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Jiaqi Chen

Publications and source records attributed to Jiaqi Chen.

At least 73 records · Page 4Linked to original sources

Efficient Temporal Consistency in Diffusion-Based Video Editing with Adaptor Modules: A Theoretical Framework

Adapter-based methods are commonly used to enhance model performance with minimal additional complexity, especially in video editing tasks that require frame-to-frame consistency. By inserting small, learnable modules into pretrained diffusion models, these adapters can maintain temporal coherence without extensive retraining. Approaches that incorporate prompt learning with both shared and frame-specific tokens are particularly effective in preserving continuity across frames at low training cost. In this work, we want to provide a general theoretical framework for adapters that maintain frame consistency in DDIM-based models under a temporal consistency loss. First, we prove that the temporal consistency objective is differentiable under bounded feature norms, and we establish a Lipschitz bound on its gradient. Second, we show that gradient descent on this objective decreases the loss monotonically and converges to a local minimum if the learning rate is within an appropriate range. Finally, we analyze the stability of modules in the DDIM inversion procedure, showing that the associated error remains controlled. These theoretical findings will reinforce the reliability of diffusion-based video editing methods that rely on adapter strategies and provide theoretical insights in video generation tasks.

cs.CV↗

Self-evolving Agents with reflective and memory-augmented abilities

Large language models (LLMs) have made significant advances in the field of natural language processing, but they still face challenges such as continuous decision-making. In this research, we propose a novel framework by integrating iterative feedback, reflective mechanisms, and a memory optimization mechanism based on the Ebbinghaus forgetting curve, it significantly enhances the agents' capabilities in handling multi-tasking and long-span information.

cs.CL↗

Supporting Urban Low-Altitude Economy: Channel Gain Map Inference Based on 3D Conditional GAN

The advancement of advanced air mobility (AAM) in recent years has given rise to the concept of low-altitude economy (LAE). However, the diverse flight activities associated with the emerging LAE applications in urban scenarios confront complex physical environments, which urgently necessitates ubiquitous and reliable communication to guarantee the operation safety of the low-altitude aircraft. As one of promising technologies for the sixth generation (6G) mobile networks, channel knowledge map (CKM) enables the environment-aware communication by constructing a site-specific dataset, thereby providing a priori on-site information for the aircraft to obtain the channel state information (CSI) at arbitrary locations with much reduced online overhead. Diverse base station (BS) deployments in the three-dimensional (3D) urban low-altitude environment require efficient 3D CKM construction to capture spatial channel characteristics with less overhead. Towards this end, this paper proposes a 3D channel gain map (CGM) inference method based on a 3D conditional generative adversarial network (3D-CGAN). Specifically, we first analyze the potential deployment types of BSs in urban low-altitude scenario, and investigate the CGM representation with the corresponding 3D channel gain model. The framework of the proposed 3D-CGAN is then discussed, which is trained by a dataset consisting of existing CGMs. Consequently, the trained 3D-CGAN is capable of inferring the corresponding CGM only based on the BS coordinate without additional measurement. The simulation results demonstrate that the CGMs inferred by the proposed 3D-CGAN outperform those of the benchmark schemes, which can accurately reflect the radio propagation condition in 3D environment.

eess.SP↗

AFlow: Automating Agentic Workflow Generation

Large language models (LLMs) have demonstrated remarkable potential in solving complex tasks across diverse domains, typically by employing agentic workflows that follow detailed instructions and operational sequences. However, constructing these workflows requires significant human effort, limiting scalability and generalizability. Recent research has sought to automate the generation and optimization of these workflows, but existing methods still rely on initial manual setup and fall short of achieving fully automated and effective workflow generation. To address this challenge, we reformulate workflow optimization as a search problem over code-represented workflows, where LLM-invoking nodes are connected by edges. We introduce AFlow, an automated framework that efficiently explores this space using Monte Carlo Tree Search, iteratively refining workflows through code modification, tree-structured experience, and execution feedback. Empirical evaluations across six benchmark datasets demonstrate AFlow's efficacy, yielding a 5.7% average improvement over state-of-the-art baselines. Furthermore, AFlow enables smaller models to outperform GPT-4o on specific tasks at 4.55% of its inference cost in dollars. The code is available at https://github.com/FoundationAgents/AFlow.

cs.AI↗

CityGS-X: A Scalable Architecture for Efficient and Geometrically Accurate Large-Scale Scene Reconstruction

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise from its inherently unstructured design and the absence of efficient parallelization. To overcome these challenges simultaneously, we introduce CityGS-X, a scalable architecture built on a novel parallelized hybrid hierarchical 3D representation (PH^2-3D). As an early attempt, CityGS-X abandons the cumbersome merge-and-partition process and instead adopts a newly-designed batch-level multi-task rendering process. This architecture enables efficient multi-GPU rendering through dynamic Level-of-Detail voxel allocations, significantly improving scalability and performance. Through extensive experiments, CityGS-X consistently outperforms existing methods in terms of faster training times, larger rendering capacities, and more accurate geometric details in large-scale scenes. Notably, CityGS-X can train and render a scene with 5,000+ images in just 5 hours using only 4 * 4090 GPUs, a task that would make other alternative methods encounter Out-Of-Memory (OOM) issues and fail completely. This implies that CityGS-X is far beyond the capacity of other existing methods.

cs.CV↗

NavCoT: Boosting LLM-Based Vision-and-Language Navigation via Learning Disentangled Reasoning

Vision-and-Language Navigation (VLN), as a crucial research problem of Embodied AI, requires an embodied agent to navigate through complex 3D environments following natural language instructions. Recent research has highlighted the promising capacity of large language models (LLMs) in VLN by improving navigational reasoning accuracy and interpretability. However, their predominant use in an offline manner usually suffers from substantial domain gap between the VLN task and the LLM training corpus. This paper introduces a novel strategy called Navigational Chain-of-Thought (NavCoT), where we fulfill parameter-efficient in-domain training to enable self-guided navigational decision, leading to a significant mitigation of the domain gap in a cost-effective manner. Specifically, at each timestep, the LLM is prompted to forecast the navigational chain-of-thought by: 1) acting as a world model to imagine the next observation according to the instruction, 2) selecting the candidate observation that best aligns with the imagination, and 3) determining the action based on the reasoning from the prior steps. Through constructing formalized labels for training, the LLM can learn to generate desired and reasonable chain-of-thought outputs for improving the action decision. Experimental results across various training settings and popular VLN benchmarks (e.g., Room-to-Room (R2R), Room-across-Room (RxR), Room-for-Room (R4R)) show the significant superiority of NavCoT over the direct action prediction variants. Through simple parameter-efficient finetuning, our NavCoT outperforms a recent GPT4-based approach with ~7% relative improvement on the R2R dataset. We believe that NavCoT will help unlock more task-adaptive and scalable LLM-based embodied agents, which are helpful for developing real-world robotics applications. Code is available at https://github.com/expectorlin/NavCoT.

cs.CV↗

Multivariate hypergeometric solutions of cosmological (dS) correlators by $\text{d} \log$-form differential equations

In this paper, we give the analytic expression for the homogeneous part of solutions of arbitrary tree-level cosmological correlators, including massive propagators and time-derivative interaction cases. The solutions are given in the form of multivariate hypergeometric functions. It is achieved by two steps. Firstly, we indicate the factorization of the homogeneous part of solutions, i.e., the homogeneous part of solutions of multiple vertices is the product of the solutions of the single vertex. Secondly, we give the solution to the $\text{d} \log$-form differential equations of arbitrary single vertex integral family. We also show how to determine the boundary conditions for the differential equations. There are two techniques we developed for the computation. Firstly, we analytically solve $\text{d} \log$-form differential equations via power series expansion. Secondly, we handle degenerate multivariate poles in power series expansion of differential equations by blow-up. They could also be useful in the evaluation of multi-loop Feynman integrals in flat spacetime.

hep-th↗

S$^2$R: Teaching LLMs to Self-verify and Self-correct via Reinforcement Learning

Recent studies have demonstrated the effectiveness of LLM test-time scaling. However, existing approaches to incentivize LLMs' deep thinking abilities generally require large-scale data or significant training efforts. Meanwhile, it remains unclear how to improve the thinking abilities of less powerful base models. In this work, we introduce S$^2$R, an efficient framework that enhances LLM reasoning by teaching models to self-verify and self-correct during inference. Specifically, we first initialize LLMs with iterative self-verification and self-correction behaviors through supervised fine-tuning on carefully curated data. The self-verification and self-correction skills are then further strengthened by both outcome-level and process-level reinforcement learning, with minimized resource requirements, enabling the model to adaptively refine its reasoning process during inference. Our results demonstrate that, with only 3.1k self-verifying and self-correcting behavior initialization samples, Qwen2.5-math-7B achieves an accuracy improvement from 51.0\% to 81.6\%, outperforming models trained on an equivalent amount of long-CoT distilled data. Extensive experiments and analysis based on three base models across both in-domain and out-of-domain benchmarks validate the effectiveness of S$^2$R. Our code and data are available at https://github.com/NineAbyss/S2R.

cs.CL↗

Imitate Before Detect: Aligning Machine Stylistic Preference for Machine-Revised Text Detection

Large Language Models (LLMs) have revolutionized text generation, making detecting machine-generated text increasingly challenging. Although past methods have achieved good performance on detecting pure machine-generated text, those detectors have poor performance on distinguishing machine-revised text (rewriting, expansion, and polishing), which can have only minor changes from its original human prompt. As the content of text may originate from human prompts, detecting machine-revised text often involves identifying distinctive machine styles, e.g., worded favored by LLMs. However, existing methods struggle to detect machine-style phrasing hidden within the content contributed by humans. We propose the "Imitate Before Detect" (ImBD) approach, which first imitates the machine-style token distribution, and then compares the distribution of the text to be tested with the machine-style distribution to determine whether the text has been machine-revised. To this end, we introduce style preference optimization (SPO), which aligns a scoring LLM model to the preference of text styles generated by machines. The aligned scoring model is then used to calculate the style-conditional probability curvature (Style-CPC), quantifying the log probability difference between the original and conditionally sampled texts for effective detection. We conduct extensive comparisons across various scenarios, encompassing text revisions by six LLMs, four distinct text domains, and three machine revision types. Compared to existing state-of-the-art methods, our method yields a 13% increase in AUC for detecting text revised by open-source LLMs, and improves performance by 5% and 19% for detecting GPT-3.5 and GPT-4o revised text, respectively. Notably, our method surpasses the commercially trained GPT-Zero with just $1,000$ samples and five minutes of SPO, demonstrating its efficiency and effectiveness.

cs.CL↗

CRoF: CLIP-based Robust Few-shot Learning on Noisy Labels

Noisy labels threaten the robustness of few-shot learning (FSL) due to the inexact features in a new domain. CLIP, a large-scale vision-language model, performs well in FSL on image-text embedding similarities, but it is susceptible to misclassification caused by noisy labels. How to enhance domain generalization of CLIP on noisy data within FSL tasks is a critical challenge. In this paper, we provide a novel view to mitigate the influence of noisy labels, CLIP-based Robust Few-shot learning (CRoF). CRoF is a general plug-in module for CLIP-based models. To avoid misclassification and confused label embedding, we design the few-shot task-oriented prompt generator to give more discriminative descriptions of each category. The proposed prompt achieves larger distances of inter-class textual embedding. Furthermore, rather than fully trusting zero-shot classification by CLIP, we fine-tune CLIP on noisy few-shot data in a new domain with a weighting strategy like label-smooth. The weights for multiple potentially correct labels consider the relationship between CLIP's prior knowledge and original label information to ensure reliability. Our multiple label loss function further supports robust training under this paradigm. Comprehensive experiments show that CRoF, as a plug-in, outperforms fine-tuned and vanilla CLIP models on different noise types and noise ratios.

cs.CV↗

"Where am I?" Scene Retrieval with Language

Natural language interfaces to embodied AI are becoming more ubiquitous in our daily lives. This opens up further opportunities for language-based interaction with embodied agents, such as a user verbally instructing an agent to execute some task in a specific location. For example, "put the bowls back in the cupboard next to the fridge" or "meet me at the intersection under the red sign." As such, we need methods that interface between natural language and map representations of the environment. To this end, we explore the question of whether we can use an open-set natural language query to identify a scene represented by a 3D scene graph. We define this task as "language-based scene-retrieval" and it is closely related to "coarse-localization," but we are instead searching for a match from a collection of disjoint scenes and not necessarily a large-scale continuous map. We present Text2SceneGraphMatcher, a "scene-retrieval" pipeline that learns joint embeddings between text descriptions and scene graphs to determine if they are a match. The code, trained models, and datasets will be made public.

cs.CV↗

MetaGPT: Meta Programming for A Multi-Agent Collaborative Framework

Remarkable progress has been made on automated problem solving through societies of agents based on large language models (LLMs). Existing LLM-based multi-agent systems can already solve simple dialogue tasks. Solutions to more complex tasks, however, are complicated through logic inconsistencies due to cascading hallucinations caused by naively chaining LLMs. Here we introduce MetaGPT, an innovative meta-programming framework incorporating efficient human workflows into LLM-based multi-agent collaborations. MetaGPT encodes Standardized Operating Procedures (SOPs) into prompt sequences for more streamlined workflows, thus allowing agents with human-like domain expertise to verify intermediate results and reduce errors. MetaGPT utilizes an assembly line paradigm to assign diverse roles to various agents, efficiently breaking down complex tasks into subtasks involving many agents working together. On collaborative software engineering benchmarks, MetaGPT generates more coherent solutions than previous chat-based multi-agent systems. Our project can be found at https://github.com/geekan/MetaGPT

cs.AI↗

Towards Systematic Evaluation of de Sitter Correlators via Generalized Integration-By-Parts Relations

We generalize Integration-By-Parts (IBP) and differential equations methods to de Sitter correlators related to inflation. While massive correlators in de Sitter spacetime are usually regarded as highly intricate, we find they have remarkably hidden concise structures from the perspective of IBP. We find the factorization of the IBP relations of each vertex integral family corresponding to $\mathrm{d} τ_i$ integration. Furthermore, with a smart construction of master integrals, the universal formulas for iterative reduction and $\mathrm{d} \log$-form differential equations of arbitrary vertex integral family are presented and proved. These formulas dominate all tree-level de Sitter correlators and play a kernel role at the loop-level as well.

hep-th↗

SpikMamba: When SNN meets Mamba in Event-based Human Action Recognition

Human action recognition (HAR) plays a key role in various applications such as video analysis, surveillance, autonomous driving, robotics, and healthcare. Most HAR algorithms are developed from RGB images, which capture detailed visual information. However, these algorithms raise concerns in privacy-sensitive environments due to the recording of identifiable features. Event cameras offer a promising solution by capturing scene brightness changes sparsely at the pixel level, without capturing full images. Moreover, event cameras have high dynamic ranges that can effectively handle scenarios with complex lighting conditions, such as low light or high contrast environments. However, using event cameras introduces challenges in modeling the spatially sparse and high temporal resolution event data for HAR. To address these issues, we propose the SpikMamba framework, which combines the energy efficiency of spiking neural networks and the long sequence modeling capability of Mamba to efficiently capture global features from spatially sparse and high a temporal resolution event data. Additionally, to improve the locality of modeling, a spiking window-based linear attention mechanism is used. Extensive experiments show that SpikMamba achieves remarkable recognition performance, surpassing the previous state-of-the-art by 1.45%, 7.22%, 0.15%, and 3.92% on the PAF, HARDVS, DVS128, and E-FAction datasets, respectively. The code is available at https://github.com/Typistchen/SpikMamba.

cs.CV↗

Data Interpreter: An LLM Agent For Data Science

Large Language Model (LLM)-based agents have shown effectiveness across many applications. However, their use in data science scenarios requiring solving long-term interconnected tasks, dynamic data adjustments and domain expertise remains challenging. Previous approaches primarily focus on individual tasks, making it difficult to assess the complete data science workflow. Moreover, they struggle to handle real-time changes in intermediate data and fail to adapt dynamically to evolving task dependencies inherent to data science problems. In this paper, we present Data Interpreter, an LLM-based agent designed to automatically solve various data science problems end-to-end. Our Data Interpreter incorporates two key modules: 1) Hierarchical Graph Modeling, which breaks down complex problems into manageable subproblems, enabling dynamic node generation and graph optimization; and 2) Programmable Node Generation, a technique that refines and verifies each subproblem to iteratively improve code generation results and robustness. Extensive experiments consistently demonstrate the superiority of Data Interpreter. On InfiAgent-DABench, it achieves a 25% performance boost, raising accuracy from 75.9% to 94.9%. For machine learning and open-ended tasks, it improves performance from 88% to 95%, and from 60% to 97%, respectively. Moreover, on the MATH dataset, Data Interpreter achieves remarkable performance with a 26% improvement compared to state-of-the-art baselines. The code is available at https://github.com/geekan/MetaGPT.

cs.AI↗

Notes on Selection Rules of Canonical Differential Equations and Relative Cohomology

We give an explanation of the $\mathrm{d}\log$-form of the coefficient matrix of canonical differential equations using the projection of ($n$+1)-$\mathrm{d}\log$ forms onto $n$-$\mathrm{d}\log$ forms. This projection is done using the leading-order formula for intersection numbers. This formula gives a simple way to compute the coefficient matrix. When combined with the relative twisted cohomology, redundancy in computation using the regulator method can be avoided.

hep-th↗

Selection rules of canonical differential equations from Intersection theory

The matrix of canonical differential equations consists of the 1-$\mathrm{d}\log$-form coefficients obtained by projecting ($n$+1)-$\mathrm{d}\log$-forms onto $n$-$\mathrm{d}\log$-form master integrands. With dual form in relative cohomology, the intersection number can be used to achieve the projection and provide the selection rules for canonical differential equations, which relate to the pole structure of the $\mathrm{d}\log$ master integrands.

hep-th↗

S-Agents: Self-organizing Agents in Open-ended Environments

Leveraging large language models (LLMs), autonomous agents have significantly improved, gaining the ability to handle a variety of tasks. In open-ended settings, optimizing collaboration for efficiency and effectiveness demands flexible adjustments. Despite this, current research mainly emphasizes fixed, task-oriented workflows and overlooks agent-centric organizational structures. Drawing inspiration from human organizational behavior, we introduce a self-organizing agent system (S-Agents) with a "tree of agents" structure for dynamic workflow, an "hourglass agent architecture" for balancing information priorities, and a "non-obstructive collaboration" method to allow asynchronous task execution among agents. This structure can autonomously coordinate a group of agents, efficiently addressing the challenges of open and dynamic environments without human intervention. Our experiments demonstrate that S-Agents proficiently execute collaborative building tasks and resource collection in the Minecraft environment, validating their effectiveness.

cs.AI↗