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Jiayi Shen

Publications and source records attributed to Jiayi Shen.

At least 19 recordsLinked to original sources

EgoBabyVLM: Benchmarking Cross-Modal Learning from Naturalistic Egocentric Video Data

Children acquire language grounding with remarkable robustness from limited visuo-linguistic input in ways that surpass today's best large multimodal models. Recent research suggests current vision-language models (VLMs) trained on curated web data fail to generalize to the sparse, weakly-aligned egocentric streams produced by wearable devices, embodied agents, and infant head-cams -- and no fixed evaluation pipeline exists for measuring progress on this regime. We train VLMs on datasets with varying degrees of semantic alignment between visual and linguistic inputs, including naturalistic infant and adult egocentric videos, and evaluate them with a comprehensive suite spanning multimodal language grounding and unimodal vision and language tasks. At the core of this suite is Machine-DevBench, a corpus-grounded benchmark of lexical and grammatical competence, automatically generated from the model's training vocabulary across logarithmic frequency bins to eliminate the train/eval mismatch and low statistical power of prior developmental benchmarks. Our results show that current VLM paradigms hinge on the tight semantic alignment of curated data and fail to exploit the weakly-aligned signal that dominates naturalistic egocentric input -- the very regime in which humans thrive. To motivate progress, we introduce the EgoBabyVLM Challenge to drive the development of models capable of grounded language learning from the kind of naturalistic data that human infants experience.

cs.LG

Best Arm Identification in Generalized Linear Bandits via Hybrid Feedback

We study fixed-confidence best arm identification in generalized linear bandits under a hybrid feedback model: at each round, the learner may query either (i) absolute reward feedback from a single arm or (ii) relative (dueling) feedback from an arm pair, both governed by generalized linear models. We introduce a likelihood-ratio--based confidence sequence that unifies heterogeneous generalized linear observations and yields an explicit ellipsoidal confidence set under a self-concordance assumption. Building on this confidence set, we propose a hybrid Track-and-Stop algorithm that adaptively allocates queries by tracking a minimax-optimal design over a joint action space of arms and pairs. We establish $δ$-correctness and provide high-probability upper bounds on the stopping time. We further extend the framework to a cost-aware setting that accounts for heterogeneous acquisition costs across feedback modalities. Empirical experiments demonstrate that the proposed algorithms significantly improve sample efficiency over baseline methods.

cs.AI

Tube Diffusion Policy: Reactive Visual-Tactile Policy Learning for Contact-rich Manipulation

Contact-rich manipulation is central to many everyday human activities, requiring continuous adaptation to contact uncertainty and external disturbances through multi-modal perception, particularly vision and tactile feedback. While imitation learning has shown strong potential for learning complex manipulation behaviors, most existing approaches rely on action chunking, which fundamentally limits their ability to react to unforeseen observations during execution. This limitation becomes especially critical in contact-rich scenarios, where physical uncertainty and high-frequency tactile feedback demand rapid, reactive control. To address this challenge, we propose Tube Diffusion Policy (TDP), a novel reactive visual-tactile policy learning framework that bridges diffusion-based imitation learning with tube-based feedback control. By leveraging the expressive power of generative models, TDP learns an observation-conditioned feedback flow around nominal action chunks, forming an action tube that enables fast and adaptive reactions during execution. We evaluate TDP on the widely used Push-T benchmark and three additional challenging visual-tactile dexterous manipulation tasks. Across all benchmarks, TDP consistently outperforms state-of-the-art imitation learning baselines. Two real-world experiments further validate its robust reactivity under contact uncertainty and external disturbances. Moreover, the step-wise correction mechanism enabled by action tube significantly reduces the required denoising steps, making TDP well suited for real-time, high-frequency feedback control in contact-rich manipulation.

cs.RO

SpidR-Adapt: A Universal Speech Representation Model for Few-Shot Adaptation

Human infants, with only a few hundred hours of speech exposure, acquire basic units of new languages, highlighting a striking efficiency gap compared to the data-hungry self-supervised speech models. To address this gap, this paper introduces SpidR-Adapt for rapid adaptation of speech units to new languages using minimal unlabeled data. We cast such low-resource speech representation learning as a meta-learning problem and construct a multi-task adaptive pre-training (MAdaPT) protocol which formulates the adaptation process as a bi-level optimization framework. To enable scalable meta-training under this framework, we propose a novel heuristic solution, first-order bi-level optimization (FOBLO), avoiding heavy computation costs. Finally, we stabilize meta-training by using a robust initialization through interleaved supervision which alternates self-supervised and supervised objectives. Empirically, SpidR-Adapt achieves rapid gains in phonemic discriminability (ABX) and downstream spoken language modeling scores (sWUGGY, sBLIMP, tSC), surpassing in-domain toplines after training on less than 1h of target-language audio and delivering $100\times$ greater data efficiency than standard multi-task training. These findings highlight a practical, architecture-agnostic path toward biologically inspired, data-efficient representations. We open-source the training code and model checkpoints at https://github.com/facebookresearch/spidr-adapt.

cs.CL

Art3D: Training-Free 3D Generation from Flat-Colored Illustration

Large-scale pre-trained image-to-3D generative models have exhibited remarkable capabilities in diverse shape generations. However, most of them struggle to synthesize plausible 3D assets when the reference image is flat-colored like hand drawings due to the lack of 3D illusion, which are often the most user-friendly input modalities in art content creation. To this end, we propose Art3D, a training-free method that can lift flat-colored 2D designs into 3D. By leveraging structural and semantic features with pre-trained 2D image generation models and a VLM-based realism evaluation, Art3D successfully enhances the three-dimensional illusion in reference images, thus simplifying the process of generating 3D from 2D, and proves adaptable to a wide range of painting styles. To benchmark the generalization performance of existing image-to-3D models on flat-colored images without 3D feeling, we collect a new dataset, Flat-2D, with over 100 samples. Experimental results demonstrate the performance and robustness of Art3D, exhibiting superior generalizable capacity and promising practical applicability. Our source code and dataset will be publicly available on our project page: https://joy-jy11.github.io/ .

cs.CV

Distributional Vision-Language Alignment by Cauchy-Schwarz Divergence

Vision-language alignment is crucial for various downstream tasks such as cross-modal generation and retrieval. Previous multimodal approaches like CLIP utilize InfoNCE to maximize mutual information, primarily aligning pairwise samples across modalities while overlooking distributional differences. In addition, InfoNCE has inherent conflict in terms of alignment and uniformity in multimodality, leading to suboptimal alignment with modality gaps. To overcome the limitations, we propose CS-Aligner, a novel framework that performs distributional vision-language alignment by integrating Cauchy-Schwarz (CS) divergence with mutual information. CS-Aligner captures both the global distribution information of each modality and the pairwise semantic relationships. We find that the CS divergence seamlessly addresses the InfoNCE's alignment-uniformity conflict and serves complementary roles with InfoNCE, yielding tighter and more precise alignment. Moreover, by introducing distributional alignment, CS-Aligner enables incorporating additional information from unpaired data and token-level representations, enhancing flexible and fine-grained alignment in practice. Experiments on text-to-image generation and cross-modality retrieval tasks demonstrate the effectiveness of our method on vision-language alignment.

cs.LG

SpidR: Learning Fast and Stable Linguistic Units for Spoken Language Models Without Supervision

The parallel advances in language modeling and speech representation learning have raised the prospect of learning language directly from speech without textual intermediates. This requires extracting semantic representations directly from speech. Our contributions are threefold. First, we introduce SpidR, a self-supervised speech representation model that efficiently learns representations with highly accessible phonetic information, which makes it particularly suited for textless spoken language modeling. It is trained on raw waveforms using a masked prediction objective combined with self-distillation and online clustering. The intermediate layers of the student model learn to predict assignments derived from the teacher's intermediate layers. This learning objective stabilizes the online clustering procedure compared to previous approaches, resulting in higher quality codebooks. SpidR outperforms wav2vec 2.0, HuBERT, WavLM, and DinoSR on downstream language modeling benchmarks (sWUGGY, sBLIMP, tSC). Second, we systematically evaluate across models and layers the correlation between speech unit quality (ABX, PNMI) and language modeling performance, validating these metrics as reliable proxies. Finally, SpidR significantly reduces pretraining time compared to HuBERT, requiring only one day of pretraining on 16 GPUs, instead of a week. This speedup is enabled by the pretraining method and an efficient codebase, which allows faster iteration and easier experimentation. We open-source the training code and model checkpoints at https://github.com/facebookresearch/spidr.

cs.CL

Normal closure of finite subgroups of $\mathrm{Aut}(F_n)$ and $\mathrm{Out}(F_n)$

For $n\geq 3$, let $G$ be a nontrivial finite subgroup of $\mathrm{Aut}(F_n)$ with $|G|$ not a power of $2$. We prove that the normal closure $N(G)$ is $\mathrm{SAut}(F_n)$ if $G\subset\mathrm{SAut}(F_n)$ and $N(G)$ is $\mathrm{Aut}(F_n)$ otherwise. When $|G|$ is a power of $2$, we have a partial theorem. Similarly, let $G'$ be a nontrivial finite subgroup of $\mathrm{Out}(F_n)$ with $|G'|$ not a power of $2$. Then the normal closure $N(G')$ is $\mathrm{SOut}(F_n)$ if $G'\subset\mathrm{SOut}(F_n)$ and $N(G')$ is $\mathrm{Out}(F_n)$ otherwise. When $|G'|$ is a power of $2$, we have a partial theorem as well.

math.GR

Model Predictive Task Sampling for Efficient and Robust Adaptation

Foundation models have revolutionized general-purpose problem-solving, offering rapid task adaptation through pretraining, meta-training, and finetuning. Recent crucial advances in these paradigms reveal the importance of challenging task prioritized sampling to enhance adaptation robustness under distribution shifts. However, ranking task difficulties over iteration as a preliminary step typically requires exhaustive task evaluation, which is practically unaffordable in computation and data-annotation. This study provides a novel perspective to illuminate the possibility of leveraging the dual importance of adaptation robustness and learning efficiency, particularly in scenarios where task evaluation is risky or costly, such as iterative agent-environment interactions for robotic policy evaluation or computationally intensive inference steps for finetuning foundation models. Firstly, we introduce Model Predictive Task Sampling (MPTS), a framework that bridges the task space and adaptation risk distributions, providing a theoretical foundation for robust active task sampling. MPTS employs a generative model to characterize the episodic optimization process and predicts task-specific adaptation risk via posterior inference. The resulting risk predictive model amortizes the costly evaluation of task adaptation performance and provably approximates task difficulty rankings. MPTS seamlessly integrates into zero-shot, few-shot, and supervised finetuning settings. Empirically, we conduct extensive experiments in pattern recognition using foundation models and sequential decision-making. Our results demonstrate that MPTS significantly enhances adaptation robustness for tail risk or out-of-distribution (OOD) tasks and improves learning efficiency compared to state-of-the-art (SoTA) methods. The code is available at the project site https://github.com/thu-rllab/MPTS.

cs.LG

LongTail-Swap: benchmarking language models' abilities on rare words

Children learn to speak with a low amount of data and can be taught new words on a few-shot basis, making them particularly data-efficient learners. The BabyLM challenge aims at exploring language model (LM) training in the low-data regime but uses metrics that concentrate on the head of the word distribution. Here, we introduce LongTail-Swap (LT-Swap), a benchmark that focuses on the tail of the distribution, i.e., measures the ability of LMs to learn new words with very little exposure, like infants do. LT-Swap is a pretraining corpus-specific test set of acceptable versus unacceptable sentence pairs that isolate semantic and syntactic usage of rare words. Models are evaluated in a zero-shot fashion by computing the average log probabilities over the two members of each pair. We built two such test sets associated with the 10M words and 100M words BabyLM training sets, respectively, and evaluated 16 models from the BabyLM leaderboard. Our results not only highlight the poor performance of language models on rare words but also reveal that performance differences across LM architectures are much more pronounced in the long tail than in the head. This offers new insights into which architectures are better at handling rare word generalization. We've also made the code publicly avail

cs.CL

Probabilistic Prototype Calibration of Vision-Language Models for Generalized Few-shot Semantic Segmentation

Generalized Few-Shot Semantic Segmentation (GFSS) aims to extend a segmentation model to novel classes with only a few annotated examples while maintaining performance on base classes. Recently, pretrained vision-language models (VLMs) such as CLIP have been leveraged in GFSS to improve generalization on novel classes through multi-modal prototypes learning. However, existing prototype-based methods are inherently deterministic, limiting the adaptability of learned prototypes to diverse samples, particularly for novel classes with scarce annotations. To address this, we propose FewCLIP, a probabilistic prototype calibration framework over multi-modal prototypes from the pretrained CLIP, thus providing more adaptive prototype learning for GFSS. Specifically, FewCLIP first introduces a prototype calibration mechanism, which refines frozen textual prototypes with learnable visual calibration prototypes, leading to a more discriminative and adaptive representation. Furthermore, unlike deterministic prototype learning techniques, FewCLIP introduces distribution regularization over these calibration prototypes. This probabilistic formulation ensures structured and uncertainty-aware prototype learning, effectively mitigating overfitting to limited novel class data while enhancing generalization. Extensive experimental results on PASCAL-5$^i$ and COCO-20$^i$ datasets demonstrate that our proposed FewCLIP significantly outperforms state-of-the-art approaches across both GFSS and class-incremental setting. The code is available at https://github.com/jliu4ai/FewCLIP.

cs.CV

SuperDisco: Super-Class Discovery Improves Visual Recognition for the Long-Tail

Modern image classifiers perform well on populated classes, while degrading considerably on tail classes with only a few instances. Humans, by contrast, effortlessly handle the long-tailed recognition challenge, since they can learn the tail representation based on different levels of semantic abstraction, making the learned tail features more discriminative. This phenomenon motivated us to propose SuperDisco, an algorithm that discovers super-class representations for long-tailed recognition using a graph model. We learn to construct the super-class graph to guide the representation learning to deal with long-tailed distributions. Through message passing on the super-class graph, image representations are rectified and refined by attending to the most relevant entities based on the semantic similarity among their super-classes. Moreover, we propose to meta-learn the super-class graph under the supervision of a prototype graph constructed from a small amount of imbalanced data. By doing so, we obtain a more robust super-class graph that further improves the long-tailed recognition performance. The consistent state-of-the-art experiments on the long-tailed CIFAR-100, ImageNet, Places and iNaturalist demonstrate the benefit of the discovered super-class graph for dealing with long-tailed distributions.

cs.CV

Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes

Interactive 3D segmentation has emerged as a promising solution for generating accurate object masks in complex 3D scenes by incorporating user-provided clicks. However, two critical challenges remain underexplored: (1) effectively generalizing from sparse user clicks to produce accurate segmentation, and (2) quantifying predictive uncertainty to help users identify unreliable regions. In this work, we propose NPISeg3D, a novel probabilistic framework that builds upon Neural Processes (NPs) to address these challenges. Specifically, NPISeg3D introduces a hierarchical latent variable structure with scene-specific and object-specific latent variables to enhance few-shot generalization by capturing both global context and object-specific characteristics. Additionally, we design a probabilistic prototype modulator that adaptively modulates click prototypes with object-specific latent variables, improving the model's ability to capture object-aware context and quantify predictive uncertainty. Experiments on four 3D point cloud datasets demonstrate that NPISeg3D achieves superior segmentation performance with fewer clicks while providing reliable uncertainty estimations.

cs.CV

Inverse Probability Weighting-based Mediation Analysis for Microbiome Data

Mediation analysis is an important tool for studying causal associations in biomedical and other scientific areas and has recently gained attention in microbiome studies. Using a microbiome study of acute myeloid leukemia (AML) patients, we investigate whether the effect of induction chemotherapy intensity levels on infection status is mediated by microbial taxa abundance. The unique characteristics of the microbial mediators -- high-dimensionality, zero-inflation, and dependence -- call for new methodological developments in mediation analysis. The presence of an exposure-induced mediator-outcome confounder, antibiotic use, further requires a delicate treatment in the analysis. To address these unique challenges in our motivating AML microbiome study, we propose a novel nonparametric identification formula for the interventional indirect effect (IIE), a recently developed measure for assessing mediation effects. We develop a corresponding estimation algorithm using the inverse probability weighting method. We also test the presence of mediation effects via constructing the standard normal bootstrap confidence intervals. Simulation studies demonstrate that the proposed method has good finite-sample performance in terms of IIE estimation accuracy and the type-I error rate and power of the corresponding tests. In the AML microbiome study, our findings suggest that the effect of induction chemotherapy intensity levels on infection is mainly mediated by patients' gut microbiome.

stat.AP

Geometric Neural Process Fields

This paper addresses the challenge of Neural Field (NeF) generalization, where models must efficiently adapt to new signals given only a few observations. To tackle this, we propose Geometric Neural Process Fields (G-NPF), a probabilistic framework for neural radiance fields that explicitly captures uncertainty. We formulate NeF generalization as a probabilistic problem, enabling direct inference of NeF function distributions from limited context observations. To incorporate structural inductive biases, we introduce a set of geometric bases that encode spatial structure and facilitate the inference of NeF function distributions. Building on these bases, we design a hierarchical latent variable model, allowing G-NPF to integrate structural information across multiple spatial levels and effectively parameterize INR functions. This hierarchical approach improves generalization to novel scenes and unseen signals. Experiments on novel-view synthesis for 3D scenes, as well as 2D image and 1D signal regression, demonstrate the effectiveness of our method in capturing uncertainty and leveraging structural information for improved generalization.

cs.CV

DynaPrompt: Dynamic Test-Time Prompt Tuning

Test-time prompt tuning enhances zero-shot generalization of vision-language models but tends to ignore the relatedness among test samples during inference. Online test-time prompt tuning provides a simple way to leverage the information in previous test samples, albeit with the risk of prompt collapse due to error accumulation. To enhance test-time prompt tuning, we propose DynaPrompt, short for dynamic test-time prompt tuning, exploiting relevant data distribution information while reducing error accumulation. Built on an online prompt buffer, DynaPrompt adaptively selects and optimizes the relevant prompts for each test sample during tuning. Specifically, we introduce a dynamic prompt selection strategy based on two metrics: prediction entropy and probability difference. For unseen test data information, we develop dynamic prompt appending, which allows the buffer to append new prompts and delete the inactive ones. By doing so, the prompts are optimized to exploit beneficial information on specific test data, while alleviating error accumulation. Experiments on fourteen datasets demonstrate the effectiveness of dynamic test-time prompt tuning.

cs.LG

Visual Large Language Models for Generalized and Specialized Applications

Visual-language models (VLM) have emerged as a powerful tool for learning a unified embedding space for vision and language. Inspired by large language models, which have demonstrated strong reasoning and multi-task capabilities, visual large language models (VLLMs) are gaining increasing attention for building general-purpose VLMs. Despite the significant progress made in VLLMs, the related literature remains limited, particularly from a comprehensive application perspective, encompassing generalized and specialized applications across vision (image, video, depth), action, and language modalities. In this survey, we focus on the diverse applications of VLLMs, examining their using scenarios, identifying ethics consideration and challenges, and discussing future directions for their development. By synthesizing these contents, we aim to provide a comprehensive guide that will pave the way for future innovations and broader applications of VLLMs. The paper list repository is available: https://github.com/JackYFL/awesome-VLLMs.

cs.CV

Proactive Gradient Conflict Mitigation in Multi-Task Learning: A Sparse Training Perspective

Advancing towards generalist agents necessitates the concurrent processing of multiple tasks using a unified model, thereby underscoring the growing significance of simultaneous model training on multiple downstream tasks. A common issue in multi-task learning is the occurrence of gradient conflict, which leads to potential competition among different tasks during joint training. This competition often results in improvements in one task at the expense of deterioration in another. Although several optimization methods have been developed to address this issue by manipulating task gradients for better task balancing, they cannot decrease the incidence of gradient conflict. In this paper, we systematically investigate the occurrence of gradient conflict across different methods and propose a strategy to reduce such conflicts through sparse training (ST), wherein only a portion of the model's parameters are updated during training while keeping the rest unchanged. Our extensive experiments demonstrate that ST effectively mitigates conflicting gradients and leads to superior performance. Furthermore, ST can be easily integrated with gradient manipulation techniques, thus enhancing their effectiveness.

cs.LG