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Jie Song

Publications and source records attributed to Jie Song.

At least 91 records · Page 5Linked to original sources

MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips

Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static grips leave parts of the object unobserved, resulting in implausible reconstructions. To overcome this, we present MagicHOI, a method for reconstructing hands and objects from short monocular interaction videos, even under limited viewpoint variation. Our key insight is that, despite the scarcity of paired 3D hand-object data, large-scale novel view synthesis diffusion models offer rich object supervision. This supervision serves as a prior to regularize unseen object regions during hand interactions. Leveraging this insight, we integrate a novel view synthesis model into our hand-object reconstruction framework. We further align hand to object by incorporating visible contact constraints. Our results demonstrate that MagicHOI significantly outperforms existing state-of-the-art hand-object reconstruction methods. We also show that novel view synthesis diffusion priors effectively regularize unseen object regions, enhancing 3D hand-object reconstruction.

cs.CV↗

Central Concentration and Escape of Ionizing Photons in Galaxies at the Epoch of Reionization

Compact, low-mass galaxies with strong nebular emission are considered promising candidates for efficient ionizing photon production and escape. We present a spatially resolved analysis of 189 galaxies at redshifts $z \sim 6.7-7.6$ in JADES GOODS-N and GOODS-S fields and selected via JWST/NIRCam F410M filter. By employing annular photometry and spectral energy distribution fitting across rest-frame UV to optical wavelengths, we investigate the internal structure of star formation, ionizing photon production and escape, as well as the resolved star formation histories within these galaxies. We find that these galaxies exhibit compact, centrally concentrated, and bursty star formation, especially in lower-mass systems ($\log(M_*/{\rm M_{\odot}}) <9.0$). The central regions of them display extreme [OIII]+H$β$ equivalent widths ($>$1000 Å), high ionizing photon production efficiencies ($ξ_{\text{ion}} \sim 10^{25.6}$ Hz erg$^{-1}$), steep UV slopes ($\sim -2.3$), and elevated escape fractions ($f_{\text{esc}} > 0.08$), with all these properties peaking in the inner regions. These findings reveal outside-in growth and rising star formation histories at $z\sim 7$, with the central regions of them playing a pivotal role in driving cosmic reionization.

astro-ph.GA↗

Dataset Ownership Verification for Pre-trained Masked Models

High-quality open-source datasets have emerged as a pivotal catalyst driving the swift advancement of deep learning, while facing the looming threat of potential exploitation. Protecting these datasets is of paramount importance for the interests of their owners. The verification of dataset ownership has evolved into a crucial approach in this domain; however, existing verification techniques are predominantly tailored to supervised models and contrastive pre-trained models, rendering them ill-suited for direct application to the increasingly prevalent masked models. In this work, we introduce the inaugural methodology addressing this critical, yet unresolved challenge, termed Dataset Ownership Verification for Masked Modeling (DOV4MM). The central objective is to ascertain whether a suspicious black-box model has been pre-trained on a particular unlabeled dataset, thereby assisting dataset owners in safeguarding their rights. DOV4MM is grounded in our empirical observation that when a model is pre-trained on the target dataset, the difficulty of reconstructing masked information within the embedding space exhibits a marked contrast to models not pre-trained on that dataset. We validated the efficacy of DOV4MM through ten masked image models on ImageNet-1K and four masked language models on WikiText-103. The results demonstrate that DOV4MM rejects the null hypothesis, with a $p$-value considerably below 0.05, surpassing all prior approaches. Code is available at https://github.com/xieyc99/DOV4MM.

cs.CV↗

A Zeroth-Order Extra-Gradient Method for Black-Box Constrained Optimization

Non-analytical objectives and constraints often arise in control systems, particularly in problems with complex dynamics, which are challenging yet lack efficient solution methods. In this work, we consider general constrained optimization problems involving black-box objectives and constraints. To solve it, we reformulate it as a min-max problem and propose a zeroth-order extra gradient (ZOEG) algorithm that combines the extra gradient method with a feedback-based stochastic zeroth-order gradient estimator. Then, we apply another coordinate gradient estimator to design the zeroth-order coordinate extra gradient algorithm (ZOCEG) to further improve efficiency. The theoretical analysis shows that ZOEG can achieve the best-known oracle complexity of $\mathcal{O}(dε^{-2})$ to get an $ε$-optimal solution ($d$ is the dimension of decision space), and ZOCEG can improve it to $\mathcal{O}(dε^{-1})$. Furthermore, we develop a variant of ZOCEG, which applies block coordinate updates to enhance the efficiency of single-step gradient estimation. Finally, numerical experiments on a load tracking problem validate our theoretical results and the effectiveness of the proposed algorithms.

math.OC↗

PatchDPO: Patch-level DPO for Finetuning-free Personalized Image Generation

Finetuning-free personalized image generation can synthesize customized images without test-time finetuning, attracting wide research interest owing to its high efficiency. Current finetuning-free methods simply adopt a single training stage with a simple image reconstruction task, and they typically generate low-quality images inconsistent with the reference images during test-time. To mitigate this problem, inspired by the recent DPO (i.e., direct preference optimization) technique, this work proposes an additional training stage to improve the pre-trained personalized generation models. However, traditional DPO only determines the overall superiority or inferiority of two samples, which is not suitable for personalized image generation because the generated images are commonly inconsistent with the reference images only in some local image patches. To tackle this problem, this work proposes PatchDPO that estimates the quality of image patches within each generated image and accordingly trains the model. To this end, PatchDPO first leverages the pre-trained vision model with a proposed self-supervised training method to estimate the patch quality. Next, PatchDPO adopts a weighted training approach to train the model with the estimated patch quality, which rewards the image patches with high quality while penalizing the image patches with low quality. Experiment results demonstrate that PatchDPO significantly improves the performance of multiple pre-trained personalized generation models, and achieves state-of-the-art performance on both single-object and multi-object personalized image generation. Our code is available at https://github.com/hqhQAQ/PatchDPO.

cs.CV↗

Boosting MLLM Reasoning with Text-Debiased Hint-GRPO

MLLM reasoning has drawn widespread research for its excellent problem-solving capability. Current reasoning methods fall into two types: PRM, which supervises the intermediate reasoning steps, and ORM, which supervises the final results. Recently, DeepSeek-R1 has challenged the traditional view that PRM outperforms ORM, which demonstrates strong generalization performance using an ORM method (i.e., GRPO). However, current MLLM's GRPO algorithms still struggle to handle challenging and complex multimodal reasoning tasks (e.g., mathematical reasoning). In this work, we reveal two problems that impede the performance of GRPO on the MLLM: Low data utilization and Text-bias. Low data utilization refers to that GRPO cannot acquire positive rewards to update the MLLM on difficult samples, and text-bias is a phenomenon that the MLLM bypasses image condition and solely relies on text condition for generation after GRPO training. To tackle these problems, this work proposes Hint-GRPO that improves data utilization by adaptively providing hints for samples of varying difficulty, and text-bias calibration that mitigates text-bias by calibrating the token prediction logits with image condition in test-time. Experiment results on three base MLLMs across eleven datasets demonstrate that our proposed methods advance the reasoning capability of original MLLM by a large margin, exhibiting superior performance to existing MLLM reasoning methods. Our code is available at https://github.com/hqhQAQ/Hint-GRPO.

cs.CV↗

ITFormer: Bridging Time Series and Natural Language for Multi-Modal QA with Large-Scale Multitask Dataset

Time-series data are critical in diverse applications, such as industrial monitoring, medical diagnostics, and climate research. However, effectively integrating these high-dimensional temporal signals with natural language for dynamic, interactive tasks remains a significant challenge. To address this, we introduce the Time-Series Question Answering (Time-Series QA) task and release EngineMT-QA, the first large-scale, multi-task, temporal-textual QA dataset designed to capture complex interactions between time-series signals and natural language. Building on this resource, we propose the Instruct Time Transformer (ITFormer), a novel framework that bridges time-series encoders with frozen large language models (LLMs). ITFormer effectively extracts, aligns, and fuses temporal and textual features, achieving a strong improvement in QA accuracy over strong baselines with fewer than 1\% additional trainable parameters. By combining computational efficiency with robust cross-modal modeling, our work establishes a adaptable paradigm for integrating temporal data with natural language, paving the way for new research and applications in multi-modal AI. More details about the project, including datasets and code, are available at: https://pandalin98.github.io/itformer_site/

cs.CL↗

AdapThink: Adaptive Thinking Preferences for Reasoning Language Model

Reinforcement Learning (RL)-based post-training has significantly advanced the complex reasoning capabilities of language models, fostering sophisticated self-reflection processes. However, this ``slow thinking'' paradigm presents a critical challenge to reasoning efficiency: models may expend excessive computation on simple questions and shift reasoning prematurely for complex ones. Previous mechanisms typically rely on static length budgets or predefined rules, lacking the adaptability for varying question complexities and models' evolving capabilities. To this end, we propose AdapThink, an adaptive post-training framework designed to induce more efficient thinking while maintaining the performance of reasoning language models. Specifically, AdapThink incorporates two key mechanisms: 1) A group-relative reward function that leverages model confidence and response's characteristic to dynamically adjust the preference of reflection-related transition words without resorting to a fixed length preference. 2) A diversity-aware sampling mechanism that balances the training group's solution accuracy with reasoning diversity via an entropy-guided score. Experiments on several mathematical reasoning datasets with DeepSeek-distilled models demonstrate AdapThink's advantages in enabling adaptive reasoning patterns and mitigating the inefficiencies.

cs.LG↗

Potential-Driven Metal Cycling: JADES Census of Gas-Phase Metallicity for galaxies at 1 < z < 7

The gravitational potential is established as a critical determinant of gas-phase metallicity (12+log(O/H)) in low-redshift galaxies, whereas its influence remains unconfirmed at high redshifts. We investigate the correlation between gas-phase metallicity and effective radius ($R_{\rm e}$) for a sample of galaxies with redshifts ranging from 1 to 7, drawn from JADES (JWST Advanced Deep Extragalactic Survey) Data Release 3. We calculate the metallicities using four strong-line methods: ${\rm N2S2Hα}$, ${\rm R23}$, ${\rm N2}$, and ${\rm O3N2}$, respectively. After taking out the evolution of size, we find that the offsets of mass-size relation ($Δ\log R_{\rm e}$) are significantly negatively correlated with the offset of mass-metallicity relation ($Δ\log({\rm O/H})$) for the four metallicity tracers. Regardless of the metallicity tracer used, we obtain Spearman rank $p-$values much less than 0.01, rejecting the null hypothesis that the observed correlation is statistically nonsignificant and attributable to random chance. This is also true for galaxies with $z>3$, with $p-$values less than 0.05 for the four metallicity tracers. We for the first time find evidence of size playing a key role in determining gas-phase metallicity towards cosmic dawn, suggesting that the gravitational potential influences their material-exchange processes with the surrounding environment at very early universe.

astro-ph.GA↗

Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?

Centralized Training with Decentralized Execution (CTDE) has recently emerged as a popular framework for cooperative Multi-Agent Reinforcement Learning (MARL), where agents can use additional global state information to guide training in a centralized way and make their own decisions only based on decentralized local policies. Despite the encouraging results achieved, CTDE makes an independence assumption on agent policies, which limits agents to adopt global cooperative information from each other during centralized training. Therefore, we argue that existing CTDE methods cannot fully utilize global information for training, leading to an inefficient joint-policy exploration and even suboptimal results. In this paper, we introduce a novel Centralized Advising and Decentralized Pruning (CADP) framework for multi-agent reinforcement learning, that not only enables an efficacious message exchange among agents during training but also guarantees the independent policies for execution. Firstly, CADP endows agents the explicit communication channel to seek and take advices from different agents for more centralized training. To further ensure the decentralized execution, we propose a smooth model pruning mechanism to progressively constraint the agent communication into a closed one without degradation in agent cooperation capability. Empirical evaluations on StarCraft II micromanagement and Google Research Football benchmarks demonstrate that the proposed framework achieves superior performance compared with the state-of-the-art counterparts. Our code will be made publicly available.

cs.AI↗

TierBase: A Workload-Driven Cost-Optimized Key-Value Store

In the current era of data-intensive applications, the demand for high-performance, cost-effective storage solutions is paramount. This paper introduces a Space-Performance Cost Model for key-value store, designed to guide cost-effective storage configuration decisions. The model quantifies the trade-offs between performance and storage costs, providing a framework for optimizing resource allocation in large-scale data serving environments. Guided by this cost model, we present TierBase, a distributed key-value store developed by Ant Group that optimizes total cost by strategically synchronizing data between cache and storage tiers, maximizing resource utilization and effectively handling skewed workloads. To enhance cost-efficiency, TierBase incorporates several optimization techniques, including pre-trained data compression, elastic threading mechanisms, and the utilization of persistent memory. We detail TierBase's architecture, key components, and the implementation of cost optimization strategies. Extensive evaluations using both synthetic benchmarks and real-world workloads demonstrate TierBase's superior cost-effectiveness compared to existing solutions. Furthermore, case studies from Ant Group's production environments showcase TierBase's ability to achieve up to 62% cost reduction in primary scenarios, highlighting its practical impact in large-scale online data serving.

cs.DB↗

Diffusion Model Quantization: A Review

Recent success of large text-to-image models has empirically underscored the exceptional performance of diffusion models in generative tasks. To facilitate their efficient deployment on resource-constrained edge devices, model quantization has emerged as a pivotal technique for both compression and acceleration. This survey offers a thorough review of the latest advancements in diffusion model quantization, encapsulating and analyzing the current state of the art in this rapidly advancing domain. First, we provide an overview of the key challenges encountered in the quantization of diffusion models, including those based on U-Net architectures and Diffusion Transformers (DiT). We then present a comprehensive taxonomy of prevalent quantization techniques, engaging in an in-depth discussion of their underlying principles. Subsequently, we perform a meticulous analysis of representative diffusion model quantization schemes from both qualitative and quantitative perspectives. From a quantitative standpoint, we rigorously benchmark a variety of methods using widely recognized datasets, delivering an extensive evaluation of the most recent and impactful research in the field. From a qualitative standpoint, we categorize and synthesize the effects of quantization errors, elucidating these impacts through both visual analysis and trajectory examination. In conclusion, we outline prospective avenues for future research, proposing novel directions for the quantization of generative models in practical applications. The list of related papers, corresponding codes, pre-trained models and comparison results are publicly available at the survey project homepage https://github.com/TaylorJocelyn/Diffusion-Model-Quantization.

cs.CV↗

NTIRE 2025 Challenge on UGC Video Enhancement: Methods and Results

This paper presents an overview of the NTIRE 2025 Challenge on UGC Video Enhancement. The challenge constructed a set of 150 user-generated content videos without reference ground truth, which suffer from real-world degradations such as noise, blur, faded colors, compression artifacts, etc. The goal of the participants was to develop an algorithm capable of improving the visual quality of such videos. Given the widespread use of UGC on short-form video platforms, this task holds substantial practical importance. The evaluation was based on subjective quality assessment in crowdsourcing, obtaining votes from over 8000 assessors. The challenge attracted more than 25 teams submitting solutions, 7 of which passed the final phase with source code verification. The outcomes may provide insights into the state-of-the-art in UGC video enhancement and highlight emerging trends and effective strategies in this evolving research area. All data, including the processed videos and subjective comparison votes and scores, is made publicly available at https://github.com/msu-video-group/NTIRE25_UGC_Video_Enhancement.

cs.CV↗

ODHSR: Online Dense 3D Reconstruction of Humans and Scenes from Monocular Videos

Creating a photorealistic scene and human reconstruction from a single monocular in-the-wild video figures prominently in the perception of a human-centric 3D world. Recent neural rendering advances have enabled holistic human-scene reconstruction but require pre-calibrated camera and human poses, and days of training time. In this work, we introduce a novel unified framework that simultaneously performs camera tracking, human pose estimation and human-scene reconstruction in an online fashion. 3D Gaussian Splatting is utilized to learn Gaussian primitives for humans and scenes efficiently, and reconstruction-based camera tracking and human pose estimation modules are designed to enable holistic understanding and effective disentanglement of pose and appearance. Specifically, we design a human deformation module to reconstruct the details and enhance generalizability to out-of-distribution poses faithfully. Aiming to learn the spatial correlation between human and scene accurately, we introduce occlusion-aware human silhouette rendering and monocular geometric priors, which further improve reconstruction quality. Experiments on the EMDB and NeuMan datasets demonstrate superior or on-par performance with existing methods in camera tracking, human pose estimation, novel view synthesis and runtime. Our project page is at https://eth-ait.github.io/ODHSR.

cs.CV↗

Adaptive and Efficient Log Parsing as a Cloud Service

Logs are a critical data source for cloud systems, enabling advanced features like monitoring, alerting, and root cause analysis. However, the massive scale and diverse formats of unstructured logs pose challenges for adaptable, efficient, and accurate parsing methods. This paper introduces ByteBrain-LogParser, an innovative log parsing framework designed specifically for cloud environments. ByteBrain-LogParser employs a hierarchical clustering algorithm to allow real-time precision adjustments, coupled with optimizations such as positional similarity distance, deduplication, and hash encoding to enhance performance. Experiments on large-scale datasets show that it processes 229,000 logs per second on average, achieving an 840% speedup over the fastest baseline while maintaining accuracy comparable to state-of-the-art methods. Real-world evaluations further validate its efficiency and adaptability, demonstrating its potential as a robust cloud-based log parsing solution.

cs.SE↗

3D Gaussian Inverse Rendering with Approximated Global Illumination

3D Gaussian Splatting shows great potential in reconstructing photo-realistic 3D scenes. However, these methods typically bake illumination into their representations, limiting their use for physically-based rendering and scene editing. Although recent inverse rendering approaches aim to decompose scenes into material and lighting components, they often rely on simplifying assumptions that fail when editing. We present a novel approach that enables efficient global illumination for 3D Gaussians Splatting through screen-space ray tracing. Our key insight is that a substantial amount of indirect light can be traced back to surfaces visible within the current view frustum. Leveraging this observation, we augment the direct shading computed by 3D Gaussians with Monte-Carlo screen-space ray-tracing to capture one-bounce indirect illumination. In this way, our method enables realistic global illumination without sacrificing the computational efficiency and editability benefits of 3D Gaussians. Through experiments, we show that the screen-space approximation we utilize allows for indirect illumination and supports real-time rendering and editing. Code, data, and models will be made available at our project page: https://wuzirui.github.io/gs-ssr.

cs.GR↗

Reinforced Model Merging

The success of large language models has garnered widespread attention for model merging techniques, especially training-free methods which combine model capabilities within the parameter space. However, two challenges remain: (1) uniform treatment of all parameters leads to performance degradation; (2) search-based algorithms are often inefficient. In this paper, we present an innovative framework termed Reinforced Model Merging (RMM), which encompasses an environment and agent tailored for merging tasks. These components interact to execute layer-wise merging actions, aiming to search the optimal merging architecture. Notably, RMM operates without any gradient computations on the original models, rendering it feasible for edge devices. Furthermore, by utilizing data subsets during the evaluation process, we addressed the bottleneck in the reward feedback phase, thereby accelerating RMM by up to 100 times. Extensive experiments demonstrate that RMM achieves state-of-the-art performance across various vision and NLP datasets and effectively overcomes the limitations of the existing baseline methods. Our code is available at https://github.com/WuDiHJQ/Reinforced-Model-Merging.

cs.AI↗

Association in Facial Phenotype, Gene, Disease: A Dataset for Explainable Rare Genetic Diseases Diagnosis

Many rare genetic diseases exhibit recognizable facial phenotypes, which are often used as diagnostic clues. However, current facial phenotype diagnostic models, which are trained on image datasets, have high accuracy but often suffer from an inability to explain their predictions, which reduces physicians' confidence in the model output.In this paper, we constructed a dataset, called FGDD, which was collected from 509 publications and contains 1147 data records, in which each data record represents a patient group and contains patient information, variation information, and facial phenotype information. To verify the availability of the dataset, we evaluated the performance of commonly used classification algorithms on the dataset and analyzed the explainability from global and local perspectives. FGDD aims to support the training of disease diagnostic models, provide explainable results, and increase physicians' confidence with solid evidence. It also allows us to explore the complex relationship between genes, diseases, and facial phenotypes, to gain a deeper understanding of the pathogenesis and clinical manifestations of rare genetic diseases.

q-bio.QM↗