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Jianing Zeng

Publications and source records attributed to Jianing Zeng.

3 recordsLinked to original sources

VQ-Touch: A Data-Efficient Tactile Generation Framework Across Sensors and Scenarios

Tactile image generation significantly reduces the dependency on expensive and wear-prone sensors by synthesizing high-fidelity tactile data, offering an efficient solution for tactile information acquisition in robotic perception and human-machine interaction systems. However, existing methods depend on large-scale, diverse datasets from specific sensors and lack efficient data utilization and robust generalization capabilities, struggling in vision-limited environments. To address this, we introduce VQ-Touch, a tactile generation framework that supports both cross-sensor and multi-scenario applications. Specifically, to efficiently extract complex deformation and texture features from the data, we propose DM-VQGAN, an effective tactile representation learner. Furthermore, we introduce a discrete diffusion decoder with a unified conditioning interface, supporting multimodal generation tasks such as images and labels, and enhances the model's generalization capability through few-shot mixed training, thus achieving compatibility with current mainstream sensors and their variants. Experiments show that VQ-Touch surpasses state-of-the-art methods in multiple tasks.

cs.CV

ClearGCD: Mitigating Shortcut Learning For Robust Generalized Category Discovery

In open-world scenarios, Generalized Category Discovery (GCD) requires identifying both known and novel categories within unlabeled data. However, existing methods often suffer from prototype confusion caused by shortcut learning, which undermines generalization and leads to forgetting of known classes. We propose ClearGCD, a framework designed to mitigate reliance on non-semantic cues through two complementary mechanisms. First, Semantic View Alignment (SVA) generates strong augmentations via cross-class patch replacement and enforces semantic consistency using weak augmentations. Second, Shortcut Suppression Regularization (SSR) maintains an adaptive prototype bank that aligns known classes while encouraging separation of potential novel ones. ClearGCD can be seamlessly integrated into parametric GCD approaches and consistently outperforms state-of-the-art methods across multiple benchmarks.

cs.CV

TouchFormer: A Robust Transformer-based Framework for Multimodal Material Perception

Traditional vision-based material perception methods often experience substantial performance degradation under visually impaired conditions, thereby motivating the shift toward non-visual multimodal material perception. Despite this, existing approaches frequently perform naive fusion of multimodal inputs, overlooking key challenges such as modality-specific noise, missing modalities common in real-world scenarios, and the dynamically varying importance of each modality depending on the task. These limitations lead to suboptimal performance across several benchmark tasks. In this paper, we propose a robust multimodal fusion framework, TouchFormer. Specifically, we employ a Modality-Adaptive Gating (MAG) mechanism and intra- and inter-modality attention mechanisms to adaptively integrate cross-modal features, enhancing model robustness. Additionally, we introduce a Cross-Instance Embedding Regularization(CER) strategy, which significantly improves classification accuracy in fine-grained subcategory material recognition tasks. Experimental results demonstrate that, compared to existing non-visual methods, the proposed TouchFormer framework achieves classification accuracy improvements of 2.48% and 6.83% on SSMC and USMC tasks, respectively. Furthermore, real-world robotic experiments validate TouchFormer's effectiveness in enabling robots to better perceive and interpret their environment, paving the way for its deployment in safety-critical applications such as emergency response and industrial automation. The code and datasets will be open-source, and the videos are available in the supplementary materials.

cs.LG