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Jiaqian Yu

Publications and source records attributed to Jiaqian Yu.

13 recordsLinked to original sources

Beyond Simplification: DFT-GEN for Fidelity-Preserving Visual Accessibility in Dyslexia-Friendly Educational Texts

Dense educational texts impose avoidable reading friction on people with dyslexia, yet generic simplification can delete terminology, task constraints, or source evidence that readers still need. Stakeholder interviews with dyslexic adults and specialists reveal a core tension: reduced burden must not compromise information fidelity. We present DFT-GEN, a stakeholder-informed text transformation framework for content-heavy educational materials. Its central contribution is not a generic LLM refinement loop, but a dyslexia-specific accessibility layer that combines protected-span preservation with a deterministic Dyslexia Accessibility Controller (DAC) for rendered visual organization. DAC converts stakeholder and expert preferences into reproducible controls for visual-unit length, chunk spacing, source/task separation, highlighting budget, and reviewable risk flags. We therefore separate evaluation into DCFI, a fidelity-safety diagnostic, and B-DVAS-VL, a rendered visual-accessibility diagnostic. On 2,280 bilingual exam-style items, DFT-GEN preserves task-critical information while improving visual accessibility: it wins 93% in English and 64% in Chinese of B-DVAS-VL pairwise judgments against same-backbone controls, and in a controlled pilot with dyslexic adult readers it preserves answerability while reducing effort.

cs.HC

Co-VLA: Coordination-Aware Structured Action Modeling for Dual-Arm Vision-Language-Action Systems

Vision-language-action (VLA) models show strong capabilities in single and dual-arm robotic manipulation. Prior works show coordinated bimanual behaviors can emerge from end-to-end learning, leveraging large vision-language backbones with continuous action prediction. However, as bimanual tasks become tightly coupled and execution constraints become critical, implicit coordination alone is insufficient to ensure reliable, interpretable, and stable behavior. In this work, we propose Co-VLA, a coordination-aware bimanual manipulation framework introducing explicit structural priors into VLA models. We instantiate our method on a state-of-the-art vision-language backbone by replacing its monolithic action head with a Structured Action Expert (SAE) designed for bimanual coordination. Specifically, we introduce explicit structure at the action generation level with a modular coordination-aware loss that shapes shared and residual latents according to task-specific structures. The shared latent encodes task-level coordination intent, while residual latents capture execution adjustments for each arm. At deployment, a Latent-Aware Controller (LAC) interprets the learned representations to modulate synchronization strength, execution asymmetry, smoothness, and safety constraints in real time. LAC operates at the joint-command level and remains compatible with standard control pipelines without requiring force or impedance control. Experiments across simulation and real-world benchmarks show Co-VLA significantly outperforms monolithic baselines, achieving a 27% success rate gain in tight-coordination tasks, more than doubling performance in OOD real-world scenarios (from 13% to 27%), and reducing task completion time by up to 25%.

cs.RO

Mem-World: Memory-Augmented Action-Conditioned World Models for Persistent Robot Manipulation

Action-conditioned world models have emerged as a promising paradigm for robot learning, offering a scalable alternative to costly real-world experimentation by generating action-consistent video rollouts. However, persistent world modeling remains challenging in manipulation: frequent end-effector occlusions and rapid wrist-camera motion make the current observation insufficient for predicting future views, causing models to forget or hallucinate scene details seen in earlier frames. Existing memory retrieval strategies often fail to identify informative history in dynamic manipulation scenarios. To address this limitation, we propose Mem-World, a memory-augmented multi-view action-conditioned world model. At its core, we present W-VMem, a 4D wrist-view-centered surfel-indexed memory that anchors historical observations to temporally evolving surface elements. By explicitly modeling when and where scene elements are observed, W-VMem enables geometry-aware retrieval of relevant history frames conditioned on future actions. During generation, relevant history frames are selected via surfel-based rendering and scoring, providing informative and non-redundant context for prediction. Extensive experiments show that Mem-World generates persistent rollouts in complex manipulation scenarios, enables more reliable policy evaluation than Ctrl-World, improving the Pearson correlation with real-world performance by 14.5\%, and supports effective policy improvement through synthetic data generation, increasing success rates from 58\% to 72\% on long-horizon tasks.

cs.CV

DAM-VLA: A Dynamic Action Model-Based Vision-Language-Action Framework for Robot Manipulation

In dynamic environments such as warehouses, hospitals, and homes, robots must seamlessly transition between gross motion and precise manipulations to complete complex tasks. However, current Vision-Language-Action (VLA) frameworks, largely adapted from pre-trained Vision-Language Models (VLMs), often struggle to reconcile general task adaptability with the specialized precision required for intricate manipulation. To address this challenge, we propose DAM-VLA, a dynamic action model-based VLA framework. DAM-VLA integrates VLM reasoning with diffusion-based action models specialized for arm and gripper control. Specifically, it introduces (i) an action routing mechanism, using task-specific visual and linguistic cues to select appropriate action models (e.g., arm movement or gripper manipulation), (ii) a dynamic action model that fuses high-level VLM cognition with low-level visual features to predict actions, and (iii) a dual-scale action weighting mechanism that enables dynamic coordination between the arm-movement and gripper-manipulation models. Across extensive evaluations, DAM-VLA achieves superior success rates compared to state-of-the-art VLA methods in simulated (SIMPLER, FurnitureBench) and real-world settings, showing robust generalization from standard pick-and-place to demanding long-horizon and contact-rich tasks.

cs.RO

MoSE: Skill-by-Skill Mixture-of-Experts Learning for Embodied Autonomous Machines

To meet the growing demand for smarter, faster, and more efficient embodied AI solutions, we introduce a novel Mixture-of-Expert (MoE) method that significantly boosts reasoning and learning efficiency for embodied autonomous systems. General MoE models demand extensive training data and complex optimization, which limits their applicability in embodied AI such as autonomous driving (AD) and robotic manipulation. In this work, we propose a skill-oriented MoE called MoSE, which mimics the human learning and reasoning process skill-by-skill, step-by-step. We introduce a skill-oriented routing mechanism that begins with defining and annotating specific skills, enabling experts to identify the necessary competencies for various scenarios and reasoning tasks, thereby facilitating skill-by-skill learning. To better align with multi-step planning in human reasoning and in end-to-end driving models, we build a hierarchical skill dataset and pretrain the router to encourage the model to think step-by-step. Unlike other multi-round dialogues, MoSE integrates valuable auxiliary tasks (e.g. perception-prediction-planning for AD, and high-level and low-level planning for robots) in one single forward process without introducing any extra computational cost. With less than 3B sparsely activated parameters, our model effectively grows more diverse expertise and outperforms models on both AD corner-case reasoning tasks and robot reasoning tasks with less than 40% of the parameters.

cs.AI

Jigsaw-R1: A Study of Rule-based Visual Reinforcement Learning with Jigsaw Puzzles

The application of rule-based reinforcement learning (RL) to multimodal large language models (MLLMs) introduces unique challenges and potential deviations from findings in text-only domains, particularly for perception-heavy tasks. This paper provides a comprehensive study of rule-based visual RL, using jigsaw puzzles as a structured experimental framework. Jigsaw puzzles offer inherent ground truth, adjustable difficulty, and demand complex decision-making, making them ideal for this study. Our research reveals several key findings: \textit{Firstly,} we find that MLLMs, initially performing near to random guessing on the simplest jigsaw puzzles, achieve near-perfect accuracy and generalize to complex, unseen configurations through fine-tuning. \textit{Secondly,} training on jigsaw puzzles can induce generalization to other visual tasks, with effectiveness tied to specific task configurations. \textit{Thirdly,} MLLMs can learn and generalize with or without explicit reasoning, though open-source models often favor direct answering. Consequently, even when trained for step-by-step reasoning, they can ignore the thinking process in deriving the final answer. \textit{Fourthly,} we observe that complex reasoning patterns appear to be pre-existing rather than emergent, with their frequency increasing alongside training and task difficulty. \textit{Finally,} our results demonstrate that RL exhibits more effective generalization than Supervised Fine-Tuning (SFT), and an initial SFT cold start phase can hinder subsequent RL optimization. Although these observations are based on jigsaw puzzles and may vary across other visual tasks, this research contributes a valuable piece of jigsaw to the larger puzzle of collective understanding rule-based visual RL and its potential in multimodal learning. The code is available at: https://github.com/zifuwanggg/Jigsaw-R1

cs.CV

BLADE: Benchmarking Language Model Agents for Data-Driven Science

Data-driven scientific discovery requires the iterative integration of scientific domain knowledge, statistical expertise, and an understanding of data semantics to make nuanced analytical decisions, e.g., about which variables, transformations, and statistical models to consider. LM-based agents equipped with planning, memory, and code execution capabilities have the potential to support data-driven science. However, evaluating agents on such open-ended tasks is challenging due to multiple valid approaches, partially correct steps, and different ways to express the same decisions. To address these challenges, we present BLADE, a benchmark to automatically evaluate agents' multifaceted approaches to open-ended research questions. BLADE consists of 12 datasets and research questions drawn from existing scientific literature, with ground truth collected from independent analyses by expert data scientists and researchers. To automatically evaluate agent responses, we developed corresponding computational methods to match different representations of analyses to this ground truth. Though language models possess considerable world knowledge, our evaluation shows that they are often limited to basic analyses. However, agents capable of interacting with the underlying data demonstrate improved, but still non-optimal, diversity in their analytical decision making. Our work enables the evaluation of agents for data-driven science and provides researchers deeper insights into agents' analysis approaches.

cs.CL

HIMap: HybrId Representation Learning for End-to-end Vectorized HD Map Construction

Vectorized High-Definition (HD) map construction requires predictions of the category and point coordinates of map elements (e.g. road boundary, lane divider, pedestrian crossing, etc.). State-of-the-art methods are mainly based on point-level representation learning for regressing accurate point coordinates. However, this pipeline has limitations in obtaining element-level information and handling element-level failures, e.g. erroneous element shape or entanglement between elements. To tackle the above issues, we propose a simple yet effective HybrId framework named HIMap to sufficiently learn and interact both point-level and element-level information. Concretely, we introduce a hybrid representation called HIQuery to represent all map elements, and propose a point-element interactor to interactively extract and encode the hybrid information of elements, e.g. point position and element shape, into the HIQuery. Additionally, we present a point-element consistency constraint to enhance the consistency between the point-level and element-level information. Finally, the output point-element integrated HIQuery can be directly converted into map elements' class, point coordinates, and mask. We conduct extensive experiments and consistently outperform previous methods on both nuScenes and Argoverse2 datasets. Notably, our method achieves $77.8$ mAP on the nuScenes dataset, remarkably superior to previous SOTAs by $8.3$ mAP at least.

cs.CV

Revisiting Evaluation Metrics for Semantic Segmentation: Optimization and Evaluation of Fine-grained Intersection over Union

Semantic segmentation datasets often exhibit two types of imbalance: \textit{class imbalance}, where some classes appear more frequently than others and \textit{size imbalance}, where some objects occupy more pixels than others. This causes traditional evaluation metrics to be biased towards \textit{majority classes} (e.g. overall pixel-wise accuracy) and \textit{large objects} (e.g. mean pixel-wise accuracy and per-dataset mean intersection over union). To address these shortcomings, we propose the use of fine-grained mIoUs along with corresponding worst-case metrics, thereby offering a more holistic evaluation of segmentation techniques. These fine-grained metrics offer less bias towards large objects, richer statistical information, and valuable insights into model and dataset auditing. Furthermore, we undertake an extensive benchmark study, where we train and evaluate 15 modern neural networks with the proposed metrics on 12 diverse natural and aerial segmentation datasets. Our benchmark study highlights the necessity of not basing evaluations on a single metric and confirms that fine-grained mIoUs reduce the bias towards large objects. Moreover, we identify the crucial role played by architecture designs and loss functions, which lead to best practices in optimizing fine-grained metrics. The code is available at \href{https://github.com/zifuwanggg/JDTLosses}{https://github.com/zifuwanggg/JDTLosses}.

cs.CV

Yes, IoU loss is submodular - as a function of the mispredictions

This note is a response to [7] in which it is claimed that [13, Proposition 11] is false. We demonstrate here that this assertion in [7] is false, and is based on a misreading of the notion of set membership in [13, Proposition 11]. We maintain that [13, Proposition 11] is true. ([7] = arXiv:1809.00593, [13] = arXiv:1512.07797)

cs.LG

The Lovász Hinge: A Novel Convex Surrogate for Submodular Losses

Learning with non-modular losses is an important problem when sets of predictions are made simultaneously. The main tools for constructing convex surrogate loss functions for set prediction are margin rescaling and slack rescaling. In this work, we show that these strategies lead to tight convex surrogates iff the underlying loss function is increasing in the number of incorrect predictions. However, gradient or cutting-plane computation for these functions is NP-hard for non-supermodular loss functions. We propose instead a novel surrogate loss function for submodular losses, the Lovász hinge, which leads to O(p log p) complexity with O(p) oracle accesses to the loss function to compute a gradient or cutting-plane. We prove that the Lovász hinge is convex and yields an extension. As a result, we have developed the first tractable convex surrogates in the literature for submodular losses. We demonstrate the utility of this novel convex surrogate through several set prediction tasks, including on the PASCAL VOC and Microsoft COCO datasets.

stat.ML

An Efficient Decomposition Framework for Discriminative Segmentation with Supermodular Losses

Several supermodular losses have been shown to improve the perceptual quality of image segmentation in a discriminative framework such as a structured output support vector machine (SVM). These loss functions do not necessarily have the same structure as the one used by the segmentation inference algorithm, and in general, we may have to resort to generic submodular minimization algorithms for loss augmented inference. Although these come with polynomial time guarantees, they are not practical to apply to image scale data. Many supermodular losses come with strong optimization guarantees, but are not readily incorporated in a loss augmented graph cuts procedure. This motivates our strategy of employing the alternating direction method of multipliers (ADMM) decomposition for loss augmented inference. In doing so, we create a new API for the structured SVM that separates the maximum a posteriori (MAP) inference of the model from the loss augmentation during training. In this way, we gain computational efficiency, making new choices of loss functions practical for the first time, while simultaneously making the inference algorithm employed during training closer to the test time procedure. We show improvement both in accuracy and computational performance on the Microsoft Research Grabcut database and a brain structure segmentation task, empirically validating the use of several supermodular loss functions during training, and the improved computational properties of the proposed ADMM approach over the Fujishige-Wolfe minimum norm point algorithm.

cs.CV

A Convex Surrogate Operator for General Non-Modular Loss Functions

Empirical risk minimization frequently employs convex surrogates to underlying discrete loss functions in order to achieve computational tractability during optimization. However, classical convex surrogates can only tightly bound modular loss functions, sub-modular functions or supermodular functions separately while maintaining polynomial time computation. In this work, a novel generic convex surrogate for general non-modular loss functions is introduced, which provides for the first time a tractable solution for loss functions that are neither super-modular nor submodular. This convex surro-gate is based on a submodular-supermodular decomposition for which the existence and uniqueness is proven in this paper. It takes the sum of two convex surrogates that separately bound the supermodular component and the submodular component using slack-rescaling and the Lov{á}sz hinge, respectively. It is further proven that this surrogate is convex , piecewise linear, an extension of the loss function, and for which subgradient computation is polynomial time. Empirical results are reported on a non-submodular loss based on the S{ø}rensen-Dice difference function, and a real-world face track dataset with tens of thousands of frames, demonstrating the improved performance, efficiency, and scalabil-ity of the novel convex surrogate.

stat.ML