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Jianke Zhu

Publications and source records attributed to Jianke Zhu.

At least 73 records · Page 4Linked to original sources

Multi-View Stereo Representation Revisit: Region-Aware MVSNet

Deep learning-based multi-view stereo has emerged as a powerful paradigm for reconstructing the complete geometrically-detailed objects from multi-views. Most of the existing approaches only estimate the pixel-wise depth value by minimizing the gap between the predicted point and the intersection of ray and surface, which usually ignore the surface topology. It is essential to the textureless regions and surface boundary that cannot be properly reconstructed. To address this issue, we suggest to take advantage of point-to-surface distance so that the model is able to perceive a wider range of surfaces. To this end, we predict the distance volume from cost volume to estimate the signed distance of points around the surface. Our proposed RA-MVSNet is patch-awared, since the perception range is enhanced by associating hypothetical planes with a patch of surface. Therefore, it could increase the completion of textureless regions and reduce the outliers at the boundary. Moreover, the mesh topologies with fine details can be generated by the introduced distance volume. Comparing to the conventional deep learning-based multi-view stereo methods, our proposed RA-MVSNet approach obtains more complete reconstruction results by taking advantage of signed distance supervision. The experiments on both the DTU and Tanks \& Temples datasets demonstrate that our proposed approach achieves the state-of-the-art results.

cs.CV↗

Improving Nighttime Driving-Scene Segmentation via Dual Image-adaptive Learnable Filters

Semantic segmentation on driving-scene images is vital for autonomous driving. Although encouraging performance has been achieved on daytime images, the performance on nighttime images are less satisfactory due to the insufficient exposure and the lack of labeled data. To address these issues, we present an add-on module called dual image-adaptive learnable filters (DIAL-Filters) to improve the semantic segmentation in nighttime driving conditions, aiming at exploiting the intrinsic features of driving-scene images under different illuminations. DIAL-Filters consist of two parts, including an image-adaptive processing module (IAPM) and a learnable guided filter (LGF). With DIAL-Filters, we design both unsupervised and supervised frameworks for nighttime driving-scene segmentation, which can be trained in an end-to-end manner. Specifically, the IAPM module consists of a small convolutional neural network with a set of differentiable image filters, where each image can be adaptively enhanced for better segmentation with respect to the different illuminations. The LGF is employed to enhance the output of segmentation network to get the final segmentation result. The DIAL-Filters are light-weight and efficient and they can be readily applied for both daytime and nighttime images. Our experiments show that DAIL-Filters can significantly improve the supervised segmentation performance on ACDC_Night and NightCity datasets, while it demonstrates the state-of-the-art performance on unsupervised nighttime semantic segmentation on Dark Zurich and Nighttime Driving testbeds.

cs.CV↗

Bridging the Emotional Semantic Gap via Multimodal Relevance Estimation

Human beings have rich ways of emotional expressions, including facial action, voice, and natural languages. Due to the diversity and complexity of different individuals, the emotions expressed by various modalities may be semantically irrelevant. Directly fusing information from different modalities may inevitably make the model subject to the noise from semantically irrelevant modalities. To tackle this problem, we propose a multimodal relevance estimation network to capture the relevant semantics among modalities in multimodal emotions. Specifically, we take advantage of an attention mechanism to reflect the semantic relevance weights of each modality. Moreover, we propose a relevant semantic estimation loss to weakly supervise the semantics of each modality. Furthermore, we make use of contrastive learning to optimize the similarity of category-level modality-relevant semantics across different modalities in feature space, thereby bridging the semantic gap between heterogeneous modalities. In order to better reflect the emotional state in the real interactive scenarios and perform the semantic relevance analysis, we collect a single-label discrete multimodal emotion dataset named SDME, which enables researchers to conduct multimodal semantic relevance research with large category bias. Experiments on continuous and discrete emotion datasets show that our model can effectively capture the relevant semantics, especially for the large deviations in modal semantics. The code and SDME dataset will be publicly available.

cs.AI↗

Box2Mask: Box-supervised Instance Segmentation via Level-set Evolution

In contrast to fully supervised methods using pixel-wise mask labels, box-supervised instance segmentation takes advantage of simple box annotations, which has recently attracted increasing research attention. This paper presents a novel single-shot instance segmentation approach, namely Box2Mask, which integrates the classical level-set evolution model into deep neural network learning to achieve accurate mask prediction with only bounding box supervision. Specifically, both the input image and its deep features are employed to evolve the level-set curves implicitly, and a local consistency module based on a pixel affinity kernel is used to mine the local context and spatial relations. Two types of single-stage frameworks, i.e., CNN-based and transformer-based frameworks, are developed to empower the level-set evolution for box-supervised instance segmentation, and each framework consists of three essential components: instance-aware decoder, box-level matching assignment and level-set evolution. By minimizing the level-set energy function, the mask map of each instance can be iteratively optimized within its bounding box annotation. The experimental results on five challenging testbeds, covering general scenes, remote sensing, medical and scene text images, demonstrate the outstanding performance of our proposed Box2Mask approach for box-supervised instance segmentation. In particular, with the Swin-Transformer large backbone, our Box2Mask obtains 42.4% mask AP on COCO, which is on par with the recently developed fully mask-supervised methods. The code is available at: https://github.com/LiWentomng/boxlevelset.

cs.CV↗

Warped Convolutional Networks: Bridge Homography to sl(3) algebra by Group Convolution

Homography has an essential relationship with the special linear group and the embedding Lie algebra structure. Although the Lie algebra representation is elegant, few researchers have established the connection between homography and algebra expression in neural networks. In this paper, we propose Warped Convolution Networks (WCN) to effectively learn and represent the homography by SL(3) group and sl(3) algebra with group convolution. To this end, six commutative subgroups within the SL(3) group are composed to form a homography. For each subgroup, a warping function is proposed to bridge the Lie algebra structure to its corresponding parameters in homography. By taking advantage of the warped convolution, homography learning is formulated into several simple pseudo-translation regressions. By walking along the Lie topology, our proposed WCN is able to learn the features that are invariant to homography. Moreover, it can be easily plugged into other popular CNN-based methods. Extensive experiments on the POT benchmark, S-COCO-Proj, and MNIST-Proj dataset show that our proposed method is effective for planar object tracking, homography estimation, and classification.

cs.CV↗

Multiview Textured Mesh Recovery by Differentiable Rendering

Although having achieved the promising results on shape and color recovery through self-supervision, the multi-layer perceptrons-based methods usually suffer from heavy computational cost on learning the deep implicit surface representation. Since rendering each pixel requires a forward network inference, it is very computational intensive to synthesize a whole image. To tackle these challenges, we propose an effective coarse-to-fine approach to recover the textured mesh from multi-views in this paper. Specifically, a differentiable Poisson Solver is employed to represent the object's shape, which is able to produce topology-agnostic and watertight surfaces. To account for depth information, we optimize the shape geometry by minimizing the differences between the rendered mesh and the predicted depth from multi-view stereo. In contrast to the implicit neural representation on shape and color, we introduce a physically based inverse rendering scheme to jointly estimate the environment lighting and object's reflectance, which is able to render the high resolution image at real-time. The texture of the reconstructed mesh is interpolated from a learnable dense texture grid. We have conducted the extensive experiments on several multi-view stereo datasets, whose promising results demonstrate the efficacy of our proposed approach. The code is available at https://github.com/l1346792580123/diff.

cs.CV↗

Meta-RangeSeg: LiDAR Sequence Semantic Segmentation Using Multiple Feature Aggregation

LiDAR sensor is essential to the perception system in autonomous vehicles and intelligent robots. To fulfill the real-time requirements in real-world applications, it is necessary to efficiently segment the LiDAR scans. Most of previous approaches directly project 3D point cloud onto the 2D spherical range image so that they can make use of the efficient 2D convolutional operations for image segmentation. Although having achieved the encouraging results, the neighborhood information is not well-preserved in the spherical projection. Moreover, the temporal information is not taken into consideration in the single scan segmentation task. To tackle these problems, we propose a novel approach to semantic segmentation for LiDAR sequences named Meta-RangeSeg, where a new range residual image representation is introduced to capture the spatial-temporal information. Specifically, Meta-Kernel is employed to extract the meta features, which reduces the inconsistency between the 2D range image coordinates input and 3D Cartesian coordinates output. An efficient U-Net backbone is used to obtain the multi-scale features. Furthermore, Feature Aggregation Module (FAM) strengthens the role of range channel and aggregates features at different levels. We have conducted extensive experiments for performance evaluation on SemanticKITTI and SemanticPOSS. The promising results show that our proposed Meta-RangeSeg method is more efficient and effective than the existing approaches. Our full implementation is publicly available at https://github.com/songw-zju/Meta-RangeSeg .

cs.CV↗

Box-supervised Instance Segmentation with Level Set Evolution

In contrast to the fully supervised methods using pixel-wise mask labels, box-supervised instance segmentation takes advantage of the simple box annotations, which has recently attracted a lot of research attentions. In this paper, we propose a novel single-shot box-supervised instance segmentation approach, which integrates the classical level set model with deep neural network delicately. Specifically, our proposed method iteratively learns a series of level sets through a continuous Chan-Vese energy-based function in an end-to-end fashion. A simple mask supervised SOLOv2 model is adapted to predict the instance-aware mask map as the level set for each instance. Both the input image and its deep features are employed as the input data to evolve the level set curves, where a box projection function is employed to obtain the initial boundary. By minimizing the fully differentiable energy function, the level set for each instance is iteratively optimized within its corresponding bounding box annotation. The experimental results on four challenging benchmarks demonstrate the leading performance of our proposed approach to robust instance segmentation in various scenarios. The code is available at: https://github.com/LiWentomng/boxlevelset.

cs.CV↗

Image-Adaptive YOLO for Object Detection in Adverse Weather Conditions

Though deep learning-based object detection methods have achieved promising results on the conventional datasets, it is still challenging to locate objects from the low-quality images captured in adverse weather conditions. The existing methods either have difficulties in balancing the tasks of image enhancement and object detection, or often ignore the latent information beneficial for detection. To alleviate this problem, we propose a novel Image-Adaptive YOLO (IA-YOLO) framework, where each image can be adaptively enhanced for better detection performance. Specifically, a differentiable image processing (DIP) module is presented to take into account the adverse weather conditions for YOLO detector, whose parameters are predicted by a small convolutional neural net-work (CNN-PP). We learn CNN-PP and YOLOv3 jointly in an end-to-end fashion, which ensures that CNN-PP can learn an appropriate DIP to enhance the image for detection in a weakly supervised manner. Our proposed IA-YOLO approach can adaptively process images in both normal and adverse weather conditions. The experimental results are very encouraging, demonstrating the effectiveness of our proposed IA-YOLO method in both foggy and low-light scenarios.

cs.CV↗

READ: Large-Scale Neural Scene Rendering for Autonomous Driving

Synthesizing free-view photo-realistic images is an important task in multimedia. With the development of advanced driver assistance systems~(ADAS) and their applications in autonomous vehicles, experimenting with different scenarios becomes a challenge. Although the photo-realistic street scenes can be synthesized by image-to-image translation methods, which cannot produce coherent scenes due to the lack of 3D information. In this paper, a large-scale neural rendering method is proposed to synthesize the autonomous driving scene~(READ), which makes it possible to synthesize large-scale driving scenarios on a PC through a variety of sampling schemes. In order to represent driving scenarios, we propose an ω rendering network to learn neural descriptors from sparse point clouds. Our model can not only synthesize realistic driving scenes but also stitch and edit driving scenes. Experiments show that our model performs well in large-scale driving scenarios.

cs.CV↗

Oriented RepPoints for Aerial Object Detection

In contrast to the generic object, aerial targets are often non-axis aligned with arbitrary orientations having the cluttered surroundings. Unlike the mainstreamed approaches regressing the bounding box orientations, this paper proposes an effective adaptive points learning approach to aerial object detection by taking advantage of the adaptive points representation, which is able to capture the geometric information of the arbitrary-oriented instances. To this end, three oriented conversion functions are presented to facilitate the classification and localization with accurate orientation. Moreover, we propose an effective quality assessment and sample assignment scheme for adaptive points learning toward choosing the representative oriented reppoints samples during training, which is able to capture the non-axis aligned features from adjacent objects or background noises. A spatial constraint is introduced to penalize the outlier points for roust adaptive learning. Experimental results on four challenging aerial datasets including DOTA, HRSC2016, UCAS-AOD and DIOR-R, demonstrate the efficacy of our proposed approach. The source code is availabel at: https://github.com/LiWentomng/OrientedRepPoints.

cs.CV↗

Homography Decomposition Networks for Planar Object Tracking

Planar object tracking plays an important role in AI applications, such as robotics, visual servoing, and visual SLAM. Although the previous planar trackers work well in most scenarios, it is still a challenging task due to the rapid motion and large transformation between two consecutive frames. The essential reason behind this problem is that the condition number of such a non-linear system changes unstably when the searching range of the homography parameter space becomes larger. To this end, we propose a novel Homography Decomposition Networks(HDN) approach that drastically reduces and stabilizes the condition number by decomposing the homography transformation into two groups. Specifically, a similarity transformation estimator is designed to predict the first group robustly by a deep convolution equivariant network. By taking advantage of the scale and rotation estimation with high confidence, a residual transformation is estimated by a simple regression model. Furthermore, the proposed end-to-end network is trained in a semi-supervised fashion. Extensive experiments show that our proposed approach outperforms the state-of-the-art planar tracking methods at a large margin on the challenging POT, UCSB and POIC datasets.

cs.CV↗

Topology-Preserved Human Reconstruction with Details

It is challenging to directly estimate the human geometry from a single image due to the high diversity and complexity of body shapes with the various clothing styles. Most of model-based approaches are limited to predict the shape and pose of a minimally clothed body with over-smoothing surface. While capturing the fine detailed geometries, the model-free methods are lack of the fixed mesh topology. To address these issues, we propose a novel topology-preserved human reconstruction approach by bridging the gap between model-based and model-free human reconstruction. We present an end-to-end neural network that simultaneously predicts the pixel-aligned implicit surface and an explicit mesh model built by graph convolutional neural network. Experiments on DeepHuman and our collected dataset showed that our approach is effective. The code will be made publicly available.

cs.CV↗

Multimodal Adversarially Learned Inference with Factorized Discriminators

Learning from multimodal data is an important research topic in machine learning, which has the potential to obtain better representations. In this work, we propose a novel approach to generative modeling of multimodal data based on generative adversarial networks. To learn a coherent multimodal generative model, we show that it is necessary to align different encoder distributions with the joint decoder distribution simultaneously. To this end, we construct a specific form of the discriminator to enable our model to utilize data efficiently, which can be trained constrastively. By taking advantage of contrastive learning through factorizing the discriminator, we train our model on unimodal data. We have conducted experiments on the benchmark datasets, whose promising results show that our proposed approach outperforms the-state-of-the-art methods on a variety of metrics. The source code will be made publicly available.

cs.LG↗

Deep Level Set for Box-supervised Instance Segmentation in Aerial Images

Box-supervised instance segmentation has recently attracted lots of research efforts while little attention is received in aerial image domain. In contrast to the general object collections, aerial objects have large intra-class variances and inter-class similarity with complex background. Moreover, there are many tiny objects in the high-resolution satellite images. This makes the recent pairwise affinity modeling method inevitably to involve the noisy supervision with the inferior results. To tackle these problems, we propose a novel aerial instance segmentation approach, which drives the network to learn a series of level set functions for the aerial objects with only box annotations in an end-to-end fashion. Instead of learning the pairwise affinity, the level set method with the carefully designed energy functions treats the object segmentation as curve evolution, which is able to accurately recover the object's boundaries and prevent the interference from the indistinguishable background and similar objects. The experimental results demonstrate that the proposed approach outperforms the state-of-the-art box-supervised instance segmentation methods. The source code is available at https://github.com/LiWentomng/boxlevelset.

cs.CV↗

Structure First Detail Next: Image Inpainting with Pyramid Generator

Recent deep generative models have achieved promising performance in image inpainting. However, it is still very challenging for a neural network to generate realistic image details and textures, due to its inherent spectral bias. By our understanding of how artists work, we suggest to adopt a `structure first detail next' workflow for image inpainting. To this end, we propose to build a Pyramid Generator by stacking several sub-generators, where lower-layer sub-generators focus on restoring image structures while the higher-layer sub-generators emphasize image details. Given an input image, it will be gradually restored by going through the entire pyramid in a bottom-up fashion. Particularly, our approach has a learning scheme of progressively increasing hole size, which allows it to restore large-hole images. In addition, our method could fully exploit the benefits of learning with high-resolution images, and hence is suitable for high-resolution image inpainting. Extensive experimental results on benchmark datasets have validated the effectiveness of our approach compared with state-of-the-art methods.

cs.CV↗

Horizontal-to-Vertical Video Conversion

Alongside the prevalence of mobile videos, the general public leans towards consuming vertical videos on hand-held devices. To revitalize the exposure of horizontal contents, we hereby set forth the exploration of automated horizontal-to-vertical (abbreviated as H2V) video conversion with our proposed H2V framework, accompanied by an accurately annotated H2V-142K dataset. Concretely, H2V framework integrates video shot boundary detection, subject selection and multi-object tracking to facilitate the subject-preserving conversion, wherein the key is subject selection. To achieve so, we propose a Rank-SS module that detects human objects, then selects the subject-to-preserve via exploiting location, appearance, and salient cues. Afterward, the framework automatically crops the video around the subject to produce vertical contents from horizontal sources. To build and evaluate our H2V framework, H2V-142K dataset is densely annotated with subject bounding boxes for 125 videos with 132K frames and 9,500 video covers, upon which we demonstrate superior subject selection performance comparing to traditional salient approaches, and exhibit promising horizontal-to-vertical conversion performance overall. By publicizing this dataset as well as our approach, we wish to pave the way for more valuable endeavors on the horizontal-to-vertical video conversion task.

cs.CV↗

Translational Symmetry-Aware Facade Parsing for 3D Building Reconstruction

Effectively parsing the facade is essential to 3D building reconstruction, which is an important computer vision problem with a large amount of applications in high precision map for navigation, computer aided design, and city generation for digital entertainments. To this end, the key is how to obtain the shape grammars from 2D images accurately and efficiently. Although enjoying the merits of promising results on the semantic parsing, deep learning methods cannot directly make use of the architectural rules, which play an important role for man-made structures. In this paper, we present a novel translational symmetry-based approach to improving the deep neural networks. Our method employs deep learning models as the base parser, and a module taking advantage of translational symmetry is used to refine the initial parsing results. In contrast to conventional semantic segmentation or bounding box prediction, we propose a novel scheme to fuse segmentation with anchor-free detection in a single stage network, which enables the efficient training and better convergence. After parsing the facades into shape grammars, we employ an off-the-shelf rendering engine like Blender to reconstruct the realistic high-quality 3D models using procedural modeling. We conduct experiments on three public datasets, where our proposed approach outperforms the state-of-the-art methods. In addition, we have illustrated the 3D building models built from 2D facade images.

cs.CV↗