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Jiasheng Li

Publications and source records attributed to Jiasheng Li.

At least 19 recordsLinked to original sources

ALMA Reveals an Explosive Outflow Candidate in IRAS 16119--5048

We present a multiwavelength study of the massive star formation region IRAS 16119-5048 (I16119) using ALMA ATOMS Band 3 and QUARKS Band 6 observations, complemented by archival ATCA radio continuum and Spitzer mid-infrared data. The CO (2-1) emission reveals a system of high-velocity streamer-like structures around the central region. Using dendrogram analysis of velocity-channel maps followed by linking in position-position-velocity space, we identify 16 approximately radially distributed streamers whose projected trajectories converge toward a common central region. The kinetic energy of the outflows is at least an order of magnitude lower than those of most known explosive outflows, while their mass entrainment and momentum rates are high compared with typical protostellar outflows, suggesting that I16119 may represent a low-energy explosive outflow candidate. Dense-gas and photodissociation-region tracers reveal shell-like structures associated with the 8 $\mu$m emission, indicating that feedback from the H II region may influence the streamer morphology. The 1.3 mm continuum resolves 27 dense cores along a fragmented filamentary structure. Their separations are consistent with thermal Jeans or cylindrical fragmentation, while the collect-and-collapse scenario is unsupported. The dense cores also show evidence of mass segregation, with the most massive cores concentrated near the inferred explosive centre. We suggest that I16119 is a plausible low-energy explosive outflow candidate, possibly triggered by dynamical interactions among centrally concentrated massive cores. However, the complex velocity structure and possible contamination from individual core-driven outflows prevent a definitive classification. More sensitive, higher angular-resolution observations are required to confirm the nature of the outflow.

astro-ph.GA

TherMosaic: Accelerating Perceived Thermal Transitions Through Spatiotemporal Thermal Feedback

Thermal feedback can enrich immersive interaction, but thermoelectric devices often change temperature too slowly to match interactive timing. We present TherMosaic, a spatiotemporal thermal feedback approach that accelerates perceived temperature transitions by leveraging two perceptual mechanisms: spatial summation and thermal adaptation. Focusing on the fingertip, we first investigate this approach using a custom 2*2 array of independently controlled Peltier modules. Across three controlled perceptual studies, we show that distributed thermal stimulation can preserve stable hot and cold percepts despite local deviations, that adaptation helps maintain these percepts during changing stimulation, and that combining these effects reduces perceived transition time by about 30%-40% for transitions originating from hot or cold states. We then translate the same design principles into a standalone wearable implementation of TherMosaic and evaluate it in virtual reality. Our results show that this approach reduces perceived thermal lag and improves temporal alignment between thermal and visual events in interactive use.

cs.HC

ALOHA IRDCs Molecular Line Follow-up: I. Gas properties and kinematics

Infrared Dark Clouds are ideal sites for investigating the initial conditions of massive star and cluster formation. The A Lei Of the Habitat and Assembly of Infrared Dark Clouds (ALOHA IRDCs), a James Clerk Maxwell Telescope (JCMT) Large Program, has mapped nearby IRDCs with SCUBA-2. Complementary molecular line observations are needed to characterise the physical, kinematic, and chemical properties of the dense gas. We aim to determine the thermal, kinematic, and chemical properties of clumps identified in the ALOHA IRDCs, and to assess their evolutionary status and level of star-forming activity. We performed single-pointing K-band and W-band observations towards 56 ALOHA IRDCs clumps using the Effelsberg 100-m and Yebes 40-m telescopes, respectively. We derived NH3 kinetic temperatures using the hyperfine group ratio (HFGR) method and identified infall and shock signatures from HCO+, H13CO+, SiO, and HNCO profiles. Water masers and NH2D emission were used as complementary tracers of chemical evolution and star formation. The clumps exhibit kinetic temperatures of 15-29 K. We detect NH2D emission towards 18 sources, with NH2D centroid velocities consistent with NH3, indicating both species trace the same dense gas component. More than half of the clumps display blue-asymmetric HCO+ profiles, identifying them as infall candidates. Water masers are detected in 22 sources, with prominent velocity ranges and variability. Broad SiO emission (>~20 km/s) indicates strong shocks, while narrower extents (<~6km/s) likely trace large-scale interactions or low-velocity shocks. The widespread infall signatures, shock tracers, masers, and NH2D emission suggest that relatively quiescent, chemically young material can coexist with dynamically active gas affected by early protostellar feedback, providing insight into the coupled physical and chemical evolution of massive IRDC clumps.

astro-ph.GA

Calibrate Before Reason: Robust Visual Token Reduction against Semantic Drift in VLMs

Large Vision-Language Models (VLMs) suffer from prohibitive inference overhead due to long sequences of visual tokens. However, existing visual token reduction methods mainly improve efficiency by pruning or compressing redundant tokens without examining whether the resulting representation remains semantically consistent with the original representation. Mapping the original N-token visual sequence to K tokens may discard, dilute, or misassign critical visual cues, triggering severe semantic drift that deviates the VLM's understanding. In this paper, we first introduce the principle of 'Calibrate Before Reason' to visual token reduction and propose CaRe, a training-free robust framework that calibrates compact visual representations before reasoning to preserve semantic fidelity in VLMs. CaRe consists of two mutually complementary modules: 1) Perturbation-Robust Calibration Anchoring, which identifies calibration anchors with stable model-side influence under multi-directional perturbations; 2) Confidence-Gated Token Calibration, which extracts reliable calibration signals from unselected tokens and injects them into anchors. Extensive evaluations across diverse VLM architectures and benchmarks verify that CaRe outperforms state-of-the-art token reduction baselines. While pruning 94.4% of visual tokens, our method retains 96.4% of the original full-token performance, delivering up to 2.30 times faster end-to-end inference speed relative to unpruned vanilla models.

cs.CV

TAP-RAG: Task-Aware Policy Control for Long-Document Multimodal Question Answering

Long-document multimodal question answering requires more than retrieving relevant chunks from a large document. Different queries require different evidence behavior. Existing multimodal RAG systems improve evidence access through text chunks, page images, graph links, or heterogeneous document elements, but they often apply a largely query-agnostic evidence-use strategy. We present TAP-RAG, a task-aware policy-controlled RAG framework for long-document multimodal QA. TAP-RAG contains a main controller, the Task-Aware Policy Controller (TAPC), and two policy-guided evidence executors: Task-Aware Query-Guided Flow Diffusion (TA-QFD) and Task-Aware Visual Enhancement (TAVE). For each query, TAPC predicts the task prior, estimates visual/local/global evidence signals, and produces an executable policy. TA-QFD then expands textual and structural evidence over the multimodal document graph, while TAVE selectively inspects page images when visual or layout evidence is needed. A guarded synthesis stage fuses text, visual, and structural evidence and abstains when support is insufficient. On DocBench and MMLongBench-Doc, TAP-RAG achieves the best overall accuracy among the compared systems, improving over a matched multimodal-RAG baseline by +9.1 points (61.1 to 70.2) and +4.5 points (42.2 to 46.7), respectively.

cs.CV

CANN Bench: Benchmarking Agent Generated Kernels against Real NPU and Algorithmic Limits

AI agents are now capable of writing, compiling, and iteratively optimizing low-level operator kernels on different hardware platforms. Existing benchmarks, however, focus almost exclusively on CUDA and Triton, leaving hardware ecosystems with less-exposed programming models without a common evaluation baseline. We present CANN Bench, an open benchmark for AI-generated operator code on Huawei's Ascend NPU. The current release covers 53 operators and 1060 test cases organized into four difficulty tiers -- from simple elementwise primitives to MoE dispatch and FlashAttention kernels -- spanning FP16, BF16, FP32, and INT8 precision formats. Evaluation adopts a \textbf{three-dimensional weighted composite score} that treats compilation, functional correctness, and performance as independent axes, providing a principled reward signal for kernel-generation agents. Performance is graded against an out-of-the-box PyTorch-on-Ascend baseline and an analytical per-case Hardware-Anchored Performance (HAP) limit on real NPU hardware, ensuring scores reflect genuine optimization headroom rather than measurement artifacts. The evaluation harness is designed to resist reward hacking from the ground up. CANN Bench is versioned within the official CANN repository and is designed for long-term community co-construction, providing the Ascend ecosystem with a quantitative, reproducible, and sustainably maintained yardstick for AI operator-authoring capability.

cs.AI

As Content and Layout Co-Evolve: TangibleSite for Scaffolding Blind People's Webpage Design through Multimodal Interaction

Creating webpages requires generating content and arranging layout while iteratively refining both to achieve a coherent design, a process that can be challenging for blind individuals. To understand how blind designers navigate this process, we conducted two rounds of co-design sessions with blind participants, using design probes to elicit their strategies and support needs. Our findings reveal a preference for content and layout to co-evolve, but this process requires external support through cues that situate local elements within the broader page structure as well as multimodal interactions. Building on these insights, we developed TangibleSite, an accessible web design tool that provides real-time multimodal feedback through tangible, auditory, and speech-based interactions. TangibleSite enables blind individuals to create, edit, and reposition webpage elements while integrating content and layout decisions. A formative evaluation with six blind participants demonstrated that TangibleSite enabled independent webpage creation, supported refinement across content and layout, and reduced barriers to achieving visually consistent designs.

cs.HC

The existence of even factors based on spectral conditions of graphs

Let $G=(V(G),E(G)) $ be a graph with vertex set $V(G)$ and edge set $E(G)$. An even factor of $G$ is a spanning subgraph $F$ such that every vertex in $F$ has a nonzero even degree. Note that $\delta(G)\geq 2$ is a trivial necessary condition for a graph to have an even factor, where \( \delta(G) \) is the minimum degree of \( G \). In this paper, for a connected graph $G$ with minimum degree $\delta$, we establish a lower bound on the signless Laplacian spectral radius of $G$ and an upper bound on the distance spectral radius of $G$ such that $G$ contains an even factor.

math.CO

Cybernetic Marionette: Channeling Collective Agency Through a Wearable Robot in a Live Dancer-Robot Duet

We describe DANCE^2, an interactive dance performance in which audience members channel their collective agency into a dancer-robot duet by voting on the behavior of a wearable robot affixed to the dancer's body. At key moments during the performance, the audience is invited to either continue the choreography or override it, shaping the unfolding interaction through real-time collective input. While post-performance surveys revealed that participants felt their choices meaningfully influenced the performance, voting data across four public performances exhibited strikingly consistent patterns. This tension between what audience members do, what they feel, and what actually changes highlights a complex interplay between agentive behavior, the experience of agency, and power. We reflect on how choreography, interaction design, and the structure of the performance mediate this relationship, offering a live analogy for algorithmically curated digital systems where agency is felt, but not exercised.

cs.HC

PCB Renewal: Iterative Reuse of PCB Substrates for Sustainable Electronic Making

PCB (printed circuit board) substrates are often single-use, leading to material waste in electronics making. We introduce PCB Renewal, a novel technique that "erases" and "reconfigures" PCB traces by selectively depositing conductive epoxy onto outdated areas, transforming isolated paths into conductive planes that support new traces. We present the PCB Renewal workflow, evaluate its electrical performance and mechanical durability, and model its sustainability impact, including material usage, cost, energy consumption, and time savings. We develop a software plug-in that guides epoxy deposition, generates updated PCB profiles, and calculates resource usage. To demonstrate PCB Renewal's effectiveness and versatility, we repurpose a single PCB across four design iterations spanning three projects: a camera roller, a WiFi radio, and an ESPboy game console. We also show how an outsourced double-layer PCB can be reconfigured, transforming it from an LED watch to an interactive cat toy. The paper concludes with limitations and future directions.

cs.HC

The Design of On-Body Robots for Older Adults

Wearable technology has significantly improved the quality of life for older adults, and the emergence of on-body, movable robots presents new opportunities to further enhance well-being. Yet, the interaction design for these robots remains under-explored, particularly from the perspective of older adults. We present findings from a two-phase co-design process involving 13 older adults to uncover design principles for on-body robots for this population. We identify a rich spectrum of potential applications and characterize a design space to inform how on-body robots should be built for older adults. Our findings highlight the importance of considering factors like co-presence, embodiment, and multi-modal communication. Our work offers design insights to facilitate the integration of on-body robots into daily life and underscores the value of involving older adults in the co-design process to promote usability and acceptance of emerging wearable robotic technologies.

cs.RO

Comparing Vibrotactile and Skin-Stretch Haptic Feedback for Conveying Spatial Information of Virtual Objects to Blind VR Users

Perceiving spatial information of a virtual object (e.g, direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper, we investigate the effectiveness of two types of haptic cues - vibrotactile and skin-stretch cues - in conveying the spatial information of a virtual object when applied to the dorsal side of a blind user's hand. We conducted a user study with 10 blind users to investigate how they perceive static and moving objects in VR with a custom-made haptic apparatus. Our results reveal that blind users can more accurately understand an object's location and movement when receiving skin-stretch cues, as opposed to vibrotactile cues. We discuss the pros and cons of both types of haptic cues and conclude with design recommendations for future haptic solutions for VR accessibility.

cs.HC

JetUnit: Rendering Diverse Force Feedback in Virtual Reality Using Water Jets

We propose JetUnit, a water-based VR haptic system designed to produce force feedback with a wide spectrum of intensities and frequencies through water jets. The key challenge in designing this system lies in optimizing parameters to enable the haptic device to generate force feedback that closely replicates the most intense force produced by direct water jets while ensuring the user remains dry. In this paper, we present the key design parameters of the JetUnit wearable device determined through a set of quantitative experiments and a perception study. We further conducted a user study to assess the impact of integrating our haptic solutions into virtual reality experiences. The results revealed that, by adhering to the design principles of JetUnit, the water-based haptic system is capable of delivering diverse force feedback sensations, significantly enhancing the immersive experience in virtual reality.

cs.HC

Kinematics and star formation of hub-filament systems in W49A

W49A is a prominent giant molecular cloud (GMC) that exhibits strong star formation activities, yet its structural and kinematic properties remain uncertain. Our study aims to investigate the large-scale structure and kinematics of W49A, and elucidate the role of filaments and hub-filament systems (HFSs) in its star formation activity. We utilized continuum data from Herschel and the James Clerk Maxwell Telescope (JCMT) as well as the molecular lines 12CO (3-2), 13CO (3-2), and C18O (3-2) to identify filaments and HFS structures within W49A. Further analysis focused on the physical properties, kinematics, and mass transport within these structures. Additionally, recombination line emission from the H I/OH/Recombination (THOR) line survey was employed to trace the central H II region and ionized gas. Our findings reveal that W49A comprises one blue-shifted (B-S) HFS and one red-shifted (R-S) HFS, each with multiple filaments and dense hubs. Notably, significant velocity gradients were detected along these filaments, indicative of material transport toward the hubs. High mass accretion rates along the filaments facilitate the formation of massive stars in the HFSs. Furthermore, the presence of V-shaped structures around clumps in position-velocity diagrams suggests ongoing gravitational collapse and local star formation within the filaments. Our results indicate that W49A consists of one R-S HFS and one B-S HFS, and that the material transport from filaments to the hub promotes the formation of massive stars in the hub. These findings underscore the significance of HFSs in shaping the star formation history of W49A.

astro-ph.GA

SolderlessPCB: Reusing Electronic Components in PCB Prototyping through Detachable 3D Printed Housings

The iterative prototyping process for printed circuit boards (PCBs) frequently employs surface-mounted device (SMD) components, which are often discarded rather than reused due to the challenges associated with desoldering, leading to unnecessary electronic waste. This paper introduces SolderlessPCB, a collection of techniques for solder-free PCB prototyping, specifically designed to promote the recycling and reuse of electronic components. Central to this approach are custom 3D-printable housings that allow SMD components to be mounted onto PCBs without soldering. We detail the design of SolderlessPCB and the experiments conducted to evaluate its design parameters, electrical performance, and durability. To illustrate the potential for reusing SMD components with SolderlessPCB, we discuss two scenarios: the reuse of components from earlier design iterations and from obsolete prototypes. We also provide examples demonstrating that SolderlessPCB can handle high-current applications and is suitable for high-speed data transmission. The paper concludes by discussing the limitations of our approach and suggesting future directions to overcome these challenges.

cs.HC

Toucha11y: Making Inaccessible Public Touchscreens Accessible

Despite their growing popularity, many public kiosks with touchscreens are inaccessible to blind people. Toucha11y is a working prototype that allows blind users to use existing inaccessible touchscreen kiosks independently and with little effort. Toucha11y consists of a mechanical bot that can be instrumented to an arbitrary touchscreen kiosk by a blind user and a companion app on their smartphone. The bot, once attached to a touchscreen, will recognize its content, retrieve the corresponding information from a database, and render it on the user's smartphone. As a result, a blind person can use the smartphone's built-in accessibility features to access content and make selections. The mechanical bot will detect and activate the corresponding touchscreen interface. We present the system design of Toucha11y along with a series of technical evaluations. Through a user study, we found out that Toucha11y could help blind users operate inaccessible touchscreen devices.

cs.RO

A Framework for Active Haptic Guidance Using Robotic Haptic Proxies

Haptic feedback is an important component of creating an immersive mixed reality experience. Traditionally, haptic forces are rendered in response to the user's interactions with the virtual environment. In this work, we explore the idea of rendering haptic forces in a proactive manner, with the explicit intention to influence the user's behavior through compelling haptic forces. To this end, we present a framework for active haptic guidance in mixed reality, using one or more robotic haptic proxies to influence user behavior and deliver a safer and more immersive virtual experience. We provide details on common challenges that need to be overcome when implementing active haptic guidance, and discuss example applications that show how active haptic guidance can be used to influence the user's behavior. Finally, we apply active haptic guidance to a virtual reality navigation problem, and conduct a user study that demonstrates how active haptic guidance creates a safer and more immersive experience for users.

cs.RO

Downfolded Configuration Interaction for Chemically Accurate Electron Correlation

A model subspace configuration interaction method is developed to obtain chemically accurate electron correlations by diagonalising a very compact effective Hamiltonian of realistic molecule. The construction of the effective Hamiltonian is deterministic and implemented by iteratively building a sufficiently small model subspace comprising local clusters of a small number of determinants. Through the low-rank reciprocal of interaction Hamiltonian, important determinants in the outer subspace are identified to couple with the subspace of pairwise clusters. This method avoids direct ordering and selection of the configurations in the entire space. We demonstrate the efficiency and accuracy of this theory for several molecules of the multireference nature relevant to chemistry.

physics.chem-ph