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Jiayi Zhang

Publications and source records attributed to Jiayi Zhang.

At least 55 records · Page 3Linked to original sources

VEFX-Bench: A Holistic Benchmark for Generic Video Editing and Visual Effects

As AI-assisted video creation becomes increasingly practical, instruction-guided video editing has become essential for refining generated or captured footage to meet professional requirements. Yet the field still lacks both a large-scale human-annotated dataset with complete editing examples and a standardized evaluator for comparing editing systems. Existing resources are limited by small scale, missing edited outputs, or the absence of human quality labels, while current evaluation often relies on expensive manual inspection or generic vision-language model judges that are not specialized for editing quality. We introduce VEFX-Dataset, a human-annotated dataset containing 5,049 video editing examples across 9 major editing categories and 32 subcategories, each labeled along three decoupled dimensions: Instruction Following, Rendering Quality, and Edit Exclusivity. Building on VEFX-Dataset, we propose VEFX-Reward, a reward model designed specifically for video editing quality assessment. VEFX-Reward jointly processes the source video, the editing instruction, and the edited video, and predicts per-dimension quality scores via ordinal regression. We further release VEFX-Bench, a benchmark of 300 curated video-prompt pairs for standardized comparison of editing systems. Experiments show that VEFX-Reward aligns more strongly with human judgments than generic VLM judges and prior reward models on both standard IQA/VQA metrics and group-wise preference evaluation. Using VEFX-Reward as an evaluator, we benchmark representative commercial and open-source video editing systems, revealing a persistent gap between visual plausibility, instruction following, and edit locality in current models. Our project page is https://xiangbogaobarry.github.io/VEFX-Bench/.

cs.CV↗

Co-Evolution of Policy and Internal Reward for Language Agents

Large language model (LLM) agents learn by interacting with environments, but long-horizon training remains fundamentally bottlenecked by sparse and delayed rewards. Existing methods typically address this challenge through post-hoc credit assignment or external reward models, which provide limited guidance at inference time and often separate reward improvement from policy improvement. We propose Self-Guide, a self-generated internal reward for language agents that supports both inference-time guidance and training-time supervision. Specifically, the agent uses Self-Guide as a short self-guidance signal to steer the next action during inference, and converts the same signal into step-level internal reward for denser policy optimization during training. This creates a co-evolving loop: better policy produces better guidance, and better guidance further improves policy as internal reward. Across three agent benchmarks, inference-time self-guidance already yields clear gains, while jointly evolving policy and internal reward with GRPO brings further improvements (8\%) over baselines trained solely with environment reward. Overall, our results suggest that language agents can improve not only by collecting more experience, but also by learning to generate and refine their own internal reward during acting and learning.

cs.LG↗

Physiological and Semantic Patterns in Medical Teams Using an Intelligent Tutoring System

Effective collaboration requires teams to manage complex cognitive and emotional states through Socially Shared Regulation of Learning (SSRL). Physiological synchrony (i.e., longitudinal alignment in physiological signals) can indicate these states, but is hard to interpret on its own. We investigate the physiological and conversational dynamics of four medical dyads diagnosing a virtual patient case using an intelligent tutoring system. Semantic shifts in dialogue were correlated with transient physiological synchrony peaks. We also coded utterance segments for SSRL and derived cosine similarity using sentence embeddings. The results showed that activating prior knowledge featured significantly lower semantic similarity than simpler task execution. High physiological synchrony was associated with lower semantic similarity, suggesting that such moments involve exploratory and varied language use. Qualitative analysis triangulated these synchrony peaks as ``pivotal moments'': successful teams synchronized during shared discovery, while unsuccessful teams peaked during shared uncertainty. This research advances human-centered AI by demonstrating how biological signals can be fused with dialogues to understand critical moments in problem solving.

cs.AI↗

FastCache: Fast Caching for Diffusion Transformer Through Learnable Linear Approximation

Diffusion Transformers (DiT) are powerful generative models but remain computationally intensive due to their iterative structure and deep transformer stacks. To alleviate this inefficiency, we propose \textbf{FastCache}, a hidden-state-level caching and compression framework that accelerates DiT inference by exploiting redundancy within the model's internal representations. FastCache introduces a dual strategy: (1) a spatial-aware token selection mechanism that adaptively filters redundant tokens based on hidden-state saliency, and (2) a transformer-level cache that reuses latent activations across timesteps when changes fall below a predefined threshold. These modules work jointly to reduce unnecessary computation while preserving generation fidelity through learnable linear approximation. Theoretical analysis shows that FastCache maintains bounded approximation error under a hypothesis-testing-based decision rule. Empirical evaluations across multiple DiT variants demonstrate substantial reductions in latency and memory usage, achieving the best generation quality among existing cache methods, as measured by FID and t-FID. To further improve the speedup of FastCache, we also introduce a token merging module that merges redundant tokens based on k-NN density. Code is available at \href{https://github.com/NoakLiu/FastCache-xDiT}{https://github.com/NoakLiu/FastCache-xDiT}.

cs.LG↗

To Use or Not to Use: Investigating Student Perceptions of Faculty Generative AI Usage in Higher Education

While Generative AI (GenAI) rapidly integrated into higher education, existing research has primarily focused on regulating student use. As a result, student perspectives on faculty adoption of GenAI remained unexplored. In this study, we analyzed survey responses from 156 undergraduate and graduate students to examine their attitudes toward both student and faculty use of GenAI. We classified students into four groups based on their attitudes, including GenAI Optimists, Student Support Group, Faculty Support Group, and Non-supporters. Findings show that 37% of participants do not support GenAI use by either students or faculty, while 31% support GenAI use in both contexts. We also conducted thematic analysis to understand participants' concerns on faculty GenAI usage. Results revealed that (1) a majority of students (79%) questioned the validity and reliability of GenAI-generated responses, and (2) 37% of students feared that faculty overreliance on GenAI created a "futile cycle" that might reduce faculty critical thinking. Our findings showed that students expressed concerns about GenAI use by faculty in teaching and grading contexts, with pedagogical concerns being most prominent. These findings informed the future use of GenAI in teaching and learning in higher education.

cs.CY↗

Representation Learning to Study Temporal Dynamics in Tutorial Scaffolding

Adaptive scaffolding enhances learning, yet the field lacks robust methods for measuring it within authentic tutoring dialogue. This gap has become more pressing with the rise of remote human tutoring and large language model-based systems. We introduce an embedding-based approach that analyzes scaffolding dynamics by aligning the semantics of dialogue turns, problem statements, and correct solutions. Specifically, we operationalize alignment by computing cosine similarity between tutor and student contributions and task-relevant content. We apply this framework to 1,576 real-world mathematics tutoring dialogues from the Eedi Question Anchored Tutoring Dialogues dataset. The analysis reveals systematic differences in task alignment and distinct temporal patterns in how participants ground their contributions in problem and solution content. Further, mixed-effects models show that role-specific semantic alignment predicts tutorial progression beyond baseline features such as message order and length. Tutor contributions exhibited stronger grounding in problem content early in interactions. In contrast, student solution alignment was modestly positively associated with progression. These findings support scaffolding as a continuous, role-sensitive process grounded in task semantics. By capturing role-specific alignment over time, this approach provides a principled method for analyzing instructional dialogue and evaluating conversational tutoring systems.

cs.CL↗

MME-CoF-Pro: Evaluating Reasoning Coherence in Video Generative Models with Text and Visual Hints

Video generative models show emerging reasoning behaviors. It is essential to ensure that generated events remain causally consistent across frames for reliable deployment, a property we define as reasoning coherence. To bridge the gap in literature for missing reasoning coherence evaluation, we propose MME-CoF-Pro, a comprehensive video reasoning benchmark to assess reasoning coherence in video models. Specifically, MME-CoF-Pro contains 303 samples across 16 categories, ranging from visual logical to scientific reasoning. It introduces Reasoning Score as evaluation metric for assessing process-level necessary intermediate reasoning steps, and includes three evaluation settings, (a) no hint (b) text hint and (c) visual hint, enabling a controlled investigation into the underlying mechanisms of reasoning hint guidance. Evaluation results in 7 open and closed-source video models reveals insights including: (1) Video generative models exhibit weak reasoning coherence, decoupled from generation quality. (2) Text hints boost apparent correctness but often cause inconsistency and hallucinated reasoning (3) Visual hints benefit structured perceptual tasks but struggle with fine-grained perception. Website: https://video-reasoning-coherence.github.io/

cs.CV↗

VisJudge-Bench: Aesthetics and Quality Assessment of Visualizations

Visualization, a domain-specific yet widely used form of imagery, is an effective way to turn complex datasets into intuitive insights, and its value depends on whether data are faithfully represented, clearly communicated, and aesthetically designed. However, evaluating visualization quality is challenging: unlike natural images, it requires simultaneous judgment across data encoding accuracy, information expressiveness, and visual aesthetics. Although multimodal large language models (MLLMs) have shown promising performance in aesthetic assessment of natural images, no systematic benchmark exists for measuring their capabilities in evaluating visualizations. To address this, we propose VisJudge-Bench, the first comprehensive benchmark for evaluating MLLMs' performance in assessing visualization aesthetics and quality. It contains 3,090 expert-annotated samples from real-world scenarios, covering single visualizations, multiple visualizations, and dashboards across 32 chart types. Systematic testing on this benchmark reveals that even the most advanced MLLMs (such as GPT-5) still exhibit significant gaps compared to human experts in judgment, with a Mean Absolute Error (MAE) of 0.553 and a correlation with human ratings of only 0.428. To address this issue, we propose VisJudge, a model specifically designed for visualization aesthetics and quality assessment. Experimental results demonstrate that VisJudge significantly narrows the gap with human judgment, reducing the MAE to 0.421 (a 23.9% reduction) and increasing the consistency with human experts to 0.687 (a 60.5% improvement) compared to GPT-5. The benchmark is available at https://github.com/HKUSTDial/VisJudgeBench.

cs.CL↗

Agent Banana: High-Fidelity Image Editing with Agentic Thinking and Tooling

We study instruction-based image editing under professional workflows and identify three persistent challenges: (i) editors often over-edit, modifying content beyond the user's intent; (ii) existing models are largely single-turn, while multi-turn edits can alter object faithfulness; and (iii) evaluation at around 1K resolution is misaligned with real workflows that often operate on ultra high-definition images (e.g., 4K). We propose Agent Banana, a hierarchical agentic planner-executor framework for high-fidelity, object-aware, deliberative editing. Agent Banana introduces two key mechanisms: (1) Context Folding, which compresses long interaction histories into structured memory for stable long-horizon control; and (2) Image Layer Decomposition, which performs localized layer-based edits to preserve non-target regions while enabling native-resolution outputs. To support rigorous evaluation, we build HDD-Bench, a high-definition, dialogue-based benchmark featuring verifiable stepwise targets and native 4K images (11.8M pixels) for diagnosing long-horizon failures. On HDD-Bench, Agent Banana achieves the best multi-turn consistency and background fidelity (e.g., IC 0.871, SSIM-OM 0.84, LPIPS-OM 0.12) while remaining competitive on instruction following, and also attains strong performance on standard single-turn editing benchmarks. We hope this work advances reliable, professional-grade agentic image editing and its integration into real workflows.

cs.CV↗

AutoWebWorld: Synthesizing Infinite Verifiable Web Environments via Finite State Machines

The performance of autonomous Web GUI agents heavily relies on the quality and quantity of their training data. However, a fundamental bottleneck persists: collecting interaction trajectories from real-world websites is expensive and difficult to verify. The underlying state transitions are hidden, leading to reliance on inconsistent and costly external verifiers to evaluate step-level correctness. To address this, we propose AutoWebWorld, a novel framework for synthesizing controllable and verifiable web environments by modeling them as Finite State Machines (FSMs) and use coding agents to translate FSMs into interactive websites. Unlike real websites, where state transitions are implicit, AutoWebWorld explicitly defines all states, actions, and transition rules. This enables programmatic verification: action correctness is checked against predefined rules, and task success is confirmed by reaching a goal state in the FSM graph. AutoWebWorld enables a fully automated search-and-verify pipeline, generating over 11,663 verified trajectories from 29 diverse web environments at only $0.04 per trajectory. Training on this synthetic data significantly boosts real-world performance. Our 7B Web GUI agent outperforms all baselines within 15 steps on WebVoyager. Furthermore, we observe a clear scaling law: as the synthetic data volume increases, performance on WebVoyager and Online-Mind2Web consistently improves.

cs.AI↗

Human-Aligned MLLM Judges for Fine-Grained Image Editing Evaluation: A Benchmark, Framework, and Analysis

Evaluating image editing models remains challenging due to the coarse granularity and limited interpretability of traditional metrics, which often fail to capture aspects important to human perception and intent. Such metrics frequently reward visually plausible outputs while overlooking controllability, edit localization, and faithfulness to user instructions. In this work, we introduce a fine-grained Multimodal Large Language Model (MLLM)-as-a-Judge framework for image editing that decomposes common evaluation notions into twelve fine-grained interpretable factors spanning image preservation, edit quality, and instruction fidelity. Building on this formulation, we present a new human-validated benchmark that integrates human judgments, MLLM-based evaluations, model outputs, and traditional metrics across diverse image editing tasks. Through extensive human studies, we show that the proposed MLLM judges align closely with human evaluations at a fine granularity, supporting their use as reliable and scalable evaluators. We further demonstrate that traditional image editing metrics are often poor proxies for these factors, failing to distinguish over-edited or semantically imprecise outputs, whereas our judges provide more intuitive and informative assessments in both offline and online settings. Together, this work introduces a benchmark, a principled factorization, and empirical evidence positioning fine-grained MLLM judges as a practical foundation for studying, comparing, and improving image editing approaches.

cs.CV↗

AOrchestra: Automating Sub-Agent Creation for Agentic Orchestration

Language agents have shown strong promise for task automation. Realizing this promise for increasingly complex, long-horizon tasks has driven the rise of a sub-agent-as-tools paradigm for multi-turn task solving. However, existing designs still lack a dynamic abstraction view of sub-agents, thereby hurting adaptability. We address this challenge with a unified, framework-agnostic agent abstraction that models any agent as a tuple Instruction, Context, Tools, Model. This tuple acts as a compositional recipe for capabilities, enabling the system to spawn specialized executors for each task on demand. Building on this abstraction, we introduce an agentic system AOrchestra, where the central orchestrator concretizes the tuple at each step: it curates task-relevant context, selects tools and models, and delegates execution via on-the-fly automatic agent creation. Such designs enable reducing human engineering efforts, and remain framework-agnostic with plug-and-play support for diverse agents as task executors. It also enables a controllable performance-cost trade-off, allowing the system to approach Pareto-efficient. Across three challenging benchmarks (GAIA, SWE-Bench, Terminal-Bench), AOrchestra achieves 16.28% relative improvement against the strongest baseline when paired with Gemini-3-Flash. The code is available at: https://github.com/FoundationAgents/AOrchestra

cs.AI↗

Statistics Approximation-Enabled Distributed Beamforming for Cell-Free Massive MIMO

We study a distributed beamforming approach for cell-free massive multiple-input multiple-output networks, referred to as Global Statistics & Local Instantaneous information-based minimum mean-square error (GSLI-MMSE). The scenario with multi-antenna access points (APs) is considered over three different channel models: correlated Rician fading with fixed or random line-of-sight (LoS) phase-shifts, and correlated Rayleigh fading. With the aid of matrix inversion derivations, we can construct the conventional MMSE combining from the perspective of each AP, where global instantaneous information is involved. Then, for an arbitrary AP, we apply the statistics approximation methodology to approximate instantaneous terms related to other APs by channel statistics to construct the distributed combining scheme at each AP with local instantaneous information and global statistics. With the aid of uplink-downlink duality, we derive the respective GSLI-MMSE precoding schemes. Numerical results showcase that the proposed GSLI-MMSE scheme demonstrates performance comparable to the optimal centralized MMSE scheme, under the stable LoS conditions, e.g., with static users having Rician fading with a fixed LoS path.

eess.SP↗

Low-Complexity Distributed Combining Design for Near-Field Cell-Free XL-MIMO Systems

In this paper, we investigate the low-complexity distributed combining scheme design for near-field cell-free extremely large-scale multiple-input-multiple-output (CF XL-MIMO) systems. Firstly, we construct the uplink spectral efficiency (SE) performance analysis framework for CF XL-MIMO systems over centralized and distributed processing schemes. Notably, we derive the centralized minimum mean-square error (CMMSE) and local minimum mean-square error (LMMSE) combining schemes over arbitrary channel estimators. Then, focusing on the CMMSE and LMMSE combining schemes, we propose five low-complexity distributed combining schemes based on the matrix approximation methodology or the symmetric successive over relaxation (SSOR) algorithm. More specifically, we propose two matrix approximation methodology-aided combining schemes: Global Statistics \& Local Instantaneous information-based MMSE (GSLI-MMSE) and Statistics matrix Inversion-based LMMSE (SI-LMMSE). These two schemes are derived by approximating the global instantaneous information in the CMMSE combining and the local instantaneous information in the LMMSE combining with the global and local statistics information by asymptotic analysis and matrix expectation approximation, respectively. Moreover, by applying the low-complexity SSOR algorithm to iteratively solve the matrix inversion in the LMMSE combining, we derive three distributed SSOR-based LMMSE combining schemes, distinguished from the applied information and initial values.

eess.SP↗

Low-Complexity Multi-Agent Continual Learning for Stacked Intelligent Metasurface-Assisted Secure Communications

Stacked intelligent metasurfaces (SIMs), composed of multiple layers of reconfigurable transmissive metasurfaces, are gaining prominence as a transformative technology for future wireless communication security. This paper investigates the integration of SIM into multi-user multiple-input multiple-output (MIMO) systems to enhance physical layer security. A novel system architecture is proposed, wherein each base station (BS) antenna transmits a dedicated single-user stream, while a multi-layer SIM executes wave-based beamforming in the electromagnetic domain, thereby avoiding the need for complex baseband digital precoding and significantly reducing hardware overhead. To maximize the weighted sum secrecy rate (WSSR), we formulate a joint precoding optimization problem over BS power allocation and SIM phase shifts, which is high-dimensional and non-convex due to the complexity of the objective function and the coupling among optimization variables. To address this, we propose a manifold-enhanced heterogeneous multi-agent continual learning (MHACL) framework that incorporates gradient representation and dual-scale policy optimization to achieve robust performance in dynamic environments with high demands for secure communication. Furthermore, we develop SIM-MHACL (SIMHACL), a low-complexity learning template that embeds phase coordination into a product manifold structure, reducing the exponential search space to linear complexity while maintaining physical feasibility. Simulation results validate that the proposed framework achieves millisecond-level per-iteratio ntraining in SIM-assisted systems, significantly outperforming various baseline schemes, with SIMHACL achieving comparable WSSR to MHACL while reducing computation time by 30\%.

cs.IT↗

XGuardian: Towards Explainable and Generalized AI Anti-Cheat on FPS Games

Aim-assist cheats are the most prevalent and infamous form of cheating in First-Person Shooter (FPS) games, which help cheaters illegally reveal the opponent's location and auto-aim and shoot, and thereby pose significant threats to the game industry. Although a considerable research effort has been made to automatically detect aim-assist cheats, existing works suffer from unreliable frameworks, limited generalizability, high overhead, low detection performance, and a lack of explainability of detection results. In this paper, we propose XGuardian, a server-side generalized and explainable system for detecting aim-assist cheats to overcome these limitations. It requires only two raw data inputs, pitch and yaw, which are all FPS games' must-haves, to construct novel temporal features and describe aim trajectories, which are essential for distinguishing cheaters and normal players. XGuardian is evaluated with the latest mainstream FPS game CS2, and validates its generalizability with another two different games. It achieves high detection performance and low overhead compared to prior works across different games with real-world and large-scale datasets, demonstrating wide generalizability and high effectiveness. It is able to justify its predictions and thereby shorten the ban cycle. We make XGuardian as well as our datasets publicly available.

cs.CR↗

VulnResolver: A Hybrid Agent Framework for LLM-Based Automated Vulnerability Issue Resolution

As software systems grow in complexity, security vulnerabilities have become increasingly prevalent, posing serious risks and economic costs. Although automated detection tools such as fuzzers have advanced considerably, effective resolution still often depends on human expertise. Existing automated vulnerability repair (AVR) methods rely heavily on manually provided annotations (e.g., fault locations or CWE labels), which are often difficult and time-consuming to obtain, while overlooking the rich, naturally embedded semantic context found in issue reports from developers. In this paper, we present VulnResolver, the first LLM-based hybrid agent framework for automated vulnerability issue resolution. VulnResolver unites the adaptability of autonomous agents with the stability of workflow-guided repair through two specialized agents. The Context Pre-Collection Agent (CPCAgent) adaptively explores the repository to gather dependency and contextual information, while the Safety Property Analysis Agent (SPAAgent) generates and validates the safety properties violated by vulnerabilities. Together, these agents produce structured analyses that enrich the original issue reports, enabling more accurate vulnerability localization and patch generation. Evaluations on the SEC-bench benchmark show that VulnResolver resolves 75% of issues on SEC-bench Lite, achieving the best resolution performance. On SEC-bench Full, VulnResolver also significantly outperforms the strongest baseline, the agent-based OpenHands, confirming its effectiveness. Overall, VulnResolver delivers an adaptive and security-aware framework that advances end-to-end automated vulnerability issue resolution through workflow stability and the specialized agents' capabilities in contextual reasoning and property-based analysis.

cs.SE↗

A Survey of Self-Evolving Agents: What, When, How, and Where to Evolve on the Path to Artificial Super Intelligence

Large Language Models (LLMs) have demonstrated remarkable capabilities across diverse tasks but remain fundamentally static, unable to adapt their internal parameters to novel tasks, evolving knowledge domains, or dynamic interaction contexts. As LLMs are increasingly deployed in open-ended, interactive environments, this static nature has become a critical bottleneck, necessitating agents that can adaptively reason, act, and evolve in real time. This paradigm shift -- from scaling static models to developing self-evolving agents -- has sparked growing interest in architectures and methods enabling continual learning and adaptation from data, interactions, and experiences. This survey provides the first systematic and comprehensive review of self-evolving agents, organizing the field around three foundational dimensions: what, when, and how to evolve. We examine evolutionary mechanisms across agent components (e.g., models, memory, tools, architecture), categorize adaptation methods by stages (e.g., intra-test-time, inter-test-time), and analyze the algorithmic and architectural designs that guide evolutionary adaptation (e.g., scalar rewards, textual feedback, single-agent and multi-agent systems). Additionally, we analyze evaluation metrics and benchmarks tailored for self-evolving agents, highlight applications in domains such as coding, education, and healthcare, and identify critical challenges and research directions in safety, scalability, and co-evolutionary dynamics. By providing a structured framework for understanding and designing self-evolving agents, this survey establishes a roadmap for advancing more adaptive, robust, and versatile agentic systems in both research and real-world deployments, and ultimately sheds light on the realization of Artificial Super Intelligence (ASI) where agents evolve autonomously and perform beyond human-level intelligence across tasks.

cs.AI↗