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Jichao Zhang

Publications and source records attributed to Jichao Zhang.

22 records · Page 2Linked to original sources

Dual In-painting Model for Unsupervised Gaze Correction and Animation in the Wild

In this paper we address the problem of unsupervised gaze correction in the wild, presenting a solution that works without the need for precise annotations of the gaze angle and the head pose. We have created a new dataset called CelebAGaze, which consists of two domains X, Y, where the eyes are either staring at the camera or somewhere else. Our method consists of three novel modules: the Gaze Correction module (GCM), the Gaze Animation module (GAM), and the Pretrained Autoencoder module (PAM). Specifically, GCM and GAM separately train a dual in-painting network using data from the domain $X$ for gaze correction and data from the domain $Y$ for gaze animation. Additionally, a Synthesis-As-Training method is proposed when training GAM to encourage the features encoded from the eye region to be correlated with the angle information, resulting in a gaze animation which can be achieved by interpolation in the latent space. To further preserve the identity information~(e.g., eye shape, iris color), we propose the PAM with an Autoencoder, which is based on Self-Supervised mirror learning where the bottleneck features are angle-invariant and which works as an extra input to the dual in-painting models. Extensive experiments validate the effectiveness of the proposed method for gaze correction and gaze animation in the wild and demonstrate the superiority of our approach in producing more compelling results than state-of-the-art baselines. Our code, the pretrained models and the supplementary material are available at: https://github.com/zhangqianhui/GazeAnimation.

cs.CV↗

PA-GAN: Progressive Attention Generative Adversarial Network for Facial Attribute Editing

Facial attribute editing aims to manipulate attributes on the human face, e.g., adding a mustache or changing the hair color. Existing approaches suffer from a serious compromise between correct attribute generation and preservation of the other information such as identity and background, because they edit the attributes in the imprecise area. To resolve this dilemma, we propose a progressive attention GAN (PA-GAN) for facial attribute editing. In our approach, the editing is progressively conducted from high to low feature level while being constrained inside a proper attribute area by an attention mask at each level. This manner prevents undesired modifications to the irrelevant regions from the beginning, and then the network can focus more on correctly generating the attributes within a proper boundary at each level. As a result, our approach achieves correct attribute editing with irrelevant details much better preserved compared with the state-of-the-arts. Codes are released at https://github.com/LynnHo/PA-GAN-Tensorflow.

cs.CV↗

Sparsely Grouped Multi-task Generative Adversarial Networks for Facial Attribute Manipulation

Recent Image-to-Image Translation algorithms have achieved significant progress in neural style transfer and image attribute manipulation tasks. However, existing approaches require exhaustively labelling training data, which is labor demanding, difficult to scale up, and hard to migrate into new domains. To overcome such a key limitation, we propose Sparsely Grouped Generative Adversarial Networks (SG-GAN) as a novel approach that can translate images on sparsely grouped datasets where only a few samples for training are labelled. Using a novel one-input multi-output architecture, SG-GAN is well-suited for tackling sparsely grouped learning and multi-task learning. The proposed model can translate images among multiple groups using only a single commonly trained model. To experimentally validate advantages of the new model, we apply the proposed method to tackle a series of attribute manipulation tasks for facial images. Experimental results demonstrate that SG-GAN can generate image translation results of comparable quality with baselines methods on adequately labelled datasets and results of superior quality on sparsely grouped datasets. The official implementation is publicly available:https://github.com/zhangqianhui/Sparsely-Grouped-GAN.

cs.CV↗

GazeCorrection:Self-Guided Eye Manipulation in the wild using Self-Supervised Generative Adversarial Networks

Gaze correction aims to redirect the person's gaze into the camera by manipulating the eye region, and it can be considered as a specific image resynthesis problem. Gaze correction has a wide range of applications in real life, such as taking a picture with staring at the camera. In this paper, we propose a novel method that is based on the inpainting model to learn from the face image to fill in the missing eye regions with new contents representing corrected eye gaze. Moreover, our model does not require the training dataset labeled with the specific head pose and eye angle information, thus, the training data is easy to collect. To retain the identity information of the eye region in the original input, we propose a self-guided pretrained model to learn the angle-invariance feature. Experiments show our model achieves very compelling gaze-corrected results in the wild dataset which is collected from the website and will be introduced in details. Code is available at https://github.com/zhangqianhui/GazeCorrection.

cs.CV↗