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Jianxin Ma

Publications and source records attributed to Jianxin Ma.

At least 19 recordsLinked to original sources

Image-to-Video Transfer Learning based on Image-Language Foundation Models: A Comprehensive Survey

Image-Language Foundation Models (ILFMs) have demonstrated remarkable success in vision-language understanding, providing transferable multimodal representations that generalize across diverse downstream image-based tasks. The advancement of video-text research has spurred growing interest in extending image-based models to the video domain. This paradigm, termed as image-to-video transfer learning, effectively mitigates the substantial data and computational demands compared to training video-language models from scratch while achieves comparable or even stronger model performance. This survey provides the first comprehensive review of this emerging field, which begins by summarizing the widely used ILFMs and their capabilities. We then systematically classify existing image-to-video transfer learning techniques into two broad root categories (frozen features and adapted features), along with numerous fine-grained subcategories, based on the paradigm for transferring image understanding capability to video tasks. Building upon the task-specific nature of image-to-video transfer, this survey methodically elaborates these strategies and details their applications across a spectrum of video-text learning tasks, ranging from fine-grained settings (e.g., spatio-temporal video grounding) to coarse-grained ones (e.g., video question answering). We further present a detailed experimental analysis to investigate the efficacy of different image-to-video transfer learning paradigms on a range of downstream video understanding tasks. Finally, we identify prevailing challenges and highlight promising directions for future research. By offering a comprehensive and structured overview, this survey aims to establish a structured roadmap for advancing video-text learning based on existing ILFM, and to inspire future research directions in this rapidly evolving domain. Github repository is available.

cs.CV

IW-Bench: Evaluating Large Multimodal Models for Converting Image-to-Web

Recently advancements in large multimodal models have led to significant strides in image comprehension capabilities. Despite these advancements, there is a lack of the robust benchmark specifically for assessing the Image-to-Web conversion proficiency of these large models. Primarily, it is essential to ensure the integrity of the web elements generated. These elements comprise visible and invisible categories. Previous evaluation methods (e.g.,BLEU) are notably susceptible to significant alterations due to the presence of invisible elements in Web. Furthermore, it is crucial to measure the layout information of web pages, referring to the positional relationships between elements, which is overlooked by previous work. To address challenges, we have curated and aligned a benchmark of images and corresponding web codes (IW-BENCH). Specifically, we propose the Element Accuracy, which tests the completeness of the elements by parsing the Document Object Model (DOM) tree. Layout Accuracy is also proposed to analyze the positional relationships of elements by converting DOM tree into a common subsequence. Besides, we design a five-hop multimodal Chain-of-Thought Prompting for better performance, which contains five hop: 1) SoM prompt injection. 2) Inferring Elements. 3) Inferring Layout. 4) Inferring Web code. 5) Reflection. Our benchmark comprises 1200 pairs of images and web codes with varying levels of difficulty. We have conducted extensive experiments on existing large multimodal models, offering insights into their performance and areas for improvement in image-to-web domain.

cs.CL

TypedThinker: Diversify Large Language Model Reasoning with Typed Thinking

Large Language Models (LLMs) have demonstrated strong reasoning capabilities in solving complex problems. However, current approaches primarily enhance reasoning through the elaboration of thoughts while neglecting the diversity of reasoning types. LLMs typically employ deductive reasoning, proceeding step-by-step from given conditions, which limits their exploration during problem-solving. Our analysis reveals that certain problems are exclusively solvable through specific reasoning strategies like inductive, abductive, or analogical reasoning. However, incorporating diverse reasoning approaches presents two key challenges: identifying the appropriate reasoning type for each problem and exploiting this approach during problem-solving. Therefore, we propose the TypedThinker that predicts suitable reasoning types based on the problem and their previous effectiveness and provides relevant demonstrations to guide LLMs in applying these strategies. Experimental results show significant improvements across multiple benchmarks, with performance gains of 3.4% for Mistral 7B, 6.5% for LLaMA3 8B, and 7% for Qwen 2 7B on logical and mathematical reasoning tasks. TypedThinker enhances LLM reasoning without requiring knowledge distillation from larger models. It can be integrated into more advanced systems like GPT-4o or specialized models like MetaMath to diversify their reasoning approaches and improve their problem-solving capabilities.

cs.CL

Disentangling Reasoning Tokens and Boilerplate Tokens For Language Model Fine-tuning

When using agent-task datasets to enhance agent capabilities for Large Language Models (LLMs), current methodologies often treat all tokens within a sample equally. However, we argue that tokens serving different roles - specifically, reasoning tokens versus boilerplate tokens (e.g., those governing output format) - differ significantly in importance and learning complexity, necessitating their disentanglement and distinct treatment. To address this, we propose a novel Shuffle-Aware Discriminator (SHAD) for adaptive token discrimination. SHAD classifies tokens by exploiting predictability differences observed after shuffling input-output combinations across samples: boilerplate tokens, due to their repetitive nature among samples, maintain predictability, whereas reasoning tokens do not. Using SHAD, we propose the Reasoning-highlighted Fine-Tuning (RFT) method, which adaptively emphasizes reasoning tokens during fine-tuning, yielding notable performance gains over common Supervised Fine-Tuning (SFT).

cs.CL

Qwen2 Technical Report

This report introduces the Qwen2 series, the latest addition to our large language models and large multimodal models. We release a comprehensive suite of foundational and instruction-tuned language models, encompassing a parameter range from 0.5 to 72 billion, featuring dense models and a Mixture-of-Experts model. Qwen2 surpasses most prior open-weight models, including its predecessor Qwen1.5, and exhibits competitive performance relative to proprietary models across diverse benchmarks on language understanding, generation, multilingual proficiency, coding, mathematics, and reasoning. The flagship model, Qwen2-72B, showcases remarkable performance: 84.2 on MMLU, 37.9 on GPQA, 64.6 on HumanEval, 89.5 on GSM8K, and 82.4 on BBH as a base language model. The instruction-tuned variant, Qwen2-72B-Instruct, attains 9.1 on MT-Bench, 48.1 on Arena-Hard, and 35.7 on LiveCodeBench. Moreover, Qwen2 demonstrates robust multilingual capabilities, proficient in approximately 30 languages, spanning English, Chinese, Spanish, French, German, Arabic, Russian, Korean, Japanese, Thai, Vietnamese, and more, underscoring its versatility and global reach. To foster community innovation and accessibility, we have made the Qwen2 model weights openly available on Hugging Face and ModelScope, and the supplementary materials including example code on GitHub. These platforms also include resources for quantization, fine-tuning, and deployment, facilitating a wide range of applications and research endeavors.

cs.CL

Controllable 3D Face Generation with Conditional Style Code Diffusion

Generating photorealistic 3D faces from given conditions is a challenging task. Existing methods often rely on time-consuming one-by-one optimization approaches, which are not efficient for modeling the same distribution content, e.g., faces. Additionally, an ideal controllable 3D face generation model should consider both facial attributes and expressions. Thus we propose a novel approach called TEx-Face(TExt & Expression-to-Face) that addresses these challenges by dividing the task into three components, i.e., 3D GAN Inversion, Conditional Style Code Diffusion, and 3D Face Decoding. For 3D GAN inversion, we introduce two methods which aim to enhance the representation of style codes and alleviate 3D inconsistencies. Furthermore, we design a style code denoiser to incorporate multiple conditions into the style code and propose a data augmentation strategy to address the issue of insufficient paired visual-language data. Extensive experiments conducted on FFHQ, CelebA-HQ, and CelebA-Dialog demonstrate the promising performance of our TEx-Face in achieving the efficient and controllable generation of photorealistic 3D faces. The code will be available at https://github.com/sxl142/TEx-Face.

cs.CV

Qwen Technical Report

Large language models (LLMs) have revolutionized the field of artificial intelligence, enabling natural language processing tasks that were previously thought to be exclusive to humans. In this work, we introduce Qwen, the first installment of our large language model series. Qwen is a comprehensive language model series that encompasses distinct models with varying parameter counts. It includes Qwen, the base pretrained language models, and Qwen-Chat, the chat models finetuned with human alignment techniques. The base language models consistently demonstrate superior performance across a multitude of downstream tasks, and the chat models, particularly those trained using Reinforcement Learning from Human Feedback (RLHF), are highly competitive. The chat models possess advanced tool-use and planning capabilities for creating agent applications, showcasing impressive performance even when compared to bigger models on complex tasks like utilizing a code interpreter. Furthermore, we have developed coding-specialized models, Code-Qwen and Code-Qwen-Chat, as well as mathematics-focused models, Math-Qwen-Chat, which are built upon base language models. These models demonstrate significantly improved performance in comparison with open-source models, and slightly fall behind the proprietary models.

cs.CL

JOTR: 3D Joint Contrastive Learning with Transformers for Occluded Human Mesh Recovery

In this study, we focus on the problem of 3D human mesh recovery from a single image under obscured conditions. Most state-of-the-art methods aim to improve 2D alignment technologies, such as spatial averaging and 2D joint sampling. However, they tend to neglect the crucial aspect of 3D alignment by improving 3D representations. Furthermore, recent methods struggle to separate the target human from occlusion or background in crowded scenes as they optimize the 3D space of target human with 3D joint coordinates as local supervision. To address these issues, a desirable method would involve a framework for fusing 2D and 3D features and a strategy for optimizing the 3D space globally. Therefore, this paper presents 3D JOint contrastive learning with TRansformers (JOTR) framework for handling occluded 3D human mesh recovery. Our method includes an encoder-decoder transformer architecture to fuse 2D and 3D representations for achieving 2D$\&$3D aligned results in a coarse-to-fine manner and a novel 3D joint contrastive learning approach for adding explicitly global supervision for the 3D feature space. The contrastive learning approach includes two contrastive losses: joint-to-joint contrast for enhancing the similarity of semantically similar voxels (i.e., human joints), and joint-to-non-joint contrast for ensuring discrimination from others (e.g., occlusions and background). Qualitative and quantitative analyses demonstrate that our method outperforms state-of-the-art competitors on both occlusion-specific and standard benchmarks, significantly improving the reconstruction of occluded humans.

cs.CV

TransHuman: A Transformer-based Human Representation for Generalizable Neural Human Rendering

In this paper, we focus on the task of generalizable neural human rendering which trains conditional Neural Radiance Fields (NeRF) from multi-view videos of different characters. To handle the dynamic human motion, previous methods have primarily used a SparseConvNet (SPC)-based human representation to process the painted SMPL. However, such SPC-based representation i) optimizes under the volatile observation space which leads to the pose-misalignment between training and inference stages, and ii) lacks the global relationships among human parts that is critical for handling the incomplete painted SMPL. Tackling these issues, we present a brand-new framework named TransHuman, which learns the painted SMPL under the canonical space and captures the global relationships between human parts with transformers. Specifically, TransHuman is mainly composed of Transformer-based Human Encoding (TransHE), Deformable Partial Radiance Fields (DPaRF), and Fine-grained Detail Integration (FDI). TransHE first processes the painted SMPL under the canonical space via transformers for capturing the global relationships between human parts. Then, DPaRF binds each output token with a deformable radiance field for encoding the query point under the observation space. Finally, the FDI is employed to further integrate fine-grained information from reference images. Extensive experiments on ZJU-MoCap and H36M show that our TransHuman achieves a significantly new state-of-the-art performance with high efficiency. Project page: https://pansanity666.github.io/TransHuman/

cs.CV

Global-to-Local Modeling for Video-based 3D Human Pose and Shape Estimation

Video-based 3D human pose and shape estimations are evaluated by intra-frame accuracy and inter-frame smoothness. Although these two metrics are responsible for different ranges of temporal consistency, existing state-of-the-art methods treat them as a unified problem and use monotonous modeling structures (e.g., RNN or attention-based block) to design their networks. However, using a single kind of modeling structure is difficult to balance the learning of short-term and long-term temporal correlations, and may bias the network to one of them, leading to undesirable predictions like global location shift, temporal inconsistency, and insufficient local details. To solve these problems, we propose to structurally decouple the modeling of long-term and short-term correlations in an end-to-end framework, Global-to-Local Transformer (GLoT). First, a global transformer is introduced with a Masked Pose and Shape Estimation strategy for long-term modeling. The strategy stimulates the global transformer to learn more inter-frame correlations by randomly masking the features of several frames. Second, a local transformer is responsible for exploiting local details on the human mesh and interacting with the global transformer by leveraging cross-attention. Moreover, a Hierarchical Spatial Correlation Regressor is further introduced to refine intra-frame estimations by decoupled global-local representation and implicit kinematic constraints. Our GLoT surpasses previous state-of-the-art methods with the lowest model parameters on popular benchmarks, i.e., 3DPW, MPI-INF-3DHP, and Human3.6M. Codes are available at https://github.com/sxl142/GLoT.

cs.CV

OFASys: A Multi-Modal Multi-Task Learning System for Building Generalist Models

Generalist models, which are capable of performing diverse multi-modal tasks in a task-agnostic way within a single model, have been explored recently. Being, hopefully, an alternative to approaching general-purpose AI, existing generalist models are still at an early stage, where modality and task coverage is limited. To empower multi-modal task-scaling and speed up this line of research, we release a generalist model learning system, OFASys, built on top of a declarative task interface named multi-modal instruction. At the core of OFASys is the idea of decoupling multi-modal task representations from the underlying model implementations. In OFASys, a task involving multiple modalities can be defined declaratively even with just a single line of code. The system automatically generates task plans from such instructions for training and inference. It also facilitates multi-task training for diverse multi-modal workloads. As a starting point, we provide presets of 7 different modalities and 23 highly-diverse example tasks in OFASys, with which we also develop a first-in-kind, single model, OFA+, that can handle text, image, speech, video, and motion data. The single OFA+ model achieves 95% performance in average with only 16% parameters of 15 task-finetuned models, showcasing the performance reliability of multi-modal task-scaling provided by OFASys. Available at https://github.com/OFA-Sys/OFASys

cs.CV

Pretrained Diffusion Models for Unified Human Motion Synthesis

Generative modeling of human motion has broad applications in computer animation, virtual reality, and robotics. Conventional approaches develop separate models for different motion synthesis tasks, and typically use a model of a small size to avoid overfitting the scarce data available in each setting. It remains an open question whether developing a single unified model is feasible, which may 1) benefit the acquirement of novel skills by combining skills learned from multiple tasks, and 2) help in increasing the model capacity without overfitting by combining multiple data sources. Unification is challenging because 1) it involves diverse control signals as well as targets of varying granularity, and 2) motion datasets may use different skeletons and default poses. In this paper, we present MoFusion, a framework for unified motion synthesis. MoFusion employs a Transformer backbone to ease the inclusion of diverse control signals via cross attention, and pretrains the backbone as a diffusion model to support multi-granularity synthesis ranging from motion completion of a body part to whole-body motion generation. It uses a learnable adapter to accommodate the differences between the default skeletons used by the pretraining and the fine-tuning data. Empirical results show that pretraining is vital for scaling the model size without overfitting, and demonstrate MoFusion's potential in various tasks, e.g., text-to-motion, motion completion, and zero-shot mixing of multiple control signals. Project page: \url{https://ofa-sys.github.io/MoFusion/}.

cs.CV

OFA: Unifying Architectures, Tasks, and Modalities Through a Simple Sequence-to-Sequence Learning Framework

In this work, we pursue a unified paradigm for multimodal pretraining to break the scaffolds of complex task/modality-specific customization. We propose OFA, a Task-Agnostic and Modality-Agnostic framework that supports Task Comprehensiveness. OFA unifies a diverse set of cross-modal and unimodal tasks, including image generation, visual grounding, image captioning, image classification, language modeling, etc., in a simple sequence-to-sequence learning framework. OFA follows the instruction-based learning in both pretraining and finetuning stages, requiring no extra task-specific layers for downstream tasks. In comparison with the recent state-of-the-art vision & language models that rely on extremely large cross-modal datasets, OFA is pretrained on only 20M publicly available image-text pairs. Despite its simplicity and relatively small-scale training data, OFA achieves new SOTAs in a series of cross-modal tasks while attaining highly competitive performances on uni-modal tasks. Our further analysis indicates that OFA can also effectively transfer to unseen tasks and unseen domains. Our code and models are publicly available at https://github.com/OFA-Sys/OFA.

cs.CV

Edge-Cloud Polarization and Collaboration: A Comprehensive Survey for AI

Influenced by the great success of deep learning via cloud computing and the rapid development of edge chips, research in artificial intelligence (AI) has shifted to both of the computing paradigms, i.e., cloud computing and edge computing. In recent years, we have witnessed significant progress in developing more advanced AI models on cloud servers that surpass traditional deep learning models owing to model innovations (e.g., Transformers, Pretrained families), explosion of training data and soaring computing capabilities. However, edge computing, especially edge and cloud collaborative computing, are still in its infancy to announce their success due to the resource-constrained IoT scenarios with very limited algorithms deployed. In this survey, we conduct a systematic review for both cloud and edge AI. Specifically, we are the first to set up the collaborative learning mechanism for cloud and edge modeling with a thorough review of the architectures that enable such mechanism. We also discuss potentials and practical experiences of some on-going advanced edge AI topics including pretraining models, graph neural networks and reinforcement learning. Finally, we discuss the promising directions and challenges in this field.

cs.LG

M6-Rec: Generative Pretrained Language Models are Open-Ended Recommender Systems

Industrial recommender systems have been growing increasingly complex, may involve \emph{diverse domains} such as e-commerce products and user-generated contents, and can comprise \emph{a myriad of tasks} such as retrieval, ranking, explanation generation, and even AI-assisted content production. The mainstream approach so far is to develop individual algorithms for each domain and each task. In this paper, we explore the possibility of developing a unified foundation model to support \emph{open-ended domains and tasks} in an industrial recommender system, which may reduce the demand on downstream settings' data and can minimize the carbon footprint by avoiding training a separate model from scratch for every task. Deriving a unified foundation is challenging due to (i) the potentially unlimited set of downstream domains and tasks, and (ii) the real-world systems' emphasis on computational efficiency. We thus build our foundation upon M6, an existing large-scale industrial pretrained language model similar to GPT-3 and T5, and leverage M6's pretrained ability for sample-efficient downstream adaptation, by representing user behavior data as plain texts and converting the tasks to either language understanding or generation. To deal with a tight hardware budget, we propose an improved version of prompt tuning that outperforms fine-tuning with negligible 1\% task-specific parameters, and employ techniques such as late interaction, early exiting, parameter sharing, and pruning to further reduce the inference time and the model size. We demonstrate the foundation model's versatility on a wide range of tasks such as retrieval, ranking, zero-shot recommendation, explanation generation, personalized content creation, and conversational recommendation, and manage to deploy it on both cloud servers and mobile devices.

cs.IR

M6-UFC: Unifying Multi-Modal Controls for Conditional Image Synthesis via Non-Autoregressive Generative Transformers

Conditional image synthesis aims to create an image according to some multi-modal guidance in the forms of textual descriptions, reference images, and image blocks to preserve, as well as their combinations. In this paper, instead of investigating these control signals separately, we propose a new two-stage architecture, M6-UFC, to unify any number of multi-modal controls. In M6-UFC, both the diverse control signals and the synthesized image are uniformly represented as a sequence of discrete tokens to be processed by Transformer. Different from existing two-stage autoregressive approaches such as DALL-E and VQGAN, M6-UFC adopts non-autoregressive generation (NAR) at the second stage to enhance the holistic consistency of the synthesized image, to support preserving specified image blocks, and to improve the synthesis speed. Further, we design a progressive algorithm that iteratively improves the non-autoregressively generated image, with the help of two estimators developed for evaluating the compliance with the controls and evaluating the fidelity of the synthesized image, respectively. Extensive experiments on a newly collected large-scale clothing dataset M2C-Fashion and a facial dataset Multi-Modal CelebA-HQ verify that M6-UFC can synthesize high-fidelity images that comply with flexible multi-modal controls.

cs.CV

Contrastive Learning for Debiased Candidate Generation in Large-Scale Recommender Systems

Deep candidate generation (DCG) that narrows down the collection of relevant items from billions to hundreds via representation learning has become prevalent in industrial recommender systems. Standard approaches approximate maximum likelihood estimation (MLE) through sampling for better scalability and address the problem of DCG in a way similar to language modeling. However, live recommender systems face severe exposure bias and have a vocabulary several orders of magnitude larger than that of natural language, implying that MLE will preserve and even exacerbate the exposure bias in the long run in order to faithfully fit the observed samples. In this paper, we theoretically prove that a popular choice of contrastive loss is equivalent to reducing the exposure bias via inverse propensity weighting, which provides a new perspective for understanding the effectiveness of contrastive learning. Based on the theoretical discovery, we design CLRec, a contrastive learning method to improve DCG in terms of fairness, effectiveness and efficiency in recommender systems with extremely large candidate size. We further improve upon CLRec and propose Multi-CLRec, for accurate multi-intention aware bias reduction. Our methods have been successfully deployed in Taobao, where at least four-month online A/B tests and offline analyses demonstrate its substantial improvements, including a dramatic reduction in the Matthew effect.

cs.IR

Learning to Rehearse in Long Sequence Memorization

Existing reasoning tasks often have an important assumption that the input contents can be always accessed while reasoning, requiring unlimited storage resources and suffering from severe time delay on long sequences. To achieve efficient reasoning on long sequences with limited storage resources, memory augmented neural networks introduce a human-like write-read memory to compress and memorize the long input sequence in one pass, trying to answer subsequent queries only based on the memory. But they have two serious drawbacks: 1) they continually update the memory from current information and inevitably forget the early contents; 2) they do not distinguish what information is important and treat all contents equally. In this paper, we propose the Rehearsal Memory (RM) to enhance long-sequence memorization by self-supervised rehearsal with a history sampler. To alleviate the gradual forgetting of early information, we design self-supervised rehearsal training with recollection and familiarity tasks. Further, we design a history sampler to select informative fragments for rehearsal training, making the memory focus on the crucial information. We evaluate the performance of our rehearsal memory by the synthetic bAbI task and several downstream tasks, including text/video question answering and recommendation on long sequences.

cs.LG