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Jianran Liu

Publications and source records attributed to Jianran Liu.

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Learning Vision-Driven Reactive Soccer Skills for Humanoid Robots

Humanoid soccer poses a representative challenge for embodied intelligence, requiring robots to coordinate agile locomotion with unreliable visual perception in dynamic environments. However, existing systems typically rely on modular pipelines that separate perception from control or assume ideal sensing, making it difficult to achieve coherent and reactive behavior under real-world perceptual limitations. In this work, we present a unified reinforcement learning-based controller that enables humanoid robots to learn vision-driven reactive soccer skills by directly coupling visual perception with locomotion control. The robot is trained in simulation to acquire soccer behaviors, and adversarial motion priors guide policy learning toward natural motion patterns. To support robust performance under imperfect sensing, we introduce an encoder-decoder architecture together with a virtual perception system that models key characteristics of onboard vision, exposing the policy to perceptual noise and detection failures during training. This design encourages the policy to internalize perceptual uncertainty and continuously adapt its motion in a closed loop. The resulting controller produces coordinated soccer behaviors using only onboard vision, including ball searching, chasing, and multidirectional kicking. It reduces ball position estimation error by 46% and shortens time-to-kick by up to 64% compared with a rule-based baseline, achieving around 90% kicking success in frontfield positions. Experiments across diverse environments and dynamic scenarios, including real RoboCup competitions, further demonstrate the robust performance of the controller. These results highlight the practical effectiveness of integrating perceptual uncertainty directly into policy learning for achieving reliable vision-driven behaviors in humanoid robots operating under real-world conditions.

cs.RO

RadarLLM: Empowering Large Language Models to Understand Human Motion from Millimeter-Wave Point Cloud Sequence

Millimeter-wave radar offers a privacy-preserving and environment-robust alternative to vision-based sensing, enabling human motion analysis in challenging conditions such as low light, occlusions, rain, or smoke. However, its sparse point clouds pose significant challenges for semantic understanding. We present RadarLLM, the first framework that leverages large language models (LLMs) for human motion understanding from radar signals. RadarLLM introduces two key innovations: (1) a motion-guided radar tokenizer based on our Aggregate VQ-VAE architecture, integrating deformable body templates and masked trajectory modeling to convert spatial-temporal radar sequences into compact semantic tokens; and (2) a radar-aware language model that establishes cross-modal alignment between radar and text in a shared embedding space. To overcome the scarcity of paired radar-text data, we generate a realistic radar-text dataset from motion-text datasets with a physics-aware synthesis pipeline. Extensive experiments on both synthetic and real-world benchmarks show that RadarLLM achieves state-of-the-art performance, enabling robust and interpretable motion understanding under privacy and visibility constraints, even in adverse environments. This paper has been accepted for presentation at AAAI 2026. This is an extended version with supplementary materials.

cs.LG

PVN3D: A Deep Point-wise 3D Keypoints Voting Network for 6DoF Pose Estimation

In this work, we present a novel data-driven method for robust 6DoF object pose estimation from a single RGBD image. Unlike previous methods that directly regressing pose parameters, we tackle this challenging task with a keypoint-based approach. Specifically, we propose a deep Hough voting network to detect 3D keypoints of objects and then estimate the 6D pose parameters within a least-squares fitting manner. Our method is a natural extension of 2D-keypoint approaches that successfully work on RGB based 6DoF estimation. It allows us to fully utilize the geometric constraint of rigid objects with the extra depth information and is easy for a network to learn and optimize. Extensive experiments were conducted to demonstrate the effectiveness of 3D-keypoint detection in the 6D pose estimation task. Experimental results also show our method outperforms the state-of-the-art methods by large margins on several benchmarks. Code and video are available at https://github.com/ethnhe/PVN3D.git.

cs.CV