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Jiashi Feng

Publications and source records attributed to Jiashi Feng.

At least 181 records · Page 10Linked to original sources

Towards Accurate Human Pose Estimation in Videos of Crowded Scenes

Video-based human pose estimation in crowded scenes is a challenging problem due to occlusion, motion blur, scale variation and viewpoint change, etc. Prior approaches always fail to deal with this problem because of (1) lacking of usage of temporal information; (2) lacking of training data in crowded scenes. In this paper, we focus on improving human pose estimation in videos of crowded scenes from the perspectives of exploiting temporal context and collecting new data. In particular, we first follow the top-down strategy to detect persons and perform single-person pose estimation for each frame. Then, we refine the frame-based pose estimation with temporal contexts deriving from the optical-flow. Specifically, for one frame, we forward the historical poses from the previous frames and backward the future poses from the subsequent frames to current frame, leading to stable and accurate human pose estimation in videos. In addition, we mine new data of similar scenes to HIE dataset from the Internet for improving the diversity of training set. In this way, our model achieves best performance on 7 out of 13 videos and 56.33 average w\_AP on test dataset of HIE challenge.

cs.CV↗

A Simple Baseline for Pose Tracking in Videos of Crowded Scenes

This paper presents our solution to ACM MM challenge: Large-scale Human-centric Video Analysis in Complex Events\cite{lin2020human}; specifically, here we focus on Track3: Crowd Pose Tracking in Complex Events. Remarkable progress has been made in multi-pose training in recent years. However, how to track the human pose in crowded and complex environments has not been well addressed. We formulate the problem as several subproblems to be solved. First, we use a multi-object tracking method to assign human ID to each bounding box generated by the detection model. After that, a pose is generated to each bounding box with ID. At last, optical flow is used to take advantage of the temporal information in the videos and generate the final pose tracking result.

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Toward Accurate Person-level Action Recognition in Videos of Crowded Scenes

Detecting and recognizing human action in videos with crowded scenes is a challenging problem due to the complex environment and diversity events. Prior works always fail to deal with this problem in two aspects: (1) lacking utilizing information of the scenes; (2) lacking training data in the crowd and complex scenes. In this paper, we focus on improving spatio-temporal action recognition by fully-utilizing the information of scenes and collecting new data. A top-down strategy is used to overcome the limitations. Specifically, we adopt a strong human detector to detect the spatial location of each frame. We then apply action recognition models to learn the spatio-temporal information from video frames on both the HIE dataset and new data with diverse scenes from the internet, which can improve the generalization ability of our model. Besides, the scenes information is extracted by the semantic segmentation model to assistant the process. As a result, our method achieved an average 26.05 wf\_mAP (ranking 1st place in the ACM MM grand challenge 2020: Human in Events).

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Dual Adversarial Auto-Encoders for Clustering

As a powerful approach for exploratory data analysis, unsupervised clustering is a fundamental task in computer vision and pattern recognition. Many clustering algorithms have been developed, but most of them perform unsatisfactorily on the data with complex structures. Recently, Adversarial Auto-Encoder (AAE) shows effectiveness on tackling such data by combining Auto-Encoder (AE) and adversarial training, but it cannot effectively extract classification information from the unlabeled data. In this work, we propose Dual Adversarial Auto-encoder (Dual-AAE) which simultaneously maximizes the likelihood function and mutual information between observed examples and a subset of latent variables. By performing variational inference on the objective function of Dual-AAE, we derive a new reconstruction loss which can be optimized by training a pair of Auto-encoders. Moreover, to avoid mode collapse, we introduce the clustering regularization term for the category variable. Experiments on four benchmarks show that Dual-AAE achieves superior performance over state-of-the-art clustering methods. Besides, by adding a reject option, the clustering accuracy of Dual-AAE can reach that of supervised CNN algorithms. Dual-AAE can also be used for disentangling style and content of images without using supervised information.

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ReClor: A Reading Comprehension Dataset Requiring Logical Reasoning

Recent powerful pre-trained language models have achieved remarkable performance on most of the popular datasets for reading comprehension. It is time to introduce more challenging datasets to push the development of this field towards more comprehensive reasoning of text. In this paper, we introduce a new Reading Comprehension dataset requiring logical reasoning (ReClor) extracted from standardized graduate admission examinations. As earlier studies suggest, human-annotated datasets usually contain biases, which are often exploited by models to achieve high accuracy without truly understanding the text. In order to comprehensively evaluate the logical reasoning ability of models on ReClor, we propose to identify biased data points and separate them into EASY set while the rest as HARD set. Empirical results show that state-of-the-art models have an outstanding ability to capture biases contained in the dataset with high accuracy on EASY set. However, they struggle on HARD set with poor performance near that of random guess, indicating more research is needed to essentially enhance the logical reasoning ability of current models.

cs.CL↗

Classification Calibration for Long-tail Instance Segmentation

Remarkable progress has been made in object instance detection and segmentation in recent years. However, existing state-of-the-art methods are mostly evaluated with fairly balanced and class-limited benchmarks, such as Microsoft COCO dataset [8]. In this report, we investigate the performance drop phenomenon of state-of-the-art two-stage instance segmentation models when processing extreme long-tail training data based on the LVIS [5] dataset, and find a major cause is the inaccurate classification of object proposals. Based on this observation, we propose to calibrate the prediction of classification head to improve recognition performance for the tail classes. Without much additional cost and modification of the detection model architecture, our calibration method improves the performance of the baseline by a large margin on the tail classes. Codes will be available. Importantly, after the submission, we find significant improvement can be further achieved by modifying the calibration head, which we will update later.

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A Balanced and Uncertainty-aware Approach for Partial Domain Adaptation

This work addresses the unsupervised domain adaptation problem, especially in the case of class labels in the target domain being only a subset of those in the source domain. Such a partial transfer setting is realistic but challenging and existing methods always suffer from two key problems, negative transfer and uncertainty propagation. In this paper, we build on domain adversarial learning and propose a novel domain adaptation method BA$^3$US with two new techniques termed Balanced Adversarial Alignment (BAA) and Adaptive Uncertainty Suppression (AUS), respectively. On one hand, negative transfer results in misclassification of target samples to the classes only present in the source domain. To address this issue, BAA pursues the balance between label distributions across domains in a fairly simple manner. Specifically, it randomly leverages a few source samples to augment the smaller target domain during domain alignment so that classes in different domains are symmetric. On the other hand, a source sample would be denoted as uncertain if there is an incorrect class that has a relatively high prediction score, and such uncertainty easily propagates to unlabeled target data around it during alignment, which severely deteriorates adaptation performance. Thus we present AUS that emphasizes uncertain samples and exploits an adaptive weighted complement entropy objective to encourage incorrect classes to have uniform and low prediction scores. Experimental results on multiple benchmarks demonstrate our BA$^3$US surpasses state-of-the-arts for partial domain adaptation tasks. Code is available at \url{https://github.com/tim-learn/BA3US}.

cs.CV↗

Adversarial Self-Supervised Learning for Semi-Supervised 3D Action Recognition

We consider the problem of semi-supervised 3D action recognition which has been rarely explored before. Its major challenge lies in how to effectively learn motion representations from unlabeled data. Self-supervised learning (SSL) has been proved very effective at learning representations from unlabeled data in the image domain. However, few effective self-supervised approaches exist for 3D action recognition, and directly applying SSL for semi-supervised learning suffers from misalignment of representations learned from SSL and supervised learning tasks. To address these issues, we present Adversarial Self-Supervised Learning (ASSL), a novel framework that tightly couples SSL and the semi-supervised scheme via neighbor relation exploration and adversarial learning. Specifically, we design an effective SSL scheme to improve the discrimination capability of learned representations for 3D action recognition, through exploring the data relations within a neighborhood. We further propose an adversarial regularization to align the feature distributions of labeled and unlabeled samples. To demonstrate effectiveness of the proposed ASSL in semi-supervised 3D action recognition, we conduct extensive experiments on NTU and N-UCLA datasets. The results confirm its advantageous performance over state-of-the-art semi-supervised methods in the few label regime for 3D action recognition.

cs.CV↗

Inference Stage Optimization for Cross-scenario 3D Human Pose Estimation

Existing 3D human pose estimation models suffer performance drop when applying to new scenarios with unseen poses due to their limited generalizability. In this work, we propose a novel framework, Inference Stage Optimization (ISO), for improving the generalizability of 3D pose models when source and target data come from different pose distributions. Our main insight is that the target data, even though not labeled, carry valuable priors about their underlying distribution. To exploit such information, the proposed ISO performs geometry-aware self-supervised learning (SSL) on each single target instance and updates the 3D pose model before making prediction. In this way, the model can mine distributional knowledge about the target scenario and quickly adapt to it with enhanced generalization performance. In addition, to handle sequential target data, we propose an online mode for implementing our ISO framework via streaming the SSL, which substantially enhances its effectiveness. We systematically analyze why and how our ISO framework works on diverse benchmarks under cross-scenario setup. Remarkably, it yields new state-of-the-art of 83.6% 3D PCK on MPI-INF-3DHP, improving upon the previous best result by 9.7%. Code will be released.

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Local Grid Rendering Networks for 3D Object Detection in Point Clouds

The performance of 3D object detection models over point clouds highly depends on their capability of modeling local geometric patterns. Conventional point-based models exploit local patterns through a symmetric function (e.g. max pooling) or based on graphs, which easily leads to loss of fine-grained geometric structures. Regarding capturing spatial patterns, CNNs are powerful but it would be computationally costly to directly apply convolutions on point data after voxelizing the entire point clouds to a dense regular 3D grid. In this work, we aim to improve performance of point-based models by enhancing their pattern learning ability through leveraging CNNs while preserving computational efficiency. We propose a novel and principled Local Grid Rendering (LGR) operation to render the small neighborhood of a subset of input points into a low-resolution 3D grid independently, which allows small-size CNNs to accurately model local patterns and avoids convolutions over a dense grid to save computation cost. With the LGR operation, we introduce a new generic backbone called LGR-Net for point cloud feature extraction with simple design and high efficiency. We validate LGR-Net for 3D object detection on the challenging ScanNet and SUN RGB-D datasets. It advances state-of-the-art results significantly by 5.5 and 4.5 mAP, respectively, with only slight increased computation overhead.

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Overcoming Classifier Imbalance for Long-tail Object Detection with Balanced Group Softmax

Solving long-tail large vocabulary object detection with deep learning based models is a challenging and demanding task, which is however under-explored.In this work, we provide the first systematic analysis on the underperformance of state-of-the-art models in front of long-tail distribution. We find existing detection methods are unable to model few-shot classes when the dataset is extremely skewed, which can result in classifier imbalance in terms of parameter magnitude. Directly adapting long-tail classification models to detection frameworks can not solve this problem due to the intrinsic difference between detection and classification.In this work, we propose a novel balanced group softmax (BAGS) module for balancing the classifiers within the detection frameworks through group-wise training. It implicitly modulates the training process for the head and tail classes and ensures they are both sufficiently trained, without requiring any extra sampling for the instances from the tail classes.Extensive experiments on the very recent long-tail large vocabulary object recognition benchmark LVIS show that our proposed BAGS significantly improves the performance of detectors with various backbones and frameworks on both object detection and instance segmentation. It beats all state-of-the-art methods transferred from long-tail image classification and establishes new state-of-the-art.Code is available at https://github.com/FishYuLi/BalancedGroupSoftmax.

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Multi-Miner: Object-Adaptive Region Mining for Weakly-Supervised Semantic Segmentation

Object region mining is a critical step for weakly-supervised semantic segmentation. Most recent methods mine the object regions by expanding the seed regions localized by class activation maps. They generally do not consider the sizes of objects and apply a monotonous procedure to mining all the object regions. Thus their mined regions are often insufficient in number and scale for large objects, and on the other hand easily contaminated by surrounding backgrounds for small objects. In this paper, we propose a novel multi-miner framework to perform a region mining process that adapts to diverse object sizes and is thus able to mine more integral and finer object regions. Specifically, our multi-miner leverages a parallel modulator to check whether there are remaining object regions for each single object, and guide a category-aware generator to mine the regions of each object independently. In this way, the multi-miner adaptively takes more steps for large objects and fewer steps for small objects. Experiment results demonstrate that the multi-miner offers better region mining results and helps achieve better segmentation performance than state-of-the-art weakly-supervised semantic segmentation methods.

cs.CV↗

Unsupervised Image Noise Modeling with Self-Consistent GAN

Noise modeling lies in the heart of many image processing tasks. However, existing deep learning methods for noise modeling generally require clean and noisy image pairs for model training; these image pairs are difficult to obtain in many realistic scenarios. To ameliorate this problem, we propose a self-consistent GAN (SCGAN), that can directly extract noise maps from noisy images, thus enabling unsupervised noise modeling. In particular, the SCGAN introduces three novel self-consistent constraints that are complementary to one another, viz.: the noise model should produce a zero response over a clean input; the noise model should return the same output when fed with a specific pure noise input; and the noise model also should re-extract a pure noise map if the map is added to a clean image. These three constraints are simple yet effective. They jointly facilitate unsupervised learning of a noise model for various noise types. To demonstrate its wide applicability, we deploy the SCGAN on three image processing tasks including blind image denoising, rain streak removal, and noisy image super-resolution. The results demonstrate the effectiveness and superiority of our method over the state-of-the-art methods on a variety of benchmark datasets, even though the noise types vary significantly and paired clean images are not available.

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Boosting Few-Shot Learning With Adaptive Margin Loss

Few-shot learning (FSL) has attracted increasing attention in recent years but remains challenging, due to the intrinsic difficulty in learning to generalize from a few examples. This paper proposes an adaptive margin principle to improve the generalization ability of metric-based meta-learning approaches for few-shot learning problems. Specifically, we first develop a class-relevant additive margin loss, where semantic similarity between each pair of classes is considered to separate samples in the feature embedding space from similar classes. Further, we incorporate the semantic context among all classes in a sampled training task and develop a task-relevant additive margin loss to better distinguish samples from different classes. Our adaptive margin method can be easily extended to a more realistic generalized FSL setting. Extensive experiments demonstrate that the proposed method can boost the performance of current metric-based meta-learning approaches, under both the standard FSL and generalized FSL settings.

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MetaSelector: Meta-Learning for Recommendation with User-Level Adaptive Model Selection

Recommender systems often face heterogeneous datasets containing highly personalized historical data of users, where no single model could give the best recommendation for every user. We observe this ubiquitous phenomenon on both public and private datasets and address the model selection problem in pursuit of optimizing the quality of recommendation for each user. We propose a meta-learning framework to facilitate user-level adaptive model selection in recommender systems. In this framework, a collection of recommenders is trained with data from all users, on top of which a model selector is trained via meta-learning to select the best single model for each user with the user-specific historical data. We conduct extensive experiments on two public datasets and a real-world production dataset, demonstrating that our proposed framework achieves improvements over single model baselines and sample-level model selector in terms of AUC and LogLoss. In particular, the improvements may lead to huge profit gain when deployed in online recommender systems.

cs.IR↗

3D Face Reconstruction from A Single Image Assisted by 2D Face Images in the Wild

3D face reconstruction from a single 2D image is a challenging problem with broad applications. Recent methods typically aim to learn a CNN-based 3D face model that regresses coefficients of 3D Morphable Model (3DMM) from 2D images to render 3D face reconstruction or dense face alignment. However, the shortage of training data with 3D annotations considerably limits performance of those methods. To alleviate this issue, we propose a novel 2D-assisted self-supervised learning (2DASL) method that can effectively use "in-the-wild" 2D face images with noisy landmark information to substantially improve 3D face model learning. Specifically, taking the sparse 2D facial landmarks as additional information, 2DSAL introduces four novel self-supervision schemes that view the 2D landmark and 3D landmark prediction as a self-mapping process, including the 2D and 3D landmark self-prediction consistency, cycle-consistency over the 2D landmark prediction and self-critic over the predicted 3DMM coefficients based on landmark predictions. Using these four self-supervision schemes, the 2DASL method significantly relieves demands on the the conventional paired 2D-to-3D annotations and gives much higher-quality 3D face models without requiring any additional 3D annotations. Experiments on multiple challenging datasets show that our method outperforms state-of-the-arts for both 3D face reconstruction and dense face alignment by a large margin.

cs.CV↗

Central Similarity Quantization for Efficient Image and Video Retrieval

Existing data-dependent hashing methods usually learn hash functions from pairwise or triplet data relationships, which only capture the data similarity locally, and often suffer from low learning efficiency and low collision rate. In this work, we propose a new \emph{global} similarity metric, termed as \emph{central similarity}, with which the hash codes of similar data pairs are encouraged to approach a common center and those for dissimilar pairs to converge to different centers, to improve hash learning efficiency and retrieval accuracy. We principally formulate the computation of the proposed central similarity metric by introducing a new concept, i.e., \emph{hash center} that refers to a set of data points scattered in the Hamming space with a sufficient mutual distance between each other. We then provide an efficient method to construct well separated hash centers by leveraging the Hadamard matrix and Bernoulli distributions. Finally, we propose the Central Similarity Quantization (CSQ) that optimizes the central similarity between data points w.r.t.\ their hash centers instead of optimizing the local similarity. CSQ is generic and applicable to both image and video hashing scenarios. Extensive experiments on large-scale image and video retrieval tasks demonstrate that CSQ can generate cohesive hash codes for similar data pairs and dispersed hash codes for dissimilar pairs, achieving a noticeable boost in retrieval performance, i.e. 3\%-20\% in mAP over the previous state-of-the-arts. The code is at: \url{https://github.com/yuanli2333/Hadamard-Matrix-for-hashing}

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Strip Pooling: Rethinking Spatial Pooling for Scene Parsing

Spatial pooling has been proven highly effective in capturing long-range contextual information for pixel-wise prediction tasks, such as scene parsing. In this paper, beyond conventional spatial pooling that usually has a regular shape of NxN, we rethink the formulation of spatial pooling by introducing a new pooling strategy, called strip pooling, which considers a long but narrow kernel, i.e., 1xN or Nx1. Based on strip pooling, we further investigate spatial pooling architecture design by 1) introducing a new strip pooling module that enables backbone networks to efficiently model long-range dependencies, 2) presenting a novel building block with diverse spatial pooling as a core, and 3) systematically comparing the performance of the proposed strip pooling and conventional spatial pooling techniques. Both novel pooling-based designs are lightweight and can serve as an efficient plug-and-play module in existing scene parsing networks. Extensive experiments on popular benchmarks (e.g., ADE20K and Cityscapes) demonstrate that our simple approach establishes new state-of-the-art results. Code is made available at https://github.com/Andrew-Qibin/SPNet.

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