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Jie Tang

Publications and source records attributed to Jie Tang.

At least 235 records · Page 13Linked to original sources

Does Negative Sampling Matter? A Review with Insights into its Theory and Applications

Negative sampling has swiftly risen to prominence as a focal point of research, with wide-ranging applications spanning machine learning, computer vision, natural language processing, data mining, and recommender systems. This growing interest raises several critical questions: Does negative sampling really matter? Is there a general framework that can incorporate all existing negative sampling methods? In what fields is it applied? Addressing these questions, we propose a general framework that leverages negative sampling. Delving into the history of negative sampling, we trace the development of negative sampling through five evolutionary paths. We dissect and categorize the strategies used to select negative sample candidates, detailing global, local, mini-batch, hop, and memory-based approaches. Our review categorizes current negative sampling methods into five types: static, hard, GAN-based, Auxiliary-based, and In-batch methods, providing a clear structure for understanding negative sampling. Beyond detailed categorization, we highlight the application of negative sampling in various areas, offering insights into its practical benefits. Finally, we briefly discuss open problems and future directions for negative sampling.

cs.LG↗

PST-Bench: Tracing and Benchmarking the Source of Publications

Tracing the source of research papers is a fundamental yet challenging task for researchers. The billion-scale citation relations between papers hinder researchers from understanding the evolution of science efficiently. To date, there is still a lack of an accurate and scalable dataset constructed by professional researchers to identify the direct source of their studied papers, based on which automatic algorithms can be developed to expand the evolutionary knowledge of science. In this paper, we study the problem of paper source tracing (PST) and construct a high-quality and ever-increasing dataset PST-Bench in computer science. Based on PST-Bench, we reveal several intriguing discoveries, such as the differing evolution patterns across various topics. An exploration of various methods underscores the hardness of PST-Bench, pinpointing potential directions on this topic. The dataset and codes have been available at https://github.com/THUDM/paper-source-trace.

cs.DL↗

TriSampler: A Better Negative Sampling Principle for Dense Retrieval

Negative sampling stands as a pivotal technique in dense retrieval, essential for training effective retrieval models and significantly impacting retrieval performance. While existing negative sampling methods have made commendable progress by leveraging hard negatives, a comprehensive guiding principle for constructing negative candidates and designing negative sampling distributions is still lacking. To bridge this gap, we embark on a theoretical analysis of negative sampling in dense retrieval. This exploration culminates in the unveiling of the quasi-triangular principle, a novel framework that elucidates the triangular-like interplay between query, positive document, and negative document. Fueled by this guiding principle, we introduce TriSampler, a straightforward yet highly effective negative sampling method. The keypoint of TriSampler lies in its ability to selectively sample more informative negatives within a prescribed constrained region. Experimental evaluation show that TriSampler consistently attains superior retrieval performance across a diverse of representative retrieval models.

cs.IR↗

RecDCL: Dual Contrastive Learning for Recommendation

Self-supervised learning (SSL) has recently achieved great success in mining the user-item interactions for collaborative filtering. As a major paradigm, contrastive learning (CL) based SSL helps address data sparsity in Web platforms by contrasting the embeddings between raw and augmented data. However, existing CL-based methods mostly focus on contrasting in a batch-wise way, failing to exploit potential regularity in the feature dimension. This leads to redundant solutions during the representation learning of users and items. In this work, we investigate how to employ both batch-wise CL (BCL) and feature-wise CL (FCL) for recommendation. We theoretically analyze the relation between BCL and FCL, and find that combining BCL and FCL helps eliminate redundant solutions but never misses an optimal solution. We propose a dual contrastive learning recommendation framework -- RecDCL. In RecDCL, the FCL objective is designed to eliminate redundant solutions on user-item positive pairs and to optimize the uniform distributions within users and items using a polynomial kernel for driving the representations to be orthogonal; The BCL objective is utilized to generate contrastive embeddings on output vectors for enhancing the robustness of the representations. Extensive experiments on four widely-used benchmarks and one industry dataset demonstrate that RecDCL can consistently outperform the state-of-the-art GNNs-based and SSL-based models (with an improvement of up to 5.65\% in terms of Recall@20). The source code is publicly available (https://github.com/THUDM/RecDCL).

cs.IR↗

CogVLM: Visual Expert for Pretrained Language Models

We introduce CogVLM, a powerful open-source visual language foundation model. Different from the popular shallow alignment method which maps image features into the input space of language model, CogVLM bridges the gap between the frozen pretrained language model and image encoder by a trainable visual expert module in the attention and FFN layers. As a result, CogVLM enables deep fusion of vision language features without sacrificing any performance on NLP tasks. CogVLM-17B achieves state-of-the-art performance on 10 classic cross-modal benchmarks, including NoCaps, Flicker30k captioning, RefCOCO, RefCOCO+, RefCOCOg, Visual7W, GQA, ScienceQA, VizWiz VQA and TDIUC, and ranks the 2nd on VQAv2, OKVQA, TextVQA, COCO captioning, etc., surpassing or matching PaLI-X 55B. Codes and checkpoints are available at https://github.com/THUDM/CogVLM.

cs.CV↗

SketchNE: Embedding Billion-Scale Networks Accurately in One Hour

We study large-scale network embedding with the goal of generating high-quality embeddings for networks with more than 1 billion vertices and 100 billion edges. Recent attempts LightNE and NetSMF propose to sparsify and factorize the (dense) NetMF matrix for embedding large networks, where NetMF is a theoretically-grounded network embedding method. However, there is a trade-off between their embeddings' quality and scalability due to their expensive memory requirements, making embeddings less effective under real-world memory constraints. Therefore, we present the SketchNE model, a scalable, effective, and memory-efficient network embedding solution developed for a single machine with CPU only. The main idea of SketchNE is to avoid the explicit construction and factorization of the NetMF matrix either sparsely or densely when producing the embeddings through the proposed sparse-sign randomized single-pass SVD algorithm. We conduct extensive experiments on nine datasets of various sizes for vertex classification and link prediction, demonstrating the consistent outperformance of SketchNE over state-of-the-art baselines in terms of both effectiveness and efficiency. SketchNE costs only 1.0 hours to embed the Hyperlink2012 network with 3.5 billion vertices and 225 billion edges on a CPU-only single machine with embedding superiority (e.g., a 282% relative HITS@10 gain over LightNE).

cs.SI↗

LongAlign: A Recipe for Long Context Alignment of Large Language Models

Extending large language models to effectively handle long contexts requires instruction fine-tuning on input sequences of similar length. To address this, we present LongAlign -- a recipe of the instruction data, training, and evaluation for long context alignment. First, we construct a long instruction-following dataset using Self-Instruct. To ensure the data diversity, it covers a broad range of tasks from various long context sources. Second, we adopt the packing and sorted batching strategies to speed up supervised fine-tuning on data with varied length distributions. Additionally, we develop a loss weighting method to balance the contribution to the loss across different sequences during packing training. Third, we introduce the LongBench-Chat benchmark for evaluating instruction-following capabilities on queries of 10k-100k in length. Experiments show that LongAlign outperforms existing recipes for LLMs in long context tasks by up to 30\%, while also maintaining their proficiency in handling short, generic tasks. The code, data, and long-aligned models are open-sourced at https://github.com/THUDM/LongAlign.

cs.CL↗

Sketch and Refine: Towards Fast and Accurate Lane Detection

Lane detection is to determine the precise location and shape of lanes on the road. Despite efforts made by current methods, it remains a challenging task due to the complexity of real-world scenarios. Existing approaches, whether proposal-based or keypoint-based, suffer from depicting lanes effectively and efficiently. Proposal-based methods detect lanes by distinguishing and regressing a collection of proposals in a streamlined top-down way, yet lack sufficient flexibility in lane representation. Keypoint-based methods, on the other hand, construct lanes flexibly from local descriptors, which typically entail complicated post-processing. In this paper, we present a "Sketch-and-Refine" paradigm that utilizes the merits of both keypoint-based and proposal-based methods. The motivation is that local directions of lanes are semantically simple and clear. At the "Sketch" stage, local directions of keypoints can be easily estimated by fast convolutional layers. Then we can build a set of lane proposals accordingly with moderate accuracy. At the "Refine" stage, we further optimize these proposals via a novel Lane Segment Association Module (LSAM), which allows adaptive lane segment adjustment. Last but not least, we propose multi-level feature integration to enrich lane feature representations more efficiently. Based on the proposed "Sketch and Refine" paradigm, we propose a fast yet effective lane detector dubbed "SRLane". Experiments show that our SRLane can run at a fast speed (i.e., 278 FPS) while yielding an F1 score of 78.9\%. The source code is available at: https://github.com/passerer/SRLane.

cs.CV↗

APAR: LLMs Can Do Auto-Parallel Auto-Regressive Decoding

The massive adoption of large language models (LLMs) demands efficient deployment strategies. However, the auto-regressive decoding process, which is fundamental to how most LLMs generate text, poses challenges to achieve efficient serving. In this work, we introduce a parallel auto-regressive generation method. By instruct-tuning on general domain data that contains hierarchical structures, we enable LLMs to independently plan their generation process and perform auto-parallel auto-regressive (APAR) generation, significantly reducing the number of generation steps. APAR alone can achieve up to 2x speed-up, and when combined with speculative decoding, the speed-up can reach up to 4x. In addition, APAR reduces the key-value cache consumption and attention computation during generation. This leads to a throughput increase of 20-70% and a latency reduce of 20-35% in high-throughput scenarios, compared to state-of-the-art serving frameworks.

cs.CL↗

ImageReward: Learning and Evaluating Human Preferences for Text-to-Image Generation

We present a comprehensive solution to learn and improve text-to-image models from human preference feedback. To begin with, we build ImageReward -- the first general-purpose text-to-image human preference reward model -- to effectively encode human preferences. Its training is based on our systematic annotation pipeline including rating and ranking, which collects 137k expert comparisons to date. In human evaluation, ImageReward outperforms existing scoring models and metrics, making it a promising automatic metric for evaluating text-to-image synthesis. On top of it, we propose Reward Feedback Learning (ReFL), a direct tuning algorithm to optimize diffusion models against a scorer. Both automatic and human evaluation support ReFL's advantages over compared methods. All code and datasets are provided at \url{https://github.com/THUDM/ImageReward}.

cs.CV↗

CogCartoon: Towards Practical Story Visualization

The state-of-the-art methods for story visualization demonstrate a significant demand for training data and storage, as well as limited flexibility in story presentation, thereby rendering them impractical for real-world applications. We introduce CogCartoon, a practical story visualization method based on pre-trained diffusion models. To alleviate dependence on data and storage, we propose an innovative strategy of character-plugin generation that can represent a specific character as a compact 316 KB plugin by using a few training samples. To facilitate enhanced flexibility, we employ a strategy of plugin-guided and layout-guided inference, enabling users to seamlessly incorporate new characters and custom layouts into the generated image results at their convenience. We have conducted comprehensive qualitative and quantitative studies, providing compelling evidence for the superiority of CogCartoon over existing methodologies. Moreover, CogCartoon demonstrates its power in tackling challenging tasks, including long story visualization and realistic style story visualization.

cs.CV↗

Intelligent Reflecting Surface-Aided Electromagnetic Stealth Against Radar Detection

While traditional electromagnetic stealth materials/metasurfaces can render a target virtually invisible to some extent, they lack flexibility and adaptability, and can only operate within a limited frequency and angle/direction range, making it challenging to ensure the expected stealth performance. In view of this, we propose in this paper a new intelligent reflecting surface (IRS)-aided electromagnetic stealth system mounted on targets to evade radar detection, by utilizing the tunable passive reflecting elements of IRS to achieve flexible and adaptive electromagnetic stealth in a cost-effective manner. Specifically, we optimize the IRS's reflection at the target to minimize the sum received signal power of all adversary radars. We first address the IRS's reflection optimization problem using the Lagrange multiplier method and derive a semi-closed-form optimal solution for the single-radar setup, which is then generalized to the multi-radar case. To meet real-time processing requirements, we further propose low-complexity closed-form solutions based on the reverse alignment/cancellation and minimum mean-square error (MMSE) criteria for the single-radar and multi-radar cases, respectively. Additionally, we propose practical low-complexity estimation schemes at the target to acquire angle-of-arrival (AoA) and/or path gain information via a small number of receive sensing devices. Simulation results validate the performance advantages of our proposed IRS-aided electromagnetic stealth system with the proposed IRS reflection designs.

eess.SP↗

CharacterGLM: Customizing Chinese Conversational AI Characters with Large Language Models

In this paper, we present CharacterGLM, a series of models built upon ChatGLM, with model sizes ranging from 6B to 66B parameters. Our CharacterGLM is designed for generating Character-based Dialogues (CharacterDial), which aims to equip a conversational AI system with character customization for satisfying people's inherent social desires and emotional needs. On top of CharacterGLM, we can customize various AI characters or social agents by configuring their attributes (identities, interests, viewpoints, experiences, achievements, social relationships, etc.) and behaviors (linguistic features, emotional expressions, interaction patterns, etc.). Our model outperforms most mainstream close-source large langauge models, including the GPT series, especially in terms of consistency, human-likeness, and engagement according to manual evaluations. We will release our 6B version of CharacterGLM and a subset of training data to facilitate further research development in the direction of character-based dialogue generation.

cs.CL↗

GPT Understands, Too

Prompting a pretrained language model with natural language patterns has been proved effective for natural language understanding (NLU). However, our preliminary study reveals that manual discrete prompts often lead to unstable performance -- e.g., changing a single word in the prompt might result in substantial performance drop. We propose a novel method P-Tuning that employs trainable continuous prompt embeddings in concatenation with discrete prompts. Empirically, P-Tuning not only stabilizes training by minimizing the gap between various discrete prompts, but also improves performance by a sizeable margin on a wide range of NLU tasks including LAMA and SuperGLUE. P-Tuning is generally effective for both frozen and tuned language models, under both the fully-supervised and few-shot settings.

cs.CL↗

GLM-130B: An Open Bilingual Pre-trained Model

We introduce GLM-130B, a bilingual (English and Chinese) pre-trained language model with 130 billion parameters. It is an attempt to open-source a 100B-scale model at least as good as GPT-3 (davinci) and unveil how models of such a scale can be successfully pre-trained. Over the course of this effort, we face numerous unexpected technical and engineering challenges, particularly on loss spikes and divergence. In this paper, we introduce the training process of GLM-130B including its design choices, training strategies for both efficiency and stability, and engineering efforts. The resultant GLM-130B model offers significant outperformance over GPT-3 175B (davinci) on a wide range of popular English benchmarks while the performance advantage is not observed in OPT-175B and BLOOM-176B. It also consistently and significantly outperforms ERNIE TITAN 3.0 260B -- the largest Chinese language model -- across related benchmarks. Finally, we leverage a unique scaling property of GLM-130B to reach INT4 quantization without post training, with almost no performance loss, making it the first among 100B-scale models and more importantly, allowing its effective inference on 4$\times$RTX 3090 (24G) or 8$\times$RTX 2080 Ti (11G) GPUs, the most affordable GPUs required for using 100B-scale models. The GLM-130B model weights are publicly accessible and its code, training logs, related toolkit, and lessons learned are open-sourced at \url{https://github.com/THUDM/GLM-130B/}.

cs.CL↗

CVPR 2023 Text Guided Video Editing Competition

Humans watch more than a billion hours of video per day. Most of this video was edited manually, which is a tedious process. However, AI-enabled video-generation and video-editing is on the rise. Building on text-to-image models like Stable Diffusion and Imagen, generative AI has improved dramatically on video tasks. But it's hard to evaluate progress in these video tasks because there is no standard benchmark. So, we propose a new dataset for text-guided video editing (TGVE), and we run a competition at CVPR to evaluate models on our TGVE dataset. In this paper we present a retrospective on the competition and describe the winning method. The competition dataset is available at https://sites.google.com/view/loveucvpr23/track4.

cs.CV↗

AgentTuning: Enabling Generalized Agent Abilities for LLMs

Open large language models (LLMs) with great performance in various tasks have significantly advanced the development of LLMs. However, they are far inferior to commercial models such as ChatGPT and GPT-4 when acting as agents to tackle complex tasks in the real world. These agent tasks employ LLMs as the central controller responsible for planning, memorization, and tool utilization, necessitating both fine-grained prompting methods and robust LLMs to achieve satisfactory performance. Though many prompting methods have been proposed to complete particular agent tasks, there is lack of research focusing on improving the agent capabilities of LLMs themselves without compromising their general abilities. In this work, we present AgentTuning, a simple and general method to enhance the agent abilities of LLMs while maintaining their general LLM capabilities. We construct AgentInstruct, a lightweight instruction-tuning dataset containing high-quality interaction trajectories. We employ a hybrid instruction-tuning strategy by combining AgentInstruct with open-source instructions from general domains. AgentTuning is used to instruction-tune the Llama 2 series, resulting in AgentLM. Our evaluations show that AgentTuning enables LLMs' agent capabilities without compromising general abilities. The AgentLM-70B is comparable to GPT-3.5-turbo on unseen agent tasks, demonstrating generalized agent capabilities. We open source the AgentInstruct and AgentLM-7B, 13B, and 70B models at https://github.com/THUDM/AgentTuning, serving open and powerful alternatives to commercial LLMs for agent tasks.

cs.CL↗

Synthetic IMU Datasets and Protocols Can Simplify Fall Detection Experiments and Optimize Sensor Configuration

Falls represent a significant cause of injury among the elderly population. Extensive research has been devoted to the utilization of wearable IMU sensors in conjunction with machine learning techniques for fall detection. To address the challenge of acquiring costly training data, this paper presents a novel method that generates a substantial volume of synthetic IMU data with minimal real fall experiments. First, unmarked 3D motion capture technology is employed to reconstruct human movements. Subsequently, utilizing the biomechanical simulation platform Opensim and forward kinematic methods, an ample amount of training data from various body segments can be custom generated. An LSTM model is trained, achieving testing accuracies of 91.99% and 86.62% on two distinct datasets of actual fall-related IMU data, demonstrated the comparable performance of models trained using genuine IMU data. Building upon the simulation framework, this paper further optimized the single IMU attachment position and multiple IMU combinations on fall detection. The proposed method simplifies fall detection data acquisition experiments, provides novel venue for generating low cost synthetic data in scenario where acquiring data for machine learning is challenging and paves the way for customizing machine learning configurations.

q-bio.QM↗