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Jianhong Tu

Publications and source records attributed to Jianhong Tu.

At least 19 recordsLinked to original sources

E-Commerce Bench: Evaluating LLM Agents on Long-Horizon Autonomous Business Operation

Long-horizon agentic tasks go beyond chaining short tasks over more interaction turns. Their evolving dynamic environments and long-range dependencies require Large Language Models (LLMs) to continually explore, learn from experience, and adapt their policies over thousands of steps. We introduce E-Commerce Bench, the first open-source benchmark that integrates multi-round counterpart negotiation and dynamic events into a year-long business operation. Over a 365-day year, an LLM agent concurrently runs multiple online stores, researching the market, negotiating with suppliers to source inventory, optimizing sales strategies, fulfilling orders, handling returns, and managing cash flow to maximize its end-of-year total assets. To construct a realistic merchant-side operating environment, the product and supplier data are derived from a real e-commerce platform, while a year-long calendar of promotions, natural disasters, and supply-chain shocks continually reshapes demand. For reproducibility, both sides of the market are deterministic: customer purchases and returns follow a fixed demand model, while a negotiation kernel determines supplier pricing, concessions, and decisions, with an LLM used only to verbalize them. We evaluate 18 frontier models across seven dimensions, including year-end assets, and find that no single model dominates. GPT-5.6 Sol earns the most, growing the 100,000 opening stake into 1,431,425, yet it ranks 16th of 18 on fraud avoidance and trails Fable5 in operational efficiency. Among open-weight models, Qwen3.8-Max-Preview leads with 416,252, 38% above GLM 5.2 (high), and achieves the strongest learning over the horizon, progressively bargaining down prices across repeated orders. Our code is available at https://github.com/QwenLM/E-CommerceBench.

cs.LG

TeachArena: Are Language Agents Ready for Realistic Teaching Work?

Language agents are increasingly deployed in professional workflows, yet tutoring remains a high-stakes capability that existing evaluations only partially capture. Effective tutor agents require more than producing correct answers or executing accurate tool calls: they must infer a warranted teaching decision from evidence, adapt support as learner state changes, and carry an instructor's request through a learning-management system (LMS) to a completed, verified intervention. We introduce TeachArena, a source-grounded benchmark that jointly evaluates three complementary surfaces of teaching work: professional pedagogical judgment, situated multi-turn tutoring, and end-to-end LMS teaching workflows. Its 354 audited tasks are each built around a pedagogical insight, grounded in evidence, and evaluated with matched verifiers over observable turn-level responses, tutoring trajectories, and persistent artifacts or environment states. Across a comprehensive evaluation of frontier models, our findings reveal that current models are generally capable of bounded pedagogical judgment, but still fall short of professional teaching standards in situated tutoring and end-to-end teaching-workflow execution. By unifying teacher judgment, adaptive tutoring, and institutional action in one auditable benchmark, TEACHARENA provides a measurement foundation for developing tutor agents that can support realistic teaching work.

cs.AI

WildTrace: Benchmarking Natural Evidence Trails in Long-Context Reasoning

Answering complex questions over long documents frequently requires integrating evidence that the source itself disperses naturally across distant passages. In an incident report, the operating condition, design flaw, and missed safety check that jointly explain a disaster may appear dozens of sections apart; in a novel, a character's true motive may surface only through scenes far removed from the moment it becomes relevant. This source-internal evidence integration is central to real-world long-document analysis, yet existing benchmarks largely sidestep it. Needle probes, planted facts, and reverse-engineered multi-hop chains embed evidence that may differ from the host text in distribution, placement, or register, making it unclear whether strong performance reflects genuine source reasoning or distributional artifacts. We introduce WILDTRACE, a benchmark of 481 tasks over 214 naturally occurring long-form sources such as technical incident reports and lesser-known literary narratives, where all evidence trails arise from the document's own causal, temporal, and narrative logic. Drawing on Pearl's causal hierarchy and prior multi-hop reasoning typologies, we define seven source-internal evidence geometries that characterize the distinct relational demands of analytical reading in long documents. A source-first construction pipeline mines candidate trails from document structure before writing questions; each item then undergoes multi-stage validation covering clue necessity, answer groundedness, rubric fidelity, contamination resistance and answerability. As models are increasingly entrusted with real-world high-stakes analytical tasks, this gap between accessing information and reasoning over naturally dispersed evidence emerges as a defining challenge for the next stage of long-context research.

cs.CL

CyberGym-E2E: Scalable Real-World Benchmark for AI Agents' End-to-End Cybersecurity Capabilities

AI has the potential to transform cybersecurity by enabling systems that can autonomously detect, analyze, and remediate software vulnerabilities. However, existing cybersecurity evaluations of AI systems are limited in scale or scope, and fail to capture the end-to-end lifecycle of real-world software vulnerability discovery and remediation. To address this gap, we propose CyberGym-E2E, a large-scale and realistic end-to-end cybersecurity benchmark that comprehensively evaluates AI agents' abilities across the full lifecycle of vulnerability discovery, PoC generation, and patch generation. CyberGym-E2E is comprehensive and scalable, as we build an automated, agent-enhanced pipeline for transforming open-source vulnerability data into realistic evaluation environments. Currently, the benchmark consists of 920 real-world vulnerabilities across 139 different open-source projects.

cs.CR

Qwen-AgentWorld: Language World Models for General Agents

A world model predicts environment dynamics based on current observations and actions, serving as a core cognitive mechanism for reasoning and planning. In this work, we investigate how world modeling based on language models can further push the boundaries of general agents. (i) We first focus on building foundation models for agentic environment simulation. We introduce Qwen-AgentWorld-35B-A3B and Qwen-AgentWorld-397B-A17B, the first language world models capable of simulating agentic environments covering 7 domains via long chain-of-thought reasoning. Leveraging more than 10M environment interaction trajectories of 7 domains in real-world environments, we develop Qwen-AgentWorld through a three-stage training pipeline: CPT injects general-purpose world modeling capabilities from the state transition dynamics and augmented professional corpora, SFT activates next-state-prediction reasoning, and RL sharpens simulation fidelity through a tailored framework with hybrid rubric-and-rule rewards. To evaluate language world models, we present AgentWorldBench, a comprehensive benchmark constructed from real-world interactions of 5 frontier models on 9 established benchmarks. Empirical results demonstrate that Qwen-AgentWorld significantly outperforms existing frontier models. (ii) Beyond foundation models, we further investigate two complementary paradigms through which world modeling enhances general agents. First, as a decoupled environment simulator, Qwen-AgentWorld supports scalable and controllable simulation of thousands of real-world environments for agentic RL, yielding gains that surpass real-environment training alone. Second, as a unified agent foundation model, world-model training acts as a highly effective warm-up that improves downstream performance across 7 agentic benchmarks. Code: https://github.com/QwenLM/Qwen-AgentWorld

cs.CL

SkillsBench: Benchmarking How Well Agent Skills Work Across Diverse Tasks

Agent Skills are structured packages of procedural knowledge that augment large language model (LLM) agents at inference time. Despite rapid adoption, there is no standard way to measure whether they actually help. We present SkillsBench, a benchmark whose current inventory contains 87 tasks across 8 domains paired with curated Skills and deterministic verifiers. Our latest aggregate evaluation runs the 87-task benchmark under matched no-Skills and curated-Skills conditions for 18 model-harness configurations. Curated Skills raise the average pass rate from 33.9% to 50.5% (+16.6 percentage points; 25.5% normalized gain), with configuration-level gains ranging from +4.1 to +25.7 pp. Focused Skills with at most three modules outperform larger or exhaustive bundles, and smaller models with Skills can match larger models without them. SkillsBench establishes paired evaluation as the foundation for rigorous measurement of Skill efficacy on agentic, expertise-heavy work.

cs.AI

AgentBeats: Agentifying Agent Assessment for Openness, Standardization, and Reproducibility

Agent systems are advancing quickly across domains, but their evaluation remains fragmented. Most benchmarks rely on fixed, LLM-centric harnesses that require heavy integration, create test-production mismatch, and limit fair comparison across diverse agent designs. The root problem is the lack of an open, agent-agnostic assessment interface. We advocate Agentified Agent Assessment (AAA), where evaluation is performed by judge agents and all participants interact through standardized protocols: A2A for task management and MCP for tool access. Conventional benchmarking defines two separate interfaces, one for the benchmark and one for the agent, while AAA only needs one; this yields a generic, unified framework that separates assessment logic from agent implementation and enables reproducible, interoperable, and multi-agent evaluation. We further introduce AgentBeats as a concrete realization of AAA: we identify five practical operation modes that make standardized assessment compatible with real-world constraints on openness, privacy, and reproducibility. To evaluate our design at scale, we conduct two studies: a five-month open competition that drew 298 judge agents across 12 categories together with 467 subject agents from independent participants, showing that AAA applies across a heterogeneous range of benchmarks; and a case study on coding agents that confirms agentified evaluation preserves fidelity with the public record while surfacing previously missing head-to-head results, yielding research insights about agent design. Combining a community-scale field study and a controlled coding case study, we verify that AAA delivers coverage, practicality, and fidelity across heterogeneous scenarios at scale. Together, AAA and AgentBeats offer a clear path toward open, standardized, and reproducible agent assessment.

cs.AI

Agents' Last Exam

Recent AI systems have achieved strong results on a wide range of benchmarks, yet these gains have not translated into economically meaningful deployment across many professional domains. We argue that this gap is largely an evaluation problem: widely used benchmarks lack sustained performance measurement on real and economically valuable workflows. This paper introduces Agents' Last Exam (ALE), a benchmark designed to evaluate AI agents on long horizon, economically valuable, real world tasks with verifiable outcomes. Developed in collaboration with 250+ industry experts, ALE covers non-physical industries defined with reference to O*NET / SOC 2018 (the U.S. federal occupational taxonomy). It is organized around a task taxonomy with 55 sub fields grouped into 13 industry clusters covering 1K+ tasks. Current results show that the hardest tier remains far from saturated: across mainstream harness and backbone configurations, the average full pass rate is below 1%. ALE is designed as a living benchmark: its task pool grows continuously as new workflows and industries are onboarded. More broadly, ALE is intended not merely as another leaderboard, but as an instrument for closing the gap between benchmark success and GDP relevant impact.

cs.AI

OccuBench: Evaluating AI Agents on Real-World Professional Tasks via Language Environment Simulation

AI agents are expected to perform professional work across hundreds of occupational domains (from emergency department triage to nuclear reactor safety monitoring to customs import processing), yet existing benchmarks can only evaluate agents in the few domains where public environments exist. We introduce OccuBench, a benchmark covering 100 real-world professional task scenarios across 10 industry categories and 65 specialized domains, enabled by Language Environment Simulators (LESs) that simulate domain-specific environments through LLM-driven tool response generation. Our multi-agent synthesis pipeline automatically produces evaluation instances with guaranteed solvability, calibrated difficulty, and document-grounded diversity. OccuBench evaluates agents along two complementary dimensions: task completion across professional domains and environmental robustness under controlled fault injection (explicit errors, implicit data degradation, and mixed faults). We evaluate 15 frontier models across 8 model families and find that: (1) no single model dominates all industries, as each has a distinct occupational capability profile; (2) implicit faults (truncated data, missing fields) are harder than both explicit errors (timeouts, 500s) and mixed faults, because they lack overt error signals and require the agent to independently detect data degradation; (3) larger models, newer generations, and higher reasoning effort consistently improve performance. GPT-5.2 improves by 27.5 points from minimal to maximum reasoning effort; and (4) strong agents are not necessarily strong environment simulators. Simulator quality is critical for LES-based evaluation reliability. OccuBench provides the first systematic cross-industry evaluation of AI agents on professional occupational tasks.

cs.CL

WebWorld: A Large-Scale World Model for Web Agent Training

Web agents require massive trajectories to generalize, yet real-world training is constrained by network latency, rate limits, and safety risks. We introduce \textbf{WebWorld} series, the first open-web simulator trained at scale. While existing simulators are restricted to closed environments with thousands of trajectories, WebWorld leverages a scalable data pipeline to train on 1M+ open-web interactions, supporting reasoning, multi-format data, and long-horizon simulations of 30+ steps. For intrinsic evaluation, we introduce WebWorld-Bench with dual metrics spanning nine dimensions, where WebWorld achieves simulation performance comparable to Gemini-3-Pro. For extrinsic evaluation, Qwen3-14B trained on WebWorld-synthesized trajectories improves by +9.2\% on WebArena, reaching performance comparable to GPT-4o. WebWorld enables effective inference-time search, outperforming GPT-5 as a world model. Beyond web simulation, WebWorld exhibits cross-domain generalization to code, GUI, and game environments, providing a replicable recipe for world model construction.

cs.AI

DeepPlanning: Benchmarking Long-Horizon Agentic Planning with Verifiable Constraints

While agent evaluation has shifted toward long-horizon tasks, most benchmarks still emphasize local, step-level reasoning rather than the global constrained optimization (e.g., time and financial budgets) that demands genuine planning ability. Meanwhile, existing LLM planning benchmarks underrepresent the active information gathering and fine-grained local constraints typical of real-world settings. To address this, we introduce DeepPlanning, a challenging benchmark for practical long-horizon agent planning. It features multi-day travel planning and multi-product shopping tasks that require proactive information acquisition, local constrained reasoning, and global constrained optimization. Evaluations on DeepPlanning show that even frontier agentic LLMs struggle with these problems, highlighting the importance of reliable explicit reasoning patterns and parallel tool use for achieving better effectiveness-efficiency trade-offs. Error analysis further points to promising directions for improving agentic LLMs over long planning horizons. We open-source the code and data to support future research.

cs.AI

ToolRM: Towards Agentic Tool-Use Reward Modeling

Reward models (RMs) play a critical role in aligning large language models (LLMs) with human preferences. Yet in the domain of tool learning, the lack of RMs specifically designed for function-calling tasks has limited progress toward more capable agentic AI. We introduce ToolRM, a family of lightweight reward models tailored for general tool-use scenarios. To build these models, we propose a novel pipeline that constructs high-quality pairwise preference data using rule-based scoring and multidimensional sampling. This yields ToolPref-Pairwise-30K, a diverse, balanced, and challenging preference dataset that supports both generative and discriminative reward modeling. We also introduce TRBench$_{BFCL}$, a benchmark built on the agent evaluation suite BFCL to evaluate RMs on tool calling tasks. Trained on our constructed data, models from the Qwen3-4B/8B series achieve up to 17.94% higher accuracy, substantially outperforming frontier LLMs and RMs in pairwise reward judgments. Beyond training objectives, generative ToolRM generalizes to broader critique tasks, including Best-of-N sampling and self-correction. Experiments on ACEBench highlight its effectiveness and efficiency, enabling inference-time scaling while reducing output token usage by over 66%. Its support for downstream RL training further validates its practical utility. We release data to facilitate future research.

cs.AI

Qwen3-VL Technical Report

We introduce Qwen3-VL, the most capable vision-language model in the Qwen series to date, achieving superior performance across a broad range of multimodal benchmarks. It natively supports interleaved contexts of up to 256K tokens, seamlessly integrating text, images, and video. The model family includes both dense (2B/4B/8B/32B) and mixture-of-experts (30B-A3B/235B-A22B) variants to accommodate diverse latency-quality trade-offs. Qwen3-VL delivers three core pillars: (i) markedly stronger pure-text understanding, surpassing comparable text-only backbones in several cases; (ii) robust long-context comprehension with a native 256K-token window for both text and interleaved multimodal inputs, enabling faithful retention, retrieval, and cross-referencing across long documents and videos; and (iii) advanced multimodal reasoning across single-image, multi-image, and video tasks, demonstrating leading performance on comprehensive evaluations such as MMMU and visual-math benchmarks (e.g., MathVista and MathVision). Architecturally, we introduce three key upgrades: (i) an enhanced interleaved-MRoPE for stronger spatial-temporal modeling across images and video; (ii) DeepStack integration, which effectively leverages multi-level ViT features to tighten vision-language alignment; and (iii) text-based time alignment for video, evolving from T-RoPE to explicit textual timestamp alignment for more precise temporal grounding. Under comparable token budgets and latency constraints, Qwen3-VL achieves superior performance in both dense and Mixture-of-Experts (MoE) architectures. We envision Qwen3-VL serving as a foundational engine for image-grounded reasoning, agentic decision-making, and multimodal code intelligence in real-world workflows.

cs.CV

LongWeave: A Long-Form Generation Benchmark Bridging Real-World Relevance and Verifiability

Generating long, informative, and factual outputs remains a major challenge for Large Language Models (LLMs). Existing benchmarks for long-form generation typically assess real-world queries with hard-to-verify metrics or use synthetic setups that ease evaluation but overlook real-world intricacies. In this paper, we introduce \textbf{LongWeave}, which balances real-world and verifiable assessment with Constraint-Verifier Evaluation (CoV-Eval). CoV-Eval constructs tasks by first defining verifiable targets within real-world scenarios, then systematically generating corresponding queries, textual materials, and constraints based on these targets. This ensures that tasks are both realistic and objectively assessable, enabling rigorous assessment of model capabilities in meeting complex real-world constraints. LongWeave supports customizable input/output lengths (up to 64K/8K tokens) across seven distinct tasks. Evaluation on 23 LLMs shows that even state-of-the-art models encounter significant challenges in long-form generation as real-world complexity and output length increase.

cs.CL

Predicting Task Performance with Context-aware Scaling Laws

Scaling laws have transformed our understanding of large language models by linking upstream metrics like cross-entropy loss to design factors such as model size, training data, and compute. However, these conventional laws fail to capture downstream task performance, where context plays a critical role. In this work, we propose a straightforward, interpretable framework that jointly models downstream performance as a function of the training compute and the provided context. We empirically validate our framework by fitting it on the observed downstream performance of extended-context variants of Llama-2-7B and Llama-2-13B across 65,500 unique instances spanning three tasks: arithmetic reasoning, common sense reasoning, and machine translation. Our results demonstrate that our framework accurately models in-distribution downstream performance, generalizes across three orders of magnitude in training compute, and reliably extrapolates performance as the amount of context increases. These findings offer valuable insights into the interplay between training compute and context utilization, providing guidance for designing more efficient long-context LLMs for diverse downstream tasks. Our code is available at https://github.com/wang-research-lab/context-scaling.

cs.CL

Beyond Turn Limits: Training Deep Search Agents with Dynamic Context Window

While recent advances in reasoning models have demonstrated cognitive behaviors through reinforcement learning, existing approaches struggle to invoke deep reasoning capabilities in multi-turn agents with long-horizon interactions. We propose DeepMiner, a novel framework that elicits such abilities by introducing high-difficulty training tasks and dynamic context window. DeepMiner presents a reverse construction method to generate complex but verifiable question-answer pairs from authentic web sources, which ensures the challenge and reliability of training data while injecting cognitive capabilities into multi-turn reasoning scenarios. We further design an elegant yet effective dynamic context management strategy for both training and inference, utilizing sliding window mechanisms while eliminating the dependency on external summarization models, thereby efficiently empowering the model to handle continuously expanding long-horizon contexts. Through reinforcement learning on Qwen3-32B, we develop DeepMiner-32B, which achieves substantial performance improvements across multiple search agent benchmarks. DeepMiner attains 33.5% accuracy on BrowseComp-en, surpassing the previous best open-source agent by almost 20 percentage points, and demonstrates consistent improvements on BrowseComp-zh, XBench-DeepSearch, and GAIA. Notably, our dynamic context management enables sustained interactions of nearly 100 turns within standard 32k context length, effectively addressing the context limitations that constrain existing multi-turn interaction systems.

cs.CL

MLAN: Language-Based Instruction Tuning Preserves and Transfers Knowledge in Multimodal Language Models

We present a novel visual instruction tuning strategy to improve the zero-shot task generalization of multimodal large language models by building a firm text-only knowledge base. Existing work lacks sufficient experimentation on the importance of each modality in the instruction tuning stage, often using a majority of vision-language data while keeping text-only data limited and fixing mixtures of modalities. By incorporating diverse text-only data in the visual instruction tuning stage, we vary vision-language data in various controlled experiments to investigate the importance of modality in visual instruction tuning. Our comprehensive evaluation shows that the text-heavy instruction tuning approach is able to perform on-par with traditional vision-heavy mixtures on both modalities across 12 general datasets while using as low as half the total training tokens. We find that simply increasing sufficiently diverse text-only data enables transfer of instruction following ability and domain knowledge across modalities while being more efficient than the vision-language approach.

cs.CL

Qwen3 Technical Report

In this work, we present Qwen3, the latest version of the Qwen model family. Qwen3 comprises a series of large language models (LLMs) designed to advance performance, efficiency, and multilingual capabilities. The Qwen3 series includes models of both dense and Mixture-of-Expert (MoE) architectures, with parameter scales ranging from 0.6 to 235 billion. A key innovation in Qwen3 is the integration of thinking mode (for complex, multi-step reasoning) and non-thinking mode (for rapid, context-driven responses) into a unified framework. This eliminates the need to switch between different models--such as chat-optimized models (e.g., GPT-4o) and dedicated reasoning models (e.g., QwQ-32B)--and enables dynamic mode switching based on user queries or chat templates. Meanwhile, Qwen3 introduces a thinking budget mechanism, allowing users to allocate computational resources adaptively during inference, thereby balancing latency and performance based on task complexity. Moreover, by leveraging the knowledge from the flagship models, we significantly reduce the computational resources required to build smaller-scale models, while ensuring their highly competitive performance. Empirical evaluations demonstrate that Qwen3 achieves state-of-the-art results across diverse benchmarks, including tasks in code generation, mathematical reasoning, agent tasks, etc., competitive against larger MoE models and proprietary models. Compared to its predecessor Qwen2.5, Qwen3 expands multilingual support from 29 to 119 languages and dialects, enhancing global accessibility through improved cross-lingual understanding and generation capabilities. To facilitate reproducibility and community-driven research and development, all Qwen3 models are publicly accessible under Apache 2.0.

cs.CL