Searcharxiv⌕ Search

arXiv subjects

Jiashi Feng

Publications and source records attributed to Jiashi Feng.

At least 145 records · Page 8Linked to original sources

Direct Multi-view Multi-person 3D Pose Estimation

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple detected 2D poses as in previous methods, MvP directly regresses the multi-person 3D poses in a clean and efficient way, without relying on intermediate tasks. Specifically, MvP represents skeleton joints as learnable query embeddings and let them progressively attend to and reason over the multi-view information from the input images to directly regress the actual 3D joint locations. To improve the accuracy of such a simple pipeline, MvP presents a hierarchical scheme to concisely represent query embeddings of multi-person skeleton joints and introduces an input-dependent query adaptation approach. Further, MvP designs a novel geometrically guided attention mechanism, called projective attention, to more precisely fuse the cross-view information for each joint. MvP also introduces a RayConv operation to integrate the view-dependent camera geometry into the feature representations for augmenting the projective attention. We show experimentally that our MvP model outperforms the state-of-the-art methods on several benchmarks while being much more efficient. Notably, it achieves 92.3% AP25 on the challenging Panoptic dataset, improving upon the previous best approach [36] by 9.8%. MvP is general and also extendable to recovering human mesh represented by the SMPL model, thus useful for modeling multi-person body shapes. Code and models are available at https://github.com/sail-sg/mvp.

cs.CV↗

CIFS: Improving Adversarial Robustness of CNNs via Channel-wise Importance-based Feature Selection

We investigate the adversarial robustness of CNNs from the perspective of channel-wise activations. By comparing \textit{non-robust} (normally trained) and \textit{robustified} (adversarially trained) models, we observe that adversarial training (AT) robustifies CNNs by aligning the channel-wise activations of adversarial data with those of their natural counterparts. However, the channels that are \textit{negatively-relevant} (NR) to predictions are still over-activated when processing adversarial data. Besides, we also observe that AT does not result in similar robustness for all classes. For the robust classes, channels with larger activation magnitudes are usually more \textit{positively-relevant} (PR) to predictions, but this alignment does not hold for the non-robust classes. Given these observations, we hypothesize that suppressing NR channels and aligning PR ones with their relevances further enhances the robustness of CNNs under AT. To examine this hypothesis, we introduce a novel mechanism, i.e., \underline{C}hannel-wise \underline{I}mportance-based \underline{F}eature \underline{S}election (CIFS). The CIFS manipulates channels' activations of certain layers by generating non-negative multipliers to these channels based on their relevances to predictions. Extensive experiments on benchmark datasets including CIFAR10 and SVHN clearly verify the hypothesis and CIFS's effectiveness of robustifying CNNs. \url{https://github.com/HanshuYAN/CIFS}

cs.LG↗

No Fear of Heterogeneity: Classifier Calibration for Federated Learning with Non-IID Data

A central challenge in training classification models in the real-world federated system is learning with non-IID data. To cope with this, most of the existing works involve enforcing regularization in local optimization or improving the model aggregation scheme at the server. Other works also share public datasets or synthesized samples to supplement the training of under-represented classes or introduce a certain level of personalization. Though effective, they lack a deep understanding of how the data heterogeneity affects each layer of a deep classification model. In this paper, we bridge this gap by performing an experimental analysis of the representations learned by different layers. Our observations are surprising: (1) there exists a greater bias in the classifier than other layers, and (2) the classification performance can be significantly improved by post-calibrating the classifier after federated training. Motivated by the above findings, we propose a novel and simple algorithm called Classifier Calibration with Virtual Representations (CCVR), which adjusts the classifier using virtual representations sampled from an approximated gaussian mixture model. Experimental results demonstrate that CCVR achieves state-of-the-art performance on popular federated learning benchmarks including CIFAR-10, CIFAR-100, and CINIC-10. We hope that our simple yet effective method can shed some light on the future research of federated learning with non-IID data.

cs.LG↗

Unleashing the Power of Contrastive Self-Supervised Visual Models via Contrast-Regularized Fine-Tuning

Contrastive self-supervised learning (CSL) has attracted increasing attention for model pre-training via unlabeled data. The resulted CSL models provide instance-discriminative visual features that are uniformly scattered in the feature space. During deployment, the common practice is to directly fine-tune CSL models with cross-entropy, which however may not be the best strategy in practice. Although cross-entropy tends to separate inter-class features, the resulting models still have limited capability for reducing intra-class feature scattering that exists in CSL models. In this paper, we investigate whether applying contrastive learning to fine-tuning would bring further benefits, and analytically find that optimizing the contrastive loss benefits both discriminative representation learning and model optimization during fine-tuning. Inspired by these findings, we propose Contrast-regularized tuning (Core-tuning), a new approach for fine-tuning CSL models. Instead of simply adding the contrastive loss to the objective of fine-tuning, Core-tuning further applies a novel hard pair mining strategy for more effective contrastive fine-tuning, as well as smoothing the decision boundary to better exploit the learned discriminative feature space. Extensive experiments on image classification and semantic segmentation verify the effectiveness of Core-tuning.

cs.CV↗

Understanding and Resolving Performance Degradation in Graph Convolutional Networks

A Graph Convolutional Network (GCN) stacks several layers and in each layer performs a PROPagation operation (PROP) and a TRANsformation operation (TRAN) for learning node representations over graph-structured data. Though powerful, GCNs tend to suffer performance drop when the model gets deep. Previous works focus on PROPs to study and mitigate this issue, but the role of TRANs is barely investigated. In this work, we study performance degradation of GCNs by experimentally examining how stacking only TRANs or PROPs works. We find that TRANs contribute significantly, or even more than PROPs, to declining performance, and moreover that they tend to amplify node-wise feature variance in GCNs, causing variance inflammation that we identify as a key factor for causing performance drop. Motivated by such observations, we propose a variance-controlling technique termed Node Normalization (NodeNorm), which scales each node's features using its own standard deviation. Experimental results validate the effectiveness of NodeNorm on addressing performance degradation of GCNs. Specifically, it enables deep GCNs to outperform shallow ones in cases where deep models are needed, and to achieve comparable results with shallow ones on 6 benchmark datasets. NodeNorm is a generic plug-in and can well generalize to other GNN architectures. Code is publicly available at https://github.com/miafei/NodeNorm.

cs.LG↗

Voxel Transformer for 3D Object Detection

We present Voxel Transformer (VoTr), a novel and effective voxel-based Transformer backbone for 3D object detection from point clouds. Conventional 3D convolutional backbones in voxel-based 3D detectors cannot efficiently capture large context information, which is crucial for object recognition and localization, owing to the limited receptive fields. In this paper, we resolve the problem by introducing a Transformer-based architecture that enables long-range relationships between voxels by self-attention. Given the fact that non-empty voxels are naturally sparse but numerous, directly applying standard Transformer on voxels is non-trivial. To this end, we propose the sparse voxel module and the submanifold voxel module, which can operate on the empty and non-empty voxel positions effectively. To further enlarge the attention range while maintaining comparable computational overhead to the convolutional counterparts, we propose two attention mechanisms for multi-head attention in those two modules: Local Attention and Dilated Attention, and we further propose Fast Voxel Query to accelerate the querying process in multi-head attention. VoTr contains a series of sparse and submanifold voxel modules and can be applied in most voxel-based detectors. Our proposed VoTr shows consistent improvement over the convolutional baselines while maintaining computational efficiency on the KITTI dataset and the Waymo Open dataset.

cs.CV↗

Triplet Contrastive Learning for Brain Tumor Classification

Brain tumor is a common and fatal form of cancer which affects both adults and children. The classification of brain tumors into different types is hence a crucial task, as it greatly influences the treatment that physicians will prescribe. In light of this, medical imaging techniques, especially those applying deep convolutional networks followed by a classification layer, have been developed to make possible computer-aided classification of brain tumor types. In this paper, we present a novel approach of directly learning deep embeddings for brain tumor types, which can be used for downstream tasks such as classification. Along with using triplet loss variants, our approach applies contrastive learning to performing unsupervised pre-training, combined with a rare-case data augmentation module to effectively ameliorate the lack of data problem in the brain tumor imaging analysis domain. We evaluate our method on an extensive brain tumor dataset which consists of 27 different tumor classes, out of which 13 are defined as rare. With a common encoder during all the experiments, we compare our approach with a baseline classification-layer based model, and the results well prove the effectiveness of our approach across all measured metrics.

cs.CV↗

Towards Better Laplacian Representation in Reinforcement Learning with Generalized Graph Drawing

The Laplacian representation recently gains increasing attention for reinforcement learning as it provides succinct and informative representation for states, by taking the eigenvectors of the Laplacian matrix of the state-transition graph as state embeddings. Such representation captures the geometry of the underlying state space and is beneficial to RL tasks such as option discovery and reward shaping. To approximate the Laplacian representation in large (or even continuous) state spaces, recent works propose to minimize a spectral graph drawing objective, which however has infinitely many global minimizers other than the eigenvectors. As a result, their learned Laplacian representation may differ from the ground truth. To solve this problem, we reformulate the graph drawing objective into a generalized form and derive a new learning objective, which is proved to have eigenvectors as its unique global minimizer. It enables learning high-quality Laplacian representations that faithfully approximate the ground truth. We validate this via comprehensive experiments on a set of gridworld and continuous control environments. Moreover, we show that our learned Laplacian representations lead to more exploratory options and better reward shaping.

cs.LG↗

Body Meshes as Points

We consider the challenging multi-person 3D body mesh estimation task in this work. Existing methods are mostly two-stage based--one stage for person localization and the other stage for individual body mesh estimation, leading to redundant pipelines with high computation cost and degraded performance for complex scenes (e.g., occluded person instances). In this work, we present a single-stage model, Body Meshes as Points (BMP), to simplify the pipeline and lift both efficiency and performance. In particular, BMP adopts a new method that represents multiple person instances as points in the spatial-depth space where each point is associated with one body mesh. Hinging on such representations, BMP can directly predict body meshes for multiple persons in a single stage by concurrently localizing person instance points and estimating the corresponding body meshes. To better reason about depth ordering of all the persons within the same scene, BMP designs a simple yet effective inter-instance ordinal depth loss to obtain depth-coherent body mesh estimation. BMP also introduces a novel keypoint-aware augmentation to enhance model robustness to occluded person instances. Comprehensive experiments on benchmarks Panoptic, MuPoTS-3D and 3DPW clearly demonstrate the state-of-the-art efficiency of BMP for multi-person body mesh estimation, together with outstanding accuracy. Code can be found at: https://github.com/jfzhang95/BMP.

cs.CV↗

Recovering the Unbiased Scene Graphs from the Biased Ones

Given input images, scene graph generation (SGG) aims to produce comprehensive, graphical representations describing visual relationships among salient objects. Recently, more efforts have been paid to the long tail problem in SGG; however, the imbalance in the fraction of missing labels of different classes, or reporting bias, exacerbating the long tail is rarely considered and cannot be solved by the existing debiasing methods. In this paper we show that, due to the missing labels, SGG can be viewed as a "Learning from Positive and Unlabeled data" (PU learning) problem, where the reporting bias can be removed by recovering the unbiased probabilities from the biased ones by utilizing label frequencies, i.e., the per-class fraction of labeled, positive examples in all the positive examples. To obtain accurate label frequency estimates, we propose Dynamic Label Frequency Estimation (DLFE) to take advantage of training-time data augmentation and average over multiple training iterations to introduce more valid examples. Extensive experiments show that DLFE is more effective in estimating label frequencies than a naive variant of the traditional estimate, and DLFE significantly alleviates the long tail and achieves state-of-the-art debiasing performance on the VG dataset. We also show qualitatively that SGG models with DLFE produce prominently more balanced and unbiased scene graphs.

cs.CV↗

VOLO: Vision Outlooker for Visual Recognition

Visual recognition has been dominated by convolutional neural networks (CNNs) for years. Though recently the prevailing vision transformers (ViTs) have shown great potential of self-attention based models in ImageNet classification, their performance is still inferior to that of the latest SOTA CNNs if no extra data are provided. In this work, we try to close the performance gap and demonstrate that attention-based models are indeed able to outperform CNNs. We find a major factor limiting the performance of ViTs for ImageNet classification is their low efficacy in encoding fine-level features into the token representations. To resolve this, we introduce a novel outlook attention and present a simple and general architecture, termed Vision Outlooker (VOLO). Unlike self-attention that focuses on global dependency modeling at a coarse level, the outlook attention efficiently encodes finer-level features and contexts into tokens, which is shown to be critically beneficial to recognition performance but largely ignored by the self-attention. Experiments show that our VOLO achieves 87.1% top-1 accuracy on ImageNet-1K classification, which is the first model exceeding 87% accuracy on this competitive benchmark, without using any extra training data In addition, the pre-trained VOLO transfers well to downstream tasks, such as semantic segmentation. We achieve 84.3% mIoU score on the cityscapes validation set and 54.3% on the ADE20K validation set. Code is available at \url{https://github.com/sail-sg/volo}.

cs.CV↗

LV-BERT: Exploiting Layer Variety for BERT

Modern pre-trained language models are mostly built upon backbones stacking self-attention and feed-forward layers in an interleaved order. In this paper, beyond this stereotyped layer pattern, we aim to improve pre-trained models by exploiting layer variety from two aspects: the layer type set and the layer order. Specifically, besides the original self-attention and feed-forward layers, we introduce convolution into the layer type set, which is experimentally found beneficial to pre-trained models. Furthermore, beyond the original interleaved order, we explore more layer orders to discover more powerful architectures. However, the introduced layer variety leads to a large architecture space of more than billions of candidates, while training a single candidate model from scratch already requires huge computation cost, making it not affordable to search such a space by directly training large amounts of candidate models. To solve this problem, we first pre-train a supernet from which the weights of all candidate models can be inherited, and then adopt an evolutionary algorithm guided by pre-training accuracy to find the optimal architecture. Extensive experiments show that LV-BERT model obtained by our method outperforms BERT and its variants on various downstream tasks. For example, LV-BERT-small achieves 79.8 on the GLUE testing set, 1.8 higher than the strong baseline ELECTRA-small.

cs.CL↗

ST-HOI: A Spatial-Temporal Baseline for Human-Object Interaction Detection in Videos

Detecting human-object interactions (HOI) is an important step toward a comprehensive visual understanding of machines. While detecting non-temporal HOIs (e.g., sitting on a chair) from static images is feasible, it is unlikely even for humans to guess temporal-related HOIs (e.g., opening/closing a door) from a single video frame, where the neighboring frames play an essential role. However, conventional HOI methods operating on only static images have been used to predict temporal-related interactions, which is essentially guessing without temporal contexts and may lead to sub-optimal performance. In this paper, we bridge this gap by detecting video-based HOIs with explicit temporal information. We first show that a naive temporal-aware variant of a common action detection baseline does not work on video-based HOIs due to a feature-inconsistency issue. We then propose a simple yet effective architecture named Spatial-Temporal HOI Detection (ST-HOI) utilizing temporal information such as human and object trajectories, correctly-localized visual features, and spatial-temporal masking pose features. We construct a new video HOI benchmark dubbed VidHOI where our proposed approach serves as a solid baseline.

cs.CV↗

Vision Permutator: A Permutable MLP-Like Architecture for Visual Recognition

In this paper, we present Vision Permutator, a conceptually simple and data efficient MLP-like architecture for visual recognition. By realizing the importance of the positional information carried by 2D feature representations, unlike recent MLP-like models that encode the spatial information along the flattened spatial dimensions, Vision Permutator separately encodes the feature representations along the height and width dimensions with linear projections. This allows Vision Permutator to capture long-range dependencies along one spatial direction and meanwhile preserve precise positional information along the other direction. The resulting position-sensitive outputs are then aggregated in a mutually complementing manner to form expressive representations of the objects of interest. We show that our Vision Permutators are formidable competitors to convolutional neural networks (CNNs) and vision transformers. Without the dependence on spatial convolutions or attention mechanisms, Vision Permutator achieves 81.5% top-1 accuracy on ImageNet without extra large-scale training data (e.g., ImageNet-22k) using only 25M learnable parameters, which is much better than most CNNs and vision transformers under the same model size constraint. When scaling up to 88M, it attains 83.2% top-1 accuracy. We hope this work could encourage research on rethinking the way of encoding spatial information and facilitate the development of MLP-like models. Code is available at https://github.com/Andrew-Qibin/VisionPermutator.

cs.CV↗

PVRED: A Position-Velocity Recurrent Encoder-Decoder for Human Motion Prediction

Human motion prediction, which aims to predict future human poses given past poses, has recently seen increased interest. Many recent approaches are based on Recurrent Neural Networks (RNN) which model human poses with exponential maps. These approaches neglect the pose velocity as well as temporal relation of different poses, and tend to converge to the mean pose or fail to generate natural-looking poses. We therefore propose a novel Position-Velocity Recurrent Encoder-Decoder (PVRED) for human motion prediction, which makes full use of pose velocities and temporal positional information. A temporal position embedding method is presented and a Position-Velocity RNN (PVRNN) is proposed. We also emphasize the benefits of quaternion parameterization of poses and design a novel trainable Quaternion Transformation (QT) layer, which is combined with a robust loss function during training. We provide quantitative results for both short-term prediction in the future 0.5 seconds and long-term prediction in the future 0.5 to 1 seconds. Experiments on several benchmarks show that our approach considerably outperforms the state-of-the-art methods. In addition, qualitative visualizations in the future 4 seconds show that our approach could predict future human-like and meaningful poses in very long time horizons. Code is publicly available on GitHub: \textcolor{red}{https://github.com/hongsong-wang/PVRNN}.

cs.CV↗

All Tokens Matter: Token Labeling for Training Better Vision Transformers

In this paper, we present token labeling -- a new training objective for training high-performance vision transformers (ViTs). Different from the standard training objective of ViTs that computes the classification loss on an additional trainable class token, our proposed one takes advantage of all the image patch tokens to compute the training loss in a dense manner. Specifically, token labeling reformulates the image classification problem into multiple token-level recognition problems and assigns each patch token with an individual location-specific supervision generated by a machine annotator. Experiments show that token labeling can clearly and consistently improve the performance of various ViT models across a wide spectrum. For a vision transformer with 26M learnable parameters serving as an example, with token labeling, the model can achieve 84.4% Top-1 accuracy on ImageNet. The result can be further increased to 86.4% by slightly scaling the model size up to 150M, delivering the minimal-sized model among previous models (250M+) reaching 86%. We also show that token labeling can clearly improve the generalization capability of the pre-trained models on downstream tasks with dense prediction, such as semantic segmentation. Our code and all the training details will be made publicly available at https://github.com/zihangJiang/TokenLabeling.

cs.CV↗

Refiner: Refining Self-attention for Vision Transformers

Vision Transformers (ViTs) have shown competitive accuracy in image classification tasks compared with CNNs. Yet, they generally require much more data for model pre-training. Most of recent works thus are dedicated to designing more complex architectures or training methods to address the data-efficiency issue of ViTs. However, few of them explore improving the self-attention mechanism, a key factor distinguishing ViTs from CNNs. Different from existing works, we introduce a conceptually simple scheme, called refiner, to directly refine the self-attention maps of ViTs. Specifically, refiner explores attention expansion that projects the multi-head attention maps to a higher-dimensional space to promote their diversity. Further, refiner applies convolutions to augment local patterns of the attention maps, which we show is equivalent to a distributed local attention features are aggregated locally with learnable kernels and then globally aggregated with self-attention. Extensive experiments demonstrate that refiner works surprisingly well. Significantly, it enables ViTs to achieve 86% top-1 classification accuracy on ImageNet with only 81M parameters.

cs.CV↗

Do We Really Need to Access the Source Data? Source Hypothesis Transfer for Unsupervised Domain Adaptation

Unsupervised domain adaptation (UDA) aims to leverage the knowledge learned from a labeled source dataset to solve similar tasks in a new unlabeled domain. Prior UDA methods typically require to access the source data when learning to adapt the model, making them risky and inefficient for decentralized private data. This work tackles a practical setting where only a trained source model is available and investigates how we can effectively utilize such a model without source data to solve UDA problems. We propose a simple yet generic representation learning framework, named \emph{Source HypOthesis Transfer} (SHOT). SHOT freezes the classifier module (hypothesis) of the source model and learns the target-specific feature extraction module by exploiting both information maximization and self-supervised pseudo-labeling to implicitly align representations from the target domains to the source hypothesis. To verify its versatility, we evaluate SHOT in a variety of adaptation cases including closed-set, partial-set, and open-set domain adaptation. Experiments indicate that SHOT yields state-of-the-art results among multiple domain adaptation benchmarks.

cs.CV↗