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Jiaping Xiao

Publications and source records attributed to Jiaping Xiao.

18 recordsLinked to original sources

Flying to Image-Specified Objects: 3D Quadrotor Navigation via Cross-Graph Memory and Viewpoint Planning

Instance-Specific Image-Goal Navigation (InstanceImageNav) requires a robot to navigate toward the exact object instance depicted in a query image. Extending this task to quadrotors is challenging due to continuous 3D control, limited field of view (FOV), and safety constraints, which make successful navigation highly dependent on selecting informative viewpoints. We propose a hierarchical navigation framework for quadrotor InstanceImageNav that separates high-level decision making from low-level motion execution. Instead of navigating directly to spatial locations, the system generates viewpoint-aware action nodes around frontier regions and potential target objects, enabling the robot to explore while maintaining informative viewpoints for detecting the target instance. A lightweight semantic memory maintains object-level and observation-level context, allowing semantic cues to propagate to candidate action nodes for decision making. A learning-based policy selects the most promising action node, and a trajectory planner generates dynamically feasible 3D flight paths for safe execution. Experiments in simulation demonstrate consistent improvements over strong baselines, and real-world quadrotor flights validate the practicality and robustness of the proposed framework.

cs.RO

GaussFly: Contrastive Reinforcement Learning for Visuomotor Policies in 3D Gaussian Fields

Learning visuomotor policies for Autonomous Aerial Vehicles (AAVs) relying solely on monocular vision is an attractive yet highly challenging paradigm. Existing end-to-end learning approaches directly map high-dimensional RGB observations to action commands, which frequently suffer from low sample efficiency and severe sim-to-real gaps due to the visual discrepancy between simulation and physical domains. To address these long-standing challenges, we propose GaussFly, a novel framework that explicitly decouples representation learning from policy optimization through a cohesive real-to-sim-to-real paradigm. First, to achieve a high-fidelity real-to-sim transition, we reconstruct training scenes using 3D Gaussian Splatting (3DGS) augmented with explicit geometric constraints. Second, to ensure robust sim-to-real transfer, we leverage these photorealistic simulated environments and employ contrastive representation learning to extract compact, noise-resilient latent features from the rendered RGB images. By utilizing this pre-trained encoder to provide low-dimensional feature inputs, the computational burden on the visuomotor policy is significantly reduced while its resistance against visual noise is inherently enhanced. Extensive experiments in simulated and real-world environments demonstrate that GaussFly achieves superior sample efficiency and asymptotic performance compared to baselines. Crucially, it enables robust and zero-shot policy transfer to unseen real-world environments with complex textures, effectively bridging the sim-to-real gap.

cs.RO

Dual-Stage Invariant Continual Learning under Extreme Visual Sparsity

Continual learning seeks to maintain stable adaptation under non-stationary environments, yet this problem becomes particularly challenging in object detection, where most existing methods implicitly assume relatively balanced visual conditions. In extreme-sparsity regimes, such as those observed in space-based resident space object (RSO) detection scenarios, foreground signals are overwhelmingly dominated by background observations. Under such conditions, we analytically demonstrate that background-driven gradients destabilize the feature backbone during sequential domain shifts, causing progressive representation drift. This exposes a structural limitation of continual learning approaches relying solely on output-level distillation, as they fail to preserve intermediate representation stability. To address this, we propose a dual-stage invariant continual learning framework via joint distillation, enforcing structural and semantic consistency on both backbone representations and detection predictions, respectively, thereby suppressing error propagation at its source while maintaining adaptability. Furthermore, to regulate gradient statistics under severe imbalance, we introduce a sparsity-aware data conditioning strategy combining patch-based sampling and distribution-aware augmentation. Experiments on a high-resolution space-based RSO detection dataset show consistent improvement over established continual object detection methods, achieving an absolute gain of +4.0 mAP under sequential domain shifts.

cs.CV

Learning Adaptive Cross-Embodiment Visuomotor Policy with Contrastive Prompt Orchestration

Learning adaptive visuomotor policies for embodied agents remains a formidable challenge, particularly when facing cross-embodiment variations such as diverse sensor configurations and dynamic properties. Conventional learning approaches often struggle to separate task-relevant features from domain-specific variations (e.g., lighting, field-of-view, and rotation), leading to poor sample efficiency and catastrophic failure in unseen environments. To bridge this gap, we propose ContrAstive Prompt Orchestration (CAPO), a novel approach for learning visuomotor policies that integrates contrastive prompt learning and adaptive prompt orchestration. For prompt learning, we devise a hybrid contrastive learning strategy that integrates visual, temporal action, and text objectives to establish a pool of learnable prompts, where each prompt induces a visual representation encapsulating fine-grained domain factors. Based on these learned prompts, we introduce an adaptive prompt orchestration mechanism that dynamically aggregates these prompts conditioned on current observations. This enables the agent to adaptively construct optimal state representations by identifying dominant domain factors instantaneously. Consequently, the policy optimization is effectively shielded from irrelevant interference, preventing the common issue of overfitting to source domains. Extensive experiments demonstrate that CAPO significantly outperforms state-of-the-art baselines in sample efficiency and asymptotic performance. Crucially, it exhibits superior zero-shot adaptation across unseen target domains characterized by drastic environmental (e.g., illumination) and physical shifts (e.g., field-of-view and rotation), validating its effectiveness as a viable solution for cross-embodiment visuomotor policy adaptation.

cs.RO

Oracle-Guided Masked Contrastive Reinforcement Learning for Visuomotor Policies

A prevailing approach for learning visuomotor policies is to employ reinforcement learning to map high-dimensional visual observations directly to action commands. However, the combination of high-dimensional visual inputs and agile maneuver outputs leads to long-standing challenges, including low sample efficiency and significant sim-to-real gaps. To address these issues, we propose Oracle-Guided Masked Contrastive Reinforcement Learning (OMC-RL), a novel framework designed to improve the sample efficiency and asymptotic performance of visuomotor policy learning. OMC-RL explicitly decouples the learning process into two stages: an upstream representation learning stage and a downstream policy learning stage. In the upstream stage, a masked Transformer module is trained with temporal modeling and contrastive learning to extract temporally-aware and task-relevant representations from sequential visual inputs. After training, the learned encoder is frozen and used to extract visual representations from consecutive frames, while the Transformer module is discarded. In the downstream stage, an oracle teacher policy with privileged access to global state information supervises the agent during early training to provide informative guidance and accelerate early policy learning. This guidance is gradually reduced to allow independent exploration as training progresses. Extensive experiments in simulated and real-world environments demonstrate that OMC-RL achieves superior sample efficiency and asymptotic policy performance, while also improving generalization across diverse and perceptually complex scenarios.

cs.RO

ReviBranch: Deep Reinforcement Learning for Branch-and-Bound with Revived Trajectories

The Branch-and-bound (B&B) algorithm is the main solver for Mixed Integer Linear Programs (MILPs), where the selection of branching variable is essential to computational efficiency. However, traditional heuristics for branching often fail to generalize across heterogeneous problem instances, while existing learning-based methods such as imitation learning (IL) suffers from dependence on expert demonstration quality, and reinforcement learning (RL) struggles with limitations in sparse rewards and dynamic state representation challenges. To address these issues, we propose ReviBranch, a novel deep RL framework that constructs revived trajectories by reviving explicit historical correspondences between branching decisions and their corresponding graph states along search-tree paths. During training, ReviBranch enables agents to learn from complete structural evolution and temporal dependencies within the branching process. Additionally, we introduce an importance-weighted reward redistribution mechanism that transforms sparse terminal rewards into dense stepwise feedback, addressing the sparse reward challenge. Extensive experiments on different MILP benchmarks demonstrate that ReviBranch outperforms state-of-the-art RL methods, reducing B&B nodes by 4.0% and LP iterations by 2.2% on large-scale instances. The results highlight the robustness and generalizability of ReviBranch across heterogeneous MILP problem classes.

cs.LG

Grounded Vision-Language Navigation for UAVs with Open-Vocabulary Goal Understanding

Vision-and-language navigation (VLN) is a long-standing challenge in autonomous robotics, aiming to empower agents with the ability to follow human instructions while navigating complex environments. Two key bottlenecks remain in this field: generalization to out-of-distribution environments and reliance on fixed discrete action spaces. To address these challenges, we propose Vision-Language Fly (VLFly), a framework tailored for Unmanned Aerial Vehicles (UAVs) to execute language-guided flight. Without the requirement for localization or active ranging sensors, VLFly outputs continuous velocity commands purely from egocentric observations captured by an onboard monocular camera. The VLFly integrates three modules: an instruction encoder based on a large language model (LLM) that reformulates high-level language into structured prompts, a goal retriever powered by a vision-language model (VLM) that matches these prompts to goal images via vision-language similarity, and a waypoint planner that generates executable trajectories for real-time UAV control. VLFly is evaluated across diverse simulation environments without additional fine-tuning and consistently outperforms all baselines. Moreover, real-world VLN tasks in indoor and outdoor environments under direct and indirect instructions demonstrate that VLFly achieves robust open-vocabulary goal understanding and generalized navigation capabilities, even in the presence of abstract language input.

cs.RO

FM-Planner: Foundation Model Guided Path Planning for Autonomous Drone Navigation

Path planning is a critical component in autonomous drone operations, enabling safe and efficient navigation through complex environments. Recent advances in foundation models, particularly large language models (LLMs) and vision-language models (VLMs), have opened new opportunities for enhanced perception and intelligent decision-making in robotics. However, their practical applicability and effectiveness in global path planning remain relatively unexplored. This paper proposes foundation model-guided path planners (FM-Planner) and presents a comprehensive benchmarking study and practical validation for drone path planning. Specifically, we first systematically evaluate eight representative LLM and VLM approaches using standardized simulation scenarios. To enable effective real-time navigation, we then design an integrated LLM-Vision planner that combines semantic reasoning with visual perception. Furthermore, we deploy and validate the proposed path planner through real-world experiments under multiple configurations. Our findings provide valuable insights into the strengths, limitations, and feasibility of deploying foundation models in real-world drone applications and providing practical implementations in autonomous flight. Project site: https://github.com/NTU-ICG/FM-Planner.

cs.RO

TRUST-UP: Trustworthy Reinforcement learning Using Safe Techniques for UAV Pursuit

Reinforcement Learning (RL) enables autonomous aerial vehicles to adapt quickly and make efficient decisions, making it well-suited for dynamic urban air mobility operations. However, the lack of safety guarantees and transparency hinders the airworthiness certification of RL-based flight control systems, particularly in low-altitude urban environments with human presence. This paper proposes a trustworthy reinforcement learning algorithm that utilizes safe techniques to address the AI trustworthiness requirements for aviation safety, ensuring the transparent and certifiable deployment of RL in safety-critical aerial operations. Specifically, we proposed a Trustworthy Reinforcement learning Using Safe Techniques for UAV Pursuit (TRUST-UP), which consists of two key components: a safety filter constructed from Control Barrier Functions (CBFs) that transforms unsafe RL actions into provably safe flight commands, and a switching strategy that enhances feasibility while maintaining operational transparency. These components enable trustworthy AI deployment in urban airspace, satisfying technical robustness and transparency requirements for aviation certification. Simulation results demonstrate that TRUST-UP enables autonomous UAVs to safely navigate congested urban environments while maintaining human-interpretable decision logic. This work contributes toward certifiable and explainable AI frameworks for low-altitude aviation, addressing the critical need for trustworthy autonomous flight systems in future urban air mobility.

eess.SY

Learning Resilient Formation Control of Drones with Graph Attention Network

The rapid advancement of drone technology has significantly impacted various sectors, including search and rescue, environmental surveillance, and industrial inspection. Multidrone systems offer notable advantages such as enhanced efficiency, scalability, and redundancy over single-drone operations. Despite these benefits, ensuring resilient formation control in dynamic and adversarial environments, such as under communication loss or cyberattacks, remains a significant challenge. Classical approaches to resilient formation control, while effective in certain scenarios, often struggle with complex modeling and the curse of dimensionality, particularly as the number of agents increases. This paper proposes a novel, learning-based formation control for enhancing the adaptability and resilience of multidrone formations using graph attention networks (GATs). By leveraging GAT's dynamic capabilities to extract internode relationships based on the attention mechanism, this GAT-based formation controller significantly improves the robustness of drone formations against various threats, such as Denial of Service (DoS) attacks. Our approach not only improves formation performance in normal conditions but also ensures the resilience of multidrone systems in variable and adversarial environments. Extensive simulation results demonstrate the superior performance of our method over baseline formation controllers. Furthermore, the physical experiments validate the effectiveness of the trained control policy in real-world flights.

cs.RO

Clustering-based Learning for UAV Tracking and Pose Estimation

UAV tracking and pose estimation plays an imperative role in various UAV-related missions, such as formation control and anti-UAV measures. Accurately detecting and tracking UAVs in a 3D space remains a particularly challenging problem, as it requires extracting sparse features of micro UAVs from different flight environments and continuously matching correspondences, especially during agile flight. Generally, cameras and LiDARs are the two main types of sensors used to capture UAV trajectories in flight. However, both sensors have limitations in UAV classification and pose estimation. This technical report briefly introduces the method proposed by our team "NTU-ICG" for the CVPR 2024 UG2+ Challenge Track 5. This work develops a clustering-based learning detection approach, CL-Det, for UAV tracking and pose estimation using two types of LiDARs, namely Livox Avia and LiDAR 360. We combine the information from the two data sources to locate drones in 3D. We first align the timestamps of Livox Avia data and LiDAR 360 data and then separate the point cloud of objects of interest (OOIs) from the environment. The point cloud of OOIs is clustered using the DBSCAN method, with the midpoint of the largest cluster assumed to be the UAV position. Furthermore, we utilize historical estimations to fill in missing data. The proposed method shows competitive pose estimation performance and ranks 5th on the final leaderboard of the CVPR 2024 UG2+ Challenge.

cs.RO

Learning Multi-Pursuit Evasion for Safe Targeted Navigation of Drones

Safe navigation of drones in the presence of adversarial physical attacks from multiple pursuers is a challenging task. This paper proposes a novel approach, asynchronous multi-stage deep reinforcement learning (AMS-DRL), to train adversarial neural networks that can learn from the actions of multiple evolved pursuers and adapt quickly to their behavior, enabling the drone to avoid attacks and reach its target. Specifically, AMS-DRL evolves adversarial agents in a pursuit-evasion game where the pursuers and the evader are asynchronously trained in a bipartite graph way during multiple stages. Our approach guarantees convergence by ensuring Nash equilibrium among agents from the game-theory analysis. We evaluate our method in extensive simulations and show that it outperforms baselines with higher navigation success rates. We also analyze how parameters such as the relative maximum speed affect navigation performance. Furthermore, we have conducted physical experiments and validated the effectiveness of the trained policies in real-time flights. A success rate heatmap is introduced to elucidate how spatial geometry influences navigation outcomes. Project website: https://github.com/NTU-ICG/AMS-DRL-for-Pursuit-Evasion.

cs.RO

Vision-based Learning for Drones: A Survey

Drones as advanced cyber-physical systems are undergoing a transformative shift with the advent of vision-based learning, a field that is rapidly gaining prominence due to its profound impact on drone autonomy and functionality. Different from existing task-specific surveys, this review offers a comprehensive overview of vision-based learning in drones, emphasizing its pivotal role in enhancing their operational capabilities under various scenarios. We start by elucidating the fundamental principles of vision-based learning, highlighting how it significantly improves drones' visual perception and decision-making processes. We then categorize vision-based control methods into indirect, semi-direct, and end-to-end approaches from the perception-control perspective. We further explore various applications of vision-based drones with learning capabilities, ranging from single-agent systems to more complex multi-agent and heterogeneous system scenarios, and underscore the challenges and innovations characterizing each area. Finally, we explore open questions and potential solutions, paving the way for ongoing research and development in this dynamic and rapidly evolving field. With growing large language models (LLMs) and embodied intelligence, vision-based learning for drones provides a promising but challenging road towards artificial general intelligence (AGI) in 3D physical world.

cs.RO

Collaborative Target Search with a Visual Drone Swarm: An Adaptive Curriculum Embedded Multistage Reinforcement Learning Approach

Equipping drones with target search capabilities is highly desirable for applications in disaster rescue and smart warehouse delivery systems. Multiple intelligent drones that can collaborate with each other and maneuver among obstacles show more effectiveness in accomplishing tasks in a shorter amount of time. However, carrying out collaborative target search (CTS) without prior target information is extremely challenging, especially with a visual drone swarm. In this work, we propose a novel data-efficient deep reinforcement learning (DRL) approach called adaptive curriculum embedded multistage learning (ACEMSL) to address these challenges, mainly 3-D sparse reward space exploration with limited visual perception and collaborative behavior requirements. Specifically, we decompose the CTS task into several subtasks including individual obstacle avoidance, target search, and inter-agent collaboration, and progressively train the agents with multistage learning. Meanwhile, an adaptive embedded curriculum (AEC) is designed, where the task difficulty level (TDL) can be adaptively adjusted based on the success rate (SR) achieved in training. ACEMSL allows data-efficient training and individual-team reward allocation for the visual drone swarm. Furthermore, we deploy the trained model over a real visual drone swarm and perform CTS operations without fine-tuning. Extensive simulations and real-world flight tests validate the effectiveness and generalizability of ACEMSL. The project is available at https://github.com/NTU-UAVG/CTS-visual-drone-swarm.git.

cs.RO

Target Search and Navigation in Heterogeneous Robot Systems with Deep Reinforcement Learning

Collaborative heterogeneous robot systems can greatly improve the efficiency of target search and navigation tasks. In this paper, we design a heterogeneous robot system consisting of a UAV and a UGV for search and rescue missions in unknown environments. The system is able to search for targets and navigate to them in a maze-like mine environment with the policies learned through deep reinforcement learning algorithms. During the training process, if two robots are trained simultaneously, the rewards related to their collaboration may not be properly obtained. Hence, we introduce a multi-stage reinforcement learning framework and a curiosity module to encourage agents to explore unvisited environments. Experiments in simulation environments show that our framework can train the heterogeneous robot system to achieve the search and navigation with unknown target locations while existing baselines may not, and accelerate the training speed.

cs.RO

EEG-based Sleep Staging with Hybrid Attention

Sleep staging is critical for assessing sleep quality and diagnosing sleep disorders. However, capturing both the spatial and temporal relationships within electroencephalogram (EEG) signals during different sleep stages remains challenging. In this paper, we propose a novel framework called the Hybrid Attention EEG Sleep Staging (HASS) Framework. Specifically, we propose a well-designed spatio-temporal attention mechanism to adaptively assign weights to inter-channels and intra-channel EEG segments based on the spatio-temporal relationship of the brain during different sleep stages. Experiment results on the MASS and ISRUC datasets demonstrate that HASS can significantly improve typical sleep staging networks. Our proposed framework alleviates the difficulties of capturing the spatial-temporal relationship of EEG signals during sleep staging and holds promise for improving the accuracy and reliability of sleep assessment in both clinical and research settings.

eess.SP

An EEG Channel Selection Framework for Driver Drowsiness Detection via Interpretability Guidance

Drowsy driving has a crucial influence on driving safety, creating an urgent demand for driver drowsiness detection. Electroencephalogram (EEG) signal can accurately reflect the mental fatigue state and thus has been widely studied in drowsiness monitoring. However, the raw EEG data is inherently noisy and redundant, which is neglected by existing works that just use single-channel EEG data or full-head channel EEG data for model training, resulting in limited performance of driver drowsiness detection. In this paper, we are the first to propose an Interpretability-guided Channel Selection (ICS) framework for the driver drowsiness detection task. Specifically, we design a two-stage training strategy to progressively select the key contributing channels with the guidance of interpretability. We first train a teacher network in the first stage using full-head channel EEG data. Then we apply the class activation mapping (CAM) to the trained teacher model to highlight the high-contributing EEG channels and further propose a channel voting scheme to select the top N contributing EEG channels. Finally, we train a student network with the selected channels of EEG data in the second stage for driver drowsiness detection. Experiments are designed on a public dataset, and the results demonstrate that our method is highly applicable and can significantly improve the performance of cross-subject driver drowsiness detection.

eess.SP

Foresight of Graph Reinforcement Learning Latent Permutations Learnt by Gumbel Sinkhorn Network

Vital importance has necessity to be attached to cooperation in multi-agent environments, as a result of which some reinforcement learning algorithms combined with graph neural networks have been proposed to understand the mutual interplay between agents. However, highly complicated and dynamic multi-agent environments require more ingenious graph neural networks, which can comprehensively represent not only the graph topology structure but also evolution process of the structure due to agents emerging, disappearing and moving. To tackle these difficulties, we propose Gumbel Sinkhorn graph attention reinforcement learning, where a graph attention network highly represents the underlying graph topology structure of the multi-agent environment, and can adapt to the dynamic topology structure of graph better with the help of Gumbel Sinkhorn network by learning latent permutations. Empirically, simulation results show how our proposed graph reinforcement learning methodology outperforms existing methods in the PettingZoo multi-agent environment by learning latent permutations.

cs.LG