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Jiaxuan Xiong

Publications and source records attributed to Jiaxuan Xiong.

4 recordsLinked to original sources

Temporal-Distance JEPA: Plan-Aware Representation Learning for Latent World Model Predictive Control

Joint-Embedding Predictive Architectures (JEPAs) learn world models by predicting in representation space rather than reconstructing pixels, making them a natural backbone for latent model predictive control from offline demonstration logs. JEPA-style training optimizes short-horizon latent prediction, whereas planning requires a multi-step ranking of imagined futures by goal progress. Prior JEPA planners often inherit that ranking from embedding geometry, typically latent Euclidean distance, which arises as a byproduct of representation learning rather than as a progress cost mined from the logs. We propose Temporal-Distance-JEPA, which retains the LeWM encoder--predictor backbone and mines a directed temporal cost from reward-free trajectories: same-trajectory step order supplies positive targets, cross-trajectory pairs act as heuristic negatives, and a rollout-consistency term matches the planner horizon. The mined supervision serves two roles: as the deployed planning cost when progress is topological, and as a representation signal that improves Euclidean planning when contact geometry dominates. Under locked evaluation, deploying the mined cost raises Two-Room success to 100.0% versus LeWM's 97.4%, while shared Euclidean planning on the same temporally trained checkpoint raises OGB-Cube by 14.2 points over LeWM and improves Push-T. Against LeWM and the concurrent RC-aux baseline under locked evaluation, Temporal-Distance-JEPA matches or exceeds both methods on every environment. Ablations show that the directed head, cross-trajectory negatives, and rollout consistency each contribute. Temporal-Distance-JEPA narrows the train--plan gap for JEPA world-model planners by discovering temporal progress structure in offline logs and co-designing cost form with plan-time deployment. Code is available at https://github.com/HKBU-KnowComp/Temporal-Distance-JEPA.

cs.CL↗

PatchWorld: Gradient-Free Optimization of Executable World Models for Agent Environments

World models for interactive text agents must typically be learned from observation-action trajectories alone. Specifically, the environment returns text observations after each action, but does not expose a ground-truth latent state nor an inspectable transition model.A research gap remains in how to induce executable code as a world model in this black-box setting for prediction and agent decision making. We introduce PatchWorld, a gradient-free framework that turns offline trajectories into executable Python world models through counterexample-guided code repair.Instead of predicting the next observation with a black-box model, PatchWorld induces symbolic belief-state programs whose action updates can be inspected, replayed, and locally patched. Across seven AgentGym environments, PatchWorld-Simple achieves the highest code-based decision-making score among evaluated methods (76.4% macro success in live one-step lookahead), matching or exceeding LLM-based lookahead while invoking no LLM calls inside the world-model prediction module itself. We further find that a human-specified residual-memory bias improves surface observation fidelity but weakens agent decision-making utility. This reveals a tradeoff in executable world models, since improving observation fidelity can come at the expense of action-discriminative dynamics, and vice versa. Code is available at https://github.com/HKBU-KnowComp/PatchWorld.

cs.CL↗

VisualPatchWorld: Code World Models as Latent Structured Representations for Planning

Different research lines use the term world model in different ways, yet they share a common aim: to capture how the world evolves under action in a form that supports perception, simulation, and planning. Two prominent realizations are neural predictors that learn dynamics in continuous vector spaces, and hand-built physics engines that expose explicit state and physical laws. Neural predictors scale from data but leave the form of the dynamics implicit; physics engines are inspectable and editable but difficult to construct at scale. We introduce VisualPatchWorld (VPW), which represents world dynamics as code. VPW first selects a qualitative dynamical form with short active probes, then fits that form's free parameters from recorded state-action traces by minimizing multi-step prediction error. The resulting programs can be rolled forward like a simulator, inspected in source form, and used inside model-predictive control; image-derived scene graphs can supply the live state at replan time. Across comparisons with prior code-based world models, VPW attains 69.0% mean planning success and exceeds the strongest code baseline by 23.5 points. The largest gains arise when choosing the correct qualitative dynamics is essential. Under the same planner, the induced models approach ground-truth engine success on navigation and grasp-rich control; a residual gap remains for contact-rich pushing, and checking a shortlist of promising plans in the engine closes most of that gap. These results establish a practical route toward automatically constructed code world models that are useful for planning. Code is available at https://github.com/HKBU-KnowComp/VisualPatchWorld/.

cs.CL↗

NGDBench: Towards Neural Graph Data Management

Data critical to real-world decision-making is increasingly found within organizations. Such data is heterogeneous, constantly evolving, and only imperfectly captured. However, current data management systems remain largely passive, retrieving what is explicitly stored while offering limited support for uncovering implicit structure or reasoning under noise, incompleteness, and continuous updates. We argue that next-generation data management requires neural capabilities, which can uncover complex latent relationships, distinguish reliable signals from noise, and remain consistent as the underlying data state evolves. To support this direction, we introduce NGDBench, a benchmark across five domains that unifies structured and unstructured sources. NGDBench adopts a graph view because graphs provide a flexible abstraction for modeling complex systems, capturing latent relationships, and subsuming structured formats such as relational tables. Each instance pairs a clean latent graph with a realistically perturbed observed graph. NGDBench supports full Cypher queries and dynamic data management operations. Evaluations of state-of-the-art Text-to-Cypher by LLMs and GraphRAG pipelines reveal that current neural query methods remain sensitive to noise and struggle with dynamic state tracking, highlighting the need for resilient, inference-capable data management. Our code is available at https://github.com/HKUST-KnowComp/NGDBench.

cs.DB↗