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Jie Gao

Publications and source records attributed to Jie Gao.

At least 55 records · Page 3Linked to original sources

Reasoning in a Combinatorial and Constrained World: Benchmarking LLMs on Natural-Language Combinatorial Optimization

While large language models (LLMs) have shown strong performance in math and logic reasoning, their ability to handle combinatorial optimization (CO) -- searching high-dimensional solution spaces under hard constraints -- remains underexplored. To bridge the gap, we introduce NLCO, a \textbf{N}atural \textbf{L}anguage \textbf{C}ombinatorial \textbf{O}ptimization benchmark that evaluates LLMs on end-to-end CO reasoning: given a language-described decision-making scenario, the model must output a discrete solution without writing code or calling external solvers. NLCO covers 43 CO problems and is organized using a four-layer taxonomy of variable types, constraint families, global patterns, and objective classes, enabling fine-grained evaluation. We provide solver-annotated solutions and comprehensively evaluate LLMs by feasibility, solution optimality, and reasoning efficiency. Experiments across a wide range of modern LLMs show that high-performing models achieve strong feasibility and solution quality on small instances, but both degrade as instance size grows, even if more tokens are used for reasoning. We also observe systematic effects across the taxonomy: set-based tasks are relatively easy, whereas graph-structured problems and bottleneck objectives lead to more frequent failures.

cs.AI↗

Personalizing Mathematical Game-based Learning for Children: A Preliminary Study

Game-based learning (GBL) is widely adopted in mathematics education. It enhances learners' engagement and critical thinking throughout the mathematics learning process. However, enabling players to learn intrinsically through mathematical games still presents challenges. In particular, effective GBL systems require dozens of high-quality game levels and mechanisms to deliver them to appropriate players in a way that matches their learning abilities. To address this challenge, we propose a framework, guided by adaptive learning theory, that uses artificial intelligence (AI) techniques to build a classifier for player-generated levels. We collect 206 distinct game levels created by both experts and advanced players in Creative Mode, a new tool in a math game-based learning app, and develop a classifier to extract game features and predict valid game levels. The preliminary results show that the Random Forest model is the optimal classifier among the four machine learning classification models (k-nearest neighbors, decision trees, support vector machines, and random forests). This study provides insights into the development of GBL systems, highlighting the potential of integrating AI into the game-level design process to provide more personalized game levels for players.

cs.LG↗

To Use or Not to Use: Investigating Student Perceptions of Faculty Generative AI Usage in Higher Education

While Generative AI (GenAI) rapidly integrated into higher education, existing research has primarily focused on regulating student use. As a result, student perspectives on faculty adoption of GenAI remained unexplored. In this study, we analyzed survey responses from 156 undergraduate and graduate students to examine their attitudes toward both student and faculty use of GenAI. We classified students into four groups based on their attitudes, including GenAI Optimists, Student Support Group, Faculty Support Group, and Non-supporters. Findings show that 37% of participants do not support GenAI use by either students or faculty, while 31% support GenAI use in both contexts. We also conducted thematic analysis to understand participants' concerns on faculty GenAI usage. Results revealed that (1) a majority of students (79%) questioned the validity and reliability of GenAI-generated responses, and (2) 37% of students feared that faculty overreliance on GenAI created a "futile cycle" that might reduce faculty critical thinking. Our findings showed that students expressed concerns about GenAI use by faculty in teaching and grading contexts, with pedagogical concerns being most prominent. These findings informed the future use of GenAI in teaching and learning in higher education.

cs.CY↗

Charting the Diameter Computation Landscape of Geometric Intersection Graphs in Three Dimensions and Higher

Recent research on computing the diameter of geometric intersection graphs has made significant strides, primarily focusing on the 2D case where truly subquadratic-time algorithms were given for simple objects such as unit-disks and (axis-aligned) squares. However, in three or higher dimensions, there is no known truly subquadratic-time algorithm for any intersection graph of non-trivial objects, even basic ones such as unit balls or (axis-aligned) unit cubes. This was partially explained by the pioneering work of Bringmann et al. [SoCG '22] which gave several truly subquadratic lower bounds, notably for unit balls or unit cubes in 3D when the graph diameter $Δ$ is at least $Ω(\log n)$, hinting at a pessimistic outlook for the complexity of the diameter problem in higher dimensions. In this paper, we substantially extend the landscape of diameter computation for objects in three and higher dimensions, giving a few positive results. Our highlighted findings include: - A truly subquadratic-time algorithm for deciding if the diameter of unit cubes in 3D is at most 3 (Diameter-3 hereafter), the first algorithm of its kind for objects in 3D or higher dimensions. Our algorithm is based on a novel connection to pseudolines, which is of independent interest. - A truly subquadratic time lower bound for \Diameter-3 of unit balls in 3D under the Orthogonal Vector (OV) hypothesis, giving the first separation between unit balls and unit cubes in the small diameter regime. Previously, computing the diameter for both objects was known to be truly subquadratic hard when the diameter is $Ω(\log n)$. - A near-linear-time algorithm for Diameter-2 of unit cubes in 3D, generalizing the previous result for unit squares in 2D. - A truly subquadratic-time algorithm and lower bound for Diameter-2 and Diameter-3 of rectangular boxes (of arbitrary dimension and sizes), respectively.

cs.CG↗

DQN Based Joint UAV Trajectory and Association Planning in NTN Assisted Networks

Advanced Air Mobility (AAM) has emerged as a key pillar of next-generation transportation systems, encompassing a wide range of uncrewed aerial vehicle (UAV) applications. To enable AAM, maintaining reliable and efficient communication links between UAVs and control centers is essential. At the same time, the highly dynamic nature of wireless networks, combined with the limited onboard energy of UAVs, makes efficient trajectory planning and network association crucial. Existing terrestrial networks often fail to provide ubiquitous coverage due to frequent handovers and coverage gaps. To address these challenges, geostationary Earth orbit (GEO) satellites offer a promising complementary solution for extending UAV connectivity beyond terrestrial boundaries. This work proposes an integrated GEO terrestrial network architecture to ensure seamless UAV connectivity. Leveraging artificial intelligence (AI), a deep Q network (DQN) based algorithm is developed for joint UAV trajectory and association planning (JUTAP), aiming to minimize energy consumption, handover frequency, and disconnectivity. Simulation results validate the effectiveness of the proposed algorithm within the integrated GEO terrestrial framework.

eess.SY↗

Locality Sensitive Hashing in Hyperbolic Space

For a metric space $(X, d)$, a family $\mathcal{H}$ of locality sensitive hash functions is called $(r, cr, p_1, p_2)$ sensitive if a randomly chosen function $h\in \mathcal{H}$ has probability at least $p_1$ (at most $p_2$) to map any $a, b\in X$ in the same hash bucket if $d(a, b)\leq r$ (or $d(a, b)\geq cr$). Locality Sensitive Hashing (LSH) is one of the most popular techniques for approximate nearest-neighbor search in high-dimensional spaces, and has been studied extensively for Hamming, Euclidean, and spherical geometries. An $(r, cr, p_1, p_2)$-sensitive hash function enables approximate nearest neighbor search (i.e., returning a point within distance $cr$ from a query $q$ if there exists a point within distance $r$ from $q$) with space $O(n^{1+ρ})$ and query time $O(n^ρ)$ where $ρ=\frac{\log 1/p_1}{\log 1/p_2}$. But LSH for hyperbolic spaces $\mathbb{H}^d$ remains largely unexplored. In this work, we present the first LSH construction native to hyperbolic space. For the hyperbolic plane $(d=2)$, we show a construction achieving $ρ\leq 1/c$, based on the hyperplane rounding scheme. For general hyperbolic spaces $(d \geq 3)$, we use dimension reduction from $\mathbb{H}^d$ to $\mathbb{H}^2$ and the 2D hyperbolic LSH to get $ρ\leq 1.59/c$. On the lower bound side, we show that the lower bound on $ρ$ of Euclidean LSH extends to the hyperbolic setting via local isometry, therefore giving $ρ\geq 1/c^2$.

cs.CG↗

LLMs for Human Mobility: Opportunities, Challenges, and Future Directions

Human mobility studies how people move among meaningful places over time and how these movements aggregate into population-level patterns that shape accessibility, congestion, emissions, and public health. Large language models (LLMs) are increasingly used in this domain because many human mobility problems require reasoning about place and activity semantics, travelers' intentions and preferences, and diverse real-world constraints that are difficult to capture using coordinates and other purely numerical attributes. Despite rapid growth, the literature is still scattered, and there is no clear overview that connects human mobility tasks, challenges, and LLM designs in a consistent way. This survey therefore provides a comprehensive synthesis of LLM-based research on human mobility across five tasks, including travel itinerary planning, trajectory generation, mobility simulation, mobility prediction, and mobility semantics and understanding. For each task, we review representative work, connect core challenges to the specific roles of LLMs, and summarize typical LLM-based solution designs. We conclude with open challenges and research directions toward reliable, grounded and privacy-aware LLM-based approaches for human mobility.

cs.HC↗

Near-Linear and Parameterized Approximations for Maximum Cliques in Disk Graphs

A \emph{disk graph} is the intersection graph of (closed) disks in the plane. We consider the classic problem of finding a maximum clique in a disk graph. For general disk graphs, the complexity of this problem is still open, but for unit disk graphs, it is well known to be in P. The currently fastest algorithm runs in time $O(n^{7/3+ o(1)})$, where $n$ denotes the number of disks~\cite{EspenantKM23, keil_et_al:LIPIcs.SoCG.2025.63}. Moreover, for the case of disk graphs with $t$ distinct radii, the problem has also recently been shown to be in XP. More specifically, it is solvable in time $O^*(n^{2t})$~\cite{keil_et_al:LIPIcs.SoCG.2025.63}. In this paper, we present algorithms with improved running times by allowing for approximate solutions and by using randomization: - for unit disk graphs, we give an algorithm that, with constant success probability, computes a $(1-\varepsilon)$-approximate maximum clique in expected time $\tilde{O}(n/\varepsilon^2)$; and - for disk graphs with $t$ distinct radii, we give a parameterized approximation scheme that, with a constant success probability, computes a $(1-\varepsilon)$-approximate maximum clique in expected time $\tilde{O}(f(t)\cdot (1/\varepsilon)^{O(t)} \cdot n)$, for some (exponential) function $f(t)$.

cs.CG↗

Sequential Change Detection in Correlation Structures with Window-Limited Statistics

We consider detecting change points in the correlation structure of streaming data with minimum assumptions posed on the underlying data distribution. Detection statistics are constructed for dense and sparse change settings, based on $\ell_1$ and $\ell_{\infty}$ norms of the squared difference of vectorized pre- and post-change correlation matrices, respectively. We also propose a novel threshold determination algorithm based on sign-flip permutations that enhances the efficiency of our procedure, particularly when the data dimension is large compared to the window size. Theoretical guarantees of the proposed methods are provided in terms of average run length in the no-change regime and expected detection delay in the post-change regime. We evaluate the performance of the proposed methods across a wide range of simulated datasets and demonstrate their effectiveness, with small detection delays that are comparable to the exact optimal CUSUM test. Finally, we demonstrate the effectiveness of our methods on real-world datasets, including El Ni{ñ}o event forecasting, where we achieve a state-of-the-art hit rate exceeding 0.86 with near-zero false alarms, as well as seismic event detection.

stat.ME↗

Understanding Codebase like a Professional! Human-AI Collaboration for Code Comprehension

Understanding an unfamiliar codebase is an essential task for developers in various scenarios, such as during the onboarding process. Especially when the codebase is large and time is limited, achieving a decent level of comprehension remains challenging for both experienced and novice developers, even with the assistance of LLMs. Existing studies have shown that LLMs often fail to support users in understanding code structures or to provide user-centered, adaptive, and dynamic assistance in real-world settings. To address this, we propose learning from the perspective of a unique role, code auditors, whose work often requires them to quickly familiarize themselves with new code projects on a weekly or even daily basis. To achieve this, we recruited and interviewed 8 code auditing practitioners to understand how they master codebase understanding. We identified four design opportunities for an LLM-based codebase understanding system: supporting cognitive alignment through automated codebase information extraction, decomposition, and representation, as well as reducing manual effort and conversational distraction through interaction design. To validate these four design opportunities, we designed a system prototype, CodeMap, that provides dynamic information extraction and representation aligned with the human cognitive flow and enables interactive switching among hierarchical codebase visualizations. We then conducted a user study with nine experienced developers and six novice developers. Our results demonstrate that CodeMap significantly improved users' perceived intuitiveness, ease of use, and usefulness in supporting code comprehension, while reducing their reliance on reading and interpreting LLM responses by 79% and increasing map usage time by 90% compared to the static visualization analysis tool.

cs.HC↗

Robust Sequential Learning in Random Order Networks

In the sequential learning problem, agents in a network attempt to predict a binary ground truth, informed by both a noisy private signal and the predictions of neighboring agents before them. It is well known that social learning in this setting can be highly fragile: small changes to the action ordering, network topology, or even the strength of the agents' private signals can prevent a network from converging to the truth. We study networks that achieve random-order asymptotic truth learning, in which almost all agents learn the ground truth when the decision ordering is selected uniformly at random. We analyze the robustness of these networks, showing that those achieving random-order asymptotic truth learning are resilient to a bounded number of adversarial modifications. We characterize necessary conditions for such networks to succeed in this setting and introduce several graph constructions that learn through different mechanisms. Finally, we present a randomized polynomial-time algorithm that transforms an arbitrary network into one achieving random-order learning using minimal edge or vertex modifications, with provable approximation guarantees. Our results reveal structural properties of networks that achieve random-order learning and provide algorithmic tools for designing robust social networks.

cs.SI↗

Topological Metamaterial for Magnetic Resonance Imaging

Magnetic Resonance Imaging (MRI) is crucial in global healthcare, but the traditional receive coils, as a core component of MRI, SNR enhancement is limited due to the optimization of channel number and magnetic field strength faces high cost and complexity challenges. Here, we demonstrate the use of a topological material to enhance MRI signal reception. Designed with a stack of weak couplings, this material forms quasi-two-dimensional dual topological boundary states. High properties are achieved through low-loss signal transmission via these topological states, as well as only enhanced local magnetic fields and increased number of channels. Initial tests demonstrate superior performance and accessibility compared to commercial coils, suggesting significant potential. This concept introduces a transformative paradigm for all MRI coil designs.

physics.app-ph↗

Investigating Self-regulated Learning Sequences within a Generative AI-based Intelligent Tutoring System

There has been a growing trend in employing generative artificial intelligence (GenAI) techniques to support learning. Moreover, scholars have reached a consensus on the critical role of self-regulated learning (SRL) in ensuring learning effectiveness within GenAI-assisted learning environments, making it essential to capture students' dynamic SRL patterns. In this study, we extracted students' interaction patterns with GenAI from trace data as they completed a problem-solving task within a GenAI-assisted intelligent tutoring system. Students' purpose of using GenAI was also analyzed from the perspective of information processing, i.e., information acquisition and information transformation. Using sequential and clustering analysis, this study classified participants into two groups based on their SRL sequences. These two groups differed in the frequency and temporal characteristics of GenAI use. In addition, most students used GenAI for information acquisition rather than information transformation, while the correlation between the purpose of using GenAI and learning performance was not statistically significant. Our findings inform both pedagogical design and the development of GenAI-assisted learning environments.

cs.CY↗

Achieving High Efficiency And Enhanced Beam Quality In Laser Wakefield Acceleration

Laser wakefield acceleration, characterized by the extremely high electric field gradient exceeding 100GV/m, is regarded as a compact and cost affordable technology for the next generation of particle colliders and light sources. However, it has always been a major challenge to effectively increase the energy transfer efficiency from the laser to the accelerated beam, while ensuring the beam quality remains suitable for practical applications. This study demonstrates that the laser with shorter pulse duration allows for a two-step dechirping process of the accelerated electron beam with charge of nanocoulomb level. The electron beams with an energy spread of 1% can be generated with the energy transfer efficiency of 10% to 30% in a large parameter space. For example, one electron beam with the energy of 420MeV, the charge of 5.5nC and the RMS energy spread of 2% can be produced using an 8.3J laser pulse with 7.2fs duration.

physics.acc-ph↗

E2E-VGuard: Adversarial Prevention for Production LLM-based End-To-End Speech Synthesis

Recent advancements in speech synthesis technology have enriched our daily lives, with high-quality and human-like audio widely adopted across real-world applications. However, malicious exploitation like voice-cloning fraud poses severe security risks. Existing defense techniques struggle to address the production large language model (LLM)-based speech synthesis. While previous studies have considered the protection for fine-tuning synthesizers, they assume manually annotated transcripts. Given the labor intensity of manual annotation, end-to-end (E2E) systems leveraging automatic speech recognition (ASR) to generate transcripts are becoming increasingly prevalent, e.g., voice cloning via commercial APIs. Therefore, this E2E speech synthesis also requires new security mechanisms. To tackle these challenges, we propose E2E-VGuard, a proactive defense framework for two emerging threats: (1) production LLM-based speech synthesis, and (2) the novel attack arising from ASR-driven E2E scenarios. Specifically, we employ the encoder ensemble with a feature extractor to protect timbre, while ASR-targeted adversarial examples disrupt pronunciation. Moreover, we incorporate the psychoacoustic model to ensure perturbative imperceptibility. For a comprehensive evaluation, we test 16 open-source synthesizers and 3 commercial APIs across Chinese and English datasets, confirming E2E-VGuard's effectiveness in timbre and pronunciation protection. Real-world deployment validation is also conducted. Our code and demo page are available at https://wxzyd123.github.io/e2e-vguard/.

cs.SD↗

CEPC Project Status

In this article we give a brief historical review of particle physics achievement through e+e- colliders and proton accelerators in the last half century and perspective for the next half century with worldwide consensus. The Circular Electron Positron Collider (CEPC) is a Higgs factory proposed by Chinese scientists in 2012, and its Technical Design Report (TDR) has been completed in Dec. 2023. Since 2024 CEPC has entered into Engineering Design Report (EDR) phase (2024-2027) and CEPC detector reference design report (Ref-TDR) has been released in Oct. 2025. CEPC plans to apply for the starting the construction in the 16th five year plan (2030-2035).

physics.ins-det↗

Understanding Endogenous Data Drift in Adaptive Models with Recourse-Seeking Users

Deep learning models are widely used in decision-making and recommendation systems, where they typically rely on the assumption of a static data distribution between training and deployment. However, real-world deployment environments often violate this assumption. Users who receive negative outcomes may adapt their features to meet model criteria, i.e., recourse action. These adaptive behaviors create shifts in the data distribution and when models are retrained on this shifted data, a feedback loop emerges: user behavior influences the model, and the updated model in turn reshapes future user behavior. Despite its importance, this bidirectional interaction between users and models has received limited attention. In this work, we develop a general framework to model user strategic behaviors and their interactions with decision-making systems under resource constraints and competitive dynamics. Both the theoretical and empirical analyses show that user recourse behavior tends to push logistic and MLP models toward increasingly higher decision standards, resulting in higher recourse costs and less reliable recourse actions over time. To mitigate these challenges, we propose two methods--Fair-top-k and Dynamic Continual Learning (DCL)--which significantly reduce recourse cost and improve model robustness. Our findings draw connections to economic theories, highlighting how algorithmic decision-making can unintentionally reinforce a higher standard and generate endogenous barriers to entry.

cs.LG↗

Efficiency with Rigor! A Trustworthy LLM-powered Workflow for Qualitative Data Analysis

Qualitative data analysis (QDA) emphasizes trustworthiness, requiring sustained human engagement and reflexivity. Recently, large language models (LLMs) have been applied in QDA to improve efficiency. However, their use raises concerns about unvalidated automation and displaced sensemaking, which can undermine trustworthiness. To address these issues, we employed two strategies: transparency and human involvement. Through a literature review and formative interviews, we identified six design requirements for transparent automation and meaningful human involvement. Guided by these requirements, we developed MindCoder, an LLM-powered workflow that delegates mechanical tasks, such as grouping and validation, to the system, while enabling humans to conduct meaningful interpretation. MindCoder also maintains comprehensive logs of users' step-by-step interactions to ensure transparency and support trustworthy results. In an evaluation with 12 users and two external evaluators, MindCoder supported active interpretation, offered flexible control, and produced more trustworthy codebooks. We further discuss design implications for building human-AI collaborative QDA workflows.

cs.HC↗