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Jiayi Wu

Publications and source records attributed to Jiayi Wu.

At least 55 records · Page 3Linked to original sources

MAS-KCL: Knowledge component graph structure learning with large language model-based agentic workflow

Knowledge components (KCs) are the fundamental units of knowledge in the field of education. A KC graph illustrates the relationships and dependencies between KCs. An accurate KC graph can assist educators in identifying the root causes of learners' poor performance on specific KCs, thereby enabling targeted instructional interventions. To achieve this, we have developed a KC graph structure learning algorithm, named MAS-KCL, which employs a multi-agent system driven by large language models for adaptive modification and optimization of the KC graph. Additionally, a bidirectional feedback mechanism is integrated into the algorithm, where AI agents leverage this mechanism to assess the value of edges within the KC graph and adjust the distribution of generation probabilities for different edges, thereby accelerating the efficiency of structure learning. We applied the proposed algorithm to 5 synthetic datasets and 4 real-world educational datasets, and experimental results validate its effectiveness in learning path recognition. By accurately identifying learners' learning paths, teachers are able to design more comprehensive learning plans, enabling learners to achieve their educational goals more effectively, thus promoting the sustainable development of education.

cs.LG↗

Testing redshift variation of the X-ray and ultraviolet luminosity relations of quasars

Quasars serve as important cosmological probes and constructing accurate luminosity relations for them is essential for their use in cosmology. If the coefficients of quasar's luminosity relation vary with redshift, it could introduce biases into cosmological constraints derived from quasars. In this paper, we conduct a detailed analysis of the redshift variation in the X-ray luminosity and ultraviolet (UV) luminosity ($L_\mathrm{X}$-$L_\mathrm{UV}$) relations of quasars. For the standard $L_\mathrm{X}$-$L_\mathrm{UV}$ relation, we find that the relation coefficients exhibit a strong and linear correlation with redshift, which is not attributable to the selection effect. Additionally, we examine two three-dimensional, redshift-evolving $L_\mathrm{X}$-$L_\mathrm{UV}$ relations and find that the inclusion of a redshift-dependent term does not eliminate the impact of redshift evolution, as the relation coefficients continue to evolve with redshift. Finally, we construct a new $L_\mathrm{X}$-$L_\mathrm{UV}$ relation in which the redshift evolution of the relation coefficients is nearly eliminated. Calibrating the luminosity relations using Hubble parameter measurements, we demonstrate that quasars utilizing our new relation yield effective constraints on cosmological parameters that are consistent with results from Planck CMB data, unlike constraints derived from the standard relation.

astro-ph.CO↗

AquaFuse: Waterbody Fusion for Physics Guided View Synthesis of Underwater Scenes

We introduce the idea of AquaFuse, a physics-based method for synthesizing waterbody properties in underwater imagery. We formulate a closed-form solution for waterbody fusion that facilitates realistic data augmentation and geometrically consistent underwater scene rendering. AquaFuse leverages the physical characteristics of light propagation underwater to synthesize the waterbody from one scene to the object contents of another. Unlike data-driven style transfer, AquaFuse preserves the depth consistency and object geometry in an input scene. We validate this unique feature by comprehensive experiments over diverse underwater scenes. We find that the AquaFused images preserve over 94% depth consistency and 90-95% structural similarity of the input scenes. We also demonstrate that it generates accurate 3D view synthesis by preserving object geometry while adapting to the inherent waterbody fusion process. AquaFuse opens up a new research direction in data augmentation by geometry-preserving style transfer for underwater imaging and robot vision applications.

cs.CV↗

Cultivating a Supportive Sphere: Designing Technology to Increase Social Support for Foster-Involved Youth

Approximately 400,000 youth in the US are living in foster care due to experiences with abuse or neglect at home. For multiple reasons, these youth often don't receive adequate social support from those around them. Despite technology's potential, very little work has explored how these tools can provide more support to foster-involved youth. To begin to fill this gap, we worked with current and former foster-involved youth to develop the first digital tool that aims to increase social support for this population, creating a novel system in which users complete reflective check-ins in an online community setting. We then conducted a pilot study with 15 current and former foster-involved youth, comparing the effect of using the app for two weeks to two weeks of no intervention. We collected qualitative and quantitative data, which demonstrated that this type of interface can provide youth with types of social support that are often not provided by foster care services and other digital interventions. The paper details the motivation behind the app, the trauma-informed design process, and insights gained from this initial evaluation study. Finally, the paper concludes with recommendations for designing digital tools that effectively provide social support to foster-involved youth.

cs.HC↗

PA-RAG: RAG Alignment via Multi-Perspective Preference Optimization

The emergence of Retrieval-augmented generation (RAG) has alleviated the issues of outdated and hallucinatory content in the generation of large language models (LLMs), yet it still reveals numerous limitations. When a general-purpose LLM serves as the RAG generator, it often suffers from inadequate response informativeness, response robustness, and citation quality. Past approaches to tackle these limitations, either by incorporating additional steps beyond generating responses or optimizing the generator through supervised fine-tuning (SFT), still failed to align with the RAG requirement thoroughly. Consequently, optimizing the RAG generator from multiple preference perspectives while maintaining its end-to-end LLM form remains a challenge. To bridge this gap, we propose Multiple Perspective Preference Alignment for Retrieval-Augmented Generation (PA-RAG), a method for optimizing the generator of RAG systems to align with RAG requirements comprehensively. Specifically, we construct high-quality instruction fine-tuning data and multi-perspective preference data by sampling varied quality responses from the generator across different prompt documents quality scenarios. Subsequently, we optimize the generator using SFT and Direct Preference Optimization (DPO). Extensive experiments conducted on four question-answer datasets across three LLMs demonstrate that PA-RAG can significantly enhance the performance of RAG generators. Our code and datasets are available at https://github.com/wujwyi/PA-RAG.

cs.CL↗

Graph Learning in the Era of LLMs: A Survey from the Perspective of Data, Models, and Tasks

With the increasing prevalence of cross-domain Text-Attributed Graph (TAG) Data (e.g., citation networks, recommendation systems, social networks, and ai4science), the integration of Graph Neural Networks (GNNs) and Large Language Models (LLMs) into a unified Model architecture (e.g., LLM as enhancer, LLM as collaborators, LLM as predictor) has emerged as a promising technological paradigm. The core of this new graph learning paradigm lies in the synergistic combination of GNNs' ability to capture complex structural relationships and LLMs' proficiency in understanding informative contexts from the rich textual descriptions of graphs. Therefore, we can leverage graph description texts with rich semantic context to fundamentally enhance Data quality, thereby improving the representational capacity of model-centric approaches in line with data-centric machine learning principles. By leveraging the strengths of these distinct neural network architectures, this integrated approach addresses a wide range of TAG-based Task (e.g., graph learning, graph reasoning, and graph question answering), particularly in complex industrial scenarios (e.g., supervised, few-shot, and zero-shot settings). In other words, we can treat text as a medium to enable cross-domain generalization of graph learning Model, allowing a single graph model to effectively handle the diversity of downstream graph-based Task across different data domains. This work serves as a foundational reference for researchers and practitioners looking to advance graph learning methodologies in the rapidly evolving landscape of LLM. We consistently maintain the related open-source materials at \url{https://github.com/xkLi-Allen/Awesome-GNN-in-LLMs-Papers}.

cs.LG↗

ShotVL: Human-Centric Highlight Frame Retrieval via Language Queries

Existing works on human-centric video understanding typically focus on analyzing specific moment or entire videos. However, many applications require higher precision at the frame level. In this work, we propose a novel task, BestShot, which aims to locate highlight frames within human-centric videos via language queries. This task demands not only a deep semantic comprehension of human actions but also precise temporal localization. To support this task, we introduce the BestShot Benchmark. %The benchmark is meticulously constructed by combining human detection and tracking, potential frame selection based on human judgment, and detailed textual descriptions crafted by human input to ensure precision. The benchmark is meticulously constructed by combining human-annotated highlight frames, detailed textual descriptions and duration labeling. These descriptions encompass three critical elements: (1) Visual content; (2) Fine-grained action; and (3) Human Pose Description. Together, these elements provide the necessary precision to identify the exact highlight frames in videos. To tackle this problem, we have collected two distinct datasets: (i) ShotGPT4o Dataset, which is algorithmically generated by GPT-4o and (ii) Image-SMPLText Dataset, a dataset with large-scale and accurate per-frame pose description leveraging PoseScript and existing pose estimation datasets. Based on these datasets, we present a strong baseline model, ShotVL, fine-tuned from InternVL, specifically for BestShot. We highlight the impressive zero-shot capabilities of our model and offer comparative analyses with existing SOTA models. ShotVL demonstrates a significant 52% improvement over InternVL on the BestShot Benchmark and a notable 57% improvement on the THUMOS14 Benchmark, all while maintaining the SOTA performance in general image classification and retrieval.

cs.CV↗

Learning Normal Flow Directly From Event Neighborhoods

Event-based motion field estimation is an important task. However, current optical flow methods face challenges: learning-based approaches, often frame-based and relying on CNNs, lack cross-domain transferability, while model-based methods, though more robust, are less accurate. To address the limitations of optical flow estimation, recent works have focused on normal flow, which can be more reliably measured in regions with limited texture or strong edges. However, existing normal flow estimators are predominantly model-based and suffer from high errors. In this paper, we propose a novel supervised point-based method for normal flow estimation that overcomes the limitations of existing event learning-based approaches. Using a local point cloud encoder, our method directly estimates per-event normal flow from raw events, offering multiple unique advantages: 1) It produces temporally and spatially sharp predictions. 2) It supports more diverse data augmentation, such as random rotation, to improve robustness across various domains. 3) It naturally supports uncertainty quantification via ensemble inference, which benefits downstream tasks. 4) It enables training and inference on undistorted data in normalized camera coordinates, improving transferability across cameras. Extensive experiments demonstrate our method achieves better and more consistent performance than state-of-the-art methods when transferred across different datasets. Leveraging this transferability, we train our model on the union of datasets and release it for public use. Finally, we introduce an egomotion solver based on a maximum-margin problem that uses normal flow and IMU to achieve strong performance in challenging scenarios.

cs.CV↗

Cross-model Control: Improving Multiple Large Language Models in One-time Training

The number of large language models (LLMs) with varying parameter scales and vocabularies is increasing. While they deliver powerful performance, they also face a set of common optimization needs to meet specific requirements or standards, such as instruction following or avoiding the output of sensitive information from the real world. However, how to reuse the fine-tuning outcomes of one model to other models to reduce training costs remains a challenge. To bridge this gap, we introduce Cross-model Control (CMC), a method that improves multiple LLMs in one-time training with a portable tiny language model. Specifically, we have observed that the logit shift before and after fine-tuning is remarkably similar across different models. Based on this insight, we incorporate a tiny language model with a minimal number of parameters. By training alongside a frozen template LLM, the tiny model gains the capability to alter the logits output by the LLMs. To make this tiny language model applicable to models with different vocabularies, we propose a novel token mapping strategy named PM-MinED. We have conducted extensive experiments on instruction tuning and unlearning tasks, demonstrating the effectiveness of CMC. Our code is available at https://github.com/wujwyi/CMC.

cs.CL↗

Event3DGS: Event-Based 3D Gaussian Splatting for High-Speed Robot Egomotion

By combining differentiable rendering with explicit point-based scene representations, 3D Gaussian Splatting (3DGS) has demonstrated breakthrough 3D reconstruction capabilities. However, to date 3DGS has had limited impact on robotics, where high-speed egomotion is pervasive: Egomotion introduces motion blur and leads to artifacts in existing frame-based 3DGS reconstruction methods. To address this challenge, we introduce Event3DGS, an {\em event-based} 3DGS framework. By exploiting the exceptional temporal resolution of event cameras, Event3GDS can reconstruct high-fidelity 3D structure and appearance under high-speed egomotion. Extensive experiments on multiple synthetic and real-world datasets demonstrate the superiority of Event3DGS compared with existing event-based dense 3D scene reconstruction frameworks; Event3DGS substantially improves reconstruction quality (+3dB) while reducing computational costs by 95\%. Our framework also allows one to incorporate a few motion-blurred frame-based measurements into the reconstruction process to further improve appearance fidelity without loss of structural accuracy.

cs.CV↗

MARVIS: Motion & Geometry Aware Real and Virtual Image Segmentation

Tasks such as autonomous navigation, 3D reconstruction, and object recognition near the water surfaces are crucial in marine robotics applications. However, challenges arise due to dynamic disturbances, e.g., light reflections and refraction from the random air-water interface, irregular liquid flow, and similar factors, which can lead to potential failures in perception and navigation systems. Traditional computer vision algorithms struggle to differentiate between real and virtual image regions, significantly complicating tasks. A virtual image region is an apparent representation formed by the redirection of light rays, typically through reflection or refraction, creating the illusion of an object's presence without its actual physical location. This work proposes a novel approach for segmentation on real and virtual image regions, exploiting synthetic images combined with domain-invariant information, a Motion Entropy Kernel, and Epipolar Geometric Consistency. Our segmentation network does not need to be re-trained if the domain changes. We show this by deploying the same segmentation network in two different domains: simulation and the real world. By creating realistic synthetic images that mimic the complexities of the water surface, we provide fine-grained training data for our network (MARVIS) to discern between real and virtual images effectively. By motion & geometry-aware design choices and through comprehensive experimental analysis, we achieve state-of-the-art real-virtual image segmentation performance in unseen real world domain, achieving an IoU over 78% and a F1-Score over 86% while ensuring a small computational footprint. MARVIS offers over 43 FPS (8 FPS) inference rates on a single GPU (CPU core). Our code and dataset are available here https://github.com/jiayi-wu-umd/MARVIS.

cs.CV↗

KNVQA: A Benchmark for evaluation knowledge-based VQA

Within the multimodal field, large vision-language models (LVLMs) have made significant progress due to their strong perception and reasoning capabilities in the visual and language systems. However, LVLMs are still plagued by the two critical issues of object hallucination and factual accuracy, which limit the practicality of LVLMs in different scenarios. Furthermore, previous evaluation methods focus more on the comprehension and reasoning of language content but lack a comprehensive evaluation of multimodal interactions, thereby resulting in potential limitations. To this end, we propose a novel KNVQA-Eval, which is devoted to knowledge-based VQA task evaluation to reflect the factuality of multimodal LVLMs. To ensure the robustness and scalability of the evaluation, we develop a new KNVQA dataset by incorporating human judgment and perception, aiming to evaluate the accuracy of standard answers relative to AI-generated answers in knowledge-based VQA. This work not only comprehensively evaluates the contextual information of LVLMs using reliable human annotations, but also further analyzes the fine-grained capabilities of current methods to reveal potential avenues for subsequent optimization of LVLMs-based estimators. Our proposed VQA-Eval and corresponding dataset KNVQA will facilitate the development of automatic evaluation tools with the advantages of low cost, privacy protection, and reproducibility. Our code will be released upon publication.

cs.CV↗

Structure-aware Fine-tuning for Code Pre-trained Models

Over the past few years, we have witnessed remarkable advancements in Code Pre-trained Models (CodePTMs). These models achieved excellent representation capabilities by designing structure-based pre-training tasks for code. However, how to enhance the absorption of structural knowledge when fine-tuning CodePTMs still remains a significant challenge. To fill this gap, in this paper, we present Structure-aware Fine-tuning (SAT), a novel structure-enhanced and plug-and-play fine-tuning method for CodePTMs. We first propose a structure loss to quantify the difference between the information learned by CodePTMs and the knowledge extracted from code structure. Specifically, we use the attention scores extracted from Transformer layer as the learned structural information, and the shortest path length between leaves in abstract syntax trees as the structural knowledge. Subsequently, multi-task learning is introduced to improve the performance of fine-tuning. Experiments conducted on four pre-trained models and two generation tasks demonstrate the effectiveness of our proposed method as a plug-and-play solution. Furthermore, we observed that SAT can benefit CodePTMs more with limited training data.

cs.SE↗

A 3-D Full-Wave Model to Study the Impact of Soybean Components and Structure on L-Band Backscatter

Microwave remote sensing offers a powerful tool for monitoring the growth of short, dense vegetation like soybean. As the plants mature, changes in their biomass and 3-D structure impact the electromagnetic (EM) backscatter signal. This backscatter information holds valuable insights into crop health and yield, prompting the need for a comprehensive understanding of how structural and biophysical properties of soybeans as well as soil characteristics contribute to the overall backscatter signature. In this study, a full-wave model is developed for simulating L-band backscatter from soybean fields. Leveraging the ANSYS High-Frequency Structure Simulator (HFSS) framework, the model solves for the scattering of EM waves from realistic 3-D structural models of soybean, explicitly incorporating the interplant scattering effects. The model estimates of backscatter match well with the field observations from the SMAPVEX16-MicroWEX and SMAPVEX12, with average differences of 1-2 dB for co-pol and less than 4 dB for cross-pol. Furthermore, the model effectively replicates the temporal dynamics of crop backscatter throughout the growing season. The HFSS analysis revealed that the stems and pods are the primary contributors to HH-pol backscatter, while the branches contribute to VV-pol, and leaves impact the cross-pol signatures. In addition, a sensitivity study with 3-D bare soil surface resulted in an average variation of 8 dB in co- and cross-pol, even when the root mean square height and correlation length were held constant.

physics.comp-ph↗

Effective Bug Detection in Graph Database Engines: An LLM-based Approach

Graph database engines play a pivotal role in efficiently storing and managing graph data across various domains, including bioinformatics, knowledge graphs, and recommender systems. Ensuring data accuracy within graph database engines is paramount, as inaccuracies can yield unreliable analytical outcomes. Current bug-detection approaches are confined to specific graph query languages, limiting their applicabilities when handling graph database engines that use various graph query languages across various domains. Moreover, they require extensive prior knowledge to generate queries for detecting bugs. To address these challenges, we introduces DGDB, a novel paradigm harnessing large language models(LLM), such as ChatGPT, for comprehensive bug detection in graph database engines. DGDB leverages ChatGPT to generate high-quality queries for different graph query languages. It subsequently employs differential testing to identify bugs in graph database engines. We applied this paradigm to graph database engines using the Gremlin query language and those using the Cypher query language, generating approximately 4,000 queries each. In the latest versions of Neo4j, Agensgraph, and JanusGraph databases, we detected 2, 5, and 3 wrong-result bugs, respectively.

cs.DB↗

An automated framework for brain vessel centerline extraction from CTA images

Accurate automated extraction of brain vessel centerlines from CTA images plays an important role in diagnosis and therapy of cerebrovascular diseases, such as stroke. However, this task remains challenging due to the complex cerebrovascular structure, the varying imaging quality, and vessel pathology effects. In this paper, we consider automatic lumen segmentation generation without additional annotation effort by physicians and more effective use of the generated lumen segmentation for improved centerline extraction performance. We propose an automated framework for brain vessel centerline extraction from CTA images. The framework consists of four major components: (1) pre-processing approaches that register CTA images with a CT atlas and divide these images into input patches, (2) lumen segmentation generation from annotated vessel centerlines using graph cuts and robust kernel regression, (3) a dual-branch topology-aware UNet (DTUNet) that can effectively utilize the annotated vessel centerlines and the generated lumen segmentation through a topology-aware loss (TAL) and its dual-branch design, and (4) post-processing approaches that skeletonize the predicted lumen segmentation. Extensive experiments on a multi-center dataset demonstrate that the proposed framework outperforms state-of-the-art methods in terms of average symmetric centerline distance (ASCD) and overlap (OV). Subgroup analyses further suggest that the proposed framework holds promise in clinical applications for stroke treatment. Code is publicly available at https://github.com/Liusj-gh/DTUNet.

eess.IV↗

UDepth: Fast Monocular Depth Estimation for Visually-guided Underwater Robots

In this paper, we present a fast monocular depth estimation method for enabling 3D perception capabilities of low-cost underwater robots. We formulate a novel end-to-end deep visual learning pipeline named UDepth, which incorporates domain knowledge of image formation characteristics of natural underwater scenes. First, we adapt a new input space from raw RGB image space by exploiting underwater light attenuation prior, and then devise a least-squared formulation for coarse pixel-wise depth prediction. Subsequently, we extend this into a domain projection loss that guides the end-to-end learning of UDepth on over 9K RGB-D training samples. UDepth is designed with a computationally light MobileNetV2 backbone and a Transformer-based optimizer for ensuring fast inference rates on embedded systems. By domain-aware design choices and through comprehensive experimental analyses, we demonstrate that it is possible to achieve state-of-the-art depth estimation performance while ensuring a small computational footprint. Specifically, with 70%-80% less network parameters than existing benchmarks, UDepth achieves comparable and often better depth estimation performance. While the full model offers over 66 FPS (13 FPS) inference rates on a single GPU (CPU core), our domain projection for coarse depth prediction runs at 51.5 FPS rates on single-board NVIDIA Jetson TX2s. The inference pipelines are available at https://github.com/uf-robopi/UDepth.

cs.CV↗

Multi-modal Fusion Technology based on Vehicle Information: A Survey

Multi-modal fusion is a basic task of autonomous driving system perception, which has attracted many scholars' interest in recent years. The current multi-modal fusion methods mainly focus on camera data and LiDAR data, but pay little attention to the kinematic information provided by the bottom sensors of the vehicle, such as acceleration, vehicle speed, angle of rotation. These information are not affected by complex external scenes, so it is more robust and reliable. In this paper, we introduce the existing application fields of vehicle bottom information and the research progress of related methods, as well as the multi-modal fusion methods based on bottom information. We also introduced the relevant information of the vehicle bottom information data set in detail to facilitate the research as soon as possible. In addition, new future ideas of multi-modal fusion technology for autonomous driving tasks are proposed to promote the further utilization of vehicle bottom information.

cs.RO↗