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Jianye Hao

Publications and source records attributed to Jianye Hao.

At least 145 records · Page 8Linked to original sources

GFlowNets with Human Feedback

We propose the GFlowNets with Human Feedback (GFlowHF) framework to improve the exploration ability when training AI models. For tasks where the reward is unknown, we fit the reward function through human evaluations on different trajectories. The goal of GFlowHF is to learn a policy that is strictly proportional to human ratings, instead of only focusing on human favorite ratings like RLHF. Experiments show that GFlowHF can achieve better exploration ability than RLHF.

cs.LG↗

Structure Aware Incremental Learning with Personalized Imitation Weights for Recommender Systems

Recommender systems now consume large-scale data and play a significant role in improving user experience. Graph Neural Networks (GNNs) have emerged as one of the most effective recommender system models because they model the rich relational information. The ever-growing volume of data can make training GNNs prohibitively expensive. To address this, previous attempts propose to train the GNN models incrementally as new data blocks arrive. Feature and structure knowledge distillation techniques have been explored to allow the GNN model to train in a fast incremental fashion while alleviating the catastrophic forgetting problem. However, preserving the same amount of the historical information for all users is sub-optimal since it fails to take into account the dynamics of each user's change of preferences. For the users whose interests shift substantially, retaining too much of the old knowledge can overly constrain the model, preventing it from quickly adapting to the users' novel interests. In contrast, for users who have static preferences, model performance can benefit greatly from preserving as much of the user's long-term preferences as possible. In this work, we propose a novel training strategy that adaptively learns personalized imitation weights for each user to balance the contribution from the recent data and the amount of knowledge to be distilled from previous time periods. We demonstrate the effectiveness of learning imitation weights via a comparison on five diverse datasets for three state-of-art structure distillation based recommender systems. The performance shows consistent improvement over competitive incremental learning techninques.

cs.IR↗

Generative Flow Networks for Precise Reward-Oriented Active Learning on Graphs

Many score-based active learning methods have been successfully applied to graph-structured data, aiming to reduce the number of labels and achieve better performance of graph neural networks based on predefined score functions. However, these algorithms struggle to learn policy distributions that are proportional to rewards and have limited exploration capabilities. In this paper, we innovatively formulate the graph active learning problem as a generative process, named GFlowGNN, which generates various samples through sequential actions with probabilities precisely proportional to a predefined reward function. Furthermore, we propose the concept of flow nodes and flow features to efficiently model graphs as flows based on generative flow networks, where the policy network is trained with specially designed rewards. Extensive experiments on real datasets show that the proposed approach has good exploration capability and transferability, outperforming various state-of-the-art methods.

cs.LG↗

Multi-agent Policy Reciprocity with Theoretical Guarantee

Modern multi-agent reinforcement learning (RL) algorithms hold great potential for solving a variety of real-world problems. However, they do not fully exploit cross-agent knowledge to reduce sample complexity and improve performance. Although transfer RL supports knowledge sharing, it is hyperparameter sensitive and complex. To solve this problem, we propose a novel multi-agent policy reciprocity (PR) framework, where each agent can fully exploit cross-agent policies even in mismatched states. We then define an adjacency space for mismatched states and design a plug-and-play module for value iteration, which enables agents to infer more precise returns. To improve the scalability of PR, deep PR is proposed for continuous control tasks. Moreover, theoretical analysis shows that agents can asymptotically reach consensus through individual perceived rewards and converge to an optimal value function, which implies the stability and effectiveness of PR, respectively. Experimental results on discrete and continuous environments demonstrate that PR outperforms various existing RL and transfer RL methods.

cs.AI↗

Models as Agents: Optimizing Multi-Step Predictions of Interactive Local Models in Model-Based Multi-Agent Reinforcement Learning

Research in model-based reinforcement learning has made significant progress in recent years. Compared to single-agent settings, the exponential dimension growth of the joint state-action space in multi-agent systems dramatically increases the complexity of the environment dynamics, which makes it infeasible to learn an accurate global model and thus necessitates the use of agent-wise local models. However, during multi-step model rollouts, the prediction of one local model can affect the predictions of other local models in the next step. As a result, local prediction errors can be propagated to other localities and eventually give rise to considerably large global errors. Furthermore, since the models are generally used to predict for multiple steps, simply minimizing one-step prediction errors regardless of their long-term effect on other models may further aggravate the propagation of local errors. To this end, we propose Models as AGents (MAG), a multi-agent model optimization framework that reversely treats the local models as multi-step decision making agents and the current policies as the dynamics during the model rollout process. In this way, the local models are able to consider the multi-step mutual affect between each other before making predictions. Theoretically, we show that the objective of MAG is approximately equivalent to maximizing a lower bound of the true environment return. Experiments on the challenging StarCraft II benchmark demonstrate the effectiveness of MAG.

cs.MA↗

Traj-MAE: Masked Autoencoders for Trajectory Prediction

Trajectory prediction has been a crucial task in building a reliable autonomous driving system by anticipating possible dangers. One key issue is to generate consistent trajectory predictions without colliding. To overcome the challenge, we propose an efficient masked autoencoder for trajectory prediction (Traj-MAE) that better represents the complicated behaviors of agents in the driving environment. Specifically, our Traj-MAE employs diverse masking strategies to pre-train the trajectory encoder and map encoder, allowing for the capture of social and temporal information among agents while leveraging the effect of environment from multiple granularities. To address the catastrophic forgetting problem that arises when pre-training the network with multiple masking strategies, we introduce a continual pre-training framework, which can help Traj-MAE learn valuable and diverse information from various strategies efficiently. Our experimental results in both multi-agent and single-agent settings demonstrate that Traj-MAE achieves competitive results with state-of-the-art methods and significantly outperforms our baseline model.

cs.CV↗

GFlowCausal: Generative Flow Networks for Causal Discovery

Causal discovery aims to uncover causal structure among a set of variables. Score-based approaches mainly focus on searching for the best Directed Acyclic Graph (DAG) based on a predefined score function. However, most of them are not applicable on a large scale due to the limited searchability. Inspired by the active learning in generative flow networks, we propose a novel approach to learning a DAG from observational data called GFlowCausal. It converts the graph search problem to a generation problem, in which direct edges are added gradually. GFlowCausal aims to learn the best policy to generate high-reward DAGs by sequential actions with probabilities proportional to predefined rewards. We propose a plug-and-play module based on transitive closure to ensure efficient sampling. Theoretical analysis shows that this module could guarantee acyclicity properties effectively and the consistency between final states and fully-connected graphs. We conduct extensive experiments on both synthetic and real datasets, and results show the proposed approach to be superior and also performs well in a large-scale setting.

cs.LG↗

Out-of-distribution Detection with Implicit Outlier Transformation

Outlier exposure (OE) is powerful in out-of-distribution (OOD) detection, enhancing detection capability via model fine-tuning with surrogate OOD data. However, surrogate data typically deviate from test OOD data. Thus, the performance of OE, when facing unseen OOD data, can be weakened. To address this issue, we propose a novel OE-based approach that makes the model perform well for unseen OOD situations, even for unseen OOD cases. It leads to a min-max learning scheme -- searching to synthesize OOD data that leads to worst judgments and learning from such OOD data for uniform performance in OOD detection. In our realization, these worst OOD data are synthesized by transforming original surrogate ones. Specifically, the associated transform functions are learned implicitly based on our novel insight that model perturbation leads to data transformation. Our methodology offers an efficient way of synthesizing OOD data, which can further benefit the detection model, besides the surrogate OOD data. We conduct extensive experiments under various OOD detection setups, demonstrating the effectiveness of our method against its advanced counterparts.

cs.LG↗

DR-Label: Improving GNN Models for Catalysis Systems by Label Deconstruction and Reconstruction

Attaining the equilibrium state of a catalyst-adsorbate system is key to fundamentally assessing its effective properties, such as adsorption energy. Machine learning methods with finer supervision strategies have been applied to boost and guide the relaxation process of an atomic system and better predict its properties at the equilibrium state. In this paper, we present a novel graph neural network (GNN) supervision and prediction strategy DR-Label. The method enhances the supervision signal, reduces the multiplicity of solutions in edge representation, and encourages the model to provide node predictions that are graph structural variation robust. DR-Label first Deconstructs finer-grained equilibrium state information to the model by projecting the node-level supervision signal to each edge. Reversely, the model Reconstructs a more robust equilibrium state prediction by transforming edge-level predictions to node-level with a sphere-fitting algorithm. The DR-Label strategy was applied to three radically distinct models, each of which displayed consistent performance enhancements. Based on the DR-Label strategy, we further proposed DRFormer, which achieved a new state-of-the-art performance on the Open Catalyst 2020 (OC20) dataset and the Cu-based single-atom-alloyed CO adsorption (SAA) dataset. We expect that our work will highlight crucial steps for the development of a more accurate model in equilibrium state property prediction of a catalysis system.

cs.LG↗

CFlowNets: Continuous Control with Generative Flow Networks

Generative flow networks (GFlowNets), as an emerging technique, can be used as an alternative to reinforcement learning for exploratory control tasks. GFlowNet aims to generate distribution proportional to the rewards over terminating states, and to sample different candidates in an active learning fashion. GFlowNets need to form a DAG and compute the flow matching loss by traversing the inflows and outflows of each node in the trajectory. No experiments have yet concluded that GFlowNets can be used to handle continuous tasks. In this paper, we propose generative continuous flow networks (CFlowNets) that can be applied to continuous control tasks. First, we present the theoretical formulation of CFlowNets. Then, a training framework for CFlowNets is proposed, including the action selection process, the flow approximation algorithm, and the continuous flow matching loss function. Afterward, we theoretically prove the error bound of the flow approximation. The error decreases rapidly as the number of flow samples increases. Finally, experimental results on continuous control tasks demonstrate the performance advantages of CFlowNets compared to many reinforcement learning methods, especially regarding exploration ability.

cs.LG↗

DAG Matters! GFlowNets Enhanced Explainer For Graph Neural Networks

Uncovering rationales behind predictions of graph neural networks (GNNs) has received increasing attention over the years. Existing literature mainly focus on selecting a subgraph, through combinatorial optimization, to provide faithful explanations. However, the exponential size of candidate subgraphs limits the applicability of state-of-the-art methods to large-scale GNNs. We enhance on this through a different approach: by proposing a generative structure -- GFlowNets-based GNN Explainer (GFlowExplainer), we turn the optimization problem into a step-by-step generative problem. Our GFlowExplainer aims to learn a policy that generates a distribution of subgraphs for which the probability of a subgraph is proportional to its' reward. The proposed approach eliminates the influence of node sequence and thus does not need any pre-training strategies. We also propose a new cut vertex matrix to efficiently explore parent states for GFlowNets structure, thus making our approach applicable in a large-scale setting. We conduct extensive experiments on both synthetic and real datasets, and both qualitative and quantitative results show the superiority of our GFlowExplainer.

cs.LG↗

The Ladder in Chaos: A Simple and Effective Improvement to General DRL Algorithms by Policy Path Trimming and Boosting

Knowing the learning dynamics of policy is significant to unveiling the mysteries of Reinforcement Learning (RL). It is especially crucial yet challenging to Deep RL, from which the remedies to notorious issues like sample inefficiency and learning instability could be obtained. In this paper, we study how the policy networks of typical DRL agents evolve during the learning process by empirically investigating several kinds of temporal change for each policy parameter. On typical MuJoCo and DeepMind Control Suite (DMC) benchmarks, we find common phenomena for TD3 and RAD agents: 1) the activity of policy network parameters is highly asymmetric and policy networks advance monotonically along very few major parameter directions; 2) severe detours occur in parameter update and harmonic-like changes are observed for all minor parameter directions. By performing a novel temporal SVD along policy learning path, the major and minor parameter directions are identified as the columns of right unitary matrix associated with dominant and insignificant singular values respectively. Driven by the discoveries above, we propose a simple and effective method, called Policy Path Trimming and Boosting (PPTB), as a general plug-in improvement to DRL algorithms. The key idea of PPTB is to periodically trim the policy learning path by canceling the policy updates in minor parameter directions, while boost the learning path by encouraging the advance in major directions. In experiments, we demonstrate the general and significant performance improvements brought by PPTB, when combined with TD3 and RAD in MuJoCo and DMC environments respectively.

cs.LG↗

Neighbor Auto-Grouping Graph Neural Networks for Handover Parameter Configuration in Cellular Network

The mobile communication enabled by cellular networks is the one of the main foundations of our modern society. Optimizing the performance of cellular networks and providing massive connectivity with improved coverage and user experience has a considerable social and economic impact on our daily life. This performance relies heavily on the configuration of the network parameters. However, with the massive increase in both the size and complexity of cellular networks, network management, especially parameter configuration, is becoming complicated. The current practice, which relies largely on experts' prior knowledge, is not adequate and will require lots of domain experts and high maintenance costs. In this work, we propose a learning-based framework for handover parameter configuration. The key challenge, in this case, is to tackle the complicated dependencies between neighboring cells and jointly optimize the whole network. Our framework addresses this challenge in two ways. First, we introduce a novel approach to imitate how the network responds to different network states and parameter values, called auto-grouping graph convolutional network (AG-GCN). During the parameter configuration stage, instead of solving the global optimization problem, we design a local multi-objective optimization strategy where each cell considers several local performance metrics to balance its own performance and its neighbors. We evaluate our proposed algorithm via a simulator constructed using real network data. We demonstrate that the handover parameters our model can find, achieve better average network throughput compared to those recommended by experts as well as alternative baselines, which can bring better network quality and stability. It has the potential to massively reduce costs arising from human expert intervention and maintenance.

cs.NI↗

PMIC: Improving Multi-Agent Reinforcement Learning with Progressive Mutual Information Collaboration

Learning to collaborate is critical in Multi-Agent Reinforcement Learning (MARL). Previous works promote collaboration by maximizing the correlation of agents' behaviors, which is typically characterized by Mutual Information (MI) in different forms. However, we reveal sub-optimal collaborative behaviors also emerge with strong correlations, and simply maximizing the MI can, surprisingly, hinder the learning towards better collaboration. To address this issue, we propose a novel MARL framework, called Progressive Mutual Information Collaboration (PMIC), for more effective MI-driven collaboration. PMIC uses a new collaboration criterion measured by the MI between global states and joint actions. Based on this criterion, the key idea of PMIC is maximizing the MI associated with superior collaborative behaviors and minimizing the MI associated with inferior ones. The two MI objectives play complementary roles by facilitating better collaborations while avoiding falling into sub-optimal ones. Experiments on a wide range of MARL benchmarks show the superior performance of PMIC compared with other algorithms.

cs.MA↗

EUCLID: Towards Efficient Unsupervised Reinforcement Learning with Multi-choice Dynamics Model

Unsupervised reinforcement learning (URL) poses a promising paradigm to learn useful behaviors in a task-agnostic environment without the guidance of extrinsic rewards to facilitate the fast adaptation of various downstream tasks. Previous works focused on the pre-training in a model-free manner while lacking the study of transition dynamics modeling that leaves a large space for the improvement of sample efficiency in downstream tasks. To this end, we propose an Efficient Unsupervised Reinforcement Learning Framework with Multi-choice Dynamics model (EUCLID), which introduces a novel model-fused paradigm to jointly pre-train the dynamics model and unsupervised exploration policy in the pre-training phase, thus better leveraging the environmental samples and improving the downstream task sampling efficiency. However, constructing a generalizable model which captures the local dynamics under different behaviors remains a challenging problem. We introduce the multi-choice dynamics model that covers different local dynamics under different behaviors concurrently, which uses different heads to learn the state transition under different behaviors during unsupervised pre-training and selects the most appropriate head for prediction in the downstream task. Experimental results in the manipulation and locomotion domains demonstrate that EUCLID achieves state-of-the-art performance with high sample efficiency, basically solving the state-based URLB benchmark and reaching a mean normalized score of 104.0$\pm$1.2$\%$ in downstream tasks with 100k fine-tuning steps, which is equivalent to DDPG's performance at 2M interactive steps with 20x more data.

cs.LG↗

Spectral Augmentations for Graph Contrastive Learning

Contrastive learning has emerged as a premier method for learning representations with or without supervision. Recent studies have shown its utility in graph representation learning for pre-training. Despite successes, the understanding of how to design effective graph augmentations that can capture structural properties common to many different types of downstream graphs remains incomplete. We propose a set of well-motivated graph transformation operations derived via graph spectral analysis to provide a bank of candidates when constructing augmentations for a graph contrastive objective, enabling contrastive learning to capture useful structural representation from pre-training graph datasets. We first present a spectral graph cropping augmentation that involves filtering nodes by applying thresholds to the eigenvalues of the leading Laplacian eigenvectors. Our second novel augmentation reorders the graph frequency components in a structural Laplacian-derived position graph embedding. Further, we introduce a method that leads to improved views of local subgraphs by performing alignment via global random walk embeddings. Our experimental results indicate consistent improvements in out-of-domain graph data transfer compared to state-of-the-art graph contrastive learning methods, shedding light on how to design a graph learner that is able to learn structural properties common to diverse graph types.

cs.LG↗

Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain

Deep Reinforcement Learning (DRL) and Deep Multi-agent Reinforcement Learning (MARL) have achieved significant successes across a wide range of domains, including game AI, autonomous vehicles, robotics, and so on. However, DRL and deep MARL agents are widely known to be sample inefficient that millions of interactions are usually needed even for relatively simple problem settings, thus preventing the wide application and deployment in real-industry scenarios. One bottleneck challenge behind is the well-known exploration problem, i.e., how efficiently exploring the environment and collecting informative experiences that could benefit policy learning towards the optimal ones. This problem becomes more challenging in complex environments with sparse rewards, noisy distractions, long horizons, and non-stationary co-learners. In this paper, we conduct a comprehensive survey on existing exploration methods for both single-agent and multi-agent RL. We start the survey by identifying several key challenges to efficient exploration. Beyond the above two main branches, we also include other notable exploration methods with different ideas and techniques. In addition to algorithmic analysis, we provide a comprehensive and unified empirical comparison of different exploration methods for DRL on a set of commonly used benchmarks. According to our algorithmic and empirical investigation, we finally summarize the open problems of exploration in DRL and deep MARL and point out a few future directions.

cs.AI↗

Reweighted Interacting Langevin Diffusions: an Accelerated Sampling Methodfor Optimization

We proposed a new technique to accelerate sampling methods for solving difficult optimization problems. Our method investigates the intrinsic connection between posterior distribution sampling and optimization with Langevin dynamics, and then we propose an interacting particle scheme that approximates a Reweighted Interacting Langevin Diffusion system (RILD). The underlying system is designed by adding a multiplicative source term into the classical Langevin operator, leading to a higher convergence rate and a more concentrated invariant measure. We analyze the convergence rate of our algorithm and the improvement compared to existing results in the asymptotic situation. We also design various tests to verify our theoretical results, showing the advantages of accelerating convergence and breaking through barriers of suspicious local minimums, especially in high-dimensional non-convex settings. Our algorithms and analysis shed some light on combining gradient and genetic algorithms using Partial Differential Equations (PDEs) with provable guarantees.

cs.LG↗