Searcharxiv⌕ Search

arXiv subjects

Jiantao Jiao

Publications and source records attributed to Jiantao Jiao.

At least 73 records · Page 4Linked to original sources

Beyond the Best: Estimating Distribution Functionals in Infinite-Armed Bandits

In the infinite-armed bandit problem, each arm's average reward is sampled from an unknown distribution, and each arm can be sampled further to obtain noisy estimates of the average reward of that arm. Prior work focuses on identifying the best arm, i.e., estimating the maximum of the average reward distribution. We consider a general class of distribution functionals beyond the maximum, and propose unified meta algorithms for both the offline and online settings, achieving optimal sample complexities. We show that online estimation, where the learner can sequentially choose whether to sample a new or existing arm, offers no advantage over the offline setting for estimating the mean functional, but significantly reduces the sample complexity for other functionals such as the median, maximum, and trimmed mean. The matching lower bounds utilize several different Wasserstein distances. For the special case of median estimation, we identify a curious thresholding phenomenon on the indistinguishability between Gaussian convolutions with respect to the noise level, which may be of independent interest.

cs.LG↗

Computational Benefits of Intermediate Rewards for Goal-Reaching Policy Learning

Many goal-reaching reinforcement learning (RL) tasks have empirically verified that rewarding the agent on subgoals improves convergence speed and practical performance. We attempt to provide a theoretical framework to quantify the computational benefits of rewarding the completion of subgoals, in terms of the number of synchronous value iterations. In particular, we consider subgoals as one-way {\em intermediate states}, which can only be visited once per episode and propose two settings that consider these one-way intermediate states: the one-way single-path (OWSP) and the one-way multi-path (OWMP) settings. In both OWSP and OWMP settings, we demonstrate that adding {\em intermediate rewards} to subgoals is more computationally efficient than only rewarding the agent once it completes the goal of reaching a terminal state. We also reveal a trade-off between computational complexity and the pursuit of the shortest path in the OWMP setting: adding intermediate rewards significantly reduces the computational complexity of reaching the goal but the agent may not find the shortest path, whereas with sparse terminal rewards, the agent finds the shortest path at a significantly higher computational cost. We also corroborate our theoretical results with extensive experiments on the MiniGrid environments using Q-learning and some popular deep RL algorithms.

cs.AI↗

Robust Estimation for Nonparametric Families via Generative Adversarial Networks

We provide a general framework for designing Generative Adversarial Networks (GANs) to solve high dimensional robust statistics problems, which aim at estimating unknown parameter of the true distribution given adversarially corrupted samples. Prior work focus on the problem of robust mean and covariance estimation when the true distribution lies in the family of Gaussian distributions or elliptical distributions, and analyze depth or scoring rule based GAN losses for the problem. Our work extend these to robust mean estimation, second moment estimation, and robust linear regression when the true distribution only has bounded Orlicz norms, which includes the broad family of sub-Gaussian, sub-Exponential and bounded moment distributions. We also provide a different set of sufficient conditions for the GAN loss to work: we only require its induced distance function to be a cumulative density function of some light-tailed distribution, which is easily satisfied by neural networks with sigmoid activation. In terms of techniques, our proposed GAN losses can be viewed as a smoothed and generalized Kolmogorov-Smirnov distance, which overcomes the computational intractability of the original Kolmogorov-Smirnov distance used in the prior work.

cs.LG↗

MADE: Exploration via Maximizing Deviation from Explored Regions

In online reinforcement learning (RL), efficient exploration remains particularly challenging in high-dimensional environments with sparse rewards. In low-dimensional environments, where tabular parameterization is possible, count-based upper confidence bound (UCB) exploration methods achieve minimax near-optimal rates. However, it remains unclear how to efficiently implement UCB in realistic RL tasks that involve non-linear function approximation. To address this, we propose a new exploration approach via \textit{maximizing} the deviation of the occupancy of the next policy from the explored regions. We add this term as an adaptive regularizer to the standard RL objective to balance exploration vs. exploitation. We pair the new objective with a provably convergent algorithm, giving rise to a new intrinsic reward that adjusts existing bonuses. The proposed intrinsic reward is easy to implement and combine with other existing RL algorithms to conduct exploration. As a proof of concept, we evaluate the new intrinsic reward on tabular examples across a variety of model-based and model-free algorithms, showing improvements over count-only exploration strategies. When tested on navigation and locomotion tasks from MiniGrid and DeepMind Control Suite benchmarks, our approach significantly improves sample efficiency over state-of-the-art methods. Our code is available at https://github.com/tianjunz/MADE.

cs.LG↗

On Estimation of $L_{r}$-Norms in Gaussian White Noise Models

We provide a complete picture of asymptotically minimax estimation of $L_r$-norms (for any $r\ge 1$) of the mean in Gaussian white noise model over Nikolskii-Besov spaces. In this regard, we complement the work of Lepski, Nemirovski and Spokoiny (1999), who considered the cases of $r=1$ (with poly-logarithmic gap between upper and lower bounds) and $r$ even (with asymptotically sharp upper and lower bounds) over Hölder spaces. We additionally consider the case of asymptotically adaptive minimax estimation and demonstrate a difference between even and non-even $r$ in terms of an investigator's ability to produce asymptotically adaptive minimax estimators without paying a penalty.

math.ST↗

Minimax Rate-Optimal Estimation of Divergences between Discrete Distributions

We study the minimax estimation of $α$-divergences between discrete distributions for integer $α\ge 1$, which include the Kullback--Leibler divergence and the $χ^2$-divergences as special examples. Dropping the usual theoretical tricks to acquire independence, we construct the first minimax rate-optimal estimator which does not require any Poissonization, sample splitting, or explicit construction of approximating polynomials. The estimator uses a hybrid approach which solves a problem-independent linear program based on moment matching in the non-smooth regime, and applies a problem-dependent bias-corrected plug-in estimator in the smooth regime, with a soft decision boundary between these regimes.

cs.IT↗

Provably Breaking the Quadratic Error Compounding Barrier in Imitation Learning, Optimally

We study the statistical limits of Imitation Learning (IL) in episodic Markov Decision Processes (MDPs) with a state space $\mathcal{S}$. We focus on the known-transition setting where the learner is provided a dataset of $N$ length-$H$ trajectories from a deterministic expert policy and knows the MDP transition. We establish an upper bound $O(|\mathcal{S}|H^{3/2}/N)$ for the suboptimality using the Mimic-MD algorithm in Rajaraman et al (2020) which we prove to be computationally efficient. In contrast, we show the minimax suboptimality grows as $Ω( H^{3/2}/N)$ when $|\mathcal{S}|\geq 3$ while the unknown-transition setting suffers from a larger sharp rate $Θ(|\mathcal{S}|H^2/N)$ (Rajaraman et al (2020)). The lower bound is established by proving a two-way reduction between IL and the value estimation problem of the unknown expert policy under any given reward function, as well as building connections with linear functional estimation with subsampled observations. We further show that under the additional assumption that the expert is optimal for the true reward function, there exists an efficient algorithm, which we term as Mimic-Mixture, that provably achieves suboptimality $O(1/N)$ for arbitrary 3-state MDPs with rewards only at the terminal layer. In contrast, no algorithm can achieve suboptimality $O(\sqrt{H}/N)$ with high probability if the expert is not constrained to be optimal. Our work formally establishes the benefit of the expert optimal assumption in the known transition setting, while Rajaraman et al (2020) showed it does not help when transitions are unknown.

cs.LG↗

Minimax Off-Policy Evaluation for Multi-Armed Bandits

We study the problem of off-policy evaluation in the multi-armed bandit model with bounded rewards, and develop minimax rate-optimal procedures under three settings. First, when the behavior policy is known, we show that the Switch estimator, a method that alternates between the plug-in and importance sampling estimators, is minimax rate-optimal for all sample sizes. Second, when the behavior policy is unknown, we analyze performance in terms of the competitive ratio, thereby revealing a fundamental gap between the settings of known and unknown behavior policies. When the behavior policy is unknown, any estimator must have mean-squared error larger -- relative to the oracle estimator equipped with the knowledge of the behavior policy -- by a multiplicative factor proportional to the support size of the target policy. Moreover, we demonstrate that the plug-in approach achieves this worst-case competitive ratio up to a logarithmic factor. Third, we initiate the study of the partial knowledge setting in which it is assumed that the minimum probability taken by the behavior policy is known. We show that the plug-in estimator is optimal for relatively large values of the minimum probability, but is sub-optimal when the minimum probability is low. In order to remedy this gap, we propose a new estimator based on approximation by Chebyshev polynomials that provably achieves the optimal estimation error. Numerical experiments on both simulated and real data corroborate our theoretical findings.

stat.ML↗

Linear Representation Meta-Reinforcement Learning for Instant Adaptation

This paper introduces Fast Linearized Adaptive Policy (FLAP), a new meta-reinforcement learning (meta-RL) method that is able to extrapolate well to out-of-distribution tasks without the need to reuse data from training, and adapt almost instantaneously with the need of only a few samples during testing. FLAP builds upon the idea of learning a shared linear representation of the policy so that when adapting to a new task, it suffices to predict a set of linear weights. A separate adapter network is trained simultaneously with the policy such that during adaptation, we can directly use the adapter network to predict these linear weights instead of updating a meta-policy via gradient descent, such as in prior meta-RL methods like MAML, to obtain the new policy. The application of the separate feed-forward network not only speeds up the adaptation run-time significantly, but also generalizes extremely well to very different tasks that prior Meta-RL methods fail to generalize to. Experiments on standard continuous-control meta-RL benchmarks show FLAP presenting significantly stronger performance on out-of-distribution tasks with up to double the average return and up to 8X faster adaptation run-time speeds when compared to prior methods.

cs.LG↗

Generalized Resilience and Robust Statistics

Robust statistics traditionally focuses on outliers, or perturbations in total variation distance. However, a dataset could be corrupted in many other ways, such as systematic measurement errors and missing covariates. We generalize the robust statistics approach to consider perturbations under any Wasserstein distance, and show that robust estimation is possible whenever a distribution's population statistics are robust under a certain family of friendly perturbations. This generalizes a property called resilience previously employed in the special case of mean estimation with outliers. We justify the generalized resilience property by showing that it holds under moment or hypercontractive conditions. Even in the total variation case, these subsume conditions in the literature for mean estimation, regression, and covariance estimation; the resulting analysis simplifies and sometimes improves these known results in both population limit and finite-sample rate. Our robust estimators are based on minimum distance (MD) functionals (Donoho and Liu, 1988), which project onto a set of distributions under a discrepancy related to the perturbation. We present two approaches for designing MD estimators with good finite-sample rates: weakening the discrepancy and expanding the set of distributions. We also present connections to Gao et al. (2019)'s recent analysis of generative adversarial networks for robust estimation.

math.ST↗

SLIP: Learning to Predict in Unknown Dynamical Systems with Long-Term Memory

We present an efficient and practical (polynomial time) algorithm for online prediction in unknown and partially observed linear dynamical systems (LDS) under stochastic noise. When the system parameters are known, the optimal linear predictor is the Kalman filter. However, the performance of existing predictive models is poor in important classes of LDS that are only marginally stable and exhibit long-term forecast memory. We tackle this problem through bounding the generalized Kolmogorov width of the Kalman filter model by spectral methods and conducting tight convex relaxation. We provide a finite-sample analysis, showing that our algorithm competes with Kalman filter in hindsight with only logarithmic regret. Our regret analysis relies on Mendelson's small-ball method, providing sharp error bounds without concentration, boundedness, or exponential forgetting assumptions. We also give experimental results demonstrating that our algorithm outperforms state-of-the-art methods. Our theoretical and experimental results shed light on the conditions required for efficient probably approximately correct (PAC) learning of the Kalman filter from partially observed data.

cs.LG↗

Toward the Fundamental Limits of Imitation Learning

Imitation learning (IL) aims to mimic the behavior of an expert policy in a sequential decision-making problem given only demonstrations. In this paper, we focus on understanding the minimax statistical limits of IL in episodic Markov Decision Processes (MDPs). We first consider the setting where the learner is provided a dataset of $N$ expert trajectories ahead of time, and cannot interact with the MDP. Here, we show that the policy which mimics the expert whenever possible is in expectation $\lesssim \frac{|\mathcal{S}| H^2 \log (N)}{N}$ suboptimal compared to the value of the expert, even when the expert follows an arbitrary stochastic policy. Here $\mathcal{S}$ is the state space, and $H$ is the length of the episode. Furthermore, we establish a suboptimality lower bound of $\gtrsim |\mathcal{S}| H^2 / N$ which applies even if the expert is constrained to be deterministic, or if the learner is allowed to actively query the expert at visited states while interacting with the MDP for $N$ episodes. To our knowledge, this is the first algorithm with suboptimality having no dependence on the number of actions, under no additional assumptions. We then propose a novel algorithm based on minimum-distance functionals in the setting where the transition model is given and the expert is deterministic. The algorithm is suboptimal by $\lesssim \min \{ H \sqrt{|\mathcal{S}| / N} ,\ |\mathcal{S}| H^{3/2} / N \}$, showing that knowledge of transition improves the minimax rate by at least a $\sqrt{H}$ factor.

cs.LG↗

Bias Correction with Jackknife, Bootstrap, and Taylor Series

We analyze bias correction methods using jackknife, bootstrap, and Taylor series. We focus on the binomial model, and consider the problem of bias correction for estimating $f(p)$, where $f \in C[0,1]$ is arbitrary. We characterize the supremum norm of the bias of general jackknife and bootstrap estimators for any continuous functions, and demonstrate the in delete-$d$ jackknife, different values of $d$ may lead to drastically different behaviors in jackknife. We show that in the binomial model, iterating the bootstrap bias correction infinitely many times may lead to divergence of bias and variance, and demonstrate that the bias properties of the bootstrap bias corrected estimator after $r-1$ rounds are of the same order as that of the $r$-jackknife estimator if a bounded coefficients condition is satisfied.

math.ST↗

Robust estimation via generalized quasi-gradients

We explore why many recently proposed robust estimation problems are efficiently solvable, even though the underlying optimization problems are non-convex. We study the loss landscape of these robust estimation problems, and identify the existence of "generalized quasi-gradients". Whenever these quasi-gradients exist, a large family of low-regret algorithms are guaranteed to approximate the global minimum; this includes the commonly-used filtering algorithm. For robust mean estimation of distributions under bounded covariance, we show that any first-order stationary point of the associated optimization problem is an {approximate global minimum} if and only if the corruption level $ε< 1/3$. Consequently, any optimization algorithm that aproaches a stationary point yields an efficient robust estimator with breakdown point $1/3$. With careful initialization and step size, we improve this to $1/2$, which is optimal. For other tasks, including linear regression and joint mean and covariance estimation, the loss landscape is more rugged: there are stationary points arbitrarily far from the global minimum. Nevertheless, we show that generalized quasi-gradients exist and construct efficient algorithms. These algorithms are simpler than previous ones in the literature, and for linear regression we improve the estimation error from $O(\sqrtε)$ to the optimal rate of $O(ε)$ for small $ε$ assuming certified hypercontractivity. For mean estimation with near-identity covariance, we show that a simple gradient descent algorithm achieves breakdown point $1/3$ and iteration complexity $\tilde{O}(d/ε^2)$.

stat.ML↗

When does the Tukey median work?

We analyze the performance of the Tukey median estimator under total variation (TV) distance corruptions. Previous results show that under Huber's additive corruption model, the breakdown point is 1/3 for high-dimensional halfspace-symmetric distributions. We show that under TV corruptions, the breakdown point reduces to 1/4 for the same set of distributions. We also show that a certain projection algorithm can attain the optimal breakdown point of 1/2. Both the Tukey median estimator and the projection algorithm achieve sample complexity linear in dimension.

math.ST↗

Optimal rates of entropy estimation over Lipschitz balls

We consider the problem of minimax estimation of the entropy of a density over Lipschitz balls. Dropping the usual assumption that the density is bounded away from zero, we obtain the minimax rates $(n\ln n)^{-s/(s+d)} + n^{-1/2}$ for $0<s\leq 2$ for densities supported on $[0,1]^d$, where $s$ is the smoothness parameter and $n$ is the number of independent samples. We generalize the results to densities with unbounded support: given an Orlicz functions $Ψ$ of rapid growth (such as the sub-exponential and sub-Gaussian classes), the minimax rates for densities with bounded $Ψ$-Orlicz norm increase to $(n\ln n)^{-s/(s+d)} (Ψ^{-1}(n))^{d(1-d/p(s+d))} + n^{-1/2}$, where $p$ is the norm parameter in the Lipschitz ball. We also show that the integral-form plug-in estimators with kernel density estimates fail to achieve the minimax rates, and characterize their worst case performances over the Lipschitz ball. One of the key steps in analyzing the bias relies on a novel application of the Hardy-Littlewood maximal inequality, which also leads to a new inequality on the Fisher information that may be of independent interest.

math.ST↗

Concentration Inequalities for the Empirical Distribution

We study concentration inequalities for the Kullback--Leibler (KL) divergence between the empirical distribution and the true distribution. Applying a recursion technique, we improve over the method of types bound uniformly in all regimes of sample size $n$ and alphabet size $k$, and the improvement becomes more significant when $k$ is large. We discuss the applications of our results in obtaining tighter concentration inequalities for $L_1$ deviations of the empirical distribution from the true distribution, and the difference between concentration around the expectation or zero. We also obtain asymptotically tight bounds on the variance of the KL divergence between the empirical and true distribution, and demonstrate their quantitatively different behaviors between small and large sample sizes compared to the alphabet size.

cs.IT↗

Barracuda: The Power of $\ell$-polling in Proof-of-Stake Blockchains

A blockchain is a database of sequential events that is maintained by a distributed group of nodes. A key consensus problem in blockchains is that of determining the next block (data element) in the sequence. Many blockchains address this by electing a new node to propose each new block. The new block is (typically) appended to the tip of the proposer's local blockchain, and subsequently broadcast to the rest of the network. Without network delay (or adversarial behavior), this procedure would give a perfect chain, since each proposer would have the same view of the blockchain. A major challenge in practice is forking. Due to network delays, a proposer may not yet have the most recent block, and may, therefore, create a side chain that branches from the middle of the main chain. Forking reduces throughput, since only one a single main chain can survive, and all other blocks are discarded. We propose a new P2P protocol for blockchains called Barracuda, in which each proposer, prior to proposing a block, polls $\ell$ other nodes for their local blocktree information. Under a stochastic network model, we prove that this lightweight primitive improves throughput as if the entire network were a factor of $\ell$ faster. We provide guidelines on how to implement Barracuda in practice, guaranteeing robustness against several real-world factors.

cs.CR↗