wen

Publications and source records attributed to Jiangtao Wen.

At least 19 recordsLinked to original sources

One mechanism for many mental spaces: a shared router over a value slot in language models

Language builds discourse contexts other than the actual: a painting, a belief, a memory, a hypothetical. Each is a mental space in which the same entity can take a different value, as when a flower is red in reality but purple in a portrait. Formal semantics keeps these contexts apart because their logics differ (modal, temporal, doxastic, depictive). Fauconnier's mental-space theory, by contrast, treats them as one space-building operation. We ask which of these a transformer language model implements, and find a mechanistic version of Fauconnier's unification. The model uses one router/slot format across the inventory: a reusable value slot stores attributed content, and a causally manipulable router (the space index) selects which space is read. A subspace trained with Distributed Alignment Search to control one space type, counterfactual, belief, fictional, or temporal, also controls the others, well above a random floor, on three model families. Belief, which formal semantics marks as a distinct case, is not specially separated. The router is low-rank, composes additively with entity identity, and acts through a few late-layer heads. Two further results show the mechanism drives inference and composes: a subspace trained on a rule-derived conclusion flips what the model infers while dissociating from what it reports, and composing space-builders mints a fresh router over the shared slot. This paper establishes the cross-type generality. A companion paper develops belief in depth, because of its special status in philosophy, psychology, and linguistics (epistemology, theory of mind, and propositional attitude reports).

cs.CL↗

Belief-reality separation lives in routing over a shared value slot in language models

Capable language models hold what a character believes apart from what is true: told "Anna believes the cup is blue; in reality it is red," they answer blue about Anna and red about the world. Where in the computation does that separation live? We show it rests on two separable mechanisms at two positions. A generic value slot binds the attributed value. A router at the query position selects which frame, the character's belief or reality, a query reads out. Two routes fill the slot: an asserted belief, whose value the text supplies, binds in directly; a derived belief, whose value must be inferred from what the character could see, arrives by a visibility-gated lookback. A subspace trained on either route steers the other, and only the derived route depends on described visibility. The slot itself carries no belief-reality tag: intervening on it moves a reality readout as strongly as a belief one. The separation lives instead in a dissociated pair of routing subspaces, which flip a query between frames without injecting the donor's value. These results hold across three architectures, on stimuli de-confounded against theory-of-mind-benchmark shortcuts; the behavior itself emerges between 3B and 7B across five model families. This paper develops the single belief-reality axis in depth; a companion paper shows the same slot-and-router format is shared across the other non-actual contexts a sentence can open (counterfactual, fictional, temporal).

cs.CL↗

It Takes a Good Model to Train a Good Model: Generalized Gaussian Priors for Optimized LLMs

Despite rapid progress in large language models (LLMs), the statistical structure of their weights, activations, and gradients-and its implications for initialization, training dynamics, and efficiency-remains largely unexplored. We empirically show that these quantities in LLMs are well modeled by generalized Gaussian (GG) distributions, and introduce a unified, end-to-end optimization framework grounded in this observation. Our contributions are threefold: (1) a GG-based initialization that aligns with trained model statistics, accelerating convergence and improving accuracy; (2) ACT, a progressive activation-constrained training method that reduces redundancy and propagation overhead; and (3) GCT, a gradient-constrained training algorithm that substantially lowers communication cost in distributed training. Experiments across diverse architectures demonstrate consistently smaller, faster models with minimal communication overhead that match or surpass standard baselines. By anchoring LLM optimization in principled statistical modeling, this work advances efficient, scalable, and hardware-aware AI systems.

cs.LG↗

RAL2M: Retrieval Augmented Learning-To-Match Against Hallucination in Compliance-Guaranteed Service Systems

Hallucination is a major concern in LLM-driven service systems, necessitating explicit knowledge grounding for compliance-guaranteed responses. In this paper, we introduce Retrieval-Augmented Learning-to-Match (RAL2M), a novel framework that eliminates generation hallucination by repositioning LLMs as query-response matching judges within a retrieval-based system, providing a robust alternative to purely generative approaches. To further mitigate judgment hallucination, we propose a query-adaptive latent ensemble strategy that explicitly models heterogeneous model competence and interdependencies among LLMs, deriving a calibrated consensus decision. Extensive experiments on large-scale benchmarks demonstrate that the proposed method effectively leverages the "wisdom of the crowd" and significantly outperforms strong baselines. Finally, we discuss best practices and promising directions for further exploiting latent representations in future work.

cs.CL↗

Efficient Bayer-Domain Video Computer Vision with Fast Motion Estimation and Learned Perception Residual

Video computer vision systems face substantial computational burdens arising from two fundamental challenges: eliminating unnecessary processing and reducing temporal redundancy in back-end inference while maintaining accuracy with minimal extra computation. To address these issues, we propose an efficient video computer vision framework that jointly optimizes both the front end and back end of the pipeline. On the front end, we remove the traditional image signal processor (ISP) and feed Bayer raw measurements directly into Bayer-domain vision models, avoiding costly human-oriented ISP operations. On the back end, we introduce a fast and highly parallel motion estimation algorithm that extracts inter-frame temporal correspondence to avoid redundant computation. To mitigate artifacts caused by motion inaccuracies, we further employ lightweight perception residual networks that directly learn perception-level residuals and refine the propagated features. Experiments across multiple models and tasks demonstrate that our system achieves substantial acceleration with only minor performance degradation.

cs.CV↗

ReSeFlow: Rectifying SE(3)-Equivariant Policy Learning Flows

Robotic manipulation in unstructured environments requires the generation of robust and long-horizon trajectory-level policy with conditions of perceptual observations and benefits from the advantages of SE(3)-equivariant diffusion models that are data-efficient. However, these models suffer from the inference time costs. Inspired by the inference efficiency of rectified flows, we introduce the rectification to the SE(3)-diffusion models and propose the ReSeFlow, i.e., Rectifying SE(3)-Equivariant Policy Learning Flows, providing fast, geodesic-consistent, least-computational policy generation. Crucially, both components employ SE(3)-equivariant networks to preserve rotational and translational symmetry, enabling robust generalization under rigid-body motions. With the verification on the simulated benchmarks, we find that the proposed ReSeFlow with only one inference step can achieve better performance with lower geodesic distance than the baseline methods, achieving up to a 48.5% error reduction on the painting task and a 21.9% reduction on the rotating triangle task compared to the baseline's 100-step inference. This method takes advantages of both SE(3) equivariance and rectified flow and puts it forward for the real-world application of generative policy learning models with the data and inference efficiency.

cs.RO↗

Vision without Images: End-to-End Computer Vision from Single Compressive Measurements

Snapshot Compressed Imaging (SCI) offers high-speed, low-bandwidth, and energy-efficient image acquisition, but remains challenged by low-light and low signal-to-noise ratio (SNR) conditions. Moreover, practical hardware constraints in high-resolution sensors limit the use of large frame-sized masks, necessitating smaller, hardware-friendly designs. In this work, we present a novel SCI-based computer vision framework using pseudo-random binary masks of only 8$\times$8 in size for physically feasible implementations. At its core is CompDAE, a Compressive Denoising Autoencoder built on the STFormer architecture, designed to perform downstream tasks--such as edge detection and depth estimation--directly from noisy compressive raw pixel measurements without image reconstruction. CompDAE incorporates a rate-constrained training strategy inspired by BackSlash to promote compact, compressible models. A shared encoder paired with lightweight task-specific decoders enables a unified multi-task platform. Extensive experiments across multiple datasets demonstrate that CompDAE achieves state-of-the-art performance with significantly lower complexity, especially under ultra-low-light conditions where traditional CMOS and SCI pipelines fail.

cs.CV↗

Leveraging Motion Estimation for Efficient Bayer-Domain Computer Vision

Existing computer vision processing pipeline acquires visual information using an image sensor that captures pixel information in the Bayer pattern. The raw sensor data are then processed using an image signal processor (ISP) that first converts Bayer pixel data to RGB on a pixel by pixel basis, followed by video convolutional network (VCN) processing on a frame by frame basis. Both ISP and VCN are computationally expensive with high power consumption and latency. In this paper, we propose a novel framework that eliminates the ISP and leverages motion estimation to accelerate video vision tasks directly in the Bayer domain. We introduce Motion Estimation-based Video Convolution (MEVC), which integrates sliding-window motion estimation into each convolutional layer, enabling prediction and residual-based refinement that reduces redundant computations across frames. This design bridges the structural gap between block-based motion estimation and spatial convolution, enabling accurate, low-cost processing. Our end-to-end pipeline supports raw Bayer input and achieves over 70\% reduction in FLOPs with minimal accuracy degradation across video semantic segmentation, depth estimation, and object detection benchmarks, using both synthetic Bayer-converted and real Bayer video datasets. This framework generalizes across convolution-based models and marks the first effective reuse of motion estimation for accelerating video computer vision directly from raw sensor data.

cs.CV↗

BackSlash: Rate Constrained Optimized Training of Large Language Models

The rapid advancement of large-language models (LLMs) has driven extensive research into parameter compression after training has been completed, yet compression during the training phase remains largely unexplored. In this work, we introduce Rate-Constrained Training (BackSlash), a novel training-time compression approach based on rate-distortion optimization (RDO). BackSlash enables a flexible trade-off between model accuracy and complexity, significantly reducing parameter redundancy while preserving performance. Experiments in various architectures and tasks demonstrate that BackSlash can reduce memory usage by 60% - 90% without accuracy loss and provides significant compression gain compared to compression after training. Moreover, BackSlash proves to be highly versatile: it enhances generalization with small Lagrange multipliers, improves model robustness to pruning (maintaining accuracy even at 80% pruning rates), and enables network simplification for accelerated inference on edge devices.

cs.LG↗

Flow Intelligence: Robust Feature Matching via Temporal Signature Correlation

Feature matching across video streams remains a cornerstone challenge in computer vision. Increasingly, robust multimodal matching has garnered interest in robotics, surveillance, remote sensing, and medical imaging. While traditional rely on detecting and matching spatial features, they break down when faced with noisy, misaligned, or cross-modal data. Recent deep learning methods have improved robustness through learned representations, but remain constrained by their dependence on extensive training data and computational demands. We present Flow Intelligence, a paradigm-shifting approach that moves beyond spatial features by focusing on temporal motion patterns exclusively. Instead of detecting traditional keypoints, our method extracts motion signatures from pixel blocks across consecutive frames and extract temporal motion signatures between videos. These motion-based descriptors achieve natural invariance to translation, rotation, and scale variations while remaining robust across different imaging modalities. This novel approach also requires no pretraining data, eliminates the need for spatial feature detection, enables cross-modal matching using only temporal motion, and it outperforms existing methods in challenging scenarios where traditional approaches fail. By leveraging motion rather than appearance, Flow Intelligence enables robust, real-time video feature matching in diverse environments.

cs.CV↗

Leveraging Compressed Frame Sizes For Ultra-Fast Video Classification

Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially when an immense volume of video content is being constantly generated. Traditional methods require video decompression to extract pixel-level features like color, texture, and motion, thereby increasing computational and storage demands. Moreover, these methods often suffer from performance degradation in low-quality videos. We present a novel approach that examines only the post-compression bitstream of a video to perform classification, eliminating the need for bitstream decoding. To validate our approach, we built a comprehensive data set comprising over 29,000 YouTube video clips, totaling 6,000 hours and spanning 11 distinct categories. Our evaluations indicate precision, accuracy, and recall rates consistently above 80%, many exceeding 90%, and some reaching 99%. The algorithm operates approximately 15,000 times faster than real-time for 30fps videos, outperforming traditional Dynamic Time Warping (DTW) algorithm by seven orders of magnitude.

cs.CV↗

Judging a video by its bitstream cover

Classifying videos into distinct categories, such as Sport and Music Video, is crucial for multimedia understanding and retrieval, especially in an age where an immense volume of video content is constantly being generated. Traditional methods require video decompression to extract pixel-level features like color, texture, and motion, thereby increasing computational and storage demands. Moreover, these methods often suffer from performance degradation in low-quality videos. We present a novel approach that examines only the post-compression bitstream of a video to perform classification, eliminating the need for bitstream. We validate our approach using a custom-built data set comprising over 29,000 YouTube video clips, totaling 6,000 hours and spanning 11 distinct categories. Our preliminary evaluations indicate precision, accuracy, and recall rates well over 80%. The algorithm operates approximately 15,000 times faster than real-time for 30fps videos, outperforming traditional Dynamic Time Warping (DTW) algorithm by six orders of magnitude.

cs.CV↗

Efficient Semantic Segmentation by Altering Resolutions for Compressed Videos

Video semantic segmentation (VSS) is a computationally expensive task due to the per-frame prediction for videos of high frame rates. In recent work, compact models or adaptive network strategies have been proposed for efficient VSS. However, they did not consider a crucial factor that affects the computational cost from the input side: the input resolution. In this paper, we propose an altering resolution framework called AR-Seg for compressed videos to achieve efficient VSS. AR-Seg aims to reduce the computational cost by using low resolution for non-keyframes. To prevent the performance degradation caused by downsampling, we design a Cross Resolution Feature Fusion (CReFF) module, and supervise it with a novel Feature Similarity Training (FST) strategy. Specifically, CReFF first makes use of motion vectors stored in a compressed video to warp features from high-resolution keyframes to low-resolution non-keyframes for better spatial alignment, and then selectively aggregates the warped features with local attention mechanism. Furthermore, the proposed FST supervises the aggregated features with high-resolution features through an explicit similarity loss and an implicit constraint from the shared decoding layer. Extensive experiments on CamVid and Cityscapes show that AR-Seg achieves state-of-the-art performance and is compatible with different segmentation backbones. On CamVid, AR-Seg saves 67% computational cost (measured in GFLOPs) with the PSPNet18 backbone while maintaining high segmentation accuracy. Code: https://github.com/THU-LYJ-Lab/AR-Seg.

cs.CV↗

Phocus: Picking Valuable Research from a Sea of Citations

The deluge of new papers has significantly blocked the development of academics, which is mainly caused by author-level and publication-level evaluation metrics that only focus on quantity. Those metrics have resulted in several severe problems that trouble scholars focusing on the important research direction for a long time and even promote an impetuous academic atmosphere. To solve those problems, we propose Phocus, a novel academic evaluation mechanism for authors and papers. Phocus analyzes the sentence containing a citation and its contexts to predict the sentiment towards the corresponding reference. Combining others factors, Phocus classifies citations coarsely, ranks all references within a paper, and utilizes the results of the classifier and the ranking model to get the local influential factor of a reference to the citing paper. The global influential factor of the reference to the citing paper is the product of the local influential factor and the total influential factor of the citing paper. Consequently, an author's academic influential factor is the sum of his contributions to each paper he co-authors.

cs.DL↗

Learning Model-Blind Temporal Denoisers without Ground Truths

Denoisers trained with synthetic data often fail to cope with the diversity of unknown noises, giving way to methods that can adapt to existing noise without knowing its ground truth. Previous image-based method leads to noise overfitting if directly applied to video denoisers, and has inadequate temporal information management especially in terms of occlusion and lighting variation, which considerably hinders its denoising performance. In this paper, we propose a general framework for video denoising networks that successfully addresses these challenges. A novel twin sampler assembles training data by decoupling inputs from targets without altering semantics, which not only effectively solves the noise overfitting problem, but also generates better occlusion masks efficiently by checking optical flow consistency. An online denoising scheme and a warping loss regularizer are employed for better temporal alignment. Lighting variation is quantified based on the local similarity of aligned frames. Our method consistently outperforms the prior art by 0.6-3.2dB PSNR on multiple noises, datasets and network architectures. State-of-the-art results on reducing model-blind video noises are achieved. Extensive ablation studies are conducted to demonstrate the significance of each technical components.

cs.CV↗

Learning to compose 6-DoF omnidirectional videos using multi-sphere images

Omnidirectional video is an essential component of Virtual Reality. Although various methods have been proposed to generate content that can be viewed with six degrees of freedom (6-DoF), existing systems usually involve complex depth estimation, image in-painting or stitching pre-processing. In this paper, we propose a system that uses a 3D ConvNet to generate a multi-sphere images (MSI) representation that can be experienced in 6-DoF VR. The system utilizes conventional omnidirectional VR camera footage directly without the need for a depth map or segmentation mask, thereby significantly simplifying the overall complexity of the 6-DoF omnidirectional video composition. By using a newly designed weighted sphere sweep volume (WSSV) fusing technique, our approach is compatible with most panoramic VR camera setups. A ground truth generation approach for high-quality artifact-free 6-DoF contents is proposed and can be used by the research and development community for 6-DoF content generation.

cs.CV↗

Learning to Estimate Kernel Scale and Orientation of Defocus Blur with Asymmetric Coded Aperture

Consistent in-focus input imagery is an essential precondition for machine vision systems to perceive the dynamic environment. A defocus blur severely degrades the performance of vision systems. To tackle this problem, we propose a deep-learning-based framework estimating the kernel scale and orientation of the defocus blur to adjust lens focus rapidly. Our pipeline utilizes 3D ConvNet for a variable number of input hypotheses to select the optimal slice from the input stack. We use random shuffle and Gumbel-softmax to improve network performance. We also propose to generate synthetic defocused images with various asymmetric coded apertures to facilitate training. Experiments are conducted to demonstrate the effectiveness of our framework.

eess.IV↗

Novel tile segmentation scheme for omnidirectional video

Regular omnidirectional video encoding technics use map projection to flatten a scene from a spherical shape into one or several 2D shapes. Common projection methods including equirectangular and cubic projection have varying levels of interpolation that create a large number of non-information-carrying pixels that lead to wasted bitrate. In this paper, we propose a tile based omnidirectional video segmentation scheme which can save up to 28% of pixel area and 20% of BD-rate averagely compared to the traditional equirectangular projection based approach.

cs.CV↗