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Jiayu Yang

Publications and source records attributed to Jiayu Yang.

49 records · Page 3Linked to original sources

A Comprehensive Review of Community Detection in Graphs

The study of complex networks has significantly advanced our understanding of community structures which serves as a crucial feature of real-world graphs. Detecting communities in graphs is a challenging problem with applications in sociology, biology, and computer science. Despite the efforts of an interdisciplinary community of scientists, a satisfactory solution to this problem has not yet been achieved. This review article delves into the topic of community detection in graphs, which serves as a thorough exposition of various community detection methods from perspectives of modularity-based method, spectral clustering, probabilistic modelling, and deep learning. Along with the methods, a new community detection method designed by us is also presented. Additionally, the performance of these methods on the datasets with and without ground truth is compared. In conclusion, this comprehensive review provides a deep understanding of community detection in graphs.

cs.SI↗

LLIC: Large Receptive Field Transform Coding with Adaptive Weights for Learned Image Compression

The effective receptive field (ERF) plays an important role in transform coding, which determines how much redundancy can be removed during transform and how many spatial priors can be utilized to synthesize textures during inverse transform. Existing methods rely on stacks of small kernels, whose ERFs remain insufficiently large, or heavy non-local attention mechanisms, which limit the potential of high-resolution image coding. To tackle this issue, we propose Large Receptive Field Transform Coding with Adaptive Weights for Learned Image Compression (LLIC). Specifically, for the first time in the learned image compression community, we introduce a few large kernelbased depth-wise convolutions to reduce more redundancy while maintaining modest complexity. Due to the wide range of image diversity, we further propose a mechanism to augment convolution adaptability through the self-conditioned generation of weights. The large kernels cooperate with non-linear embedding and gate mechanisms for better expressiveness and lighter pointwise interactions. Our investigation extends to refined training methods that unlock the full potential of these large kernels. Moreover, to promote more dynamic inter-channel interactions, we introduce an adaptive channel-wise bit allocation strategy that autonomously generates channel importance factors in a self-conditioned manner. To demonstrate the effectiveness of the proposed transform coding, we align the entropy model to compare with existing transform methods and obtain models LLIC-STF, LLIC-ELIC, and LLIC-TCM. Extensive experiments demonstrate that our proposed LLIC models have significant improvements over the corresponding baselines and reduce the BD-Rate by 9.49%, 9.47%, 10.94% on Kodak over VTM-17.0 Intra, respectively. Our LLIC models achieve state-of-the-art performances and better trade-offs between performance and complexity.

cs.CV↗

Wavelength-accurate and wafer-scale process for nonlinear frequency mixers in thin-film lithium niobate

Recent advancements in thin-film lithium niobate (TFLN) photonics have led to a new generation of high-performance electro-optic devices, including modulators, frequency combs, and microwave-to-optical transducers. However, the broader adoption of TFLN-based devices that rely on all-optical nonlinearities have been limited by the sensitivity of quasi-phase matching (QPM), realized via ferroelectric poling, to fabrication tolerances. Here, we propose a scalable fabrication process aimed at improving the wavelength-accuracy of optical frequency mixers in TFLN. In contrast to the conventional pole-before-etch approach, we first define the waveguide in TFLN and then perform ferroelectric poling. This sequence allows for precise metrology before and after waveguide definition to fully capture the geometry imperfections. Systematic errors can also be calibrated by measuring a subset of devices to fine-tune the QPM design for remaining devices on the wafer. Using this method, we fabricated a large number of second harmonic generation devices aimed at generating 737 nm light, with 73% operating within 5 nm of the target wavelength. Furthermore, we also demonstrate thermo-optic tuning and trimming of the devices via cladding deposition, with the former bringing ~96% of tested devices to the target wavelength. Our technique enables the rapid growth of integrated quantum frequency converters, photon pair sources, and optical parametric amplifiers, thus facilitating the integration of TFLN-based nonlinear frequency mixers into more complex and functional photonic systems.

physics.app-ph↗

UCVC: A Unified Contextual Video Compression Framework with Joint P-frame and B-frame Coding

This paper presents a learned video compression method in response to video compression track of the 6th Challenge on Learned Image Compression (CLIC), at DCC 2024.Specifically, we propose a unified contextual video compression framework (UCVC) for joint P-frame and B-frame coding. Each non-intra frame refers to two neighboring decoded frames, which can be either both from the past for P-frame compression, or one from the past and one from the future for B-frame compression. In training stage, the model parameters are jointly optimized with both P-frames and B-frames. Benefiting from the designs, the framework can support both P-frame and B-frame coding and achieve comparable compression efficiency with that specifically designed for P-frame or B-frame.As for challenge submission, we report the optimal compression efficiency by selecting appropriate frame types for each test sequence. Our team name is PKUSZ-LVC.

cs.CV↗

ConsistNet: Enforcing 3D Consistency for Multi-view Images Diffusion

Given a single image of a 3D object, this paper proposes a novel method (named ConsistNet) that is able to generate multiple images of the same object, as if seen they are captured from different viewpoints, while the 3D (multi-view) consistencies among those multiple generated images are effectively exploited. Central to our method is a multi-view consistency block which enables information exchange across multiple single-view diffusion processes based on the underlying multi-view geometry principles. ConsistNet is an extension to the standard latent diffusion model, and consists of two sub-modules: (a) a view aggregation module that unprojects multi-view features into global 3D volumes and infer consistency, and (b) a ray aggregation module that samples and aggregate 3D consistent features back to each view to enforce consistency. Our approach departs from previous methods in multi-view image generation, in that it can be easily dropped-in pre-trained LDMs without requiring explicit pixel correspondences or depth prediction. Experiments show that our method effectively learns 3D consistency over a frozen Zero123 backbone and can generate 16 surrounding views of the object within 40 seconds on a single A100 GPU. Our code will be made available on https://github.com/JiayuYANG/ConsistNet

cs.CV↗

Stereo Matching in Time: 100+ FPS Video Stereo Matching for Extended Reality

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods, achieving real-time depth inference with high accuracy on a low-power device remains a major challenge. One of the major difficulties is the lack of high-quality indoor video stereo training datasets captured by head-mounted VR/AR glasses. To address this issue, we introduce a novel video stereo synthetic dataset that comprises photorealistic renderings of various indoor scenes and realistic camera motion captured by a 6-DoF moving VR/AR head-mounted display (HMD). This facilitates the evaluation of existing approaches and promotes further research on indoor augmented reality scenarios. Our newly proposed dataset enables us to develop a novel framework for continuous video-rate stereo matching. As another contribution, our dataset enables us to proposed a new video-based stereo matching approach tailored for XR applications, which achieves real-time inference at an impressive 134fps on a standard desktop computer, or 30fps on a battery-powered HMD. Our key insight is that disparity and contextual information are highly correlated and redundant between consecutive stereo frames. By unrolling an iterative cost aggregation in time (i.e. in the temporal dimension), we are able to distribute and reuse the aggregated features over time. This approach leads to a substantial reduction in computation without sacrificing accuracy. We conducted extensive evaluations and comparisons and demonstrated that our method achieves superior performance compared to the current state-of-the-art, making it a strong contender for real-time stereo matching in VR/AR applications.

cs.CV↗

Parametric Depth Based Feature Representation Learning for Object Detection and Segmentation in Bird's Eye View

Recent vision-only perception models for autonomous driving achieved promising results by encoding multi-view image features into Bird's-Eye-View (BEV) space. A critical step and the main bottleneck of these methods is transforming image features into the BEV coordinate frame. This paper focuses on leveraging geometry information, such as depth, to model such feature transformation. Existing works rely on non-parametric depth distribution modeling leading to significant memory consumption, or ignore the geometry information to address this problem. In contrast, we propose to use parametric depth distribution modeling for feature transformation. We first lift the 2D image features to the 3D space defined for the ego vehicle via a predicted parametric depth distribution for each pixel in each view. Then, we aggregate the 3D feature volume based on the 3D space occupancy derived from depth to the BEV frame. Finally, we use the transformed features for downstream tasks such as object detection and semantic segmentation. Existing semantic segmentation methods do also suffer from an hallucination problem as they do not take visibility information into account. This hallucination can be particularly problematic for subsequent modules such as control and planning. To mitigate the issue, our method provides depth uncertainty and reliable visibility-aware estimations. We further leverage our parametric depth modeling to present a novel visibility-aware evaluation metric that, when taken into account, can mitigate the hallucination problem. Extensive experiments on object detection and semantic segmentation on the nuScenes datasets demonstrate that our method outperforms existing methods on both tasks.

cs.CV↗

Butterfly: Multiple Reference Frames Feature Propagation Mechanism for Neural Video Compression

Using more reference frames can significantly improve the compression efficiency in neural video compression. However, in low-latency scenarios, most existing neural video compression frameworks usually use the previous one frame as reference. Or a few frameworks which use the previous multiple frames as reference only adopt a simple multi-reference frames propagation mechanism. In this paper, we present a more reasonable multi-reference frames propagation mechanism for neural video compression, called butterfly multi-reference frame propagation mechanism (Butterfly), which allows a more effective feature fusion of multi-reference frames. By this, we can generate more accurate temporal context conditional prior for Contextual Coding Module. Besides, when the number of decoded frames does not meet the required number of reference frames, we duplicate the nearest reference frame to achieve the requirement, which is better than duplicating the furthest one. Experiment results show that our method can significantly outperform the previous state-of-the-art (SOTA), and our neural codec can achieve -7.6% bitrate save on HEVC Class D dataset when compares with our base single-reference frame model with the same compression configuration.

cs.CV↗

NTIRE 2021 Challenge on Quality Enhancement of Compressed Video: Methods and Results

This paper reviews the first NTIRE challenge on quality enhancement of compressed video, with a focus on the proposed methods and results. In this challenge, the new Large-scale Diverse Video (LDV) dataset is employed. The challenge has three tracks. Tracks 1 and 2 aim at enhancing the videos compressed by HEVC at a fixed QP, while Track 3 is designed for enhancing the videos compressed by x265 at a fixed bit-rate. Besides, the quality enhancement of Tracks 1 and 3 targets at improving the fidelity (PSNR), and Track 2 targets at enhancing the perceptual quality. The three tracks totally attract 482 registrations. In the test phase, 12 teams, 8 teams and 11 teams submitted the final results of Tracks 1, 2 and 3, respectively. The proposed methods and solutions gauge the state-of-the-art of video quality enhancement. The homepage of the challenge: https://github.com/RenYang-home/NTIRE21_VEnh

eess.IV↗

Non-parametric Depth Distribution Modelling based Depth Inference for Multi-view Stereo

Recent cost volume pyramid based deep neural networks have unlocked the potential of efficiently leveraging high-resolution images for depth inference from multi-view stereo. In general, those approaches assume that the depth of each pixel follows a unimodal distribution. Boundary pixels usually follow a multi-modal distribution as they represent different depths; Therefore, the assumption results in an erroneous depth prediction at the coarser level of the cost volume pyramid and can not be corrected in the refinement levels leading to wrong depth predictions. In contrast, we propose constructing the cost volume by non-parametric depth distribution modeling to handle pixels with unimodal and multi-modal distributions. Our approach outputs multiple depth hypotheses at the coarser level to avoid errors in the early stage. As we perform local search around these multiple hypotheses in subsequent levels, our approach does not maintain the rigid depth spatial ordering and, therefore, we introduce a sparse cost aggregation network to derive information within each volume. We evaluate our approach extensively on two benchmark datasets: DTU and Tanks & Temples. Our experimental results show that our model outperforms existing methods by a large margin and achieves superior performance on boundary regions. Code is available at https://github.com/NVlabs/NP-CVP-MVSNet

cs.CV↗

Self-supervised Learning of Depth Inference for Multi-view Stereo

Recent supervised multi-view depth estimation networks have achieved promising results. Similar to all supervised approaches, these networks require ground-truth data during training. However, collecting a large amount of multi-view depth data is very challenging. Here, we propose a self-supervised learning framework for multi-view stereo that exploit pseudo labels from the input data. We start by learning to estimate depth maps as initial pseudo labels under an unsupervised learning framework relying on image reconstruction loss as supervision. We then refine the initial pseudo labels using a carefully designed pipeline leveraging depth information inferred from higher resolution images and neighboring views. We use these high-quality pseudo labels as the supervision signal to train the network and improve, iteratively, its performance by self-training. Extensive experiments on the DTU dataset show that our proposed self-supervised learning framework outperforms existing unsupervised multi-view stereo networks by a large margin and performs on par compared to the supervised counterpart. Code is available at https://github.com/JiayuYANG/Self-supervised-CVP-MVSNet.

cs.CV↗

Super-Resolving Compressed Video in Coding Chain

Scaling and lossy coding are widely used in video transmission and storage. Previous methods for enhancing the resolution of such videos often ignore the inherent interference between resolution loss and compression artifacts, which compromises perceptual video quality. To address this problem, we present a mixed-resolution coding framework, which cooperates with a reference-based DCNN. In this novel coding chain, the reference-based DCNN learns the direct mapping from low-resolution (LR) compressed video to their high-resolution (HR) clean version at the decoder side. We further improve reconstruction quality by devising an efficient deformable alignment module with receptive field block to handle various motion distances and introducing a disentangled loss that helps networks distinguish the artifact patterns from texture. Extensive experiments demonstrate the effectiveness of proposed innovations by comparing with state-of-the-art single image, video and reference-based restoration methods.

cs.CV↗

Cost Volume Pyramid Based Depth Inference for Multi-View Stereo

We propose a cost volume-based neural network for depth inference from multi-view images. We demonstrate that building a cost volume pyramid in a coarse-to-fine manner instead of constructing a cost volume at a fixed resolution leads to a compact, lightweight network and allows us inferring high resolution depth maps to achieve better reconstruction results. To this end, we first build a cost volume based on uniform sampling of fronto-parallel planes across the entire depth range at the coarsest resolution of an image. Then, given current depth estimate, we construct new cost volumes iteratively on the pixelwise depth residual to perform depth map refinement. While sharing similar insight with Point-MVSNet as predicting and refining depth iteratively, we show that working on cost volume pyramid can lead to a more compact, yet efficient network structure compared with the Point-MVSNet on 3D points. We further provide detailed analyses of the relation between (residual) depth sampling and image resolution, which serves as a principle for building compact cost volume pyramid. Experimental results on benchmark datasets show that our model can perform 6x faster and has similar performance as state-of-the-art methods. Code is available at https://github.com/JiayuYANG/CVP-MVSNet

cs.CV↗