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Jianwei Huang

Publications and source records attributed to Jianwei Huang.

At least 181 records · Page 10Linked to original sources

Database-assisted Distributed Spectrum Sharing

According to FCC's ruling for white-space spectrum access, white-space devices are required to query a database to determine the spectrum availability. In this paper, we study the database-assisted distributed white-space access point (AP) network design. We first model the cooperative and non-cooperative channel selection problems among the APs as the system-wide throughput optimization and non-cooperative AP channel selection games, respectively, and design distributed AP channel selection algorithms that achieve system optimal point and Nash equilibrium, respectively. We then propose a state-based game formulation for the distributed AP association problem of the secondary users by taking the cost of mobility into account. We show that the state-based distributed AP association game has the finite improvement property, and design a distributed AP association algorithm that can converge to a state-based Nash equilibrium. Numerical results show that the algorithm is robust to the perturbation by secondary users' dynamical leaving and entering the system.

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Dynamic Profit Maximization of Cognitive Mobile Virtual Network Operator

We study the profit maximization problem of a cognitive virtual network operator in a dynamic network environment. We consider a downlink OFDM communication system with various network dynamics, including dynamic user demands, uncertain sensing spectrum resources, dynamic spectrum prices, and time-varying channel conditions. In addition, heterogenous users and imperfect sensing technology are incorporated to make the network model more realistic. By exploring the special structural of the problem, we develop a low-complexity on-line control policies that determine pricing and resource scheduling without knowing the statistics of dynamic network parameters. We show that the proposed algorithms can achieve arbitrarily close to the optimal profit with a proper trade-off with the queuing delay.

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An Auction Approach to Distributed Power Allocation for Multiuser Cooperative Networks

This paper studies a wireless network where multiple users cooperate with each other to improve the overall network performance. Our goal is to design an optimal distributed power allocation algorithm that enables user cooperation, in particular, to guide each user on the decision of transmission mode selection and relay selection. Our algorithm has the nice interpretation of an auction mechanism with multiple auctioneers and multiple bidders. Specifically, in our proposed framework, each user acts as both an auctioneer (seller) and a bidder (buyer). Each auctioneer determines its trading price and allocates power to bidders, and each bidder chooses the demand from each auctioneer. By following the proposed distributed algorithm, each user determines how much power to reserve for its own transmission, how much power to purchase from other users, and how much power to contribute for relaying the signals of others. We derive the optimal bidding and pricing strategies that maximize the weighted sum rates of the users. Extensive simulations are carried out to verify our proposed approach.

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Distributed Spectrum Access with Spatial Reuse

Efficient distributed spectrum sharing mechanism is crucial for improving the spectrum utilization. The spatial aspect of spectrum sharing, however, is less understood than many other aspects. In this paper, we generalize a recently proposed spatial congestion game framework to design efficient distributed spectrum access mechanisms with spatial reuse. We first propose a spatial channel selection game to model the distributed channel selection problem with fixed user locations. We show that the game is a potential game, and develop a distributed learning mechanism that converges to a Nash equilibrium only based on users' local observations. We then formulate the joint channel and location selection problem as a spatial channel selection and mobility game, and show that it is also a potential game. We next propose a distributed strategic mobility algorithm, jointly with the distributed learning mechanism, that can converge to a Nash equilibrium.

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Congestion Games on Weighted Directed Graphs, with Applications to Spectrum Sharing

With the advance of complex large-scale networks, it is becoming increasingly important to understand how selfish and spatially distributed individuals will share network resources without centralized coordinations. In this paper, we introduce the graphical congestion game with weighted edges (GCGWE) as a general theoretical model to study this problem. In GCGWE, we view the players as vertices in a weighted graph. The amount of negative impact (e.g. congestion) caused by two close-by players to each other is determined by the weight of the edge linking them. The GCGWE unifies and significantly generalizes several simpler models considered in the previous literature, and is well suited for modeling a wide range of networking scenarios. One good example is to use the GCGWE to model spectrum sharing in wireless networks, where we can properly define the edge weights and payoff functions to capture the rather complicated interference relationship between wireless nodes. By identifying which GCGWEs possess pure Nash equilibria and the very desirable finite improvement property, we gain insight into when spatially distributed wireless nodes will be able to self-organize into a mutually acceptable resource allocation. We also consider the efficiency of the pure Nash equilibria, and the computational complexity of finding them.

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Capacity Allocation and Pricing Strategies for Wireless Femtocell Services

Indoor cell phone users often suffer from poor connectivity. One promising solution, femtocell technology, has been rapidly developed and deployed over the past few years. One of the biggest challenges for femtocell deployment is lack of a clear business model. This paper investigates the economic incentive for the cellular operator (also called macrocell operator) to enable femtocell service by leasing spectrum resource to an independent femtocell operator. On the one hand, femtocell services can increase communication service quality and thus increase the efficiency of the spectrum resource. On the other hand, femtocell services may introduce more competition to the market. We model the interactions between a macrocell operator, a femtocell operator, and users as a three-stage dynamic game, and derive the equilibrium pricing and capacity allocation decisions. We show that when spectrum resources are very limited, the macrocell operator has incentive to lease spectrum to femtocell operators, as femtocell service can provide access to more users and efficiently increase the coverage. However, when the total spectrum resource is large, femtocell service offers significant competition to macrocell service. Macrocell operator thus has less incentive to enable femtocell service. We also investigate the issue of additional operational cost and limited coverage of femtocell service on equilibrium decisions, consumer surplus and social welfare.

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Evolutionary Game and Learning for Dynamic Spectrum Access

Efficient dynamic spectrum access mechanism is crucial for improving the spectrum utilization. In this paper, we consider the dynamic spectrum access mechanism design with both complete and incomplete network information. When the network information is available, we propose an evolutionary spectrum access mechanism. We use the replicator dynamics to study the dynamics of channel selections, and show that the mechanism achieves an equilibrium that is an evolutionarily stable strategy and is also max-min fair. With incomplete network information, we propose a distributed reinforcement learning mechanism for dynamic spectrum access. Each secondary user applies the maximum likelihood estimation method to estimate its expected payoff based on the local observations, and learns to adjust its mixed strategy for channel selections adaptively over time. We study the convergence of the learning mechanism based on the theory of stochastic approximation, and show that it globally converges to an approximate Nash equilibrium. Numerical results show that the proposed evolutionary spectrum access and distributed reinforcement learning mechanisms achieve up to 82% and 70% performance improvement than a random access mechanism, respectively, and are robust to random perturbations of channel selections.

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Evolutionarily Stable Spectrum Access

In this paper, we design distributed spectrum access mechanisms with both complete and incomplete network information. We propose an evolutionary spectrum access mechanism with complete network information, and show that the mechanism achieves an equilibrium that is globally evolutionarily stable. With incomplete network information, we propose a distributed learning mechanism, where each user utilizes local observations to estimate the expected throughput and learns to adjust its spectrum access strategy adaptively over time. We show that the learning mechanism converges to the same evolutionary equilibrium on the time average. Numerical results show that the proposed mechanisms are robust to the perturbations of users' channel selections.

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Delay Sensitive Communications over Cognitive Radio Networks

Supporting the quality of service of unlicensed users in cognitive radio networks is very challenging, mainly due to dynamic resource availability because of the licensed users' activities. In this paper, we study the optimal admission control and channel allocation decisions in cognitive overlay networks in order to support delay sensitive communications of unlicensed users. We formulate it as a Markov decision process problem, and solve it by transforming the original formulation into a stochastic shortest path problem. We then propose a simple heuristic control policy, which includes a threshold-based admission control scheme and and a largest-delay-first channel allocation scheme, and prove the optimality of the largest-delay-first channel allocation scheme. We further propose an improved policy using the rollout algorithm. By comparing the performance of both proposed policies with the upper-bound of the maximum revenue, we show that our policies achieve close-to-optimal performance with low complexities.

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Attack Prevention for Collaborative Spectrum Sensing in Cognitive Radio Networks

Collaborative spectrum sensing can significantly improve the detection performance of secondary unlicensed users (SUs). However, the performance of collaborative sensing is vulnerable to sensing data falsification attacks, where malicious SUs (attackers) submit manipulated sensing reports to mislead the fusion center's decision on spectrum occupancy. Moreover, attackers may not follow the fusion center's decision regarding their spectrum access. This paper considers a challenging attack scenario where multiple rational attackers overhear all honest SUs' sensing reports and cooperatively maximize attackers' aggregate spectrum utilization. We show that, without attack-prevention mechanisms, honest SUs are unable to transmit over the licensed spectrum, and they may further be penalized by the primary user for collisions due to attackers' aggressive transmissions. To prevent such attacks, we propose two novel attack-prevention mechanisms with direct and indirect punishments. The key idea is to identify collisions to the primary user that should not happen if all SUs follow the fusion center's decision. Unlike prior work, the proposed simple mechanisms do not require the fusion center to identify and exclude attackers. The direct punishment can effectively prevent all attackers from behaving maliciously. The indirect punishment is easier to implement and can prevent attacks when the attackers care enough about their long-term reward.

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Adaptive Channel Recommendation For Opportunistic Spectrum Access

We propose a dynamic spectrum access scheme where secondary users recommend "good" channels to each other and access accordingly. We formulate the problem as an average reward based Markov decision process. We show the existence of the optimal stationary spectrum access policy, and explore its structure properties in two asymptotic cases. Since the action space of the Markov decision process is continuous, it is difficult to find the optimal policy by simply discretizing the action space and use the policy iteration, value iteration, or Q-learning methods. Instead, we propose a new algorithm based on the Model Reference Adaptive Search method, and prove its convergence to the optimal policy. Numerical results show that the proposed algorithms achieve up to 18% and 100% performance improvement than the static channel recommendation scheme in homogeneous and heterogeneous channel environments, respectively, and is more robust to channel dynamics.

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Contract-Based Cooperative Spectrum Sharing

Providing proper economic incentives is essential for the success of dynamic spectrum sharing. Cooperative spectrum sharing is one effective way to achieve this goal. In cooperative spectrum sharing, secondary users (SUs) relay traffics for primary users (PUs), in exchange for dedicated transmission time for the SUs' own communication needs. In this paper, we study the cooperative spectrum sharing under incomplete information, where SUs' types (capturing their heterogeneity in relay channel gains and evaluations of power consumptions) are private information and not known by PUs. Inspired by the contract theory, we model the network as a labor market. The single PU is the employer who offers a contract to the SUs. The contract consists of a set of contract items representing combinations of spectrum accessing time (i.e., reward) and relaying power (i.e., contribution). The SUs are employees, and each of them selects the best contract item to maximize his payoff. We study the optimal contract design for both weak and strong incomplete information scenarios. First, we provide necessary and sufficient conditions for feasible contracts in both scenarios. In the weak incomplete information scenario, we further derive the optimal contract that achieves the same maximum PU's utility as in the complete information benchmark. In the strong incomplete information scenario, we propose a Decompose-and-Compare algorithm that achieves a close-to-optimal contract. We future show that the PU's average utility loss due to the suboptimal algorithm and the strong incomplete information are both relatively small (less than 2% and 1:3%, respectively, in our numerical results with two SU types).

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Distributed and Optimal Reduced Primal-Dual Algorithm for Uplink OFDM Resource Allocation

Orthogonal Frequency Division Multiplexing (OFDM) is the key component of many emerging broadband wireless access standards. The resource allocation in OFDM uplink, however, is challenging due to heterogeneity of users' Quality of Service requirements, channel conditions, and individual resource constraints. We formulate the resource allocation problem as a non-strictly convex optimization problem, which typically has multiple global optimal solutions. We then propose a reduced primal-dual algorithm, which is distributed, low in computational complexity, and probably globally convergent to a global optimal solution. The performance of the algorithm is studied through a realistic OFDM simulator. Compared with the previously proposed centralized optimal algorithm, our algorithm not only significantly reduces the message overhead but also requires less iterations to converge.

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Spectrum Sharing as Spatial Congestion Games

In this paper, we present and analyze the properties of a new class of games - the spatial congestion game (SCG), which is a generalization of the classical congestion game (CG). In a classical congestion game, multiple users share the same set of resources and a user's payoff for using any resource is a function of the total number of users sharing it. As a potential game, this game enjoys some very appealing properties, including the existence of a pure strategy Nash equilibrium (NE) and that every improvement path is finite and leads to such a NE (also called the finite improvement property or FIP). While it's tempting to use this model to study spectrum sharing, it does not capture the spatial reuse feature of wireless communication, where resources (interpreted as channels) may be reused without increasing congestion provided that users are located far away from each other. This motivates us to study an extended form of the congestion game where a user's payoff for using a resource is a function of the number of its interfering users sharing it. This naturally results in a spatial congestion game (SCG), where users are placed over a network (or a conflict graph). We study fundamental properties of a spatial congestion game; in particular, we seek to answer under what conditions this game possesses the finite improvement property or a Nash equilibrium. We also discuss the implications of these results when applied to wireless spectrum sharing.

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Competition of Wireless Providers for Atomic Users

We study a problem where wireless service providers compete for heterogenous wireless users. The users differ in their utility functions as well as in the perceived quality of service of individual providers. We model the interaction of an arbitrary number of providers and users as a two-stage multi-leader-follower game. We prove existence and uniqueness of the subgame perfect Nash equilibrium for a generic channel model and a wide class of users' utility functions. We show that the competition of resource providers leads to a globally optimal outcome under mild technical conditions. Most users will purchase the resource from only one provider at the unique subgame perfect equilibrium. The number of users who connect to multiple providers at the equilibrium is always smaller than the number of providers. We also present a decentralized algorithm that globally converges to the unique system equilibrium with only local information under mild conditions on the update rates.

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Investment and Pricing with Spectrum Uncertainty: A Cognitive Operator's Perspective

This paper studies the optimal investment and pricing decisions of a cognitive mobile virtual network operator (C-MVNO) under spectrum supply uncertainty. Compared with a traditional MVNO who often leases spectrum via long-term contracts, a C-MVNO can acquire spectrum dynamically in short-term by both sensing the empty "spectrum holes" of licensed bands and dynamically leasing from the spectrum owner. As a result, a C-MVNO can make flexible investment and pricing decisions to match the current demands of the secondary unlicensed users. Compared to dynamic spectrum leasing, spectrum sensing is typically cheaper, but the obtained useful spectrum amount is random due to primary licensed users' stochastic traffic. The C-MVNO needs to determine the optimal amounts of spectrum sensing and leasing by evaluating the trade off between cost and uncertainty. The C-MVNO also needs to determine the optimal price to sell the spectrum to the secondary unlicensed users, taking into account wireless heterogeneity of users such as different maximum transmission power levels and channel gains. We model and analyze the interactions between the C-MVNO and secondary unlicensed users as a Stackelberg game. We show several interesting properties of the network equilibrium, including threshold structures of the optimal investment and pricing decisions, the independence of the optimal price on users' wireless characteristics, and guaranteed fair and predictable QoS among users. We prove that these properties hold for general SNR regime and general continuous distributions of sensing uncertainty. We show that spectrum sensing can significantly improve the C-MVNO's expected profit and users' payoffs.

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Competition with Dynamic Spectrum Leasing

This paper presents a comprehensive analytical study of two competitive cognitive operators' spectrum leasing and pricing strategies, taking into account operators' heterogeneity in leasing costs and users' heterogeneity in transmission power and channel conditions. We model the interactions between operators and users as a three-stage dynamic game, where operators make simultaneous spectrum leasing and pricing decisions in Stages I and II, and users make purchase decisions in Stage III. Using backward induction, we are able to completely characterize the game's equilibria. We show that both operators make the equilibrium leasing and pricing decisions based on simple threshold policies. Moreover, two operators always choose the same equilibrium price despite their difference in leasing costs. Each user receives the same signal-to-noise-ratio (SNR) at the equilibrium, and the obtained payoff is linear in its transmission power and channel gain. We also compare the duopoly equilibrium with the coordinated case where two operators cooperate to maximize their total profit. We show that the maximum loss of total profit due to operators' competition is no larger than 25%. The users, however, always benefit from operators' competition in terms of their payoffs. We show that most of these insights are robust in the general SNR regime.

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