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Jie Chen

Publications and source records attributed to Jie Chen.

At least 235 records · Page 13Linked to original sources

Invertible Diffusion Models for Compressed Sensing

While deep neural networks (NN) significantly advance image compressed sensing (CS) by improving reconstruction quality, the necessity of training current CS NNs from scratch constrains their effectiveness and hampers rapid deployment. Although recent methods utilize pre-trained diffusion models for image reconstruction, they struggle with slow inference and restricted adaptability to CS. To tackle these challenges, this paper proposes Invertible Diffusion Models (IDM), a novel efficient, end-to-end diffusion-based CS method. IDM repurposes a large-scale diffusion sampling process as a reconstruction model, and fine-tunes it end-to-end to recover original images directly from CS measurements, moving beyond the traditional paradigm of one-step noise estimation learning. To enable such memory-intensive end-to-end fine-tuning, we propose a novel two-level invertible design to transform both (1) multi-step sampling process and (2) noise estimation U-Net in each step into invertible networks. As a result, most intermediate features are cleared during training to reduce up to 93.8% GPU memory. In addition, we develop a set of lightweight modules to inject measurements into noise estimator to further facilitate reconstruction. Experiments demonstrate that IDM outperforms existing state-of-the-art CS networks by up to 2.64dB in PSNR. Compared to the recent diffusion-based approach DDNM, our IDM achieves up to 10.09dB PSNR gain and 14.54 times faster inference. Code is available at https://github.com/Guaishou74851/IDM.

cs.CV↗

Graph Neural Preconditioners for Iterative Solutions of Sparse Linear Systems

Preconditioning is at the heart of iterative solutions of large, sparse linear systems of equations in scientific disciplines. Several algebraic approaches, which access no information beyond the matrix itself, are widely studied and used, but ill-conditioned matrices remain very challenging. We take a machine learning approach and propose using graph neural networks as a general-purpose preconditioner. They show attractive performance for many problems and can be used when the mainstream preconditioners perform poorly. Empirical evaluation on over 800 matrices suggests that the construction time of these graph neural preconditioners (GNPs) is more predictable and can be much shorter than that of other widely used ones, such as ILU and AMG, while the execution time is faster than using a Krylov method as the preconditioner, such as in inner-outer GMRES. GNPs have a strong potential for solving large-scale, challenging algebraic problems arising from not only partial differential equations, but also economics, statistics, graph, and optimization, to name a few.

math.NA↗

Emergence of cooperation promoted by higher-order strategy updates

Cooperation is fundamental to human societies, and the interaction structure among individuals profoundly shapes its emergence and evolution. In real-world scenarios, cooperation prevails in multi-group (higher-order) populations, beyond just dyadic behaviors. Despite recent studies on group dilemmas in higher-order networks, the exploration of cooperation driven by higher-order strategy updates remains limited due to the intricacy and indivisibility of group-wise interactions. Here we investigate four categories of higher-order mechanisms for strategy updates in public goods games and establish their mathematical conditions for the emergence of cooperation. Such conditions uncover the impact of both higher-order strategy updates and network properties on evolutionary outcomes, notably highlighting the enhancement of cooperation by overlaps between groups. Interestingly, we discover that the strategical mechanism alternating optimality and randomness -- selecting an outstanding group and then imitating a random individual within this group -- can prominently promote cooperation. Our analyses further unveil that, compared to pairwise interactions, higher-order strategy updates generally improve cooperation in most higher-order networks. These findings underscore the pivotal role of higher-order strategy updates in fostering collective cooperation in complex social systems.

physics.soc-ph↗

Experts' cognition-driven safe noisy labels learning for precise segmentation of residual tumor in breast cancer

Precise segmentation of residual tumor in breast cancer (PSRTBC) after neoadjuvant chemotherapy is a fundamental key technique in the treatment process of breast cancer. However, achieving PSRTBC is still a challenge, since the breast cancer tissue and tumor cells commonly have complex and varied morphological changes after neoadjuvant chemotherapy, which inevitably increases the difficulty to produce a predictive model that has good generalization with usual supervised learning (SL). To alleviate this situation, in this paper, we propose an experts' cognition-driven safe noisy labels learning (ECDSNLL) approach. In the concept of safe noisy labels learning, which is a typical type of safe weakly supervised learning, ECDSNLL is constructed by integrating the pathology experts' cognition about identifying residual tumor in breast cancer and the artificial intelligence experts' cognition about data modeling with provided data basis. Experimental results show that, compared with usual SL, ECDSNLL can significantly improve the lower bound of a number of UNet variants with 2.42% and 4.1% respectively in recall and fIoU for PSRTBC, while being able to achieve improvements in mean value and upper bound as well.

q-bio.QM↗

Enhancing LLM Reasoning with Reward-guided Tree Search

Recently, test-time scaling has garnered significant attention from the research community, largely due to the substantial advancements of the o1 model released by OpenAI. By allocating more computational resources during the inference phase, large language models~(LLMs) can extensively explore the solution space by generating more thought tokens or diverse solutions, thereby producing more accurate responses. However, developing an o1-like reasoning approach is challenging, and researchers have been making various attempts to advance this open area of research. In this paper, we present a preliminary exploration into enhancing the reasoning abilities of LLMs through reward-guided tree search algorithms. This framework is implemented by integrating the policy model, reward model, and search algorithm. It is primarily constructed around a tree search algorithm, where the policy model navigates a dynamically expanding tree guided by a specially trained reward model. The implemented framework is denoted as \textbf{STILL-1}. We thoroughly explore various design considerations necessary for implementing this framework and provide a detailed report of the technical aspects. To assess the effectiveness of our approach, we focus on mathematical reasoning tasks and conduct extensive evaluations on four challenging datasets, significantly enhancing the reasoning abilities of LLMs.

cs.CL↗

Hierarchical Banzhaf Interaction for General Video-Language Representation Learning

Multimodal representation learning, with contrastive learning, plays an important role in the artificial intelligence domain. As an important subfield, video-language representation learning focuses on learning representations using global semantic interactions between pre-defined video-text pairs. However, to enhance and refine such coarse-grained global interactions, more detailed interactions are necessary for fine-grained multimodal learning. In this study, we introduce a new approach that models video-text as game players using multivariate cooperative game theory to handle uncertainty during fine-grained semantic interactions with diverse granularity, flexible combination, and vague intensity. Specifically, we design the Hierarchical Banzhaf Interaction to simulate the fine-grained correspondence between video clips and textual words from hierarchical perspectives. Furthermore, to mitigate the bias in calculations within Banzhaf Interaction, we propose reconstructing the representation through a fusion of single-modal and cross-modal components. This reconstructed representation ensures fine granularity comparable to that of the single-modal representation, while also preserving the adaptive encoding characteristics of cross-modal representation. Additionally, we extend our original structure into a flexible encoder-decoder framework, enabling the model to adapt to various downstream tasks. Extensive experiments on commonly used text-video retrieval, video-question answering, and video captioning benchmarks, with superior performance, validate the effectiveness and generalization of our method.

cs.CV↗

Delay and Power consumption Analysis for Queue State Dependent Service Rate Control in WirelessHart System

To solve the problem of power supply limitation of machines working in wireless industry automation, we evaluated the workload aware service rate control design implanted in the medium access control component of these small devices and proposed a bio-intelligence based algorithm to optimise the design regarding the delay constraint while minimizing power consumption. To achieve this, we provide an accurate analysis of the delay cost of this design and for the first time pinpoint an exact departure process model in order to evaluate the overall delay cost in consideration of the medium access time.

cs.NI↗

Seed-CTS: Unleashing the Power of Tree Search for Superior Performance in Competitive Coding Tasks

Competition-level code generation tasks pose significant challenges for current state-of-the-art large language models (LLMs). For example, on the LiveCodeBench-Hard dataset, models such as O1-Mini and O1-Preview achieve pass@1 rates of only 0.366 and 0.143, respectively. While tree search techniques have proven effective in domains like mathematics and general coding, their potential in competition-level code generation remains under-explored. In this work, we propose a novel token-level tree search method specifically designed for code generation. Leveraging Qwen2.5-Coder-32B-Instruct, our approach achieves a pass rate of 0.305 on LiveCodeBench-Hard, surpassing the pass@100 performance of GPT4o-0513 (0.245). Furthermore, by integrating Chain-of-Thought (CoT) prompting, we improve our method's performance to 0.351, approaching O1-Mini's pass@1 rate. To ensure reproducibility, we report the average number of generations required per problem by our tree search method on the test set. Our findings underscore the potential of tree search to significantly enhance performance on competition-level code generation tasks. This opens up new possibilities for large-scale synthesis of challenging code problems supervised fine-tuning (SFT) data, advancing competition-level code generation tasks.

cs.AI↗

Scalable Hierarchical Reinforcement Learning for Hyper Scale Multi-Robot Task Planning

To improve the efficiency of warehousing system and meet huge customer orders, we aim to solve the challenges of dimension disaster and dynamic properties in hyper scale multi-robot task planning (MRTP) for robotic mobile fulfillment system (RMFS). Existing research indicates that hierarchical reinforcement learning (HRL) is an effective method to reduce these challenges. Based on that, we construct an efficient multi-stage HRL-based multi-robot task planner for hyper scale MRTP in RMFS, and the planning process is represented with a special temporal graph topology. To ensure optimality, the planner is designed with a centralized architecture, but it also brings the challenges of scaling up and generalization that require policies to maintain performance for various unlearned scales and maps. To tackle these difficulties, we first construct a hierarchical temporal attention network (HTAN) to ensure basic ability of handling inputs with unfixed lengths, and then design multi-stage curricula for hierarchical policy learning to further improve the scaling up and generalization ability while avoiding catastrophic forgetting. Additionally, we notice that policies with hierarchical structure suffer from unfair credit assignment that is similar to that in multi-agent reinforcement learning, inspired of which, we propose a hierarchical reinforcement learning algorithm with counterfactual rollout baseline to improve learning performance. Experimental results demonstrate that our planner outperform other state-of-the-art methods on various MRTP instances in both simulated and real-world RMFS. Also, our planner can successfully scale up to hyper scale MRTP instances in RMFS with up to 200 robots and 1000 retrieval racks on unlearned maps while keeping superior performance over other methods.

cs.RO↗

YuLan-Mini: An Open Data-efficient Language Model

Effective pre-training of large language models (LLMs) has been challenging due to the immense resource demands and the complexity of the technical processes involved. This paper presents a detailed technical report on YuLan-Mini, a highly capable base model with 2.42B parameters that achieves top-tier performance among models of similar parameter scale. Our pre-training approach focuses on enhancing training efficacy through three key technical contributions: an elaborate data pipeline combines data cleaning with data schedule strategies, a robust optimization method to mitigate training instability, and an effective annealing approach that incorporates targeted data selection and long context training. Remarkably, YuLan-Mini, trained on 1.08T tokens, achieves performance comparable to industry-leading models that require significantly more data. To facilitate reproduction, we release the full details of the data composition for each training phase. Project details can be accessed at the following link: https://github.com/RUC-GSAI/YuLan-Mini.

cs.CL↗

HiCoM: Hierarchical Coherent Motion for Streamable Dynamic Scene with 3D Gaussian Splatting

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian Splatting (3DGS) has recently demonstrated considerable potential in this field. However, 3DGS can be inefficient in terms of storage and prone to overfitting by excessively growing Gaussians, particularly with limited views. This paper proposes an efficient framework, dubbed HiCoM, with three key components. First, we construct a compact and robust initial 3DGS representation using a perturbation smoothing strategy. Next, we introduce a Hierarchical Coherent Motion mechanism that leverages the inherent non-uniform distribution and local consistency of 3D Gaussians to swiftly and accurately learn motions across frames. Finally, we continually refine the 3DGS with additional Gaussians, which are later merged into the initial 3DGS to maintain consistency with the evolving scene. To preserve a compact representation, an equivalent number of low-opacity Gaussians that minimally impact the representation are removed before processing subsequent frames. Extensive experiments conducted on two widely used datasets show that our framework improves learning efficiency of the state-of-the-art methods by about $20\%$ and reduces the data storage by $85\%$, achieving competitive free-viewpoint video synthesis quality but with higher robustness and stability. Moreover, by parallel learning multiple frames simultaneously, our HiCoM decreases the average training wall time to $<2$ seconds per frame with negligible performance degradation, substantially boosting real-world applicability and responsiveness.

cs.CV↗

Imitate, Explore, and Self-Improve: A Reproduction Report on Slow-thinking Reasoning Systems

Recently, slow-thinking reasoning systems, such as o1, have demonstrated remarkable capabilities in solving complex reasoning tasks. These systems typically engage in an extended thinking process before responding to a query, allowing them to generate more thorough, accurate, and well-reasoned solutions. These systems are primarily developed and maintained by industry, with their core techniques not publicly disclosed. In response, an increasing number of studies from the research community aim to explore the technical foundations underlying these powerful reasoning systems. Building on these prior efforts, this paper presents a reproduction report on implementing o1-like reasoning systems. We introduce an ``imitate, explore, and self-improve'' framework, denoted as \textbf{STILL-2}, as our primary technical approach to train the reasoning model. In the initial phase, we use distilled long-form thought data to fine-tune the reasoning model, enabling it to invoke a slow-thinking mode. The model is then encouraged to explore challenging problems by generating multiple rollouts, which can result in increasingly more high-quality trajectories that lead to correct answers. Furthermore, the model undergoes self-improvement by iteratively refining its training dataset. To verify the effectiveness of this approach, we conduct extensive experiments on three challenging benchmarks. The experimental results demonstrate that our approach achieves competitive performance compared to industry-level reasoning systems on these benchmarks.

cs.AI↗

Knowing Where to Focus: Attention-Guided Alignment for Text-based Person Search

In the realm of Text-Based Person Search (TBPS), mainstream methods aim to explore more efficient interaction frameworks between text descriptions and visual data. However, recent approaches encounter two principal challenges. Firstly, the widely used random-based Masked Language Modeling (MLM) considers all the words in the text equally during training. However, massive semantically vacuous words ('with', 'the', etc.) be masked fail to contribute efficient interaction in the cross-modal MLM and hampers the representation alignment. Secondly, manual descriptions in TBPS datasets are tedious and inevitably contain several inaccuracies. To address these issues, we introduce an Attention-Guided Alignment (AGA) framework featuring two innovative components: Attention-Guided Mask (AGM) Modeling and Text Enrichment Module (TEM). AGM dynamically masks semantically meaningful words by aggregating the attention weight derived from the text encoding process, thereby cross-modal MLM can capture information related to the masked word from text context and images and align their representations. Meanwhile, TEM alleviates low-quality representations caused by repetitive and erroneous text descriptions by replacing those semantically meaningful words with MLM's prediction. It not only enriches text descriptions but also prevents overfitting. Extensive experiments across three challenging benchmarks demonstrate the effectiveness of our AGA, achieving new state-of-the-art results with Rank-1 accuracy reaching 78.36%, 67.31%, and 67.4% on CUHK-PEDES, ICFG-PEDES, and RSTPReid, respectively.

cs.CV↗

Unlock the Correlation between Supervised Fine-Tuning and Reinforcement Learning in Training Code Large Language Models

Automatic code generation has been a longstanding research topic. With the advancement of general-purpose large language models (LLMs), the ability to code stands out as one important measure to the model's reasoning performance. Usually, a two-stage training paradigm is implemented to obtain a Code LLM, namely the pretraining and the fine-tuning. Within the fine-tuning, supervised fine-tuning (SFT), and reinforcement learning (RL) are often used to improve the model's zero-shot ability. A large number of work has been conducted to improve the model's performance on code-related benchmarks with either modifications to the algorithm or refinement of the dataset. However, we still lack a deep insight into the correlation between SFT and RL. For instance, what kind of dataset should be used to ensure generalization, or what if we abandon the SFT phase in fine-tuning. In this work, we make an attempt to understand the correlation between SFT and RL. To facilitate our research, we manually craft 100 basis python functions, called atomic functions, and then a synthesizing pipeline is deployed to create a large number of synthetic functions on top of the atomic ones. In this manner, we ensure that the train and test sets remain distinct, preventing data contamination. Through comprehensive ablation study, we find: (1) Both atomic and synthetic functions are indispensable for SFT's generalization, and only a handful of synthetic functions are adequate; (2) Through RL, the SFT's generalization to target domain can be greatly enhanced, even with the same training prompts; (3) Training RL from scratch can alleviate the over-fitting issue introduced in the SFT phase.

cs.SE↗

Coordinated Multi-Agent Patrolling with State-Dependent Cost Rates: Asymptotically Optimal Policies for Large-Scale Systems

We study a large-scale patrol problem with state-dependent costs and multi-agent coordination.We consider heterogeneous agents, rather general reward functions, and the capabilities of tracking agents' trajectories.Given the complexity and uncertainty of the practical situations for patrolling, we model the problem as a discrete-time Markov decision process (MDP) that consists of a large number of parallel stochastic processes.We aim to minimize the cumulative patrolling cost over a finite time horizon. The problem exhibits an excessively large size of state space, which increases exponentially in the number of agents and the size of geographical region for patrolling. To reach practical solutions, we relax the dependencies between these parallel stochastic processes by randomizing all the state and action variables. In this context, the entire problem can be decomposed into a number of sub-problems, each of which has a much smaller state space and can be solved independently. The solutions of these sub-problems can lead to efficient heuristics. Unlike the past systems assuming relatively simple structure of the underlying stochastic process, here, tracking the patrol trajectories involves strong dependencies between the stochastic processes, leading to entirely different state and action spaces, transition kernels, and behaviours of processes, rendering the existing methods inapplicable or impractical. Further more, we prove that the performance deviation between the proposed policies and the possible optimal solution diminishes exponentially in the problem size, which also establishes the fact that the policies converge asymptotically at an exponential rate.

math.OC↗

Automated Label Unification for Multi-Dataset Semantic Segmentation with GNNs

Deep supervised models possess significant capability to assimilate extensive training data, thereby presenting an opportunity to enhance model performance through training on multiple datasets. However, conflicts arising from different label spaces among datasets may adversely affect model performance. In this paper, we propose a novel approach to automatically construct a unified label space across multiple datasets using graph neural networks. This enables semantic segmentation models to be trained simultaneously on multiple datasets, resulting in performance improvements. Unlike existing methods, our approach facilitates seamless training without the need for additional manual reannotation or taxonomy reconciliation. This significantly enhances the efficiency and effectiveness of multi-dataset segmentation model training. The results demonstrate that our method significantly outperforms other multi-dataset training methods when trained on seven datasets simultaneously, and achieves state-of-the-art performance on the WildDash 2 benchmark.

cs.CV↗

RelayGS: Reconstructing Dynamic Scenes with Large-Scale and Complex Motions via Relay Gaussians

Reconstructing dynamic scenes with large-scale and complex motions remains a significant challenge. Recent techniques like Neural Radiance Fields and 3D Gaussian Splatting (3DGS) have shown promise but still struggle with scenes involving substantial movement. This paper proposes RelayGS, a novel method based on 3DGS, specifically designed to represent and reconstruct highly dynamic scenes. Our RelayGS learns a complete 4D representation with canonical 3D Gaussians and a compact motion field, consisting of three stages. First, we learn a fundamental 3DGS from all frames, ignoring temporal scene variations, and use a learnable mask to separate the highly dynamic foreground from the minimally moving background. Second, we replicate multiple copies of the decoupled foreground Gaussians from the first stage, each corresponding to a temporal segment, and optimize them using pseudo-views constructed from multiple frames within each segment. These Gaussians, termed Relay Gaussians, act as explicit relay nodes, simplifying and breaking down large-scale motion trajectories into smaller, manageable segments. Finally, we jointly learn the scene's temporal motion and refine the canonical Gaussians learned from the first two stages. We conduct thorough experiments on two dynamic scene datasets featuring large and complex motions, where our RelayGS outperforms state-of-the-arts by more than 1 dB in PSNR, and successfully reconstructs real-world basketball game scenes in a much more complete and coherent manner, whereas previous methods usually struggle to capture the complex motion of players. Code will be publicly available at https://github.com/gqk/RelayGS

cs.CV↗

Considerations for Single-Arm Trials to Support Accelerated Approval of Oncology Drugs

In the last two decades, single-arm trials (SATs) have been effectively used to study anticancer therapies in well-defined patient populations using durable response rates as an objective and interpretable clinical endpoints. With a growing trend of regulatory accelerated approval (AA) requiring randomized controlled trials (RCTs), some confusions have arisen about the roles of SATs in AA. This paper is intended to elucidate conditions under which an SAT may be considered reasonable for AA. Specifically, the paper describes (1) two necessary conditions for designing an SAT, (2) three sufficient conditions that help either optimize the study design or interpret the study results, (3) four conditions that demonstrate substantial evidence of clinical benefits of the drug, and (4) a plan of a confirmatory RCT to verify the clinical benefits. Some further considerations are discussed to help design a scientifically sound SAT and communicate with regulatory agencies. Conditions presented in this paper may serve as a set of references for sponsors using SATs for regulatory decision.

stat.AP↗