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Jiayuan Gu

Publications and source records attributed to Jiayuan Gu.

41 records · Page 3Linked to original sources

Weakly-supervised 3D Shape Completion in the Wild

3D shape completion for real data is important but challenging, since partial point clouds acquired by real-world sensors are usually sparse, noisy and unaligned. Different from previous methods, we address the problem of learning 3D complete shape from unaligned and real-world partial point clouds. To this end, we propose a weakly-supervised method to estimate both 3D canonical shape and 6-DoF pose for alignment, given multiple partial observations associated with the same instance. The network jointly optimizes canonical shapes and poses with multi-view geometry constraints during training, and can infer the complete shape given a single partial point cloud. Moreover, learned pose estimation can facilitate partial point cloud registration. Experiments on both synthetic and real data show that it is feasible and promising to learn 3D shape completion through large-scale data without shape and pose supervision.

cs.CV↗

Multi-view PointNet for 3D Scene Understanding

Fusion of 2D images and 3D point clouds is important because information from dense images can enhance sparse point clouds. However, fusion is challenging because 2D and 3D data live in different spaces. In this work, we propose MVPNet (Multi-View PointNet), where we aggregate 2D multi-view image features into 3D point clouds, and then use a point based network to fuse the features in 3D canonical space to predict 3D semantic labels. To this end, we introduce view selection along with a 2D-3D feature aggregation module. Extensive experiments show the benefit of leveraging features from dense images and reveal superior robustness to varying point cloud density compared to 3D-only methods. On the ScanNetV2 benchmark, our MVPNet significantly outperforms prior point cloud based approaches on the task of 3D Semantic Segmentation. It is much faster to train than the large networks of the sparse voxel approach. We provide solid ablation studies to ease the future design of 2D-3D fusion methods and their extension to other tasks, as we showcase for 3D instance segmentation.

cs.CV↗

Towards Understanding Learning Representations: To What Extent Do Different Neural Networks Learn the Same Representation

It is widely believed that learning good representations is one of the main reasons for the success of deep neural networks. Although highly intuitive, there is a lack of theory and systematic approach quantitatively characterizing what representations do deep neural networks learn. In this work, we move a tiny step towards a theory and better understanding of the representations. Specifically, we study a simpler problem: How similar are the representations learned by two networks with identical architecture but trained from different initializations. We develop a rigorous theory based on the neuron activation subspace match model. The theory gives a complete characterization of the structure of neuron activation subspace matches, where the core concepts are maximum match and simple match which describe the overall and the finest similarity between sets of neurons in two networks respectively. We also propose efficient algorithms to find the maximum match and simple matches. Finally, we conduct extensive experiments using our algorithms. Experimental results suggest that, surprisingly, representations learned by the same convolutional layers of networks trained from different initializations are not as similar as prevalently expected, at least in terms of subspace match.

cs.LG↗

Relation Networks for Object Detection

Although it is well believed for years that modeling relations between objects would help object recognition, there has not been evidence that the idea is working in the deep learning era. All state-of-the-art object detection systems still rely on recognizing object instances individually, without exploiting their relations during learning. This work proposes an object relation module. It processes a set of objects simultaneously through interaction between their appearance feature and geometry, thus allowing modeling of their relations. It is lightweight and in-place. It does not require additional supervision and is easy to embed in existing networks. It is shown effective on improving object recognition and duplicate removal steps in the modern object detection pipeline. It verifies the efficacy of modeling object relations in CNN based detection. It gives rise to the first fully end-to-end object detector.

cs.CV↗

Learning Region Features for Object Detection

While most steps in the modern object detection methods are learnable, the region feature extraction step remains largely hand-crafted, featured by RoI pooling methods. This work proposes a general viewpoint that unifies existing region feature extraction methods and a novel method that is end-to-end learnable. The proposed method removes most heuristic choices and outperforms its RoI pooling counterparts. It moves further towards fully learnable object detection.

cs.CV↗