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Jiawei Huang

Publications and source records attributed to Jiawei Huang.

At least 37 records · Page 2Linked to original sources

Steering No-Regret Agents in MFGs under Model Uncertainty

Incentive design is a popular framework for guiding agents' learning dynamics towards desired outcomes by providing additional payments beyond intrinsic rewards. However, most existing works focus on a finite, small set of agents or assume complete knowledge of the game, limiting their applicability to real-world scenarios involving large populations and model uncertainty. To address this gap, we study the design of steering rewards in Mean-Field Games (MFGs) with density-independent transitions, where both the transition dynamics and intrinsic reward functions are unknown. This setting presents non-trivial challenges, as the mediator must incentivize the agents to explore for its model learning under uncertainty, while simultaneously steer them to converge to desired behaviors without incurring excessive incentive payments. Assuming agents exhibit no(-adaptive) regret behaviors, we contribute novel optimistic exploration algorithms. Theoretically, we establish sub-linear regret guarantees for the cumulative gaps between the agents' behaviors and the desired ones. In terms of the steering cost, we demonstrate that our total incentive payments incur only sub-linear excess, competing with a baseline steering strategy that stabilizes the target policy as an equilibrium. Our work presents an effective framework for steering agents behaviors in large-population systems under uncertainty.

cs.LG

Can RLHF be More Efficient with Imperfect Reward Models? A Policy Coverage Perspective

Sample efficiency is critical for online Reinforcement Learning from Human Feedback (RLHF). While existing works investigate sample-efficient online exploration strategies, the potential of utilizing misspecified yet relevant reward models to accelerate learning remains underexplored. This paper studies how to transfer knowledge from those imperfect reward models in online RLHF. We start by identifying a novel property due to KL-regularization in the RLHF objective: \emph{a policy's coverability of the optimal policy is captured by its sub-optimality}. Building on this insight, we propose novel transfer learning principles and a theoretical algorithm -- \emph{\textbf{T}ransfer \textbf{P}olicy \textbf{O}ptimization (\textbf{TPO})} -- with provable benefits compared to standard online learning. Empirically, inspired by our theoretical findings, we develop a win-rate-based transfer policy selection strategy with improved computational efficiency. Moreover, our empirical transfer learning technique is modular and can be integrated with various policy optimization methods, such as DPO, IPO and XPO, to further enhance their performance. We validate the effectiveness of our method through experiments on summarization tasks.

cs.LG

Low-altitude UAV Friendly-Jamming for Satellite-Maritime Communications via Generative AI-enabled Deep Reinforcement Learning

Low Earth orbit (LEO) satellites can be used to assist maritime wireless communications for wide-area data transmission. However, the extensive coverage of LEO satellites, combined with the openness of channels, can cause the communication process to suffer from security risks. This paper presents a LEO satellite-maritime communication system assisted by low-altitude unmanned aerial vehicle (UAV) friendly-jamming to ensure data security at the physical layer. Since such a system requires balancing the conflicting performance metrics of secrecy rate and energy consumption of the UAV to meet evolving scenario demands, we formulate a secure satellite-maritime communication multi-objective optimization problem (SSMCMOP). In order to solve the dynamic and long-term optimization problem, we reformulate it into a Markov decision process. We then propose a transformer-enhanced soft actor-critic (TransSAC) algorithm, which is a generative artificial intelligence-enabled deep reinforcement learning approach to solve the reformulated problem, thus capturing strong temporal correlations and diversely exploring weights. Simulation results demonstrate that the TransSAC algorithm outperforms comparative approaches and algorithms, maximizing the secrecy rate while effectively minimizing the energy consumption of the UAV. Moreover, the results identify more suitable constraints for the system.

cs.CR

Dual UAV Cluster-Assisted Maritime Physical Layer Secure Communications via Collaborative Beamforming

Unmanned aerial vehicles (UAVs) can be utilized as relay platforms to assist maritime wireless communications. However, complex channels and multipath effects at sea can adversely affect the quality of UAV transmitted signals. Collaborative beamforming (CB) can enhance the signal strength and range to assist the UAV relay for remote maritime communications. However, due to the open nature of UAV channels, security issue requires special consideration. This paper proposes a dual UAV cluster-assisted system via CB to achieve physical layer security in maritime wireless communications. Specifically, one UAV cluster forms a maritime UAV-enabled virtual antenna array (MUVAA) relay to forward data signals to the remote legitimate vessel, and the other UAV cluster forms an MUVAA jammer to send jamming signals to the remote eavesdropper. In this system, we formulate a secure and energy-efficient maritime communication multi-objective optimization problem (SEMCMOP) to maximize the signal-to-interference-plus-noise ratio (SINR) of the legitimate vessel, minimize the SINR of the eavesdropping vessel and minimize the total flight energy consumption of UAVs. Since the SEMCMOP is an NP-hard and large-scale optimization problem, we propose an improved swarm intelligence optimization algorithm with chaotic solution initialization and hybrid solution update strategies to solve the problem. Simulation results indicate that the proposed algorithm outperforms other comparison algorithms, and it can achieve more efficient signal transmission by using the CB-based method.

cs.DC

Spatiotemporal Decoupling for Efficient Vision-Based Occupancy Forecasting

The task of occupancy forecasting (OCF) involves utilizing past and present perception data to predict future occupancy states of autonomous vehicle surrounding environments, which is critical for downstream tasks such as obstacle avoidance and path planning. Existing 3D OCF approaches struggle to predict plausible spatial details for movable objects and suffer from slow inference speeds due to neglecting the bias and uneven distribution of changing occupancy states in both space and time. In this paper, we propose a novel spatiotemporal decoupling vision-based paradigm to explicitly tackle the bias and achieve both effective and efficient 3D OCF. To tackle spatial bias in empty areas, we introduce a novel spatial representation that decouples the conventional dense 3D format into 2D bird's-eye view (BEV) occupancy with corresponding height values, enabling 3D OCF derived only from 2D predictions thus enhancing efficiency. To reduce temporal bias on static voxels, we design temporal decoupling to improve end-to-end OCF by temporally associating instances via predicted flows. We develop an efficient multi-head network EfficientOCF to achieve 3D OCF with our devised spatiotemporally decoupled representation. A new metric, conditional IoU (C-IoU), is also introduced to provide a robust 3D OCF performance assessment, especially in datasets with missing or incomplete annotations. The experimental results demonstrate that EfficientOCF surpasses existing baseline methods on accuracy and efficiency, achieving state-of-the-art performance with a fast inference time of 82.33ms with a single GPU. Our code will be released as open source.

cs.CV

MimicTalk: Mimicking a personalized and expressive 3D talking face in minutes

Talking face generation (TFG) aims to animate a target identity's face to create realistic talking videos. Personalized TFG is a variant that emphasizes the perceptual identity similarity of the synthesized result (from the perspective of appearance and talking style). While previous works typically solve this problem by learning an individual neural radiance field (NeRF) for each identity to implicitly store its static and dynamic information, we find it inefficient and non-generalized due to the per-identity-per-training framework and the limited training data. To this end, we propose MimicTalk, the first attempt that exploits the rich knowledge from a NeRF-based person-agnostic generic model for improving the efficiency and robustness of personalized TFG. To be specific, (1) we first come up with a person-agnostic 3D TFG model as the base model and propose to adapt it into a specific identity; (2) we propose a static-dynamic-hybrid adaptation pipeline to help the model learn the personalized static appearance and facial dynamic features; (3) To generate the facial motion of the personalized talking style, we propose an in-context stylized audio-to-motion model that mimics the implicit talking style provided in the reference video without information loss by an explicit style representation. The adaptation process to an unseen identity can be performed in 15 minutes, which is 47 times faster than previous person-dependent methods. Experiments show that our MimicTalk surpasses previous baselines regarding video quality, efficiency, and expressiveness. Source code and video samples are available at https://mimictalk.github.io .

cs.CV

MulliVC: Multi-lingual Voice Conversion With Cycle Consistency

Voice conversion aims to modify the source speaker's voice to resemble the target speaker while preserving the original speech content. Despite notable advancements in voice conversion these days, multi-lingual voice conversion (including both monolingual and cross-lingual scenarios) has yet to be extensively studied. It faces two main challenges: 1) the considerable variability in prosody and articulation habits across languages; and 2) the rarity of paired multi-lingual datasets from the same speaker. In this paper, we propose MulliVC, a novel voice conversion system that only converts timbre and keeps original content and source language prosody without multi-lingual paired data. Specifically, each training step of MulliVC contains three substeps: In step one the model is trained with monolingual speech data; then, steps two and three take inspiration from back translation, construct a cyclical process to disentangle the timbre and other information (content, prosody, and other language-related information) in the absence of multi-lingual data from the same speaker. Both objective and subjective results indicate that MulliVC significantly surpasses other methods in both monolingual and cross-lingual contexts, demonstrating the system's efficacy and the viability of the three-step approach with cycle consistency. Audio samples can be found on our demo page (mullivc.github.io).

cs.SD

Knowledge-Guided Prompt Learning for Lifespan Brain MR Image Segmentation

Automatic and accurate segmentation of brain MR images throughout the human lifespan into tissue and structure is crucial for understanding brain development and diagnosing diseases. However, challenges arise from the intricate variations in brain appearance due to rapid early brain development, aging, and disorders, compounded by the limited availability of manually-labeled datasets. In response, we present a two-step segmentation framework employing Knowledge-Guided Prompt Learning (KGPL) for brain MRI. Specifically, we first pre-train segmentation models on large-scale datasets with sub-optimal labels, followed by the incorporation of knowledge-driven embeddings learned from image-text alignment into the models. The introduction of knowledge-wise prompts captures semantic relationships between anatomical variability and biological processes, enabling models to learn structural feature embeddings across diverse age groups. Experimental findings demonstrate the superiority and robustness of our proposed method, particularly noticeable when employing Swin UNETR as the backbone. Our approach achieves average DSC values of 95.17% and 94.19% for brain tissue and structure segmentation, respectively. Our code is available at https://github.com/TL9792/KGPL.

eess.IV

Evidence for Two-dimensional Weyl Fermions in Air-Stable Monolayer PtTe$_{1.75}$

The Weyl semimetals represent a distinct category of topological materials wherein the low-energy excitations appear as the long-sought Weyl fermions. Exotic transport and optical properties are expected because of the chiral anomaly and linear energy-momentum dispersion. While three-dimensional Weyl semimetals have been successfully realized, the quest for their two-dimensional (2D) counterparts is ongoing. Here, we report the realization of 2D Weyl fermions in monolayer PtTe$_{1.75}$, which has strong spin-orbit coupling and lacks inversion symmetry, by combined angle-resolved photoemission spectroscopy, scanning tunneling microscopy, second harmonic generation, X-ray photoelectron spectroscopy measurements, and first-principles calculations. The giant Rashba splitting and band inversion lead to the emergence of three pairs of critical Weyl cones. Moreover, monolayer PtTe$_{1.75}$ exhibits excellent chemical stability in ambient conditions, which is critical for future device applications. The discovery of 2D Weyl fermions in monolayer PtTe$_{1.75}$ opens up new possibilities for designing and fabricating novel spintronic devices.

cond-mat.mes-hall

Learning to Steer Markovian Agents under Model Uncertainty

Designing incentives for an adapting population is a ubiquitous problem in a wide array of economic applications and beyond. In this work, we study how to design additional rewards to steer multi-agent systems towards desired policies \emph{without} prior knowledge of the agents' underlying learning dynamics. Motivated by the limitation of existing works, we consider a new and general category of learning dynamics called \emph{Markovian agents}. We introduce a model-based non-episodic Reinforcement Learning (RL) formulation for our steering problem. Importantly, we focus on learning a \emph{history-dependent} steering strategy to handle the inherent model uncertainty about the agents' learning dynamics. We introduce a novel objective function to encode the desiderata of achieving a good steering outcome with reasonable cost. Theoretically, we identify conditions for the existence of steering strategies to guide agents to the desired policies. Complementing our theoretical contributions, we provide empirical algorithms to approximately solve our objective, which effectively tackles the challenge in learning history-dependent strategies. We demonstrate the efficacy of our algorithms through empirical evaluations.

cs.LG

Frieren: Efficient Video-to-Audio Generation Network with Rectified Flow Matching

Video-to-audio (V2A) generation aims to synthesize content-matching audio from silent video, and it remains challenging to build V2A models with high generation quality, efficiency, and visual-audio temporal synchrony. We propose Frieren, a V2A model based on rectified flow matching. Frieren regresses the conditional transport vector field from noise to spectrogram latent with straight paths and conducts sampling by solving ODE, outperforming autoregressive and score-based models in terms of audio quality. By employing a non-autoregressive vector field estimator based on a feed-forward transformer and channel-level cross-modal feature fusion with strong temporal alignment, our model generates audio that is highly synchronized with the input video. Furthermore, through reflow and one-step distillation with guided vector field, our model can generate decent audio in a few, or even only one sampling step. Experiments indicate that Frieren achieves state-of-the-art performance in both generation quality and temporal alignment on VGGSound, with alignment accuracy reaching 97.22%, and 6.2% improvement in inception score over the strong diffusion-based baseline. Audio samples are available at http://frieren-v2a.github.io.

cs.SD

LoCI-DiffCom: Longitudinal Consistency-Informed Diffusion Model for 3D Infant Brain Image Completion

The infant brain undergoes rapid development in the first few years after birth.Compared to cross-sectional studies, longitudinal studies can depict the trajectories of infants brain development with higher accuracy, statistical power and flexibility.However, the collection of infant longitudinal magnetic resonance (MR) data suffers a notorious dropout problem, resulting in incomplete datasets with missing time points. This limitation significantly impedes subsequent neuroscience and clinical modeling. Yet, existing deep generative models are facing difficulties in missing brain image completion, due to sparse data and the nonlinear, dramatic contrast/geometric variations in the developing brain. We propose LoCI-DiffCom, a novel Longitudinal Consistency-Informed Diffusion model for infant brain image Completion,which integrates the images from preceding and subsequent time points to guide a diffusion model for generating high-fidelity missing data. Our designed LoCI module can work on highly sparse sequences, relying solely on data from two temporal points. Despite wide separation and diversity between age time points, our approach can extract individualized developmental features while ensuring context-aware consistency. Our experiments on a large infant brain MR dataset demonstrate its effectiveness with consistent performance on missing infant brain MR completion even in big gap scenarios, aiding in better delineation of early developmental trajectories.

eess.IV

Online Photon Guiding with 3D Gaussians for Caustics Rendering

In production rendering systems, caustics are typically rendered via photon mapping and gathering, a process often hindered by insufficient photon density. In this paper, we propose a novel photon guiding method to improve the photon density and overall quality for caustic rendering. The key insight of our approach is the application of a global 3D Gaussian mixture model, used in conjunction with an adaptive light sampler. This combination effectively guides photon emission in expansive 3D scenes with multiple light sources. By employing a global 3D Gaussian mixture, our method precisely models the distribution of the points of interest. To sample emission directions from the distribution at any observation point, we introduce a novel directional transform of the 3D Gaussian, which ensures accurate photon emission guiding. Furthermore, our method integrates a global light cluster tree, which models the contribution distribution of light sources to the image, facilitating effective light source selection. We conduct experiments demonstrating that our approach robustly outperforms existing photon guiding techniques across a variety of scenarios, significantly advancing the quality of caustic rendering.

cs.GR

Cas-DiffCom: Cascaded diffusion model for infant longitudinal super-resolution 3D medical image completion

Early infancy is a rapid and dynamic neurodevelopmental period for behavior and neurocognition. Longitudinal magnetic resonance imaging (MRI) is an effective tool to investigate such a crucial stage by capturing the developmental trajectories of the brain structures. However, longitudinal MRI acquisition always meets a serious data-missing problem due to participant dropout and failed scans, making longitudinal infant brain atlas construction and developmental trajectory delineation quite challenging. Thanks to the development of an AI-based generative model, neuroimage completion has become a powerful technique to retain as much available data as possible. However, current image completion methods usually suffer from inconsistency within each individual subject in the time dimension, compromising the overall quality. To solve this problem, our paper proposed a two-stage cascaded diffusion model, Cas-DiffCom, for dense and longitudinal 3D infant brain MRI completion and super-resolution. We applied our proposed method to the Baby Connectome Project (BCP) dataset. The experiment results validate that Cas-DiffCom achieves both individual consistency and high fidelity in longitudinal infant brain image completion. We further applied the generated infant brain images to two downstream tasks, brain tissue segmentation and developmental trajectory delineation, to declare its task-oriented potential in the neuroscience field.

eess.IV

Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL

We study the sample complexity of reinforcement learning (RL) in Mean-Field Games (MFGs) with model-based function approximation that requires strategic exploration to find a Nash Equilibrium policy. We introduce the Partial Model-Based Eluder Dimension (P-MBED), a more effective notion to characterize the model class complexity. Notably, P-MBED measures the complexity of the single-agent model class converted from the given mean-field model class, and potentially, can be exponentially lower than the MBED proposed by \citet{huang2023statistical}. We contribute a model elimination algorithm featuring a novel exploration strategy and establish sample complexity results polynomial w.r.t.~P-MBED. Crucially, our results reveal that, under the basic realizability and Lipschitz continuity assumptions, \emph{learning Nash Equilibrium in MFGs is no more statistically challenging than solving a logarithmic number of single-agent RL problems}. We further extend our results to Multi-Type MFGs, generalizing from conventional MFGs and involving multiple types of agents. This extension implies statistical tractability of a broader class of Markov Games through the efficacy of mean-field approximation. Finally, inspired by our theoretical algorithm, we present a heuristic approach with improved computational efficiency and empirically demonstrate its effectiveness.

cs.LG

Real3D-Portrait: One-shot Realistic 3D Talking Portrait Synthesis

One-shot 3D talking portrait generation aims to reconstruct a 3D avatar from an unseen image, and then animate it with a reference video or audio to generate a talking portrait video. The existing methods fail to simultaneously achieve the goals of accurate 3D avatar reconstruction and stable talking face animation. Besides, while the existing works mainly focus on synthesizing the head part, it is also vital to generate natural torso and background segments to obtain a realistic talking portrait video. To address these limitations, we present Real3D-Potrait, a framework that (1) improves the one-shot 3D reconstruction power with a large image-to-plane model that distills 3D prior knowledge from a 3D face generative model; (2) facilitates accurate motion-conditioned animation with an efficient motion adapter; (3) synthesizes realistic video with natural torso movement and switchable background using a head-torso-background super-resolution model; and (4) supports one-shot audio-driven talking face generation with a generalizable audio-to-motion model. Extensive experiments show that Real3D-Portrait generalizes well to unseen identities and generates more realistic talking portrait videos compared to previous methods. Video samples and source code are available at https://real3dportrait.github.io .

cs.CV

On Robust Wasserstein Barycenter: The Model and Algorithm

The Wasserstein barycenter problem is to compute the average of $m$ given probability measures, which has been widely studied in many different areas; however, real-world data sets are often noisy and huge, which impedes its applications in practice. Hence, in this paper, we focus on improving the computational efficiency of two types of robust Wasserstein barycenter problem (RWB): fixed-support RWB (fixed-RWB) and free-support RWB (free-RWB); actually, the former is a subroutine of the latter. Firstly, we improve efficiency through model reducing; we reduce RWB as an augmented Wasserstein barycenter problem, which works for both fixed-RWB and free-RWB. Especially, fixed-RWB can be computed within $\widetilde{O}(\frac{mn^2}{\epsilon_+})$ time by using an off-the-shelf solver, where $\epsilon_+$ is the pre-specified additive error and $n$ is the size of locations of input measures. Then, for free-RWB, we leverage a quality guaranteed data compression technique, coreset, to accelerate computation by reducing the data set size $m$. It shows that running algorithms on the coreset is enough instead of on the original data set. Next, by combining the model reducing and coreset techniques above, we propose an algorithm for free-RWB by updating the weights and locations alternatively. Finally, our experiments demonstrate the efficiency of our techniques.

cs.LG

Cam4DOcc: Benchmark for Camera-Only 4D Occupancy Forecasting in Autonomous Driving Applications

Understanding how the surrounding environment changes is crucial for performing downstream tasks safely and reliably in autonomous driving applications. Recent occupancy estimation techniques using only camera images as input can provide dense occupancy representations of large-scale scenes based on the current observation. However, they are mostly limited to representing the current 3D space and do not consider the future state of surrounding objects along the time axis. To extend camera-only occupancy estimation into spatiotemporal prediction, we propose Cam4DOcc, a new benchmark for camera-only 4D occupancy forecasting, evaluating the surrounding scene changes in a near future. We build our benchmark based on multiple publicly available datasets, including nuScenes, nuScenes-Occupancy, and Lyft-Level5, which provides sequential occupancy states of general movable and static objects, as well as their 3D backward centripetal flow. To establish this benchmark for future research with comprehensive comparisons, we introduce four baseline types from diverse camera-based perception and prediction implementations, including a static-world occupancy model, voxelization of point cloud prediction, 2D-3D instance-based prediction, and our proposed novel end-to-end 4D occupancy forecasting network. Furthermore, the standardized evaluation protocol for preset multiple tasks is also provided to compare the performance of all the proposed baselines on present and future occupancy estimation with respect to objects of interest in autonomous driving scenarios. The dataset and our implementation of all four baselines in the proposed Cam4DOcc benchmark will be released here: https://github.com/haomo-ai/Cam4DOcc.

cs.CV